Lock and Load

From Hearthstone Wiki
Jump to: navigation, search
Lock and Load
Regular
Lock and Load(22258).png
Scroll rightSwipe left to see other versions
Gold
Lock and Load(22258) Gold.png

Each time you cast a spell this turn, add a random Hunter card to your hand.

Rexxar narrowed his eyes, grabbed his machine gun, and said: "It's go time. Lock and load."

This card pays homage to that special moment.

See this card on Hearthpwn

For the event version of this card, see Lock and Load (Event).

Lock and Load is an epic hunter spell card, from the Grand Tournament set.

How to get[edit]

Lock and Load can be obtained through The Grand Tournament card packs, or through crafting.

Card Crafting cost Disenchanting
Lock and Load 400 100
Golden Lock and Load 1600 400

Notes[edit]

  • Lock and Load does not trigger itself; the effect does not come into force until after the Lock and Load has itself been cast. However, any subsequent spells cast that turn will activate the effect, generating a random Hunter card.
  • Like all spell-related effects, Lock and Load's effect activates before the triggering spell takes effect. For example, if you play Lock and Load followed by Quick Shot, Lock and Load will generate a card before Quick Shot deals its damage; thus making it impossible to activate Quick Shot's secondary effect.[1]
  • Lock and Load's effect will stack if multiple copies are played in the same turn.[2] For example, by playing Lock and Load followed by Lock and Load, any other spell cast that turn will generate 2 random hunter cards. Also, Lock and Load is itself a spell, meaning that playing a second Lock and Load will trigger the first Lock and Load's effect, generating a card.
  • Lock and Load will no longer be offered for selection in Arena, since the 15th of September 2016.[3] However, it is still obtainable in Arena matches through random effects, such as Spellslinger.

Strategy[edit]

Lock and Load is a strong card generating deck for spell-focused Hunter decks. Using it in with combination of cheap spells like Arcane Shot, Rapid Fire, and various Secrets will help it make it worth its cost. It helps empower Zul'jin's Battlecry, adding more spells to be cast beyond what you've included in your deck.

Possible cards[edit]

The following table lists all collectible hunter cards available in Standard format, representing the range of cards Lock and Load can generate. For Wild format listings, see here.


