|Set:||One Night in Karazhan|
|Abilities:||Deal damage, Summon|
|Tags:||Area of effect, Cost-related, Random|
Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.
They bill this as a popular resort attraction, but they try and get your money up front.
How to get[edit | edit source]
|Golden Maelstrom Portal||800||100|
Notes[edit | edit source]
- This spell has two steps:
Strategy[edit | edit source]
A superior version of the mage's Arcane Explosion. The boardwide damage effect is even better on a Shaman, as they have easier access (albeit mostly random) to Spell Damage bonuses via the Wrath of Air Totem. The additional 1-cost minion is also a big nuisance for enemies.
Maelstrom Portal is a great early-game play and stifles aggressive enemies, but with Spell Damage it can create a huge tempo swing late-game as well. Against pure control decks, it can be used at will simply to summon a minion.
Possible summons[edit | edit source]
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.
Taunt If 1/2 minions are all that is defending Goldshire, you would think it would have been overrun years ago.
Your other Murlocs have +1 Attack. These are the brainy murlocs. It turns out that doesn’t mean much.
Mrrraggglhlhghghlgh, mrgaaag blarrghlgaahahl mrgggg glhalhah a bghhll graggmgmg Garrosh mglhlhlh mrghlhlhl!!
Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies.
Charge This card is boaring.
Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.
Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!
Battlecry: Give a friendly minion +1 Attack. This is my Runeblade. There are many like it but this one is mine.
Can't be targeted by spells or Hero Powers. Makes a mean puff pastry.
After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still.
Whenever you cast a spell, gain Armor equal to its Cost. Ethereal armor dissipates in 6 hours which can cause extreme awkwardness for first time buyers.
Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Lifesteal His favorite spell is Chum Explosion.
You especially don't want to make a dire mountain out of a dire mole hill.
Windfury. Overload: (2) Westfall is full of dust devils. And buzzards. And crazed golems. And pirates. Why does anyone live here?
Battlecry: Deal 1 damage to each hero. Not to be confused with clubbing enthusiast Emerald Raver.
Battlecry: Add a 1/2 Elemental to your hand. Arch nemeses: small children with glass jars.
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Battlecry: Freeze an enemy. Ice, ice, baby!
Battlecry: Add a random Beast to your hand. It’s not LITERALLY jeweled. The goblins were terribly disappointed.
Battlecry: Draw a card. Deal 2 damage to your hero. Kobolds sort books using a gooey decimal system.
Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.
Deathrattle: Give your minions +1 Attack She simply refuses to ask for directions.
Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Battlecry: Destroy a friendly minion and gain +2/+2. Have some! This drink is to die for!
Taunt Have you seen the size of the shields in this game?? This is no easy job.
Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking".
|Swamp Dragon Egg||Common||Minion||General||Any||1||0||3|
Deathrattle: Add a random Dragon to your hand. Would you eat them in a ditch? Would you eat them with a witch?
Lifesteal A face only a druid could love.
Divine Shield Takes double damage from wick-based weapons
Battlecry: Add a random Shaman spell to your hand. Is she a frog that became a witch, or a witch that became a frog?
Deathrattle: Give a random friendly minion +2 Health. THIS wood imp. Stop asking!
Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"
Whenever this minion attacks, deal 2 damage to the enemy hero. If you ever tried to plow permafrost, you’d be wretched, too.
Windfury They were the inspiration for the championship Taurenball team: The Dragonhawks.
Has +5 Attack while damaged. There is no beast more frightening (or ridiculous) than a fully enraged chicken.
Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Deathrattle: Copy a card from your opponent's deck and add it to your hand. Being made of light has its disadvantages, but at least it's always looking on the bright side.
After this minion attacks a hero, add a copy of it to your hand. It's certainly not civilized gibbering.
Battlecry: Summon a random 1-Cost minion for your opponent. The mole of La Mancha rides again!
Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.
Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions.
Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.
Whenever a Secret is played, gain +1/+1. She promises not to tell anyone about that thing you did last night with that one person.
At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
|Emerald Hive Queen||Epic||Minion||Beast||Any||1||2||3|
Your minions cost (2) more. She rules the emerald hive at the end of the yellow brick trail.
Battlecry: Destroy a Murloc and gain +2/+2. Murloc. It's what's for dinner.
Battlecry: Draw a Rush minion from your deck. When he was younger, he was the town crybaby.
Each turn this is in your hand, transform it into a card your opponent is holding. He's everyone you want to be.
|Showing all 54 cards|
Lore[edit | edit source]
This spell represents one of Karazhan's many "precisely calibrated portals attuned to a variety of exotic locales" - in this case, the Maelstrom, the former location of the Well of Eternity before it was destroyed in the Great Sundering. During the Black Empire, it was also the location of Y'Shaarj, the most powerful of the Old Gods.
In World of Warcraft[edit | edit source]
Following Deathwing's reemergence into Azeroth, heroes of the Alliance and the Horde travelled to the Maelstrom to assist Thrall in attempting to seal the rift between Deepholm and Azeroth. A portal to the Maelstrom was briefly to be found in the capital cities; after journeying to Deepholm the portals were redirected there.
The Maelstrom[edit | edit source]
- The Maelstrom is the gigantic rift that was created when the Well of Eternity collapsed into itself during the Great Sundering. Located in the middle of the Great Sea - which the Great Sundering created - the Maelstrom appears as a massive, fierce vortex of water.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 22.214.171.12421 (2016-08-09): Added.