Mech Paladin is focused around mechs and mech synergy. It aims to overwhelm the opponent by compounding buffs and Magnetic minions on a few minions, with Kangor's Endless Army to gain second wind or a final push. The deck also packs AoE and pseudo-removal to defend itself against aggro and other decks relying on early large minions. Although mechs define the archetype, the list of core cards are small and can hybridize with other options, such as Secrets and Reborn cards.
Common cards[edit | edit source]
The following cards are usually in the deck.
Core cards[edit | edit source]
The following cards are played in most or all versions of the deck:
- Quest variant
Optional cards[edit | edit source]
The following cards are played more than occasionally, but not always:
|Common deck types|