K'zrath, Plague Lord of Madness

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Saviors of Uldum logo.png The subject of this article is part of the
Saviors of Uldum's Tombs of Terror.


K'zrath, Plague Lord of Madness
Regular

K'zrath, Plague Lord of Madness(92612).png

Set: Saviors of Uldum
Type: Hero
Class: Rogue
Health: 300
Artist: Unknown artist

The second plague is in the brain: Among these dunes, Madness reigns.

See this card on Hearthpwn

K'zrath, Plague Lord of Madness is the final boss in Chapter 2 of Tombs of Terror.

Hero Powers[edit | edit source]

Difficulty Phase 1 Phase 2 Phase 3
Normal
Systematic Betrayal(92616).png
Evoke Panic(92615).png
Murmurs of Mortality(92620).png
Auto-cast Auto-cast Passive
Heroic
Systematic Betrayal(92616).png
Evoke Panic(92621).png
Murmurs of Mortality(92622).png
Auto-cast Auto-cast Passive

Decks[edit | edit source]

This boss has 30 cards for each of three phases. When you move on to the next phase, K'zrath's deck changes and he topdecks three extra cards before his main deck. But if you continue a fight after defeat on the second or third phase, K'zrath won't have extra cards.

Normal[edit | edit source]

Phase 1 Phase 2 Phase 3
Class Card Quantity Class Card Quantity Class Card Quantity
Priest Surrender to Madness 1 Priest Dark Cultist 2 Priest Mass Hysteria 2
Shadow Madness 2 Kabal Talonpriest 2 Psychic Scream 1
Mass Hysteria 2 Surrender to Madness 1 Rogue Plague of Madness 2
Rogue Conceal 2 Mass Hysteria 1 Fan of Knives 2
Plague of Madness 2 Vol'jin 1 Blade of C'Thun 2
Clever Disguise 2 Psychic Scream 2 Neutral Tentacle of N'Zoth 2
Blightnozzle Crawler 2 Zerek's Cloning Gallery 1 Beckoner of Evil 2
Blade of C'Thun 2 Rogue Plague of Madness 2 Unstable Ghoul 2
Warlock Spreading Madness 2 Thistle Tea 1 Disciple of C'Thun 2
Neutral Runic Egg 2 Blade of C'Thun 2 Twilight Elder 2
Dirty Rat 2 Warlock Spreading Madness 2 C'Thun's Chosen 2
Serpent Egg 2 Neutral Beckoner of Evil 2 Twin Emperor Vek'lor 1
Twilight Geomancer 1 Disciple of C'Thun 2 Doomcaller 2
Twilight Elder 2 Twilight Elder 2 Splitting Festeroot 2
Ticking Abomination 1 Cult Master 2 C'Thun 1
Crazed Worshipper 2 Twilight Drake 2 N'Zoth, the Corruptor 1
Sylvanas Windrunner 1 Twin Emperor Vek'lor 1 Y'Shaarj, Rage Unbound 1
Doomcaller 1 Yogg-Saron, Hope's End 1
C'Thun 1 Extra cards

in 33-deck

Surrender to Madness 1
Extra cards

in 33-deck

Mass Hysteria 1 Lady in White 1
Thistle Tea 1 Psychic Scream 1
Doomcaller 1

Heroic[edit | edit source]

Phase 1 Phase 2 Phase 3
Class Card Quantity Class Card Quantity Class Card Quantity
Priest Shadow Madness 2 Priest Shadow Madness 2 Rogue Plague of Madness 2
Mass Hysteria 2 Rogue Plague of Madness 3 Sonya Shadowdancer 1
Rogue Daring Escape 2 Evasion 2 Blade of C'Thun 2
Plague of Madness 2 Sap 2 Neutral Beckoner of Evil 2
Sap 2 Sudden Betrayal 2 Twilight Geomancer 1
Shadowcaster 2 Vanish 1 Disciple of C'Thun 2
Vanish 1 Blade of C'Thun 2 Twilight Elder 2
Blade of C'Thun 2 Warlock Rin, the First Disciple 1 C'Thun's Chosen 2
Neutral Beckoner of Evil 2 Neutral Beckoner of Evil 2 Crazed Worshipper 2
Twilight Geomancer 1 Twilight Geomancer 1 Green Jelly 2
Disciple of C'Thun 2 Disciple of C'Thun 2 Eccentric Scribe 2
Twilight Elder 2 Twilight Elder 2 Hogger 1
C'Thun's Chosen 2 C'Thun's Chosen 2 Dr. Boom 1
Crazed Worshipper 2 Crazed Worshipper 2 Twin Emperor Vek'lor 1
Twin Emperor Vek'lor 1 Twin Emperor Vek'lor 1 Wrapped Golem 2
Doomcaller 2 Doomcaller 2 Doomcaller 2
C'Thun 1 C'Thun 1 Splitting Festeroot 2
Extra cards

