|Set:||Rise of Shadows|
Your cards that summon minions summon twice as many.
"What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?"
How to get[edit | edit source]
Notes[edit | edit source]
- Whenever a minion is summoned without having been played, Khadgar will create a copy of the minion(s).
- Despite the card text, the effect also works from opponent's cards that summon minions on your board, such as Dirty Rat and Hecklebot.
- If a minion is recruited, Khadgar won't recruit another copy, instead it will summon an extra copy of the minion.
- Khadgar will not create copies of minions summoned via an Invoke effect (From Galakrond, the Tempest and Galakrond, the Wretched).
Strategy[edit | edit source]
Khadgar's low mana cost, in addition to his acceptable stats, allows him to be both played early against aggressive decks and to work with combos in late-game against slower decks. Mage has access to a plethora of minion-summoning effects, in addition to access to all neutral minion-summoning effects; this potentially enables wide range of uses for him.
Mage/Neutral cards with summoning effects[edit | edit source]
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
Battlecry: Summon a random 2-Cost minion.
Casts When Drawn
Summon a 2/2 Felhound with Rush.
Discover a Legendary minion. Summon two copies of it.
Summon two 0/2 minions with Taunt. Oh hey it's Mirror Image! !egamI rorriM s'ti yeh hO
Battlecry: Summon a 1/1 Murloc Scout. "Death will rise, from the tides!"
Battlecry: Summon a 1/1 Boar. Someone did mess with Tuskerr once. ONCE.
Battlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey.
Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon. Upon taking up the spellbook, Reno realized with a start: "I can't read."
Deathrattle: Summon a 1/1 Jo-E Bot. Its project name was KAN-GA. The little one was R-00.
Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent. Don't even think of asking for time off.
Battlecry: Summon a 1/1 Locust with Rush. The only one who likes BEEEES!!!
Deathrattle: Summon a 1/1 Murloc. This is CLEARLY their first rodeo.
Deathrattle: Summon three 1/1 Scarabs. They say you can’t make an omelet without AHHH THEY’RE EATING MY FACE!
Deathrattle: Summon a 3/4 Sea Serpent. These things go from "adorable danger noodle!" to "MY FACE IS MELTING!" all too quickly.
After your hero attacks, summon a 1/1 Pirate. His taste in soup is criminal.
Battlecry: Summon a 0/2 Goblin Bomb. She's on a bomb voyage.
Battlecry: Summon two 1/1 Desert Hares. After they're caught, they're dessert hares.
Battlecry: Summon a 2/2 Gryphon for each player. Your gryphon will be summoned following a brief safety demonstration.
Deathrattle: Summon a 2/1 Damaged Golem. "Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down."
Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent. She would have gotten away with it, if it weren't for that meddling Drakeslayer.
Battlecry: Summon two 1/1 Microbots. Best-selling author of "How to Make Friends You Completely Control."
Secret: After your opponent plays a minion, summon a copy of it. "You go first." - Krush'gor the Behemoth, to his pet boar.
Battlecry: Summon two 0/2 Goblin Bombs. When it absolutely, positively, has to blow up overnight.
Deathrattle: Summon a random minion from your hand that costs (2) or less. New facial recognition systems keep out the Lorewalkers and Doomsayers.
Deathrattle: Summon a 3/2 Rumbletusk Breaker. Rub a dub dub, three trolls in a tub.
And who do you think dey be?
Da Shaker, Da Breaker, and Da Undatakah.
And all of dem comin' for me.
Whenever you cast a spell, summon a random 2-Cost minion. As birds of ill omen, these crows often summon Doomsayers.
Battlecry: Summon a 5/5/ Hotshot. The last time he saw action, Undertaker ruled the meta.
Battlecry: Summon two 1/1 Ice Shards that Freeze. Knows every way to greet someone.
Overkill: Summon two 1/1 Bats. An eye for sore sights.
|Silver Hand Knight||Common||Minion||General||Any||5||4||4|
Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire.
Deathrattle: Summon four 1/1 Vengeful Scrolls. Them's fightin' words!
Deathrattle: Summon a 0/5 Vault Safe with Taunt. Keep it secret. Keep it safeguarded!
Battlecry: If you played an Elemental last turn, summon a copy of this. Always sliding down mountains because it can't stop talking with its hands.
Battlecry: Silence an enemy minion with Taunt. Can also break up fights, relationships, and unions.
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER.
Destroy a minion. Summon 2 minions of the same Cost to replace it.
Destroy a minion. Summon 2 minions of the same Cost to replace it. If only you'd let it go to voicemail...
Deathrattle: Summon three 1/1 Microbots. It's a car!
*Whomp whomp whomp*
It's a robot!
It's... three.. smaller robots!
Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board.
Battlecry: Summon three random 1-Cost minions for your opponent. Generosity is a core value in cult culture.
Overkill: Summon another Arena Patron. Everybody with a ticket get in here!
Deathrattle: If this minion has 4 or more Attack, resummon it. Mwahahaha! You'll never catch him this time!
Battlecry: Fill each player's board with 1/1 Imps. Does he summon because of his madness, or is he mad from all the summoning?
Deathrattle: Summon a 7/7 Mechanical Dragon. "Well if I didn't build the whelp and YOU didn't build the whelp…"
Whenever you cast a spell, summon a random 3-Cost Beast. *Taps roof of mammoth* "You can fit so many squirrels in this thing!"
