Mech
Mech is a type of minion, depicting mechanical constructs ranging from piloted vehicles to fully sentient mechanical beings.
For a list of cards featuring mechanical constructs, see Mechanical art.
Contents
Background[edit | edit source]
Mechs are mechanical constructs. They may exhibit intelligence and apparent sentience, including complex personalities and emotions. Usually constructed by either goblins or gnomes, Mechs are at the heart of the Goblins vs Gnomes and The Boomsday Project expansions.
Official[edit | edit source]
- Goblins and gnomes are notorious inventors who create incredible mechanized constructs by combining their keen intellect, some spare parts, and a little elbow grease. While goblin mechanical constructs may have a penchant for exploding and gnomish devices may turn you into a chicken, sometimes these pint-sized inventors manage to get something functioning as intended. Inconceivable!
- From harvest golems to fel-spewing cannons, these “mechs” that have been engineered by both goblins and gnomes play a vital role in the struggle to see which diminutive race of engineers ultimately comes out on top. The top of what remains to be seen.
- If there’s one thing goblins and gnomes do well, it’s making sure their individual mechs are compatible with the other mechs they build, regardless of what the end result may look like.[1]
Notes[edit | edit source]
- There is no reward for collecting all Mech cards.[2]
- The minion card Nightmare Amalgam is also a mech.
Strategy[edit | edit source]
Many Mech synergy cards focus on tempo-based effect, with solid early game Mech minions that cumulate power if they are left standing. In contrast to "swarming" synergies such as Murloc or Beast, where it is often desirable to have as many minions of that type on the board as possible (e.g. Timber Wolf, Starving Buzzard, Old Murk-Eye), Mech synergy generally only requires a single friendly Mech.
In Goblins vs. Gnomes, Mech synergy effects mostly consisted of stat buffs, which combined with the high power of early game Mechs allowed them to snowball out of control if not removed quickly. Mechs were sparsely added in future expansions until The Boomsday Project, with the staple synergy effect being the Magnetic keyword, which gave a Mech the ability to combine with another Mech on board, adding its stats and effects to it.
When playing against Mech decks, focus on clearing enemy mechs from the board. This will prevent powerful synergies like Goblin Blastmage and any Magnetic buffs. Even innocuous minions like Goblin Bomb are much scarier when given a Wargear or Venomizer.
Mech cards[edit | edit source]
Collectible[edit | edit source]
Collectible minions can be collected by players and added to decks.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eternium Rover | Common | Mech | Warrior | 1 | 1 | 3 | Whenever this minion takes damage, gain 2 Armor. He's all beeps and smiles but you're just a walking pile of armor to him. | ||||||||||||
Faithful Lumi | Common | Mech | Any | 1 | 1 | 1 | Battlecry: Give a friendly Mech +1/+1. They're a little light-headed. | ||||||||||||
Glow-Tron | Common | Mech | Paladin | 1 | 1 | 3 | Magnetic They tried for weeks to make a stealth version, but eventually decided to just let it glow. | ||||||||||||
Goblin Bomb | Common | Mech | Any | 1 | 0 | 2 | Deathrattle: Deal 2 damage to the enemy hero. They're Dr. Boom's babies. His baby boomers. | ||||||||||||
Mecharoo | Common | Mech | Any | 1 | 1 | 1 | Deathrattle: Summon a 1/1 Jo-E Bot. Its project name was KAN-GA. The little one was R-00. | ||||||||||||
Skaterbot | Common | Mech | Any | 1 | 1 | 1 | Magnetic Rush "See you later bot" - Jaina | ||||||||||||
Dead Ringer | Common | Mech | Priest | 2 | 2 | 1 | Deathrattle: Draw a Deathrattle minion from your deck. Shortstop on N'zoth's softball team. | ||||||||||||
Upgradeable Framebot | Common | Mech | Any | 2 | 1 | 5 | *Awesome arm not included. | ||||||||||||
Venomizer | Common | Mech | Hunter | 2 | 2 | 2 | Magnetic Poisonous Keeps getting banned for toxic behavior. | ||||||||||||
Vicious Scraphound | Common | Mech | Warrior | 2 | 2 | 3 | Whenever this minion deals damage, gain that much Armor. It begs for scraps. | ||||||||||||
Bronze Gatekeeper | Common | Mech | Any | 3 | 1 | 5 | Magnetic Taunt "You have my shield! And the rest of me too." | ||||||||||||
Harvest Golem | Common | Mech | Any | 3 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem. "Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down." | ||||||||||||
Kaboom Bot | Common | Mech | Any | 3 | 2 | 2 | Deathrattle: Deal 4 damage to a random enemy minion. More Boom for your buck. | ||||||||||||
Spring Rocket | Common | Mech | Any | 3 | 2 | 1 | Battlecry: Deal 2 damage. Proper grammar would be "sprung rocket." | ||||||||||||
Ursatron | Common | Mech | Hunter | 3 | 3 | 3 | Deathrattle: Draw a Mech from your deck. It's been programmed to include all the bear necessities. | ||||||||||||
