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The kvaldir are a tribe of seafaring vrykul, the mighty ancestors of the humans of Azeroth. All tribes of vrykul are native to Northrend, home to the Grand Tournament.

Lore[edit | edit source]

From Wowpedia:

The kvaldir, or tuk-hariq (meaning "walkers of the fog" or "sons of the mist" in the tuskarr language), also known as sea vrykul, are fearsome seafaring vrykul raiders who roam the seas raiding ships and coastal settlements.
Long ago, tribes of vrykul were scattered across ancient northern Kalimdor. One tribe in particular struggled against a terrible malaise that ravaged its people.
Combating this affliction, this "curse of flesh," all but consumed the tribe. After exhausting all natural attempts, the tribe sought the aid of its priestesses. These women plumbed the world of spirits for answers, but they found only a malevolent entity lying in wait.
Their ritual went horribly wrong, as the entity further corrupted those that sought freedom from their curse. These eternally vengeful beings would later be called the kvaldir.

Cards[edit | edit source]


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Kvaldir Raider Common Minion General Any 5 4 4
Inspire: Gain +2/+2. Coming soon... to a tuskarr village near you!
Injured Kvaldir Rare Minion General Any 1 2 4
Battlecry: Deal 3 damage to this minion. Don't worry. With a little skin cream he's going to clear right up.
Sea Reaver Epic Minion General Warrior 6 6 7
When you draw this, deal 1 damage to your minions. A little better than Sea Minus Reaver.
The Mistcaller Legendary Minion General Shaman 6 4 4
Battlecry: Give all minions in your hand and deck +1/+1. Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"
Showing all 4 cards
Injured Kvaldir(22322).png
Kvaldir Raider(22355).png
Sea Reaver(22339).png
The Mistcaller(22349).png