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Maelstrom Portal

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Maelstrom Portal
Maelstrom Portal(42045).png
Maelstrom Portal(42045) Gold.png
Set: One Night in Karazhan
Type: Spell
Class: Shaman
Rarity: Rare
Cost: 2
Abilities: Deal damage, Summon
Tags: Area of effect, Cost-related, Random

Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.

They bill this as a popular resort attraction, but they try and get your money up front.

See this card on Hearthpwn

Maelstrom Portal is a rare shaman spell card, from the One Night in Karazhan set.

How to get[edit | edit source]

Two copies of regular Maelstrom Portal are obtained by completing the shaman Class Challenge in One Night in Karazhan, unlocked upon completing first wing, The Parlor.

Once the regular version has been obtained, both regular and golden versions can be crafted and disenchanted.

Card Crafting cost Disenchanting
Maelstrom Portal 100 20
Golden Maelstrom Portal 800 100

Notes[edit | edit source]

  • This spell has two steps:
    • First, it deals its area of effect damage to all enemy minions, queuing and resolving triggers in order of play (see damage for details);
    • Then, it summons a random 1-Cost minion, queuing and resolving triggers.

Strategy[edit | edit source]

A superior version of the mage's Arcane Explosion. The boardwide damage effect is even better on a Shaman, as they have easier access (albeit mostly random) to Spell Damage bonuses via the Wrath of Air Totem. The additional 1-cost minion is also a big nuisance for enemies.

Maelstrom Portal is a great early-game play and stifles aggressive enemies, but with Spell Damage it can create a huge tempo swing late-game as well. Against pure control decks, it can be used at will simply to summon a minion.

Possible summons[edit | edit source]