Coppertail Imposter | Common | Mech | Any | 4 | 4 | 4 | Battlecry: Gain Stealth until your next turn. It was fitting in fine until it gathered nuts and bolts. | ||||||||||||
Explodinator | Common | Mech | Any | 4 | 3 | 2 | Battlecry: Summon two 0/2 Goblin Bombs. When it absolutely, positively, has to blow up overnight. | ||||||||||||
Piloted Reaper | Common | Mech | Any | 4 | 3 | 2 | Deathrattle: Summon a random minion from your hand that costs (2) or less. New facial recognition systems keep out the Lorewalkers and Doomsayers. | ||||||||||||
Steel Rager | Common | Mech | Any | 4 | 5 | 1 | Rush Rage alongside the machine. | ||||||||||||
Unpowered Steambot | Common | Mech | Any | 4 | 0 | 9 | Taunt Overpowered Steambot got nerfed. | ||||||||||||
Clockwork Automaton | Common | Mech | Any | 5 | 4 | 4 | Double the damage and healing of your Hero Power. Most mechs are pretty chill, but this one is all wound up. | ||||||||||||
Mechano-Egg | Common | Mech | Paladin | 5 | 0 | 5 | Deathrattle: Summon an 8/8 Robosaur. When you need more iron in your diet. | ||||||||||||
Rusty Recycler | Common | Mech | Any | 5 | 2 | 6 | Taunt Lifesteal Ironic. It could recycle others, but not itself. | ||||||||||||
Wargear | Common | Mech | Any | 5 | 5 | 5 | Magnetic WAR! GEAR! What is it good for? | ||||||||||||
Damaged Stegotron | Common | Mech | Any | 6 | 5 | 12 | Battlecry: Deal 6 damage to this minion. Sadly the warranty does not cover fireballs or acts of Boom. | ||||||||||||
Safeguard | Common | Mech | Any | 6 | 4 | 5 | Taunt Deathrattle: Summon a 0/5 Vault Safe with Taunt. Keep it secret. Keep it safeguarded! | ||||||||||||
Bull Dozer | Common | Mech | Any | 9 | 9 | 7 | Divine Shield Leave them alone for two minutes and they go right into sleep mode. | ||||||||||||
Pogo-Hopper | Rare | Mech | Rogue | 1 | 1 | 1 | Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game. Once you hop, you just can't stop! | ||||||||||||
Galvanizer | Rare | Mech | Any | 2 | 1 | 2 | Battlecry: Reduce the Cost of Mechs in your hand by (1). Also known as a power zinc. | ||||||||||||
Spark Engine | Rare | Mech | Any | 2 | 2 | 1 | Battlecry: Add a 1/1 Spark with Rush to your hand. He goes by Bzzzzt Aldrin. | ||||||||||||
Unpowered Mauler | Rare | Mech | Any | 2 | 2 | 4 | Can only attack if you cast a spell this turn. After a stressful work day it really needs an outlet. | ||||||||||||
Alarm-o-Bot | Rare | Mech | Any | 3 | 0 | 3 | At the start of your turn, swap this minion with a random one in your hand. WARNING. WARNING. WARNING. | ||||||||||||
Clockwork Goblin | Rare | Mech | Warrior | 3 | 3 | 3 | Battlecry: Shuffle a Bomb into your opponent's deck. When draw, it explodes for 5 damage. They always end up bombing. | ||||||||||||
Demolisher | Rare | Mech | Any | 3 | 1 | 4 | At the start of your turn, deal 2 damage to a random enemy. Laying siege isn't fun for anyone. It's not even all that effective, now that everyone has a flying mount. | ||||||||||||
Spider Bomb | Rare | Mech | Hunter | 3 | 2 | 2 | Magnetic Deathrattle: Destroy a random enemy minion. Wrecks a dude, any size. Catches thieves, eats those guys. Look out! Here comes a Spider Bomb! | ||||||||||||
Annoy-o-Module | Rare | Mech | Paladin | 4 | 2 | 4 | Magnetic Divine Shield Taunt Every ten seconds it asks if you want to update. | ||||||||||||
Blightnozzle Crawler | Rare | Mech | Rogue | 4 | 2 | 4 | Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush. "Well we HAD it contained. Then you went and gave it legs!" | ||||||||||||
Hecklebot | Rare | Mech | Any | 4 | 3 | 8 | Taunt Battlecry: Your opponent summons a minion from their deck. Built by goblins, designed by a troll. | ||||||||||||
Replicating Menace | Rare | Mech | Any | 4 | 3 | 1 | Magnetic Deathrattle: Summon three 1/1 Microbots. It's a car! *Whomp whomp whomp* It's a robot! *Whomp whom-CRUNCH* It's... three.. smaller robots! | ||||||||||||
Dyn-o-matic | Rare | Mech | Warrior | 5 | 3 | 4 | Battlecry: Deal 5 damage randomly split among all minions except Mechs. Star player on the inter-office Boomball team. | ||||||||||||
Mechanical Whelp | Rare | Mech | Any | 6 | 2 | 2 | Deathrattle: Summon a 7/7 Mechanical Dragon. "Well if I didn't build the whelp and YOU didn't build the whelp…" | ||||||||||||
Missile Launcher | Rare | Mech | Any | 6 | 4 | 4 | Magnetic At the end of your turn, deal 1 damage to all other characters. We asked, "Where do the missiles go?" and he answered, "Yes." | ||||||||||||
Security Rover | Rare | Mech | Warrior | 6 | 2 | 6 | Whenever this minion takes damage, summon a 2/3 Mech with Taunt. Insecurity detected. Alerting hugbots. | ||||||||||||
Spark Drill | Rare | Mech | Any | 6 | 5 | 1 | Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. Preferred weapon of Dr. Boom's orthodontist. | ||||||||||||
Tomb Warden | Rare | Mech | Warrior | 8 | 3 | 6 | Taunt Battlecry: Summon a copy of this minion. Also known as an ancient copy machine. | ||||||||||||
