Jeeru

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Kobolds and Catacombs logo.png The subject of this article is part of the
Kobolds & Catacombs Dungeon Run.


Jeeru
Regular

Jeeru(77314).png

Set: Kobolds and Catacombs
Type: Hero
Class: Druid
Health: 40
Artist: Ivan Fomin

Don't rub the lamp! You rubbed the lamp, didn't you?

See this card on Hearthpwn

Jeeru is a boss that can be encountered during the Dungeon Run.

Hero powers[edit | edit source]

Three Wee Wishes(77315).png

Special cards[edit | edit source]

None

Deck[edit | edit source]

The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Class Card Quantity
Neutral Dirty Rat 2
Nat, the Darkfisher 1
Acolyte of Pain 2
Arcane Golem 2
Coldlight Oracle 2
Fel Reaver 2
Druid Moonfire 2
Living Roots 2
Wrath 2
Grove Tender 2
Swipe 1
Lunar Visions 2
Recycle 2
Spreading Plague 2
Starfire 2
Ultimate Infestation 2

Dialogue[edit | edit source]

Encounter[edit | edit source]

Introduction

Jeeru
Your wish is my command... For a price...

Emote response

Jeeru
You'd waste a wish on that?

Hero Power

Jeeru
One... Two... Three...
What is your desire?
Wish granted!

Overdrawing Player's hand

Jeeru
Be careful what you wish for.
Heheheh.
Too much to handle?

Defeat

Jeeru
Was that not everything you asked for...?

Lore[edit | edit source]

Jeeru is unique to hearthstone. She is a Djinn.

From Wowpedia:

A djinn is a type of powerful air elemental that can be found in Skywall.

Strategy[edit | edit source]

Mull for a low curve, and avoid keeping any card draw, as Jeeru will be giving both combatants uncontrolled card draw. Play as aggressively as possible to avoid overdrawing.

It is entirely possible for both Jeeru and the player to run out of cards before the match is over, up to the point where both are taking large amounts of fatigue damage. Remember that her Hero Power must finish resolving before deciding the outcome of a match, so it's very likely that both she and the player will be in negative life from fatigue damage. Don't fret if that happens - getting a tie in a Dungeon Run will not end your run, and will simply match you with another boss.

Despite her hero power’s strength, Jeeru’s deck has very poor synergy with it. She’ll never manage to play most of her cards, and the few that she will play will often be more beneficial towards you than her. Aside from the above case of both players overdrawing to death, Jeeru is often times a free win as long as you can make even a half-decent board presence quickly.

Gallery[edit | edit source]

Jeeru, full art

Patch changes[edit | edit source]