For Wild format listings, see Maelstrom Portal/Wild format

The following table lists all collectible 1 mana minions in Standard format, reflecting the range of possible minions summoned by this spell.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Elven Archer Free Minion General Any 1 1 1 Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.
Goldshire Footman Free Minion General Any 1 1 2 Taunt If 1/2 minions are all that is defending Goldshire, you would think it would have been overrun years ago.
Grimscale Oracle Free Minion Murloc Any 1 1 1 Your other Murlocs have +1 Attack. These are the brainy murlocs. It turns out that doesn’t mean much.
Murloc Raider Free Minion Murloc Any 1 2 1 Mrrraggglhlhghghlgh, mrgaaag blarrghlgaahahl mrgggg glhalhah a bghhll graggmgmg Garrosh mglhlhlh mrghlhlhl!!
Northshire Cleric Free Minion General Priest 1 1 3 Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies.
Stonetusk Boar Free Minion Beast Any 1 1 1 Charge This card is boaring.
Timber Wolf Free Minion Beast Hunter 1 1 1 Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Voidwalker Free Minion Demon Warlock 1 1 3 Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Voodoo Doctor Free Minion General Any 1 2 1 Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.
Abusive Sergeant Common Minion General Any 1 1 1 Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!
Acherus Veteran Common Minion General Any 1 2 1 Battlecry: Give a friendly minion +1 Attack. This is my Runeblade. There are many like it but this one is mine.
Air Elemental Common Minion Elemental Shaman 1 2 1 Can't be targeted by spells or Hero Powers. Makes a mean puff pastry.
Alleycat Common Minion Beast Hunter 1 1 1 Battlecry: Summon a 1/1 Cat. To be a cool cat in Gadgetzan, you gotta have bling.
Animated Berserker Common Minion General Warrior 1 1 3 After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still.
Arcane Anomaly Common Minion Elemental Any 1 2 1 Whenever you cast a spell, give this minion +1 Health. He used to get work as a Spatial Anomaly, but he got tired of having his polarity reversed.
Argent Squire Common Minion General Any 1 1 1 Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath
Bladed Cultist Common Minion General Rogue 1 1 2 Combo: Gain +1/+1. He has a poor understanding of the law of diminishing returns.
Blood Imp Common Minion Demon Warlock 1 0 1 Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Deadscale Knight Common Minion Murloc Any 1 1 1 Lifesteal His favorite spell is Chum Explosion.
Dust Devil Common Minion Elemental Shaman 1 3 1 Windfury. Overload: (2) Westfall is full of dust devils. And buzzards. And crazed golems. And pirates. Why does anyone live here?
Emerald Reaver Common Minion Beast Any 1 2 1 Battlecry: Deal 1 damage to each hero. Not to be confused with clubbing enthusiast Emerald Raver.
Enchanted Raven Common Minion Beast Druid 1 2 2 Once upon a midnight restive, Medivh pondered, feeling festive!
Fiery Bat Common Minion Beast Hunter 1 2 1 Deathrattle: Deal 1 damage to a random enemy. He'll always be our first.
Fire Fly Common Minion Elemental Any 1 1 2 Battlecry: Add a 1/2 Elemental to your hand. Arch nemeses: small children with glass jars.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Glacial Shard Common Minion Elemental Any 1 2 1 Battlecry: Freeze an enemy. Ice, ice, baby!
Grimscale Chum Common Minion Murloc Paladin 1 2 1 Battlecry: Give a random Murloc in your hand +1/+1. Listen, see? We'll take 'em to the docks, see? And throw 'em in the sea, see?
Jeweled Macaw Common Minion Beast Hunter 1 1 1 Battlecry: Add a random Beast to your hand. It’s not LITERALLY jeweled. The goblins were terribly disappointed.
Kabal Lackey Common Minion General Mage 1 2 1 Battlecry: The next Secret you play this turn costs (0). I'll tell you one thing he doesn't lack: GUMPTION.
Leper Gnome Common Minion General Any 1 1 1 Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.
Malchezaar's Imp Common Minion Demon Warlock 1 1 3 Whenever you discard a card, draw a card. Malchezaar used to have an imp named Dobby working for him, but there was a tragic accident.
Mana Wyrm Common Minion General Mage 1 1 3 Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Mistress of Mixtures Common Minion General Any 1 2 2 Deathrattle: Restore 4 Health to each hero. Her favorite mixture is cola and lime.
N'Zoth's First Mate Common Minion Pirate Warrior 1 1 1 Battlecry: Equip a 1/3 Rusty Hook. Hates when N'Zoth yells "Ahoy Matey!!", but there's not really much he can do about it.
Possessed Villager Common Minion General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast. It's like a pinata! A lame disgusting horrific pinata.
Righteous Protector Common Minion General Paladin 1 1 1 Taunt
Divine Shield
 
