Lightwell

From Hearthstone Wiki
Jump to: navigation, search
Lightwell
Lightwell(117).png
Lightwell(117) Gold.png
Set: Classic
Type: Minion
Class: Priest
Rarity: Rare
Cost: 2
Attack: 0
Health: 5
Abilities: Restore Health
Tags: Damaged-related, Random, Triggered effect

At the start of your turn, restore 3 Health to a damaged friendly character.

It isn't clear if people ignore the Lightwell, or if it is just invisible.

See this card on Hearthpwn

Lightwell is a rare priest minion card, from the Classic set.

How to get[edit | edit source]

Lightwell can be obtained through Classic card packs, through crafting, or as an Arena reward. Golden Lightwell can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Lightwell 100 20
Golden Lightwell 800 100

Notes[edit | edit source]

  • This minion's triggered effect can target any damaged friendly character (including itself and the controlling hero).
    • Although the card text does not state so, the damaged character that will be healed is chosen at random.
    • Unlike Ragnaros, Lightlord, this minion's triggered effect will not attempt to heal minions that are mortally wounded (0 or less Health) or pending destroy (hit by a destroy effect).
  • Lightwell will no longer be offered for selection in Arena, since the 15th of September 2016.[1] However, it is still obtainable in Arena matches through random effects, such as Unstable Portal.

Strategy[edit | edit source]

Lightwell has the potential to be an extremely powerful and valuable card, and priests should take care to protect it. When playing against a Lightwell, it is generally desirable to remove or Silence it as quickly as possible. It could be paired with cards such as Divine Spirit and Inner Fire to upgrade it to a very powerful state which is usually an unstoppable force if used effectively.

Lore[edit | edit source]

This card has its origins in a priest spell from World of Warcraft. A lightwell is a summonable object which automatically heals injured targets. This card's flavor text refers to the original design of the lightwell, which required players to actively click on the well in order to receive healing. Players largely failed to do so, often to the frustration of the casting priest, whether because of ignorance of the well's functionality, or a lack of willingness to participate in their own healing. Eventually the lightwell was redesigned to automatically dispense heals, avoiding this problem.

Trivia[edit | edit source]

Artist[edit | edit source]

Blizzard Entertainment

Gallery[edit | edit source]

Lightwell, full art

References[edit | edit source]