Mulchmuncher | Rare | Mech | Druid | 9 | 8 | 8 | Rush. Costs (1) less for each friendly Treant that died this game. The latest advancement in hippo-botany. | ||||||||||||
Micro Mummy | Epic | Mech | Paladin | 2 | 1 | 2 | Reborn At the end of your turn, give another random friendly minion +1 Attack. The dramatically detailed terrifically trimmed replica of the real thing! | ||||||||||||
Nightmare Amalgam | Epic | All | Any | 3 | 3 | 4 | This is an Elemental, Mech, Demon, Murloc, Dragon, Beast, Pirate and Totem. Be all that you can be. | ||||||||||||
Omega Devastator | Epic | Mech | Warrior | 4 | 4 | 5 | Battlecry: If you have 10 Mana Crystals, deal 10 damage to a minion. The Alpha Devastator didn't devastate enough. The Beta Devastator devastated too much. But the Omega was just right! | ||||||||||||
Weaponized Piñata | Epic | Mech | Any | 4 | 4 | 3 | Deathrattle: Add a random Legendary minion to your hand. It'll be fine. It's not like they have any reason to hate us. | ||||||||||||
Mortuary Machine | Epic | Mech | Any | 5 | 8 | 8 | After your opponent plays a minion, give it Reborn. The ankle bone's connected to the shin bone. The knuckle bone's connected to the... eh, it'll be fine. | ||||||||||||
Beryllium Nullifier | Epic | Mech | Warrior | 7 | 4 | 8 | Magnetic Can't be targeted by spells or Hero Powers. Why Beryllium? Because it's hard to spell. | ||||||||||||
SN1P-SN4P | Legendary | Mech | Any | 3 | 2 | 3 | Magnetic, Echo Deathrattle: Summon two 1/1 Microbots. "It's gonna be snip this, snap that. Bada-snip, bada-snap!" | ||||||||||||
Zilliax | Legendary | Mech | Any | 5 | 3 | 2 | Magnetic Divine Shield, Taunt, Lifesteal, Rush Everything but the kitchen sink. Oh wait, there's one on his back. | ||||||||||||
Oblivitron | Legendary | Mech | Hunter | 6 | 3 | 4 | Deathrattle: Summon a Mech from your hand and trigger its Deathrattle. Reduce, reuse, re-rattle! | ||||||||||||
Mecha'thun | Legendary | Mech | Any | 10 | 10 | 10 | Deathrattle: If you have no cards in your deck, hand, and battlefield, destroy the enemy hero. "Your software will fail. Your users will abandon you. You are already obsolete." | ||||||||||||
The Boom Reaver | Legendary | Mech | Warrior | 10 | 7 | 9 | Battlecry: Summon a copy of a minion in your deck. Give it Rush. "What's better than reaving? BOOM reaving!" | ||||||||||||
Showing all 57 cards |
Descent of Dragons
The below cards are planned for release with Descent of Dragons, coming December 10, 2019.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hot Air Balloon | Common | Mech | Any | 1 | 1 | 2 | At the start of your turn, gain +1 Health. The Gadgetzan Pilgrim's Bounty parade is missing a float this year. | ||||||||||||
Camouflaged Dirigible | Common | Mech | Any | 6 | 6 | 6 | Battlecry: Give your other Mechs Stealth until your next turn. "What does that cloud look like to you?" "Trouble." | ||||||||||||
Gyrocopter | Common | Mech | Any | 6 | 4 | 5 | Rush Windfury The hula doll is still absolutely required. | ||||||||||||
Sky Claw | Rare | Mech | Paladin | 3 | 1 | 2 | Your other Mechs have +1 Attack. Battlecry: Summon two 1/1 Microcopters. Carefully engineered to never grab the Mimiron plush toy. | ||||||||||||
Dragonbane | Legendary | Mech | Hunter | 4 | 3 | 5 | After you use your Hero Power, deal 5 damage to a random enemy. *Thunk* "That wasn’t a dragon!" *Thunk* "THAT wasn’t a dragon!" | ||||||||||||
Showing all 5 cards |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clockwork Gnome | Common | Mech | Any | 1 | 2 | 1 | Deathrattle: Add a Spare Part card to your hand. Clockwork gnomes are always asking what time it is. | ||||||||||||
Warbot | Common | Mech | Warrior | 1 | 1 | 3 | Has +1 Attack while damaged. Mass production of warbots was halted when it was discovered that they were accidentally being produced at "sample size." | ||||||||||||
Annoy-o-Tron | Common | Mech | Any | 2 | 1 | 2 | Taunt
Divine Shield The inventor of the Annoy-o-Tron was immediately expelled from Tinkerschool, Tinkertown, and was eventually exiled from the Eastern Kingdoms altogether. | ||||||||||||
Anodized Robo Cub | Common | Mech | Druid | 2 | 2 | 2 | Taunt. Choose One -
+1 Attack; or +1 Health. It's adorable! AND OH MY GOODNESS WHY IS IT EATING MY FACE | ||||||||||||
Explosive Sheep | Common | Mech | Any | 2 | 1 | 1 | Deathrattle: Deal 2 damage to all minions. How is this supposed to work? Your enemies think, "Hey! Cute sheep!" and run over to cuddle it? | ||||||||||||
Goblin Auto-Barber | Common | Mech | Rogue | 2 | 3 | 2 | Battlecry: Give your weapon +1 Attack. This guy is excellent at adjusting your haircut and/or height. | ||||||||||||
Mechwarper | Common | Mech | Any | 2 | 2 | 3 | Your Mechs cost (1) less. Mechs that summon mechs? What's next? Donuts that summon donuts? Mmmmm. | ||||||||||||
Shielded Minibot | Common | Mech | Paladin | 2 | 2 | 2 | Divine Shield He chooses to believe what he is programmed to believe! | ||||||||||||