Runic Egg Common Minion General Any 1 0 2 Deathrattle: Draw a card. Oh man! Runic omelettes are the best!
Sanguine Reveler Common Minion General Warlock 1 1 1 Battlecry: Destroy a friendly minion and gain +2/+2. Have some! This drink is to die for!
Shieldbearer Common Minion General Any 1 0 4 Taunt Have you seen the size of the shields in this game?? This is no easy job.
Southsea Deckhand Common Minion Pirate Any 1 2 1 Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking".
Swashburglar Common Minion Pirate Rogue 1 1 1 Battlecry: Add a random class card to your hand (from your opponent's class)Was almost named "Swashb-AAAARRHHH-gler"
Tentacle of N'Zoth Common Minion General Any 1 1 1 Deathrattle: Deal 1 damage to all minions. Because EVERYDAY is the Day of the Tentacle of N'zoth.
Worgen Infiltrator Common Minion General Any 1 2 1 Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"
Wretched Tiller Common Minion General Any 1 1 1 Whenever this minion attacks, deal 2 damage to the enemy hero. If you ever tried to plow permafrost, you’d be wretched, too.
Young Dragonhawk Common Minion Beast Any 1 1 1 Windfury They were the inspiration for the championship Taurenball team: The Dragonhawks.
Zealous Initiate Common Minion General Any 1 1 1 Deathrattle: Give a random friendly minion +1/+1. Ok, Initiate. You need to settle down and do your job. In this case, that means die so someone else can get a minor buff.
Angry Chicken Rare Minion Beast Any 1 1 1 Enrage: +5 Attack. There is no beast more frightening (or ridiculous) than a fully enraged chicken.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand. His idol is the Green Hills of Stranglethorn, and he won't shut up about it.
Bloodsail Corsair Rare Minion Pirate Any 1 1 2 Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Crystalline Oracle Rare Minion Elemental Priest 1 1 1 Deathrattle: Copy a card from your opponent's deck and add it to your hand. Being made of light has its disadvantages, but at least it's always looking on the bright side.
Lightwarden Rare Minion General Any 1 1 2 Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.
Murloc Tidecaller Rare Minion Murloc Any 1 1 2 Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions.
Raptor Hatchling Rare Minion Beast Hunter 1 2 1 Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.
Secretkeeper Rare Minion General Any 1 1 2 Whenever a Secret is played, gain +1/+1. She promises not to tell anyone about that thing you did last night with that one person.
Selfless Hero Rare Minion General Paladin 1 2 1 Deathrattle: Give a random friendly minion Divine Shield"Don't worry about me… I'll just be here... under these tentacles."
Small-Time Buccaneer Rare Minion Pirate Any 1 1 1 Has +2 Attack while you have a weapon equipped. "Oh, I'm not serious about it. I only pirate on the weekends."
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
Emerald Hive Queen Epic Minion Beast Any 1 2 3 Your minions cost (2) more. She rules the emerald hive at the end of the yellow brick trail.
Forbidden Ancient Epic Minion General Druid 1 1 1 Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent. This Ancient was banned from the local tavern after tucking a 'Dr. Boom' up its sleeve.
Hungry Crab Epic Minion Beast Any 1 1 2 Battlecry: Destroy a Murloc and gain +2/+2. Murloc. It's what's for dinner.
Meanstreet Marshal Epic Minion General Paladin 1 1 2 Deathrattle: If this minion has 2 or more Attack, draw a card. Remember, submit your bribes directly to the Marshal - it's the law!
Vilefin Inquisitor Epic Minion Murloc Paladin 1 1 3 Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.' Nobody expects the Vilefin Inquisition!
Weasel Tunneler Epic Minion Beast Any 1 1 1 Deathrattle: Shuffle this minion into your opponent's deck. He's the reason the First Bank of Gadgetzan has steel floors.
Patches the Pirate Legendary Minion Pirate Any 1 1 1 Charge. After you play a Pirate, summon this minion from your deck. What do sailors yell when Patches steals their treasure chest full of laws and other things being transported to parliament for a vote? "The Eyes have it!"
Shifter Zerus Legendary Minion General Any 1 1 1 Each turn this is in your hand, transform it into a different minion. It's like being able to play with THREE angry chickens!
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Lore[edit | edit source]

This spell represents one of Karazhan's many "precisely calibrated portals attuned to a variety of exotic locales" - in this case, the Maelstrom, the former location of the Well of Eternity before it was destroyed in the Great Sundering. During the Black Empire, it was also the location of Y'Shaarj, the most powerful of the Old Gods.

The portal itself is found at the top level of the tower, which also features as the fifth wing in One Night in Karazhan - The Spire.[1]

In World of Warcraft[edit | edit source]

The Maelstrom Portal in World of Warcraft

Following Deathwing's reemergence into Azeroth, heroes of the Alliance and the Horde travelled to the Maelstrom to assist Thrall in attempting to seal the rift between Deepholm and Azeroth. A portal to the Maelstrom was briefly to be found in the capital cities; after journeying to Deepholm the portals were redirected there.

The Maelstrom[edit | edit source]

From Wowpedia:

The Maelstrom is the gigantic rift that was created when the Well of Eternity collapsed into itself during the Great Sundering. Located in the middle of the Great Sea - which the Great Sundering created - the Maelstrom appears as a massive, fierce vortex of water.

Artist[edit | edit source]

Daria Tuzova

Gallery[edit | edit source]

Maelstrom Portal, full art
The Maelstrom in World of Warcraft

Patch changes[edit | edit source]

References[edit | edit source]