Lyra the Sunshard

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Lyra the Sunshard
Lyra the Sunshard(55545).png
Lyra the Sunshard(55545) Gold.png
Set: Journey to Un'Goro
Type: Minion
Subtype: Elemental
Class: Priest
Rarity: Legendary
Cost: 5
Attack: 3
Health: 5
Abilities: Generate
Tags: Class-related, Random, Spell-generating, Spell-related, Triggered effect
Artist: Phil Saunders

Whenever you cast a spell, add a random Priest spell to your hand.

Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you.

See this card on Hearthpwn

Lyra the Sunshard is a legendary priest minion card, from the Journey to Un'Goro set.

How to get[edit | edit source]

Lyra the Sunshard can be obtained through Journey to Un'Goro card packs, through crafting, or as an Arena reward.

Card Crafting cost Disenchanting
Lyra the Sunshard 1600 400
Golden Lyra the Sunshard 3200 1600

Strategy[edit | edit source]

Lyra the Sunshard is a Priest card which functions as a superb value engine. Lyra in addition to Radiant Elementals can provide a player with a large supply of Priest spells to cycle through for very cheap, resulting in tremendous card advantage.

Priest spells that would kill Lyra, like Dragonfire Potion, will end the chain. You can also receive spells that require a target, like Potion of Madness or Shadow Madness - if no suitable target exists, these spells are uncastable and can end the chain if you have no other spells left.

Lyra is also an Elemental, and can substantially bolster the power of an Elemental Priest deck. While Elemental decks are usually creature-heavy, easily playable spells like Power Word: Shield and Shadow Visions can become worthwhile to include in these decks when combined with Lyra.

Possible cards[edit | edit source]

The below table lists all collectible priest cards available in Standard format, representing the full range of possible summons from Lyra the Sunshard. Quest cards cannot be generated through random effects, so Awaken the Makers is omitted from the list. For Wild format, see here.


