Jandice Barov
Set: | Scholomance Academy |
---|---|
Type: | Minion |
Class: | Mage, Rogue |
Rarity: | Legendary |
Cost: | 5 |
Attack: | 2 |
Health: | 1 |
Abilities: | Battlecry, Summon |
Tags: | Cost-related, Damage-related, Random |
Artist: | Arthur Gimaldinov |
Voice actor: | Karen Strassman |
Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Her parents own Scholomance. Of course she's going to play tricks on the students!
- For the Battlegrounds hero of the same name, see Jandice Barov (Battlegrounds).
Jandice Barov is a legendary mage/rogue minion card, from the Scholomance Academy set.
Contents
How to get[edit | edit source]
Jandice Barov can be obtained through Scholomance Academy card packs, through crafting, or as an Arena reward.
Card | Crafting cost | Disenchanting |
---|---|---|
Jandice Barov | 1600 | 400 |
Golden Jandice Barov | 3200 | 1600 |
Notes[edit | edit source]
- Jandice's Battlecry summons two random five-mana minions, then presents a choice between the two and places an Enchantment on the one the player selects. The enchantment causes the minion to die if it takes any damage.
- Since the effect is an enchantment, it can be removed by Silence, Transform, and Return to hand effects.
- The enchantment's visual effect is a blue aura around the card. To the opponent, the visual will appear on both summoned minions until one of the minions takes damage or is removed from the board.
Strategy[edit | edit source]
The biggest upside of this card is the possible stats. While her base body is a mere 2/1, Jandice can make sizeable boards for only 5 mana. Another potential upside is the ability to pull powerful Deathrattle minions like Convincing Infiltrators, Al'ar, Waxadred, or even end of turn effects like Sandhoof Waterbearer. Minions with Rush can also be useful, giving them the illusion to crash into a minion while still leaving a full-size body in play.
You don't always have to pick the best minion to mark as the fake. It can be valuable to play mind games with the opponent, tricking them into wasting damage. This should generally only be attempted when both minions are of similar value - it's probably a bad idea to make Earth Elemental the fake over a Waste Warden, for example.
To the opponent, Jandice effectively creates two 1-health minions. This makes small Area of effect spells like Immolation Aura and Arcane Missiles excellent for dealing with the fake and killing Jandice herself. Pings like Fireblast can be efficient counters to Jandice's illusion, but only if you're certain about which one is the fake.
Mages can use cards like Conjurer's Calling to transform Jandice or her summon into more useful minions for their stats, and Rogues can use cards like Shadowstep and Daring Escape to replay the battlecry and swarm the board with illusions. In both classes, Potion of Illusion can be a powerful combo that adds Jandice and both 5-mana minions to the hand, letting you cheaply reuse their Battlecries.
Possible summons[edit | edit source]
- For Wild format listings, see Jandice Barov/Wild format
The below table lists all 5-cost collectible minions in Standard format, representing the range of possible minions summoned by Jandice Barov.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Abomination | Rare | General | Any | 5 | 4 | 4 | Taunt. Deathrattle: Deal 2 damage to ALL characters. | ||||||||||||
Al'ar | Legendary | Elemental | Any | 5 | 7 | 3 | Deathrattle: Summon a 0/3 Ashes of Al'ar that resurrects this minion on your next turn. | ||||||||||||
Aldor Truthseeker | Rare | General | Paladin | 5 | 4 | 6 | Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game. | ||||||||||||
Amber Watcher | Common | Dragon | Paladin | 5 | 4 | 6 | Battlecry: Restore 8 Health. | ||||||||||||
Anka, the Buried | Legendary | General | Rogue | 5 | 5 | 5 | Battlecry: Change each Deathrattle minion in your hand into a 1/1 that costs (1). | ||||||||||||
Anubisath Defender | Epic | General | Druid | 5 | 3 | 5 | Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. | ||||||||||||
Azerite Elemental | Epic | Elemental | Any | 5 | 2 | 7 | At the start of your turn, gain Spell Damage +2. | ||||||||||||
Bandersmosh | Legendary | General | Shaman | 5 | 5 | 5 | Each turn this is in your hand, transform it into a 5/5 copy of a random Legendary minion. | ||||||||||||