Snowchugger | Common | Mech | Mage | 2 | 2 | 3 | Freeze any character damaged by this minion. Do the slow chant when he waddles by: "Chug! Chug! Chug!" | ||||||||||||
Whirling Zap-o-matic | Common | Mech | Shaman | 2 | 3 | 2 | Windfury If you pay a little extra, you can get it in "candy-apple red." | ||||||||||||
Flying Machine | Common | Mech | Any | 3 | 1 | 4 | Windfury To operate, this contraption needs a hula doll on the dashboard. Otherwise it's just a “falling machine.” | ||||||||||||
Spider Tank | Common | Mech | Any | 3 | 3 | 4 | "What if we put guns on it?" -Fizzblitz, staring at the spider-transportation-machine | ||||||||||||
Zoobot | Common | Mech | Any | 3 | 3 | 3 | Battlecry: Give a random friendly Beast, Dragon and Murloc +1/+1. The Murloc is taking the picture. | ||||||||||||
Gorillabot A-3 | Common | Mech | Any | 4 | 3 | 4 | Battlecry: If you control another Mech, Discover a Mech. A-1 and A-2 went nuts, when they should have gone bolts. | ||||||||||||
Mechanical Yeti | Common | Mech | Any | 4 | 4 | 5 | Deathrattle: Give each player a Spare Part. The yetis of Chillwind Point are a source of both inspiration and savage beatings. | ||||||||||||
Piloted Shredder | Common | Mech | Any | 4 | 4 | 3 | Deathrattle: Summon a random 2-Cost minion. Once upon a time, only goblins piloted shredders. These days, everyone from Doomsayer to Lorewalker Cho seems to ride one. | ||||||||||||
Antique Healbot | Common | Mech | Any | 5 | 3 | 3 | Battlecry: Restore 8 Health to your hero. They don't make 'em like they used to! (Because of explosions, mostly.) | ||||||||||||
Clockwork Knight | Common | Mech | Any | 5 | 5 | 5 | Battlecry: Give a friendly Mech +1/+1. It takes a lot to wind him up. | ||||||||||||
Psych-o-Tron | Common | Mech | Any | 5 | 3 | 4 | Taunt Divine Shield "Annoyinger-o-Tron" was just too unwieldy. And accurate. | ||||||||||||
Force-Tank MAX | Common | Mech | Any | 8 | 7 | 7 | Divine Shield There is a factory in Tanaris for crafting force-tanks, but it only ever made two, because of cost overruns. | ||||||||||||
Target Dummy | Rare | Mech | Any | 0 | 0 | 2 | Taunt The engineering equivalent of a "Kick Me" sticker. | ||||||||||||
Scorp-o-matic | Rare | Mech | Any | 2 | 1 | 2 | Battlecry: Destroy a minion with 1 or less Attack. Back in my day, we had to manually scorp. | ||||||||||||
Shadowboxer | Rare | Mech | Priest | 2 | 2 | 3 | Whenever a minion is healed, deal 1 damage to a random enemy. Punching is its primary function. Also, its secondary function. | ||||||||||||
Iron Sensei | Rare | Mech | Rogue | 3 | 2 | 2 | At the end of your turn, give another friendly Mech +2/+2. Mechs like learning from him because he really speaks their language.
0110100001101001 | ||||||||||||
Metaltooth Leaper | Rare | Mech | Hunter | 3 | 3 | 3 | Battlecry: Give your other Mechs +2 Attack. Don't leave them out in the rain. In Un'Goro Crater there is a whole colony of rust-tooth leapers. | ||||||||||||
Soot Spewer | Rare | Mech | Mage | 3 | 3 | 3 | Spell Damage +1 The inventor of the goblin shredder is involved in several patent disputes with the inventor of the soot spewer. | ||||||||||||
Arcane Nullifier X-21 | Rare | Mech | Any | 4 | 2 | 5 | Taunt
Can't be targeted by spells or Hero Powers. There was some hard talk between gnome magi and engineers about inventing this mech. | ||||||||||||
Fel Cannon | Rare | Mech | Warlock | 4 | 3 | 5 | At the end of your turn, deal 2 damage to a non-Mech minion. The box says, "New and improved, with 200% more fel!" | ||||||||||||
Jeeves | Rare | Mech | Any | 4 | 1 | 4 | At the end of each player's turn, that player draws until they have 3 cards. This robot is a lean, mean, butlerin' machine. | ||||||||||||
Screwjank Clunker | Rare | Mech | Warrior | 4 | 2 | 5 | Battlecry: Give a friendly Mech +2/+2. If it breaks, just kick it a couple of times while yelling "Durn thing!" | ||||||||||||
Cobalt Guardian | Rare | Mech | Paladin | 5 | 6 | 3 | Whenever you summon a Mech, gain Divine Shield. Guardians used to be built out of Adamantium, but production got moved to Gadgetzan and Cobalt was cheap. | ||||||||||||
Corrupted Healbot | Rare | Mech | Any | 5 | 6 | 6 | Deathrattle: Restore 8 Health to the enemy hero. Not so much "corrupted" as "has terrible aim". | ||||||||||||
Siege Engine | Rare | Mech | Warrior | 5 | 5 | 5 | Whenever you gain Armor, give this minion +1 Attack. Wintergrasp Keep's only weakness! | ||||||||||||
Upgraded Repair Bot | Rare | Mech | Priest | 5 | 5 | 5 | Battlecry: Give a friendly Mech +4 Health. It's the same as the previous generation but they slapped the word "upgraded" on it to sell it for double. | ||||||||||||
Mech-Bear-Cat | Rare | Mech | Druid | 6 | 7 | 6 | Whenever this minion takes damage, add a Spare Part card to your hand. Crushes buildings with his BEAR hands. | ||||||||||||
Enhance-o Mechano | Epic | Mech | Any | 4 | 3 | 2 | Battlecry: Give your other minions Windfury, Taunt, or Divine Shield.