in 33-deck

Surrender to Madness 1 C'Thun 1
Psychic Scream 1 Extra cards

in 33-deck

Surrender to Madness 1
Zerek's Cloning Gallery 1 Lady in White 1
Psychic Scream 1

Notes[edit | edit source]

  • As a Plague Lord boss:
    • If the player loses against a Plague Lord, its current Health will be its new maximum Health should the player encounter it again.
    • Plague Lord's Hero Power and deck depend on their current Health.
      • If it is between 201-300, it uses Phase 1's Hero Power and deck.
      • If it is between 101-200, it uses Phase 2's.
      • If it is below 100, it uses Phase 3's.
      • During the phase change, the Plague Lord will draw extra cards. Their deck is also completely replaced by a new one.
      • If its Health is "set" by Flex-plosion, its Hero Power and deck stay the same until it is damaged by any means.

Strategy[edit | edit source]

For Phase 1, it is important to plan out your plays a turn ahead. A good way to solve the problem of minions rotating is to pick cards during the run that generate 1/1s and other cards that on their own are poor, but has synergy with your deck. Combine this with the Band of Scarabs to make rotated minions significantly weaker and be willing to sacrifice the extra potential damage from the twist rather than betting on a large minion hitting what you need it to based on RNG. Survival is more important for both this and the next phase.

For Phase 2, placement of minions is critical. If you're lucky and the boss summons 1/1s then you can circumvent the loss of minions, while Divine Shield is invaluable to ensure that your minions live long enough to push through to Phase 3.

In Phase 3 you can be much more aggressive; don't worry about minions having their health reduced, because it only affects one minion, so its effectiveness is significantly reduced the more minions that you control. If you were lucky enough to get LOCUUUUSTS!!! treasure, then you can start to hammer the face, remember that it is not exclusively targeted towards minions, meaning that for 6 Mana you get 28 push damage if needs be. Combine this with Rocket Backpacks and you get huge burst damage and a good degree of board control, and as they're only 2/2s it is irrelevant if the health of one is reduced to one. Finley's Pith Helmet is another good counter to the Phase 3 Hero Power, as you can cycle health buffs to further render it irrelevant.

One problem that comes with the boss is the C'Thun hanging over the match, which can easily get to 30/30, making LOCUUUUSTS!!! even more valuable as potentially it reduces the battlecry damage significantly, assuming no trading before the boss plays C'Thun. Another is that you can easily get overwhelmed if the boss casts Psychic Scream when you have no cards in hand, so play conservatively, chipping damage down and controlling the board, while trying to maintain card advantage. Bubble Blower Hero Power is excellent for this, as it gives you one minion per turn for 1 Mana. If you manage to keep the board locked down then over successive turns you can easily build up card advantage.

Glyph of Warding will give you a huge advantage in this fight because K'zrath won't be able to play the strongest cards in his deck (Old Gods) and it also neutralises Doomcaller's ability to shuffle C'Thun into deck.

Overall, this boss required you to think ahead and make smart plays; make value trades when possible, if you can push face safely then do it, but don't be greedy, and make sure your hand has around six or seven cards to give you enough options. With a bit of luck and decent planning it is possible to defeat the boss in one sitting, though it certainly is somewhat RNG dependent.