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Arcane Shot Free Spell Hunter 1
Deal 2 damage. Magi conjured arcane arrows to sell to hunters, until hunters learned just enough magic to do it themselves. The resulting loss of jobs sent Stormwind into a minor recession.
Timber Wolf Free Minion Beast Hunter 1 1 1
Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Tracking Free Spell Hunter 1
Look at the top 3 cards of your deck. Draw one and discard the others. For the person who just cannot decide what card to put in their deck!
Hunter's Mark Free Spell Hunter 2
Change a minion's Health to 1. Never play 'Hide and Go Seek' with a Hunter.
Animal Companion Free Spell Hunter 3
Summon a random Beast Companion. You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth.
Kill Command Free Spell Hunter 3
Deal 3 damage. If you have a Beast, deal 5 damage instead. "Kill!", he commanded.
Houndmaster Free Minion General Hunter 4 4 3
Battlecry: Give a friendly Beast +2/+2 and Taunt"Who let the dogs out?" he asks. It's rhetorical.
Multi-Shot Free Spell Hunter 4
Deal 3 damage to two random enemy minions. You see, it's all about throughput.
Starving Buzzard Free Minion Beast Hunter 5 3 2
Whenever you summon a Beast, draw a card. If you feed him, he loses his whole identity.
Tundra Rhino Free Minion Beast Hunter 5 2 5
Your Beasts have ChargeTundra rhinos are often mistaken for kodos. Or am I mistaken?
Adorable Infestation Common Spell 1
Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand. Some cards are strong by sheer power; others draw strength from love.
Carrion Studies Common Spell Hunter 1
Discover a Deathrattle minion. Your next one costs (1) less. A good read but a little too much fluff.
Dwarven Sharpshooter Common Minion General Hunter 1 1 3
Your Hero Power can target minions. Scissors, knives, needles, you name it! He'll shoot it.
Helboar Common Minion Beast Hunter 1 2 1
Deathrattle: Give a random Beast in your hand +1/+1. Beasts love Helbacon Strips!
Rapid Fire Common Spell Hunter 1
Twinspell
Deal 1 damage. Pew! Pew!
Wolpertinger Common Minion Beast Hunter 1 1 1
Battlecry: Summon a copy of this. Scholomance student Brewfest prank gone awry.
Corrosive Breath Common Spell Hunter 2
Deal 3 damage to a minion. If you're holding a Dragon, it also hits the enemy hero. It's a breath of fresh terror!
Explosive Trap Common Spell Hunter 2
Secret: When your hero is attacked, deal 2 damage to all enemies. It traps your food AND cooks it for you!
Freezing Trap Common Spell Hunter 2
Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more. "Dang, that's cold." - appropriate response to Freezing Trap, or a mean joke.
Fresh Scent Common Spell Hunter 2
Twinspell
Give a Beast +2/+2. *Sniff, sniff* Elite troops... *sniff, sniff* ...armed to the teeth and... *sniff, sniff* ...BAAACON!
Imprisoned Felmaw Common Minion Demon Hunter 2 5 4
Dormant for 2 turns. When this awakens, attack a random enemy. It doesn't care who woke it up, someone's getting bitten.
Pressure Plate Common Spell Hunter 2
Secret: After your opponent casts a spell, destroy a random enemy minion. The appropriate dishware for stressful situations.
Scavenger's Ingenuity Common Spell Hunter 2
Draw a Beast.
Give it +2/+2. "A beast, barely alive. Gentlemen, we can rebuild it! Make it stronger, faster... spikier."
Scavenging Hyena Common Minion Beast Hunter 2 2 2
Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Snipe Common Spell Hunter 2
Secret: After your opponent plays a minion, deal 4 damage to it. A great sniper hits the spot. Just like a delicious flank of boar. Mmmmm.
Deadly Shot Common Spell Hunter 3
Destroy a random enemy minion. Our ballista operator is effective, but not picky.
Desert Spear Common Weapon Hunter 3 1 3
After your hero attacks, summon a 1/1 Locust with Rush. Goes on the right, next to the desert spoon.
Hunter's Pack Common Spell Hunter 3
Add a random Hunter Beast, Secret, and weapon to your hand. Oh look! It's a trap!
Primordial Explorer Common Minion Dragon Hunter 3 2 3
Poisonous Battlecry: Discover a Dragon. "We're letting the poisonous dude carry the bags?"
Unleash the Hounds Common Spell Hunter 3
For each enemy minion, summon a 1/1 Hound with ChargeYou must read the name of this card out loud each time you play it.
