Mana Wyrm

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Mana Wyrm
Mana Wyrm(263).png
Mana Wyrm(263) Gold.png
Set: Classic
Type: Minion
Class: Mage
Rarity: Common
Cost: 1
Attack: 1
Health: 3
Abilities: Increment attribute
Tags: Spell-related, Triggered effect

Whenever you cast a spell, gain +1 Attack.

These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.

See this card on Hearthpwn

Mana Wyrm is a common mage minion, from the Classic set.

How to get[edit | edit source]

Mana Wyrm can be obtained through Classic card packs, through crafting, or as an Arena reward. Golden Mana Wyrm can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Mana Wyrm 40 5
Golden Mana Wyrm 400 50

Notes[edit | edit source]

  • Only spells cast from the owner of the card counts as spells cast.

Strategy[edit | edit source]

Mana Wyrms have high health for their cost, and can safely take out smaller minions. They gain attack every time a spell is cast, and with 3 health may actually live to benefit from this.

Note that The Coin counts as a spell and should therefore, if possible, be cast after the Mana Wyrm was played.

Lore[edit | edit source]

From Wowpedia:

Mana wyrms are floating, serpentine creatures found in the blood elven lands and some Outland zones such as Netherstorm.
They are attracted to and feed off arcane energies, and so have been seen in Quel'Thalas and most likely other worlds throughout the Great Dark Beyond. They are generally considered more of a nuisance than a real threat, but in large numbers they can be very deadly to magical creatures and magic-users.
According to the quest "Reclaiming Sunstrider Isle", the mana wyrms on Sunstrider Isle were guardians of the Burning Crystals, that have long been used to power the isle's experimentations, but the Scourge invasion of Quel'Thalas has driven them errant from the blood elves' magical control over them.
More powerful mana wyrms have been seen in service to the Sunreavers, helping to guard the Dawnseeker Promontory on the Isle of Thunder. These mana wyrms specialize in shutting down and slaying enemy spellcasters, their small size often leading such victims to underestimate their power.

The Red Mana Wyrm appears to be a Mana Wyrm that has fed on the corrupted red mana created by the Kabal, one of the three main crime families controlling the mean streets of Gadgetzan.

Trivia[edit | edit source]

Artist[edit | edit source]

Blizzard Cinematics

Gallery[edit | edit source]

Mana Wyrm, full art

Patch changes[edit | edit source]