(at random) His enhancements are gluten free! | ||||||||||||
Meat Wagon | Epic | Mech | Any | 4 | 1 | 4 | Deathrattle: Summon a minion from your deck with less Attack than this minion. Necromancers call it "Meals on Wheels." | ||||||||||||
Fel Reaver | Epic | Mech | Any | 5 | 8 | 8 | Whenever your opponent plays a card, remove the top 3 cards of your deck. So reaver. Much fel. Wow. | ||||||||||||
Junkbot | Epic | Mech | Any | 5 | 1 | 5 | Whenever a friendly Mech dies, gain +2/+2. One bot's junk is another bot's AWESOME UPGRADE! | ||||||||||||
Anima Golem | Epic | Mech | Warlock | 6 | 9 | 9 | At the end of each turn, destroy this minion if it's your only one. The Dark Animus is evil and mysterious and huge and unable to write sentences that utilize proper grammar. | ||||||||||||
Piloted Sky Golem | Epic | Mech | Any | 6 | 6 | 4 | Deathrattle: Summon a random 4-Cost minion. The pinnacle of goblin engineering. Includes an espresso machine and foot massager. | ||||||||||||
Wind-up Burglebot | Epic | Mech | Any | 6 | 5 | 5 | Whenever this attacks a minion and survives, draw a card. Don't blame the bot for his crimes... Blame whoever keeps winding him up! | ||||||||||||
Clockwork Giant | Epic | Mech | Any | 12 | 8 | 8 | Costs (1) less for each card in your opponent's hand. He and Mountain Giant don't get along. | ||||||||||||
Blingtron 3000 | Legendary | Mech | Any | 5 | 3 | 4 | Battlecry: Equip a random weapon for each player. PREPARE PARTY SERVOS FOR IMMEDIATE DEPLOYMENT. | ||||||||||||
Mimiron's Head | Legendary | Mech | Any | 5 | 4 | 5 | At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N. Do not push the big red button! | ||||||||||||
Iron Juggernaut | Legendary | Mech | Warrior | 6 | 6 | 5 | Battlecry: Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage. The Iron Juggernaut guards Orgrimmar and has just earned the "Employee of the Month" award! | ||||||||||||
Flame Leviathan | Legendary | Mech | Mage | 7 | 7 | 7 | When you draw this, deal 2 damage to all characters. Mimiron likes to take the Flame Leviathan out on some sweet joyrides. | ||||||||||||
The Curator | Legendary | Mech | Any | 7 | 4 | 6 | Taunt Battlecry: Draw a Beast, Dragon, and Murloc from your deck. The Curator guards Azeroth’s deadliest creatures, but it’s secretly terrified of squirrels. | ||||||||||||
Sneed's Old Shredder | Legendary | Mech | Any | 8 | 5 | 7 | Deathrattle: Summon a random Legendary minion. When Sneed was defeated in the Deadmines, his shredder was sold at auction to an anonymous buyer. (Probably Hogger.) | ||||||||||||
Mekgineer Thermaplugg | Legendary | Mech | Any | 9 | 9 | 7 | Whenever an enemy minion dies, summon a Leper Gnome. He was obsessed with explosives until he discovered knitting. Now he yells, “SWEATERS! MORE SWEATERS!” | ||||||||||||
Showing all 50 cards |
Uncollectible[edit | edit source]
Uncollectible minions cannot be collected by players or directly placed into decks. However, they can be obtained during play through the effects of other cards.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damaged Golem | None | Mech | Any | 1 | 2 | 1 | |||||||||||||
Jo-E Bot | None | Mech | Any | 1 | 1 | 1 | |||||||||||||
Microbot | None | Mech | Any | 1 | 1 | 1 | |||||||||||||
Guard Bot | None | Mech | Warrior | 2 | 2 | 3 | Taunt | ||||||||||||
Vault Safe | None | Mech | Any | 2 | 0 | 5 | Taunt | ||||||||||||
Mechanical Dragon | None | Mech | Any | 7 | 7 | 7 | |||||||||||||
Robosaur | None | Mech | Paladin | 8 | 8 | 8 | |||||||||||||
Mechanical Dragonling | Common | Mech | Any | 1 | 2 | 1 | |||||||||||||
Annoy-o-Tron | Common | Mech | Any | 2 | 1 | 2 | Taunt Divine Shield | ||||||||||||
Showing all 9 cards |
Descent of Dragons
The below cards are planned for release with Descent of Dragons, coming December 10, 2019.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Microcopter | None | Mech | Paladin | 1 | 1 | 1 | |||||||||||||
Showing the only card |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boom Bot | None | Mech | Any | 1 | 1 | 1 | Deathrattle: Deal 1-4 damage to a random enemy. | ||||||||||||
Emboldener 3000 | None | Mech | Any | 1 | 0 | 4 | At the end of your turn, give a random minion +1/+1. | ||||||||||||
Homing Chicken | None | Mech | Any | 1 | 0 | 1 | At the start of your turn, destroy this minion and draw 3 cards. | ||||||||||||
Poultryizer | None | Mech | Any | 1 | 0 | 3 | At the start of your turn, transform a random minion into a 1/1 Chicken. | ||||||||||||
