Mark of Nature
Set: | Classic |
---|---|
Type: | Spell |
Class: | Druid |
Rarity: | Common |
Cost: | 3 |
Abilities: | Choose One, Increment attribute |
Tags: | Targeted, Taunt-granting |
Artist: | Clint Langley |
Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Druids call it the "Mark of Nature." Everyone else calls it "needing a bath."
Mark of Nature is a common druid spell card, from the Classic set.
How to get[edit | edit source]
Mark of Nature can be obtained through Classic card packs, through crafting, or as an Arena reward. Golden Mark of Nature can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
Card | Crafting cost | Disenchanting |
---|---|---|
Mark of Nature | 40 | 5 |
Golden Mark of Nature | 400 | 50 |
Choose One[edit | edit source]
Notes[edit | edit source]
Mark of Nature will no longer be offered for selection in Arena, since the 15th of September 2016.[1] However, it is still obtainable in Arena matches through random effects, such as Spellslinger.
Strategy[edit | edit source]
Whilst Mark of Nature costs one point of mana more than Mark of the Wild, it lets you choose between whether you want to be defensive or offensive. This card is mostly used to make one of your rather weak minions more durable, or to buff up the Attack one of your charge drops, eg. Druid of the Claw, Argent Commander, or even Leeroy Jenkins.
Trivia[edit | edit source]
- The artwork for this card comes from the World of Warcraft Trading Card Game "The Hunt for Illidan" series, for the card Brace or Mace.
Gallery[edit | edit source]
- ↑ Hearthside Chat: Upcoming Arena Changes with Dean Ayala. (2016-09-08).