Lyra the Sunshard
Set: | Journey to Un'Goro |
---|---|
Type: | Minion |
Minion type: | Elemental |
Class: | Priest |
Rarity: | Legendary |
Cost: | 5 |
Attack: | 3 |
Health: | 5 |
Abilities: | Generate |
Tags: | Class-related, Random, Spell-generating, Spell-related, Triggered effect |
Artist: | Phil Saunders |
Whenever you cast a spell, add a random Priest spell to your hand.
Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you.
Lyra the Sunshard is a legendary priest minion card, from the Journey to Un'Goro set.
Contents
How to get[edit | edit source]
Lyra the Sunshard can be obtained through Journey to Un'Goro card packs, or through crafting.
Card | Crafting cost | Disenchanting |
---|---|---|
Lyra the Sunshard | 1600 | 400 |
Golden Lyra the Sunshard | 3200 | 1600 |
Strategy[edit | edit source]
Lyra the Sunshard is a Priest card which functions as a superb value engine. Lyra in addition to Radiant Elementals can provide a player with a large supply of Priest spells to cycle through for very cheap, resulting in tremendous card advantage.
Priest spells that would kill Lyra, like Dragonfire Potion, will end the chain. You can also receive spells that require a target, like Potion of Madness or Shadow Madness - if no suitable target exists, these spells are uncastable and can end the chain if you have no other spells left.
Lyra is also an Elemental, and can substantially bolster the power of an Elemental Priest deck. While Elemental decks are usually creature-heavy, easily playable spells like Power Word: Shield and Shadow Visions can become worthwhile to include in these decks when combined with Lyra.
Possible cards[edit | edit source]
The below table lists all collectible priest cards available in Wild format, representing the full range of possible summons from Lyra the Sunshard. Quest cards cannot be generated through random effects, so Awaken the Makers is omitted from the list.
Name / Desc | Rarity | Class | Cost | Description | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Forbidden Shaping | Epic | Priest | 0 | Spend all your Mana. Summon a random minion that costs that much. | |||||||||||||||
Regenerate | Common | Priest | 0 | Restore 3 Health. | |||||||||||||||
Topsy Turvy | Common | Priest | 0 | Swap a minion's Attack and Health. | |||||||||||||||
Awaken the Makers | Legendary | Priest | 1 | Quest: Summon 7 Deathrattle minions. Reward: Amara, Warden of Hope. | |||||||||||||||
Binding Heal | Common | Priest | 1 | Restore 5 Health to a minion and your hero. | |||||||||||||||
Cloning Device | Common | Priest | 1 | Discover a copy of a minion in your opponent's deck. | |||||||||||||||
Flash Heal | Common | Priest | 1 | Restore 5 Health. | |||||||||||||||
Kazakus Potion | None | 1 | |||||||||||||||||
Light of the Naaru | Rare | Priest | 1 | Restore 3 Health. If the target is still damaged, summon a Lightwarden. | |||||||||||||||
Pint-Size Potion | Rare | Priest | 1 | Give all enemy minions -3 Attack this turn only. | |||||||||||||||
Potion of Madness | Common | Priest | 1 | Gain control of an enemy minion with 2 or less Attack until the end of the turn. | |||||||||||||||
Power Word: Glory | Common | Priest | 1 | Choose a minion. Whenever it attacks, restore 4 Health to your hero. | |||||||||||||||
Psionic Probe | Common | Priest | 1 | Copy a spell in your opponent's deck and add it to your hand. | |||||||||||||||
Confuse | Epic | Priest | 2 | Swap the Attack and Health of all minions. | |||||||||||||||
Convert | Rare | Priest | 2 | Put a copy of an enemy minion into your hand. | |||||||||||||||
Divine Hymn | Common | Priest | 2 | Restore 6 Health to all friendly characters. | |||||||||||||||
Divine Spirit | Common | Priest | 2 | Double a minion's Health. | |||||||||||||||
Embrace the Shadow | Epic | Priest | 2 | This turn, your healing effects deal damage instead. | |||||||||||||||
Mind Blast | Common | Priest | 2 | Deal 5 damage to the enemy hero. | |||||||||||||||
Purify | Common | Priest | 2 | Silence a friendly minion. Draw a card. | |||||||||||||||
Resurrect | Rare | Priest | 2 | Summon a random friendly minion that died this game. | |||||||||||||||
Seance | Common | Priest | 2 | Choose a minion. Add a copy of it to your hand. | |||||||||||||||
Shadow Visions | Epic | Priest | 2 | Discover a copy of a spell in your deck. | |||||||||||||||
Spirit Lash | Common | Priest | 2 | Lifesteal Deal 1 damage to all minions. | |||||||||||||||
Elixir of Hope | Common | Priest | 3 | Give a minion +2/+2 and "Deathrattle: Return this minion to your hand." | |||||||||||||||
