Mana Burn

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Mana Burn
Mana Burn(210685).png
Scroll rightSwipe left to see other versions
Mana Burn(210685) Gold.png
Set: Demon Hunter Initiate
Type: Spell
Class: Demon Hunter
Rarity: Common
Cost: 1
Tags: Mana-related
Artist: Hideaki Takamura

Your opponent has 2 fewer Mana Crystals next turn.

One way to ensure they are not prepared.

See this card on Hearthpwn

For the boss card used by Azzinoth, see Mana Burn (boss card).

Mana Burn is a common demon hunter spell card, from the Demon Hunter Initiate set.

How to get[edit]

Two copies of regular Mana Burn are obtained by completing the Demon Hunter Prologue missions. They cannot be crafted or disenchanted.

Once the regular version has been obtained, the golden version can be crafted and disenchanted.

Card Crafting cost Disenchanting
Golden Mana Burn 400 50


Please add any available information to this section.

Mana Burn is a powerful card that can win you the game. Its powerful disruption can be very significant early on, for example, playing Battlefiend + Twin Slice on Turn 1, and if the opponent cannot deal with it, you can Mana Burn + Demon Claws to disable your opponent, rendering them unable to do anything as they have no mana, and leaving a dangerous 3/2 minion that can deal a lot of damage.

Alternatively, it can be used when you know that your opponent is about to use an impactful card or combo, such as an OTK or a strong board (like through Exotic Mountseller) However, if predicted wrongly, this could go to waste.


Mana Burn was one of the Demon Hunter's abilities in Warcraft III. It fired a blast of fel magic at an enemy, draining their mana and damaging them based on the amount drained. It appeared in World of Warcraft as a Priest ability, but was removed in Mists of Pandaria.


Mana Burn, full art

Patch changes[edit]

  • Server-side patch (2020-04-02): Now obtainable (locked from use until 10AM PT, 2020-04-07).
  • Ashes of Outland logo.pngPatch (2020-03-26): Added.