|Set:||Kobolds and Catacombs|
|Tags:||Area of effect, Recruit-related, Taunt-granting|
Give your Silver Hand Recruits +2/+2 and Taunt.
How to get[edit | edit source]
|Golden Level Up!||1600||400|
Strategy[edit | edit source]
Combined with cards like Drygulch Jailor, Vinecleaver, Stand Against Darkness, and Lost in the Jungle, Level Up! can be used as a powerful finisher, much like Bloodlust. It also has the versatility of being used for stalling. It's especially powerful if used following up Steward of Darkshire or Purifier's Maul.
This card's change to 6 mana (after proving a powerful card for Odd Paladin) gives it a lot of competition for a deck slot: Quartermaster does not give Taunt, but costs 1 less and puts a 2/5 body on the board alongside your buffed Recruits, and Sunkeeper Tarim costs the same but has the flexibility of neutering powerful enemy minions and buffing non-Recruit minions.