Elixir of Life | Common | Priest | 3 | Give a minion +2/+2 and Lifesteal. | |||||||||||||||
Elixir of Purity | Common | Priest | 3 | Give a minion +2/+2 and Divine Shield. | |||||||||||||||
Elixir of Shadows | Common | Priest | 3 | Give a minion +2/+2. Summon a 1/1 copy of it. | |||||||||||||||
Extra Arms | Rare | Priest | 3 | Give a minion +2/+2. Add 'More Arms!' to your hand that gives +2/+2. | |||||||||||||||
More Arms! | None | Priest | 3 | Give a minion +2/+2. | |||||||||||||||
Shadowform | Epic | Priest | 3 | Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage. | |||||||||||||||
Surrender to Madness | Epic | Priest | 3 | Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2. | |||||||||||||||
Twilight's Call | Rare | Priest | 3 | Summon 1/1 copies of 2 friendly Deathrattle minions that died this game. | |||||||||||||||
Unidentified Elixir | Common | Priest | 3 | Give a minion +2/+2. Gains a bonus effect in your hand. | |||||||||||||||
Velen's Chosen | Common | Priest | 3 | Give a minion +2/+4 and Spell Damage +1. | |||||||||||||||
Vivid Nightmare | Epic | Priest | 3 | Choose a friendly minion. Summon a copy of it with 1 Health remaining. | |||||||||||||||
Eternal Servitude | Rare | Priest | 4 | Discover a friendly minion that died this game. Summon it. | |||||||||||||||
Greater Healing Potion | Rare | Priest | 4 | Restore 12 health to a friendly character. | |||||||||||||||
Shadow Word: Horror | Rare | Priest | 4 | Destroy all minions with 2 or less Attack. | |||||||||||||||
Devour Mind | Rare | Priest | 5 | Copy 3 cards in your opponent's deck and add them to your hand. | |||||||||||||||
Excavated Evil | Rare | Priest | 5 | Deal 3 damage to all minions.
Shuffle this card into your opponent's deck. | |||||||||||||||
Holy Water | Rare | Priest | 5 | Deal 4 damage to a minion. If that kills it, add a copy of it to your hand. | |||||||||||||||
Kazakus Potion | None | 5 | |||||||||||||||||
Mass Hysteria | Rare | Priest | 5 | Force each minion to attack another random minion. | |||||||||||||||
Power Word: Replicate | Epic | Priest | 5 | Choose a friendly minion. Summon a 5/5 copy of it. | |||||||||||||||
Power Word: Tentacles | Common | Priest | 5 | Give a minion +2/+6. | |||||||||||||||
Dragonfire Potion | Epic | Priest | 6 | Deal 5 damage to all minions except Dragons. | |||||||||||||||
Embrace Darkness | Epic | Priest | 6 | Choose an enemy minion. At the start of your turn, take control of it. | |||||||||||||||
Entomb | Common | Priest | 6 | Choose an enemy minion.
Shuffle it into your deck. | |||||||||||||||
Holy Fire | Rare | Priest | 6 | Deal 5 damage. Restore 5 Health to your hero. | |||||||||||||||
Lightbomb | Epic | Priest | 6 | Deal damage to each minion equal to its Attack. | |||||||||||||||
Shadow Essence | Rare | Priest | 6 | Summon a 5/5 copy of a random minion in your deck. | |||||||||||||||
Diamond Spellstone | Rare | Priest | 7 | Resurrect 3 different friendly minions. (Cast 4 spells to upgrade.) | |||||||||||||||
Greater Diamond Spellstone | Rare | Priest | 7 | Resurrect 4 different friendly minions. | |||||||||||||||
Lesser Diamond Spellstone | Rare | Priest | 7 | Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.) | |||||||||||||||
Psychic Scream | Epic | Priest | 7 | Shuffle all minions into your opponent's deck. | |||||||||||||||
Free From Amber | Rare | Priest | 8 | Discover a minion that costs (8) or more. Summon it. | |||||||||||||||
Zerek's Cloning Gallery | Legendary | Priest | 9 | Summon a 1/1 copy of each minion in your deck. | |||||||||||||||
Kazakus Potion | None | 10 | |||||||||||||||||
Showing all 59 cards |
Quotes[edit | edit source]
- Summon
- Behold, the glory of a new sun!
- Attack
- Illuminate!
Lore[edit | edit source]
Lyra is unique to Hearthstone. She is some form of powerful elemental being, ostensibly associated with the sun and possibly the Light. Peter Whalen describes her as "basically on the level of an elemental lord".[1]
Trivia[edit | edit source]
- Lyra the Sunshard came into being when the designers decided Priest needed to be "one of these trickier classes". Lyra was a 4 mana 3/5 initially, but proved to be too good in play-testing.[2]
- Lyra's voice modulation is notably absent on certain mobile devices, causing her to sound more feminine.
Gallery[edit | edit source]
Patch changes[edit | edit source]
Patch 8.0.0.18336 (2017-04-04) Added.
References[edit | edit source]
- ↑ Peter Whalen on Twitter. (2017-04-17).
- ↑ Donais, Mike and Peter Whalen. Interview by Cam Shea (2017-05-14). Hearthstone: Designing Un'Goro's Most Innovative Legendary Minions.