Dialogue[edit | edit source]

Introduction[edit | edit source]

Reno Jackson
Your madness has no effect on me, because banana phlegm, farthing flymum..
Sir Finley
I shall not succumb to your madness! I do worry about Reno, however.
Elise Starseeker
I feel… confused. This creature is warping our minds!
Brann Bronzebeard
Madness! MADNESS! No, no - stay focused, Brann.
K'zrath, Plague Lord of Madness
Prepare to lose your minds!
Release your will. Succumb to the madness!
Your bravado masks your weakness, human. (vs. Reno Jackson)
Your companions look down on you, beast. (vs. Sir Finley)
Genius is just a gateway to madness, elf. (vs. Elise Starseeker)
Your companions are thieves, dwarf. (vs. Brann Bronzebeard)

Player's returning after defeat

K'zrath, Plague Lord of Madness
Phase 1
I am not your only enemy here.
Deceivers surround you...
Phase 2
Your purpose wanes with each strike!
Traitors fill your ranks.
Phase 3
You must be mad to keep coming back!
Watch as your minions betray you further!
Will you let them stab you in the back again?

Battle[edit | edit source]

Emote Response

K'zrath, Plague Lord of Madness
Beware. In just an instant, friend can turn foe.

Hero Power

K'zrath, Plague Lord of Madness
Systematic Betrayal
The nightmare twists and turns...
Welcome to your new reality.
Nothing is as it seems...
Your mind shatters, piece by piece...
Evoke Panic
THIS is madness!
Reason means nothing.
A seed of chaos in every heart...
What will break you?
Murmurs of Mortality triggers
Trust no one.
Heed the whispering voices...
Surrender to fear!
Tsol si dnim ruoy!
Em ot gnoleb uoy!

Idle

K'zrath, Plague Lord of Madness
Anyone who is not you is an enemy.
Friendship is only an illusion. It is easily shattered.
None have fought beside you without thinking of fighting against you.
I began as anxiety, turned to dread, grew into fright, and matured into madness.
Great minds are undone by the smallest questions.
Jealousy and paranoia are my playthings. Also crossword puzzles.

Phase changing

K'zrath, Plague Lord of Madness
Transition to Phase 2
Sanity is a precious thing to waste...
Transition to Phase 3
You will never recover from this!

Twist - Plague of Madness triggers

K'zrath, Plague Lord of Madness
The road to insanity is seldom smooth...
Your worst fears, realized!
You were right to worry...

Boss cards

K'zrath, Plague Lord of Madness
Plague of Madness
How quickly they turn...
I see my words are getting through to you...
Clever Disguise
You can never tell...
Surrender to Madness
Why not?
Shadow Madness
No one is safe.
Spreading Madness
Yes...
Sahket Sapper
Dread the unknown.
Devour Mind
Oh, did you need that?
Mind Control
Idle minds are a Plague Lord's playthings...

Player's cards

K'zrath, Plague Lord of Madness
Mind Vision
What you see may shock you...
Mogu Cultist
Ah, cultists... so easy to mold to my purposes!
Plague of Madness
So you are beginning to understand...
Mass Hysteria
<low, menacing laugh>
Blatant Decoy
Appearances can be deceiving.

Death

K'zrath, Plague Lord of Madness
What have you done?

Defeat

K'zrath, Plague Lord of Madness
The cruelest betrayal is the one you bring upon yourself.
Lose your mind--lose it all...
Your "friends" would have done this to you anyway...

Reno Jackson[edit | edit source]

New Emote

Reno Jackson
Maragibo, safluses!
Hergling flur dianomomo.
Coconut… boot… kahoogling.
Ah, cowda hericken zar zar.
Elise Starseeker
Oh no… I think the madness has taken hold of Reno…

Lore[edit | edit source]

K'zrath is unique to Hearthstone. It is one of the five sources of plagues that Rafaam has unleashed into Uldum. K'zrath is the embodiment of the Plague of Madness.

Gallery[edit | edit source]

K'zrath, Plague Lord of Madness, full art

Patch changes[edit | edit source]

  • Saviors of Uldum logo.png Hotfix (2019-09-21): Fixed the issue causing Plague Lord persistent health fail to save.[1]
  • Saviors of Uldum logo.png Patch 15.2.0.33717 (2019-09-10): Added.

References[edit | edit source]

  1. Blizzard Entertainment (2019-09-21). Small Client Update: 15.2.2. Retrieved on 2019-09-01.