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Please identify which of these data pages are for the card this page is supposed to cover. Data:Cards/Mana Tide Totem(465010), Data:Cards/Mana Tide Totem(475070), Data:Cards/Mana Tide Totem(613) Once it is identified, please edit this page and use the |datapage parameter on {{Card infobox}} to ensure data is pulled from the correct page.

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Mana Tide Totem
Regular
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Gold
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Set:ClassicClassic
Type:Minion
Minion type:Totem
Class:ShamanShaman
Rarity:RareRare
Cost:3 Mana icon
Attack:0 Attack icon
Health:3 Health
Abilities:Draw cards
Wiki tags:Triggered effect
Artist:Scott Altmann
At the end of your turn, draw a card.
Flavor text

It is said that some shaman can say "Floatin' totem" 10 times, fast.

External links

Data pagePlayHearthstoneHearthpwn

Mana Tide Totem is a rare shaman minion card, from the Classic set.

How to get

Mana Tide Totem can be obtained through Classic card packs, through crafting, or as an Arena reward. Regular Mana Tide Totem can also be obtained through the Highest Rank Bonus chest at the end of a Ranked season, or as a first-time reward for first time reaching Silver 10 or Gold 10 in Ranked mode.

Card Crafting cost Disenchanting
Mana Tide Totem 100 20
Golden Mana Tide Totem 800 100

Strategy

The Mana Tide Totem is an extremely powerful tool for gaining card advantage, and can quickly earn the shaman a substantial lead if allowed to survive for a few turns. It should ideally be protected by creatures with Taunt or placed with higher priority targets in order to increase its likelihood of surviving.

Because Mana Tide Totem activates at the end of the player's turn, it is guaranteed to replace itself with at least one other card before it can be removed (unless by a Secret such as LegacySnipe). It can therefore be considered a highly efficient and fairly reliable card; if the opponent immediately plays a removal spell to destroy the totem, the shaman will still have gained card advantage. If the totem is allowed to survive longer, its efficiency becomes even greater. However, the totem's zero Attack and reasonably low Health makes it vulnerable to efficient minion removal if not protected by a Taunt.

Because the purpose of the totem is provide card draw, its removal can ultimately be expected; the question is how long the shaman can keep it alive before it is neutralised, and the net card advantage the shaman can gain from playing it. Forcing the opponent to trade several cards in order to remove it, or to wait a few turns before they are able to, all provide the shaman with advantage, making the totem a very card-efficient play.

Opponents will want to remove the totem as quickly as possible. It is often worth suffering a fair amount of hero damage or loss of minions in order to ensure that the totem is removed before the shaman can gain an unbeatable card advantage.

Be careful if your deck has other means of drawing cards, as the Mana Tide Totem will attempt to draw a card each turn, even if it results in Fatigue damage or burning cards due to already having a full hand.

Lore

Mana Tide Totem is a shaman Water totem that increases Spirit for nearby allies for a few seconds, restoring mana to friendly healers. A healer's mana in World of Warcraft is similar in many ways to a player's supply of cards in Hearthstone, limiting their available options and threatening a dangerous drought if their supply is expended too quickly. In both cases, Mana Tide Totem helps to restock the player's store.

Trivia

Gallery

Mana Tide Totem full

Mana Tide Totem, full art

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