Mark of Nature

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Mark of Nature
Mark of Nature(149).png
Scroll rightSwipe left to see other versions
Mark of Nature(149) Gold.png
Set: Classic
Type: Spell
Class: Druid
Rarity: Common
Cost: 3
Abilities: Choose One, Increment attribute
Tags: Targeted, Taunt-granting
Artist: Clint Langley

Choose One - Give a minion +4 Attack; or +4 Health and Taunt.

Druids call it the "Mark of Nature." Everyone else calls it "needing a bath."

See this card on Hearthpwn

Mark of Nature is a common druid spell card, from the Classic set.

How to get[edit | edit source]

Mark of Nature can be obtained through Classic card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
Mark of Nature 40 5
Golden Mark of Nature 400 50

Choose One[edit | edit source]

Tiger's Fury(430).png
Thick Hide(133).png

Strategy[edit | edit source]

Whilst Mark of Nature costs one point of mana more than Mark of the Wild, it lets you choose between whether you want to be defensive or offensive. This card is mostly used to make one of your rather weak minions more durable, or to buff up the Attack one of your charge drops, eg. Druid of the Claw, Argent Commander, or even Leeroy Jenkins.

Trivia[edit | edit source]

Gallery[edit | edit source]

Mark of Nature, full art

Patch changes[edit | edit source]

  • Rise of Shadows logo.png Patch (2019-04-04): A number of "Choose One" cards have had unique art added for each possible option.

References[edit | edit source]

  1. Dean Ayala (2016-09-08). Hearthside Chat: Upcoming Arena Changes with Dean Ayala. Retrieved on 2019-03-26.
  2. Blizzard Entertainment (2018-12-19). Arena Updates – December 19 2018. Retrieved on 2019-03-26.