Battlecry: Summon two 1/2 Mechs with Taunt and Divine Shield. "I shall build a mighty golden paladin! And he will GREET the WORLD!"
After this minion survives damage, summon a copy of it. It's always accepting of the less successful adventurers.
At the end of your turn, summon a 1/1 Scarab with Taunt. The end result of one of the greatest wrap battles of all time.
Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra. Mogu cultists have the worst team-building exercises.
Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. While it's fun to intercept enemy lightning bolts, a spellbender much prefers to intercept opposing Marks of the Wild. It just feels meaner. And blood elves... well, they're a little mean.
Secret: When one of your minions is attacked, summon a copy of it. Sometimes you get punched so hard they see double.
Summon two random 2-Cost minions (improved by Spell Damage). Sometimes science is more art than science. A lot of people don't get that.
Battlecry: Summon two 1/1 Amalgams with all minion types. The Hench Clan is an equal opportunity employer, no matter which parts of you came from where.
Battlecry: Secretly Discover a Dragon to hatch into. Deathrattle: Hatch! Nefarian was known for creating two things: horrible monsters and excellent breakfasts.
After your opponent plays a minion, summon a 1/1_copy of it. Help me, worthy opponent. You're my only hope.
Battlecry: Summon two 2/1 Mucklings for your opponent. You think your job mucks.
Battlecry: If you're holding a Dragon, summon 2 random Murlocs. "Do you want to be a murloc or a dragon?" "Yes."
Battlecry: Summon a random minion with Cost equal to your hand size. All signs point to Antonidas.
Battlecry: Summon a random Beast. It's never Huffer.
|Power of Creation||Epic||Spell||Mage||8|
Discover a 6-Cost minion. Summon two copies of it. Mostly used for party tricks, to be honest.
Deathrattle: Summon two 2/2 Splitting Saplings. No use crying over split Festeroot.
|Big Bad Archmage||Epic||Minion||General||Any||10||6||6|
At the end of your turn, summon a random 6-Cost minion. "My, my, what big minions I have!"
Your cards that summon minions summon twice as many. "What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?"
After you cast three spells in a turn, summon a 5/5 Elemental. Like the Dragon Soul. If dragons had souls of ice.
|Sky Gen'ral Kragg||Legendary||Minion||Pirate||Any||4||2||3|
Battlecry: If you've played a Quest this game, summon a 4/2 Parrot with Rush. He's gunning for Sky Adm'ral.
Whenever you draw a minion, summon a 1/1 copy of it. The children were puzzled by the scratches covering the insides of their toy-boxes.
Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken.
Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive.
At the end of your turn, summon a 2/2 Gnoll with Taunt. Hogger is super powerful. If you kill him, it's because he let you.
Whenever you play a card, summon a 2/1 Flame of Azzinoth. Illidan's brother, Malfurion, imprisoned him beneath Hyjal for 10,000 years. Stormrages are not good at letting go of grudges.
Battlecry: Draw Galakrond. If you're already Galakrond, unleash a Devastation. The only one who knows how to properly prepare Galakrond's coffee.
Deathrattle: Summon a 3/3 Finkle Einhorn for your opponent. He lives in Blackrock Mountain. He eats Gnomes. That's pretty much it.
Battlecry: If your deck is empty, summon six 6/6 Greasefire Elementals. His cooking is always very well done.
|High Inquisitor Whitemane||Legendary||Minion||General||Any||7||6||8|
Battlecry: Summon all friendly minions that died this turn. No one told her that champions want to sleep in.
|Jan'alai, the Dragonhawk||Legendary||Minion||Beast||Mage||7||4||4|
Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. You mess with the Bird, you get the Firelord.
At the end of your turn, fill your board with 1/1 Tentacles. How to tell your mother to go away.
Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. Onyxia long manipulated the Stormwind Court by disguising herself as Lady Katrana Prestor. You would have thought that the giant wings and scales would have been a giveaway.
Rush. Overkill: Summon a Beast from your hand. Adorning devilsaurs with armor and feathers is a respected job in troll culture, although it has a high turnover rate.
Battlecry: For each spell in your hand, summon a random minion of the same Cost. When you're the king of the cats, the whole desert is your litterbox.
|Showing all 79 cards|
Quotes[edit | edit source]
- We must band together united for Dalaran!
- When summoned against Khadgar
- Impostor! I am the real Khadgar!
- When summoned against Medivh
- I defeated you before, master. I can do it again!
- Ha! You call that magic?
Lore[edit | edit source]
- Khadgar is perhaps the most accomplished of all living wizards and one of the most powerful magi in Azerothian history. He was an apprentice to the Guardian Medivh, until he helped defeat his possessed master. Though cursed with frailty and age, Khadgar nevertheless has been an exemplar for the Alliance, destroying the Dark Portal in the Second War, leading the Alliance Expedition to Draenor, and counterattacking against the Burning Legion and all who would threaten his world with annihilation.
- While a hero of the Alliance, Khadgar is willing to work with the Horde for the greater good of Azeroth. As a member of the Council of Six, Khadgar hopes to drive the politics out of the Kirin Tor, and has been known to clash with the more partisan members of the council.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 184.108.40.206933 (2019-04-04): Added.