Ursatron Common Minion Mech Hunter 3 3 3
Deathrattle: Draw a Mech from your deck. It's been programmed to include all the bear necessities.
Marked Shot Common Spell Hunter 4
Deal 4 damage to a minion.
Discover a spell. Obviously it's marked for greatness.
Blood Herald Common Minion General 5 1 1
Whenever a friendly minion dies while this is in your hand, gain +1/+1. "Red Blood, it gives you wings."
Clear the Way Rare Spell Hunter 1
Sidequest: Summon 3 Rush minions.
Reward: Summon a 4/4 Gryphon with RushThe terrifying part is the gryphons' squeaky voices afterward.
Demon Companion Rare Spell 1
Summon a random Demon Companion. Owning a pet can be real hell at times.
Overwhelm Rare Spell Hunter 1
Deal 2 damage to a minion. Deal one more damage for each Beast you control. Scholomance student Brewfest prank gone terribly, terribly awry.
Shimmerfly Rare Minion Beast Hunter 1 1 1
Deathrattle: Add a random Hunter spell to your hand. Plenty of buzz around this card.
Flare Rare Spell Hunter 2
All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but it's also great for parties!
Misdirection Rare Spell Hunter 2
Secret: When a character attacks your hero, instead he attacks another random character. Sometimes it's as simple as putting on a fake mustache and pointing at someone else.
Pack Tactics Rare Spell Hunter 2
Secret: When a friendly minion is attacked, summon a 3/3 copy. "Just you wait, I’ll go get on my main!"
Phase Stalker Rare Minion Beast Hunter 2 2 3
After you use your Hero Power, cast a Secret from your deck. It's not just a phase! I don't have to tell you anything! GAWSH!
Bloated Python Rare Minion Beast Hunter 3 1 2
Deathrattle: Summon a 4/4 Hapless Handler. This is why Scholomance engineering students prefer C++.
Chopshop Copter Rare Minion Mech Hunter 3 2 4
After a friendly Mech dies, add a random Mech to your hand. Invention is the mother of entropy.
Diving Gryphon Rare Minion Beast Hunter 3 4 1
Rush
Battlecry: Draw a Rush minion from your deck. Warning: May cause carousel flashbacks.
Eaglehorn Bow Rare Weapon Hunter 3 3 2
Whenever a friendly Secret is revealed, gain +1 Durability. First Lesson: Put the pointy end in the other guy.
Ramkahen Wildtamer Rare Minion General Hunter 3 4 3
Battlecry: Copy a random Beast in your hand. She gets to decide what cards go to the Hall of Fame.
Hyena Alpha Rare Minion Beast Hunter 4 3 3
Battlecry: If you control a Secret, summon two 2/2 Hyenas. Everything the sun touches is ours—so long as it's already dead.
Mok'Nathal Lion Rare Minion Beast Hunter 4 5 2
Rush. Battlecry: Choose a friendly minion. Gain a copy of its DeathrattleNever underestimate a lioness when her pride is on the line.
Scrap Shot Rare Spell Hunter 4
Deal 3 damage. Give a random Beast in your hand +3/+3. Make your foe's armor your fauna's fashion!
Explosive Shot Rare Spell Hunter 5
Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Hunting Party Rare Spell Hunter 5
Copy all Beasts in your hand. Not sure I'd call it a good party if everyone ends up beside themselves.
Rotnest Drake Rare Minion Dragon Hunter 5 6 5
Battlecry: If you're holding a Dragon, destroy a random enemy minion. Clean your room, or I'm taking your favorite minion away!
Teacher's Pet Rare Minion Beast 5 4 5
Taunt
Deathrattle: Summon a random 3-Cost Beast. Really goes the extra mile to get the Hay+.
Savannah Highmane Rare Minion Beast Hunter 6 6 5
Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.
Swarm of Locusts Rare Spell Hunter 6
Summon seven 1/1 Locusts with RushGood things never come in swarms.
Unleash the Beast Rare Spell Hunter 6
Twinspell
Summon a 5/5 Wyvern with RushThe Kirin Tor has always been lax in enforcing leash laws.
Bestial Wrath Epic Spell Hunter 1
Give a friendly Beast +2 Attack and Immune this turn. The seething wrath is just beneath the surface. Beneath that is wild abandon, followed by slight annoyance.
Toxic Reinforcements Epic Spell Hunter 1
Sidequest: Use your Hero Power three times. Reward: Summon three 1/1 Leper Gnomes. In the event of a sudden loss of cabin pressure, a slingshot will be deployed for convenient evacuation.
Trueaim Crescent Epic Weapon 1 1 4
After your Hero attacks a minion, your minions attack it too. You could have just pointed.
Snake Trap Epic Spell Hunter 2