Repair Bot | None | Mech | Any | 1 | 0 | 3 | At the end of your turn, restore 6 Health to a damaged character. | ||||||||||||
V-07-TR-0N | None | Mech | Any | 8 | 4 | 8 | Charge Mega-Windfury | ||||||||||||
Showing all 6 cards |
Cards that generate Mechs[edit | edit source]
- For Wild format listings, see Mech/Wild format
These cards bring new Mechs into play through their card text.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Delivery Drone | None | Hero Power | Warrior | 2 | Hero Power Discover a Mech. Swaps each turn. | ||||||||||||||
Micro-Squad | None | Hero Power | Warrior | 2 | Hero Power Summon three 1/1 Microbots. Swaps each turn. | ||||||||||||||
Dragonling Mechanic | Free | Minion | General | Any | 4 | 2 | 4 | Battlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey. | |||||||||||
Bomb Toss | Common | Spell | Hunter | 2 | Deal 2 damage. Summon a 0/2 Goblin Bomb. Me throw face. | ||||||||||||||
Whirliglider | Common | Minion | General | Any | 2 | 2 | 1 | Battlecry: Summon a 0/2 Goblin Bomb. She's on a bomb voyage. | |||||||||||
Harvest Golem | Common | Minion | Mech | Any | 3 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem. "Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down." | |||||||||||
Microtech Controller | Common | Minion | General | Any | 3 | 2 | 1 | Battlecry: Summon two 1/1 Microbots. Best-selling author of "How to Make Friends You Completely Control." | |||||||||||
Explodinator | Common | Minion | Mech | Any | 4 | 3 | 2 | Battlecry: Summon two 0/2 Goblin Bombs. When it absolutely, positively, has to blow up overnight. | |||||||||||
Safeguard | Common | Minion | Mech | Any | 6 | 4 | 5 | Taunt Deathrattle: Summon a 0/5 Vault Safe with Taunt. Keep it secret. Keep it safeguarded! | |||||||||||
Omega Assembly | Rare | Spell | Warrior | 1 | Discover a Mech. If you have 10 Mana Crystals, keep all 3 cards. They told Dr. Boom he could only pick one. He disagreed. | ||||||||||||||
Cybertech Chip | Rare | Spell | Hunter | 2 | Give your minions "Deathrattle: Add a random Mech to your hand." Goes great with Cyber-Salsa. | ||||||||||||||
Replicating Menace | Rare | Minion | Mech | Any | 4 | 3 | 1 | Magnetic Deathrattle: Summon three 1/1 Microbots. It's a car! *Whomp whomp whomp* It's a robot! *Whomp whom-CRUNCH* It's... three.. smaller robots! | |||||||||||
Mechanical Whelp | Rare | Minion | Mech | Any | 6 | 2 | 2 | Deathrattle: Summon a 7/7 Mechanical Dragon. "Well if I didn't build the whelp and YOU didn't build the whelp…" | |||||||||||
Security Rover | Rare | Minion | Mech | Warrior | 6 | 2 | 6 | Whenever this minion takes damage, summon a 2/3 Mech with Taunt. Insecurity detected. Alerting hugbots. | |||||||||||
Giggling Inventor | Rare | Minion | General | Any | 7 | 2 | 1 | Battlecry: Summon two 1/2 Mechs with Taunt and Divine Shield. "I shall build a mighty golden paladin! And he will GREET the WORLD!" | |||||||||||
Tomb Warden | Rare | Minion | Mech | Warrior | 8 | 3 | 6 | Taunt Battlecry: Summon a copy of this minion. Also known as an ancient copy machine. | |||||||||||
Hench-Clan Hag | Epic | Minion | General | Any | 4 | 3 | 3 | Battlecry: Summon two 1/1 Amalgams with all minion types. The Hench Clan is an equal opportunity employer, no matter which parts of you came from where. | |||||||||||
SN1P-SN4P | Legendary | Minion | Mech | Any | 3 | 2 | 3 | Magnetic, Echo Deathrattle: Summon two 1/1 Microbots. "It's gonna be snip this, snap that. Bada-snip, bada-snap!" | |||||||||||
Blastmaster Boom | Legendary | Minion | General | Warrior | 7 | 7 | 7 | Battlecry: Summon two 1/1 Boom Bots for each Bomb in your opponent's deck. He's gonna fly through the air with the greatest of grease. | |||||||||||
Boommaster Flark | Legendary | Minion | General | Hunter | 7 | 5 | 5 | Battlecry: Summon four 0/2 Goblin Bombs. Every good plan requires a bit of patience. And a lot of explosives. | |||||||||||
Showing all 20 cards |
Descent of Dragons
The below cards are planned for release with Descent of Dragons, coming December 10, 2019.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sky Claw | Rare | Minion | Mech | Paladin | 3 | 1 | 2 | Your other Mechs have +1 Attack. Battlecry: Summon two 1/1 Microcopters. Carefully engineered to never grab the Mimiron plush toy. | |||||||||||
Showing the only card |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mimiron's Head | Legendary | Minion | Mech | Any | 5 | 4 | 5 | At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N. Do not push the big red button! | |||||||||||
