We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.

Lightspawn

From Hearthstone Wiki
Jump to: navigation, search
Lightspawn
Lightspawn(192).png
Lightspawn(192) Gold.png
Set: Classic
Type: Minion
Subtype: Elemental
Class: Priest
Rarity: Common
Cost: 4
Attack: 0
Health: 5
Abilities: Set attribute
Tags: Health-related, Ongoing effect

This minion's Attack is always equal to its Health.

Spawn of the Light? Or Pawn of the Lights?

See this card on Hearthpwn

Lightspawn is a common priest minion card, from the Classic set.

How to get[edit | edit source]

Lightspawn can be obtained through Classic card packs, through crafting, or as an Arena reward. Golden Lightspawn can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.

Card Crafting cost Disenchanting
Lightspawn 40 5
Golden Lightspawn 400 50

Notes[edit | edit source]

  • Lightspawn's Attack is always equal to its Health. Immediately after losing or gaining Health, the Lightspawn's Attack will be changed to match its Health.
  • This means that the Lightspawn's Attack cannot be increased directly, such as through Dark Iron Dwarf's Battlecry, and Bloodfury Potion. Such effects can still be applied to the Lightspawn, but will have no effect. However, any effect that alters its Health will alter its Attack accordingly.
  • Lightspawn is implemented as a very late priority aura. Because of its priority, regardless of order of play, Dire Wolf Alpha will not give Lightspawn extra attack.[1]

Strategy[edit | edit source]

Cards that increase maximum health are great for this card. Priests have a number of options such as Divine Spirit and Power Word: Shield which can quickly increase Lightspawn's Attack to gargantuan levels. In ideal circumstances, casting a Power Word: Shield followed by 2 x Divine Spirit will transform the Lightspawn's initial 5/5 into a ridiculous 28/28 within a single turn. If your opponent has no Taunts on the field, this can single-handedly win the game.

Conversely, be aware that any damage taken will reduce the Lightspawn's Attack. Because of this, Lightspawn is probably most effective when attacking Heroes and targets with low Attack. Heal it regularly to maintain its power.

One little Silence renders this minion a harmless bystander, so you may want to avoid buffing it until the turn after it is summoned.

Lore[edit | edit source]

"I am Light incarnate!" - Sol

Original to Hearthstone, the Lightspawn was added to World of Warcraft with Legion. The priest champion Sol appears to be a named Lightspawn, and a generic "Lightspawn" mob serves as its stand-in when viewed by other players. Lightspawns can also be summoned by Vial of Pure Light.

The Lightspawn appears to be a Light elemental. The Lightspawns in World of Warcraft are of the Elemental creature type, and Sol is marked as a "Holy Priest" character.

Artist[edit | edit source]

Mike "Daarken" Lim

Gallery[edit | edit source]

Lightspawn, full art

Patch changes[edit | edit source]

  • Journey to Un'Goro logo.png Patch 8.0.0.18336 (2017-04-04) Now an Elemental; previously no minion type.
  • Patch 1.0.0.3890 (2013-10-02): Health increased to 5, up from 4.
  • Alpha patch 2 (2013-08-12): Wording changed to "This minion's Attack is always equal to its Health."
  • Patch 1.0.0.3388 (2013-06-22): Added, replacing Mental Collapse. This minion's Attack is always equal to its Health. [4 mana, 0 attack, 4 health, Common]

References[edit | edit source]