Secret: When one of your minions is attacked, summon three 1/1 Snakes. Why did it have to be snakes?
Augmented Porcupine Epic Minion Beast Hunter 3 2 4
Deathrattle: Deal this minion's Attack damage randomly split among all enemies. Pokey-man. Gotta spike 'em all!
Nine Lives Epic Spell Hunter 3
Discover a friendly Deathrattle minion that died this game. Also trigger its DeathrattleBeware the night of the living pets!
Stormhammer Epic Weapon Hunter 3 3 2
Doesn't lose Durability while you control a Dragon. It brings the storm before the calm.
Arcane Fletcher Epic Minion General Hunter 4 3 3
Whenever you play a 1-Cost minion, draw a spell from your deck. Stop trying to make fletch happen. It's not going to happen.
Krolusk Barkstripper Epic Minion Beast Hunter 4 3 5
Spellburst: Destroy a random enemy minion. My friend went krolusk tipping once… once!
Scarlet Webweaver Epic Minion Beast Hunter 6 5 5
Battlecry: Reduce the Cost of a random Beast in your hand by (5). Isn't that nice? The spider made the explorer a sleeping bag!
Wild Bloodstinger Epic Minion Beast Hunter 6 6 9
Battlecry: Summon a minion from your opponent's hand. Attack it. Tame Bloodstingers would politely invite your minion to tea.
Gladiator's Longbow Epic Weapon Hunter 7 5 2
Your hero is Immune while attacking. The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets.
Guardian Animals Epic Spell 7
Summon two Beasts that cost (5) or less from your deck. Give them RushThe guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.
Nagrand Slam Epic Spell Hunter 10
Summon four 3/5 Clefthoofs that attack random enemies. Come on and slam, and welcome to Nagrand!
Unseal the Vault Legendary Spell Hunter 1
Quest: Summon 20 minions.
Reward: Pharaoh's Warmask. "Huh... That's a nice card back."
Ace Hunter Kreen Legendary Minion General 3 2 4
Your other characters are Immune while attacking. This grandmaster marksman loves winning tournaments and eating a bit of ice cream.
Professor Slate Legendary Minion General Hunter 3 3 4
Your spells are Poisonous"Don’t worry, this will be over in a second. It might FEEL like an eternity, but I assure you, it’s quite quick!"
Shan'do Wildclaw Legendary Minion General 3 3 3
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast. She holds both an academic post and a scratching post.
Zixor, Apex Predator Legendary Minion Beast Hunter 3 2 4
Rush
Deathrattle: Shuffle 'Zixor Prime' into your deck. A living terror. Teleports at will. Feasts on tainted helboar meat. No head scritches unless you're Leoroxx.
Dragonbane Legendary Minion Mech Hunter 4 3 5
After you use your Hero Power, deal 5 damage to a random enemy. *Thunk* "That wasn’t a dragon!" *Thunk* "THAT wasn’t a dragon!"
Oblivitron Legendary Minion Mech Hunter 6 3 4
Deathrattle: Summon a Mech from your hand and trigger its DeathrattleReduce, reuse, re-rattle!
Veranus Legendary Minion Dragon Hunter 6 7 6
Battlecry: Change the Health of all enemy minions to 1. As an empty nester, she just misses her little ones.
Dinotamer Brann Legendary Minion General Hunter 7 2 4
Battlecry: If your deck has no duplicates, summon King Krush. Brann's new dino-taming hobby is going well—his pet can already make him sit, stand, and roll over!
Vereesa Windrunner Legendary Minion General Hunter 7 5 6
Battlecry: Equip Thori'dal, the Stars' Fury. Good things come in threes: Windrunner sisters and arrows of Thori'dal.
Beastmaster Leoroxx Legendary Minion General Hunter 8 5 5
Battlecry: Summon 3 Beasts from your hand. Father of Rexxar, Champion of the Horde, and Flexxar, Champion of the Gym.
King Krush Legendary Minion Beast Hunter 9 8 8
Charge The best defense against King Krush is to have someone you don’t like standing in front of you.
Showing all 82 cards


Lore[edit]

The following text describes the World of Warcraft spell Lock and Load as it existed prior to the creation of the Hearthstone card. For the latest version, see Lock and Load.

From Wowpedia:

Lock and Load is a passive specialization ability for Survival hunters, available at level 43. When it activates, it allows the hunter's next two Explosive Shot to be fired with no cooldown (though it still invokes the global cooldown), and no focus cost.

Gallery[edit]

Lock and Load, full art

Patch changes[edit]

References[edit]