Gazlowe | Legendary | Minion | General | Any | 6 | 3 | 6 | Whenever you cast a 1-mana spell, add a random Mech to your hand. Gazlowe was voted "Most Likely to Explode" in high school. | |||||||||||
Gelbin Mekkatorque | Legendary | Minion | General | Any | 6 | 6 | 6 | Battlecry: Summon an AWESOME invention. He's the leader of the gnomes, and an incredible inventor. He's getting better, too; He turns things into chickens WAY less than he used to. | |||||||||||
Dr. Boom | Legendary | Minion | General | Any | 7 | 7 | 7 | Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode. MARVEL AT HIS MIGHT! | |||||||||||
Showing all 4 cards |
Related cards[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Faithful Lumi | Common | Minion | Mech | Any | 1 | 1 | 1 | Battlecry: Give a friendly Mech +1/+1. They're a little light-headed. | |||||||||||
Skaterbot | Common | Minion | Mech | Any | 1 | 1 | 1 | Magnetic Rush "See you later bot" - Jaina | |||||||||||
Venomizer | Common | Minion | Mech | Hunter | 2 | 2 | 2 | Magnetic Poisonous Keeps getting banned for toxic behavior. | |||||||||||
Ursatron | Common | Minion | Mech | Hunter | 3 | 3 | 3 | Deathrattle: Draw a Mech from your deck. It's been programmed to include all the bear necessities. | |||||||||||
Wargear | Common | Minion | Mech | Any | 5 | 5 | 5 | Magnetic WAR! GEAR! What is it good for? | |||||||||||
Fireworks Tech | Rare | Minion | General | Hunter | 2 | 2 | 1 | Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. She learns by trial and error. Mostly error. | |||||||||||
Galvanizer | Rare | Minion | Mech | Any | 2 | 1 | 2 | Battlecry: Reduce the Cost of Mechs in your hand by (1). Also known as a power zinc. | |||||||||||
Spider Bomb | Rare | Minion | Mech | Hunter | 3 | 2 | 2 | Magnetic Deathrattle: Destroy a random enemy minion. Wrecks a dude, any size. Catches thieves, eats those guys. Look out! Here comes a Spider Bomb! | |||||||||||
Annoy-o-Module | Rare | Minion | Mech | Paladin | 4 | 2 | 4 | Magnetic Divine Shield Taunt Every ten seconds it asks if you want to update. | |||||||||||
Replicating Menace | Rare | Minion | Mech | Any | 4 | 3 | 1 | Magnetic Deathrattle: Summon three 1/1 Microbots. It's a car! *Whomp whomp whomp* It's a robot! *Whomp whom-CRUNCH* It's... three.. smaller robots! | |||||||||||
Dyn-o-matic | Rare | Minion | Mech | Warrior | 5 | 3 | 4 | Battlecry: Deal 5 damage randomly split among all minions except Mechs. Star player on the inter-office Boomball team. | |||||||||||
Missile Launcher | Rare | Minion | Mech | Any | 6 | 4 | 4 | Magnetic At the end of your turn, deal 1 damage to all other characters. We asked, "Where do the missiles go?" and he answered, "Yes." | |||||||||||
E.M.P. Operative | Epic | Minion | General | Any | 5 | 3 | 3 | Battlecry: Destroy a Mech. "I said this looks like a job for me So everybody just follow me 'Cause we need a little E.M.P. 'Cause it feels so mechy without me…" | |||||||||||
Beryllium Nullifier | Epic | Minion | Mech | Warrior | 7 | 4 | 8 | Magnetic Can't be targeted by spells or Hero Powers. Why Beryllium? Because it's hard to spell. | |||||||||||
SN1P-SN4P | Legendary | Minion | Mech | Any | 3 | 2 | 3 | Magnetic, Echo Deathrattle: Summon two 1/1 Microbots. "It's gonna be snip this, snap that. Bada-snip, bada-snap!" | |||||||||||
Zilliax | Legendary | Minion | Mech | Any | 5 | 3 | 2 | Magnetic Divine Shield, Taunt, Lifesteal, Rush Everything but the kitchen sink. Oh wait, there's one on his back. | |||||||||||
Oblivitron | Legendary | Minion | Mech | Hunter | 6 | 3 | 4 | Deathrattle: Summon a Mech from your hand and trigger its Deathrattle. Reduce, reuse, re-rattle! | |||||||||||
Kangor's Endless Army | Legendary | Spell | Paladin | 7 | Resurrect 3 friendly Mechs. They keep any Magnetic upgrades. "That's three, Kangor. Three isn't endless." - Countess Ashmore | ||||||||||||||
Dr. Boom, Mad Genius | Legendary | Hero card | Warrior | 9 | Battlecry: For the rest of the game, your Mechs have Rush. "Of course I've gone mad with power. Ever try going mad without it?" | ||||||||||||||
Showing all 19 cards |
Descent of Dragons
The below cards are planned for release with Descent of Dragons, coming December 10, 2019.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Goboglide Tech | Common | Minion | General | Any | 3 | 3 | 3 | Battlecry: If you control a Mech, gain +1/+1 and Rush. The word "glide" is always in quotes in the manual. | |||||||||||
