|Set:||Kobolds and Catacombs|
|Abilities:||Battlecry, Cast spell|
|Artist:||Tyler West Studios|
Battlecry: Cast each spell you cast on your minions this game on this one.
A diet of pure magic is great for the complexion but wreaks havoc on one's mood.
How to get[edit | edit source]
|Golden Lynessa Sunsorrow||3200||1600|
Notes[edit | edit source]
- Lynessa’s Battlecry is limited to 30 cards and casts the buffs in a random order.
- Adaptation spells cast on Lynessa chooses a random adaptation instead of the original adaptation.
- The spells cast on her do not count towards the Paladin Quest, The Last Kaleidosaur.
- Spells that were copied with Djinni of Zephyrs will not be cast on Lynessa.
- Spells that place a Deathrattle enchantment on Lynessa such as Spikeridged Steed will not trigger if she is played while Spiritsinger Umbra is in play.
- Lynessa can kill herself with Sacrificial Pact, despite being an illegal target for the spell. This may be intended. 
- Lynessa will cast Dire Frenzy on herself, despite being an illegal target for the spell.
- Lynessa will summon additional minions with Silvermoon Portal.
Strategy[edit | edit source]
Though initially weak, Lynessa can become an incredibly efficient minion with a few spells boosting her effects. Simply having played Blessing of Kings and Spikeridged Steed is enough to create a 7/11 Taunt that summons a 2/6 Taunt on death. Adding in more spells, such as Divine Strength, Blessing of Wisdom, and Potion of Heroism for card draw can turn Lynessa into a powerhouse of stats and bonus effects. Lynessa will re-cast every Echoed copy of Sound the Bells, meaning that making full use of each cast is essential.
Maximizing Lynessa's stats can be tricky if you are running Dark Conviction or Dinosize because they'll overwrite buffs you've cast beforehand. If you are using Blessed Champion, it's best used after she is on the field as the random cast order can prevent it from gaining its full effect.
Libram cards pair very effectively with Lynessa, summoning 8/8s with Divine Shield and Taunt with Libram of Hope (if you used it to heal a minion) and filling your hand with copies of Libram of Wisdom when she dies.
Beware of Silence and Transformation effects, as these will completely negate all of Lynessa's gathered spells. Alternatively, play Lynessa with a conservative number of buffs, using her to bait out a Silence to protect Tirion Fordring or other high value minions.
Ultimately Lynessa is a very efficient pile of stats, but still just a pile of stats and easily dealt with if not properly protected. As such, it may be preferable to save one or two Adaptations for after she's summoned to increase the chances of gaining Elusive and drastically increasing her effectiveness.
Because of her natural synergy with buff cards, she works well with The Last Kaleidosaur, letting you guarantee future value on your spells.
For Rogues who received Lynessa randomly, beware: if you've used Shadowstep in this match she'll return herself back to your hand. For this reason Shadowstep cannot be used to return Lynessa to the hand for reuse (usefully).
Copying Lynessa with cards such as Baleful Banker or Zola the Gorgon allows you to re-cast Lynessa with a potentially greater number of buffs, thus alleviating the risk of Lynessa being targeted by removal.
As the game progress, Lynessa gets more strong. If it lasts long enough, Lynessa can become an almost imortal minion with Arch-Thief Rafaam's Lantern of Power, after or before summoning her, it doesn't matter. In fact, it's best to use the lantern first, as Lynessa will cast a copy on herself, potentially giving her more than 20 attack.
Quotes[edit | edit source]
- This dungeon reeks of magic. Delightful.
- The Light is mine!
Lore[edit | edit source]
Lynessa is unique to Hearthstone. She is a former Blood Knight who left the order, disgusted, after they stopped draining power from the naaru, as she felt that the elves had grown weak and that drawing from the Sunwell couldn't give her the power she truly sought. Now starving for magic, she has ventured to the catacombs, a repository of ancient energy. As she explores, she drains the magic from the air, feasting for the first time since she left Silvermoon City.
Trivia[edit | edit source]
- Lynessa Sunsorrow's entrance music is taken from Ghostlands.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 10.0.0.22611 (2017-12-06): Added.