Name / Desc Rarity Class Cost Description
More Arms! None Priest 3
Give a minion +2/+2. 
Divine Spirit Free Priest 2
Double a minion's Health. Double the trouble. Double the fun!
Holy Nova Free Priest 5
Deal 2 damage to all enemies. Restore 2 Health to all friendly characters. If the Holy Light forsakes you, good luck casting this spell. Also, you're probably a jerk.
Holy Smite Free Priest 1
Deal 2 damage. It doesn't matter how pious you are. Everyone needs a good smiting now and again.
Mind Blast Free Priest 2
Deal 5 damage to the enemy hero. This spell blasts you directly in the MIND.
Mind Control Free Priest 10
Take control of an enemy minion. Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
Mind Vision Free Priest 1
Put a copy of a random card in your opponent's hand into your hand. I see what you did there.
Power Word: Shield Free Priest 1
Give a minion +2 Health.
Draw a card. Sure the extra protection is nice, but the shield really reduces visibility.
Shadow Word: Death Free Priest 3
Destroy a minion with an Attack of 5 or more. If you miss, it leaves a lightning-bolt-shaped scar on your target.
Shadow Word: Pain Free Priest 2
Destroy a minion with 3 or less Attack. A step up from a spell cast by many beginning acolytes: "Shadow Word: Annoy".
Binding Heal Common Priest 1
Restore 5 Health to a minion and your hero. By accepting this healing, you agree to the following terms…
Circle of Healing Common Priest 0
Restore 4 Health to ALL minions. It isn't really a circle.
Cloning Device Common Priest 2
Discover a copy of a minion in your opponent's deck. Zerek got sick of fighting over the remote.
Divine Hymn Common Priest 2
Restore 6 Health to all friendly characters. Taken up an octave, it's highly effective against stained glass golems.
Elixir of Hope Common Priest 3
Give a minion +2/+2 and "Deathrattle: Return this minion to your hand." 
Elixir of Life Common Priest 3
Give a minion +2/+2 and Lifesteal
Elixir of Purity Common Priest 3
Give a minion +2/+2 and Divine Shield
Elixir of Shadows Common Priest 3
Give a minion +2/+2. Summon a 1/1 copy of it. 
Inner Fire Common Priest 1
Change a minion's Attack to be equal to its Health. Good idea: Buffing your minions. Bad idea: Starting a conversation in the Barrens.
Psionic Probe Common Priest 1
Copy a spell in your opponent's deck and add it to your hand. She prefers calling it "Psionic Tickling."
Regenerate Common Priest 0
Restore 3 Health. Finally a cure for degenerates.
Seance Common Priest 2
Choose a minion. Add a copy of it to your hand. “The spirits spoke to me.”
"What did they say?"
"You had lethal two turns ago."
Silence Common Priest 0
Silence a minion. Reserved for enemy spellcasters, evil liches from beyond the grave, and karaoke nights at the Grim Guzzler.
Spirit Lash Common Priest 2
Lifesteal
Deal 1 damage to all minions. We've got spirit, yes we do! We've got spirit, stolen from you!
Thoughtsteal Common Priest 3
Copy 2 cards from your opponent's deck and put them into your hand. "What do you get when you cast Thoughtsteal on an Orc? Nothing!" - Tauren joke
Topsy Turvy Common Priest 0
Swap a minion's Attack and Health. "Help! I've fallen and I can't get down!"
Unidentified Elixir Common Priest 3
Give a minion +2/+2.
Gains a bonus effect in your hand. "Here, taste this." (Slurp) "What is it?" "I don't know, I found it in one of the labs."
Devour Mind Rare Priest 5
Copy 3 cards in your opponent's deck and add them to your hand. A mind is a terrible thing to waste. Seconds, anyone?
Diamond Spellstone Rare Priest 7
Resurrect 3 different friendly minions. (Cast 4 spells to upgrade.) 
Eternal Servitude Rare Priest 4
Discover a friendly minion that died this game. Summon it. What do you mean I don't get overtime pay for this?!
Free From Amber Rare Priest 8
Discover a minion that costs (8) or more. Summon it. Bingo! Minion DNA!
Greater Diamond Spellstone Rare Priest 7
Resurrect 4 different friendly minions. 
Holy Fire Rare Priest 6
Deal 5 damage. Restore 5 Health to your hero. Often followed by Holy Smokes!
Holy Water Rare Priest 5
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand. For a healthier option, try Holy Water: Zero.
Lesser Diamond Spellstone Rare Priest 7
Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) A diamond, white, this stone the eighth
A precious jewel for those of faith
A whispered prayer restores the lost
But none among them know the cost.
Mass Dispel Rare Priest 4
Silence all enemy minions. Draw a card. It dispels buffs, powers, hopes, and dreams.
Shadow Essence Rare Priest 6
Summon a 5/5 copy of a random minion in your deck. Difficult to bottle up and sell. But it packs a punch.
Shadow Madness Rare Priest 4
Gain control of an enemy minion with 3 or less Attack until end of turn. You can rationalize it all you want, it's still a mean thing to do.
Twilight's Call Rare Priest 3
Summon 1/1 copies of 2 friendly Deathrattle minions that died this game. If you're experiencing resurrection sickness, press 1.
Embrace Darkness Epic Priest 6
Choose an enemy minion. At the start of your turn, take control of it. Once you both get comfortable, darkness is actually pretty snuggly.
Mindgames Epic Priest 4
Put a copy of a random minion from your opponent's deck into the battlefield. Sometimes it feels like this is all a game.
Power Word: Replicate Epic Priest 5
Choose a friendly minion. Summon a 5/5 copy of it. Available as a bundle, along with Power Words: Detonate, Animate, Annihilate, and Paper Weight.
Psychic Scream Epic Priest 7
Shuffle all minions into your opponent's deck. Everybody! Hit the deck!
Shadow Visions Epic Priest 2
Discover a copy of a spell in your deck. This one’s a bird. And here’s a bunny!
Shadowform Epic Priest 3
Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage. If a bright light shines on a priest in Shadowform… do they cast a shadow?
Surrender to Madness Epic Priest 3
Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2. Never give up, always surrender!
Vivid Nightmare Epic Priest 3
Choose a friendly minion. Summon a copy of it with 1 Health remaining. "I… I dreamed I accidentally crafted a golden Millhouse! It was so REAL!"
Awaken the Makers Legendary Priest 1
Quest: Summon 7 Deathrattle minions.
Reward: Amara, Warden of Hope. They keep hitting the Snooze button.
Zerek's Cloning Gallery Legendary Priest 9
Summon a 1/1 copy of each minion in your deck. Cloning can be a jarring experience.
Showing all 49 cards


Quotes[edit | edit source]

Summon
Behold, the glory of a new sun!
Attack
Illuminate!

Lore[edit | edit source]

Lyra is unique to Hearthstone. She is some form of powerful elemental being, ostensibly associated with the sun and possibly the Light. Peter Whalen describes her as "basically on the level of an elemental lord".[1]

Trivia[edit | edit source]

  • Lyra the Sunshard came into being when the designers decided Priest needed to be "one of these trickier classes". Lyra was a 4 mana 3/5 initially, but proved to be too good in play-testing.[2]
  • Lyra's voice modulation is notably absent on certain mobile devices, causing her to sound more feminine.

Gallery[edit | edit source]

Lyra the Sunshard, full art

Patch changes[edit | edit source]

References[edit | edit source]

  1. Peter Whalen on Twitter. (2017-04-17). 
  2. Donais, Mike and Peter Whalen. Interview by Cam Shea (2017-05-14). Hearthstone: Designing Un'Goro's Most Innovative Legendary Minions