Camouflaged Dirigible | Common | Minion | Mech | Any | 6 | 6 | 6 | Battlecry: Give your other Mechs Stealth until your next turn. "What does that cloud look like to you?" "Trouble." | |||||||||||
Sky Claw | Rare | Minion | Mech | Paladin | 3 | 1 | 2 | Your other Mechs have +1 Attack. Battlecry: Summon two 1/1 Microcopters. Carefully engineered to never grab the Mimiron plush toy. | |||||||||||
Showing all 3 cards |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cogmaster | Common | Minion | General | Any | 1 | 1 | 2 | Has +2 Attack while you have a Mech. After a while, you don't see the cogs and sprockets. All you see is a robot, a spider tank, a deathray... | |||||||||||
Mechwarper | Common | Minion | Mech | Any | 2 | 2 | 3 | Your Mechs cost (1) less. Mechs that summon mechs? What's next? Donuts that summon donuts? Mmmmm. | |||||||||||
Tinkertown Technician | Common | Minion | General | Any | 3 | 3 | 3 | Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand. Won't you take me to... Tinkertown? | |||||||||||
Gorillabot A-3 | Common | Minion | Mech | Any | 4 | 3 | 4 | Battlecry: If you control another Mech, Discover a Mech. A-1 and A-2 went nuts, when they should have gone bolts. | |||||||||||
Clockwork Knight | Common | Minion | Mech | Any | 5 | 5 | 5 | Battlecry: Give a friendly Mech +1/+1. It takes a lot to wind him up. | |||||||||||
Iron Sensei | Rare | Minion | Mech | Rogue | 3 | 2 | 2 | At the end of your turn, give another friendly Mech +2/+2. Mechs like learning from him because he really speaks their language.
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Metaltooth Leaper | Rare | Minion | Mech | Hunter | 3 | 3 | 3 | Battlecry: Give your other Mechs +2 Attack. Don't leave them out in the rain. In Un'Goro Crater there is a whole colony of rust-tooth leapers. | |||||||||||
Powermace | Rare | Weapon | Shaman | 3 | 3 | 2 | Deathrattle: Give a random friendly Mech +2/+2. People assume that shamans control the elements, but really, they have to ask them stuff and the elements are like, "Yeah ok, sure." | ||||||||||||
Fel Cannon | Rare | Minion | Mech | Warlock | 4 | 3 | 5 | At the end of your turn, deal 2 damage to a non-Mech minion. The box says, "New and improved, with 200% more fel!" | |||||||||||
Goblin Blastmage | Rare | Minion | General | Mage | 4 | 5 | 4 | Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies. If you can't find a bomb to throw, just pick up any goblin invention and throw that. | |||||||||||
Screwjank Clunker | Rare | Minion | Mech | Warrior | 4 | 2 | 5 | Battlecry: Give a friendly Mech +2/+2. If it breaks, just kick it a couple of times while yelling "Durn thing!" | |||||||||||
Cobalt Guardian | Rare | Minion | Mech | Paladin | 5 | 6 | 3 | Whenever you summon a Mech, gain Divine Shield. Guardians used to be built out of Adamantium, but production got moved to Gadgetzan and Cobalt was cheap. | |||||||||||
Upgraded Repair Bot | Rare | Minion | Mech | Priest | 5 | 5 | 5 | Battlecry: Give a friendly Mech +4 Health. It's the same as the previous generation but they slapped the word "upgraded" on it to sell it for double. | |||||||||||
Cogmaster's Wrench | Epic | Weapon | Rogue | 3 | 1 | 3 | Has +2 Attack while you have a Mech. For tightening cogs and smashin' troggs! | ||||||||||||
Junkbot | Epic | Minion | Mech | Any | 5 | 1 | 5 | Whenever a friendly Mech dies, gain +2/+2. One bot's junk is another bot's AWESOME UPGRADE! | |||||||||||
Mimiron's Head | Legendary | Minion | Mech | Any | 5 | 4 | 5 | At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N. Do not push the big red button! | |||||||||||
Showing all 16 cards |
Trivia[edit | edit source]
The Mech type was introduced with the Goblins vs Gnomes expansion in 8th December 2014. As well as introducing 45 new Mechs, the expansion also saw 9 cards converted from general minions to Mechs: Harvest Golem, Damaged Golem, Alarm-o-Bot, Demolisher, Mechanical Dragonling, and all of Gelbin Mekkatorque's inventions: Repair Bot, Emboldener 3000, Homing Chicken and Poultryizer.
Patch changes[edit | edit source]
Patch 2.0.0.7234 (2014-12-04): Type added, along with many new Mech minions. Several previously typeless minions have also been converted to Mechs.
References[edit | edit source]
- ↑ Goblins vs Gnomes: Mechs!. (2014-11-18).
- ↑ Ben Brode on Twitter. (2014-11-14).
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