Barista Lynchen | Legendary | General | Any | 5 | 4 | 5 | Battlecry: Add a copy of each of your other Battlecry minions to your hand. | ||||||||||||
Bazaar Mugger | Rare | General | Rogue | 5 | 3 | 5 | Rush Battlecry: Add a random minion from another class to your hand. | ||||||||||||
Big Game Hunter | Epic | General | Any | 5 | 4 | 2 | Battlecry: Destroy a minion with 7 or more Attack. | ||||||||||||
Big Ol' Whelp | Common | Dragon | Any | 5 | 5 | 5 | Battlecry: Draw a card. | ||||||||||||
Blood Herald | Common | General | 5 | 1 | 1 | Whenever a friendly minion dies while this is in your hand, gain +1/+1. | |||||||||||||
Boompistol Bully | Epic | General | Any | 5 | 5 | 5 | Battlecry: Enemy Battlecry cards cost (5) more next turn. | ||||||||||||
Booty Bay Bodyguard | Free | General | Any | 5 | 5 | 4 | Taunt | ||||||||||||
Captain Greenskin | Legendary | Pirate | Any | 5 | 5 | 4 | Battlecry: Give your weapon +1/+1. | ||||||||||||
Carousel Gryphon | Common | Mech | Paladin | 5 | 5 | 5 | Divine Shield Corrupt: Gain +3/+3 and Taunt. | ||||||||||||
Chromatic Egg | Epic | General | Any | 5 | 0 | 3 | Battlecry: Secretly Discover a Dragon to hatch into. Deathrattle: Hatch! | ||||||||||||
Chronobreaker | Rare | Dragon | Priest | 5 | 4 | 5 | Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. | ||||||||||||
Cloud Prince | Common | Elemental | Mage | 5 | 4 | 4 | Battlecry: If you control a Secret, deal 6 damage. | ||||||||||||
Cobalt Spellkin | Rare | Dragon | Any | 5 | 3 | 5 | Battlecry: Add two 1-Cost spells from your class to your hand. | ||||||||||||
Convincing Infiltrator | Rare | General | Priest | 5 | 2 | 6 | Taunt Deathrattle: Destroy a random enemy minion. | ||||||||||||
Crazed Netherwing | Rare | Dragon | Warlock | 5 | 5 | 5 | Battlecry: If you're holding a Dragon, deal 3 damage to all other characters. | ||||||||||||
Crystal Stag | Epic | Beast | Druid | 5 | 4 | 4 | Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. | ||||||||||||
Cumulo-Maximus | Epic | Elemental | Shaman | 5 | 5 | 5 | Battlecry: If you have Overloaded Mana Crystals, deal 5 damage. | ||||||||||||
Dalaran Crusader | Common | General | Any | 5 | 5 | 4 | Divine Shield | ||||||||||||
Dark Inquisitor Xanesh | Legendary | General | Priest | 5 | 3 | 5 | Battlecry: Reduce the Cost of all Corrupt cards in your hand and deck by (2). | ||||||||||||
Dark Pharaoh Tekahn | Legendary | General | Warlock | 5 | 4 | 4 | Battlecry: For the rest of the game, your Lackeys are 4/4. | ||||||||||||
Darkscale Healer | Free | General | Any | 5 | 4 | 5 | Battlecry: Restore 2 Health to all friendly characters. | ||||||||||||
Derailed Coaster | Rare | General | Any | 5 | 3 | 2 | Battlecry: Summon a 1/1 Rider with Rush for each minion in your hand. | ||||||||||||
Desert Obelisk | Epic | General | Any | 5 | 0 | 5 | If you control 3 of these at the end of your turn, deal 5 damage to a randon enemy. | ||||||||||||
Doctor Krastinov | Legendary | General | 5 | 4 | 4 | Rush Whenever this attacks, give your weapon +1/+1. | |||||||||||||
Dragon Speaker | Epic | General | Paladin | 5 | 3 | 5 | Battlecry: Give all Dragons in your hand +3/+3. | ||||||||||||
Druid of the Claw | Common | General | Druid | 5 | 4 | 4 | Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. | ||||||||||||
Earth Elemental | Epic | Elemental | Shaman | 5 | 7 | 8 | Taunt Overload: (3) | ||||||||||||
Elise the Enlightened | Legendary | General | Druid | 5 | 5 | 5 | Battlecry: If your deck has no duplicates, duplicate your hand. | ||||||||||||
Envoy Rustwix | Legendary | Demon | Warlock | 5 | 5 | 4 | Deathrattle: Shuffle 3 random Prime Legendary minions into your deck. | ||||||||||||
Faceless Corruptor | Rare | General | Any | 5 | 4 | 4 | Rush. Battlecry: Transform one of your minions into a copy of this. | ||||||||||||
Faceless Lurker | Common | General | Any | 5 | 3 | 3 | Taunt Battlecry: Double this minion's Health. | ||||||||||||
Faceless Manipulator | Epic | General | Any | 5 | 3 | 3 | Battlecry: Choose a minion and become a copy of it. | ||||||||||||
Fen Creeper | Common | General | Any | 5 | 3 | 6 | Taunt | ||||||||||||
Firework Elemental | Common | Elemental | Mage | 5 | 3 | 5 | Battlecry: Deal 3 damage to a minion. Corrupt: Deal 12 instead. | ||||||||||||
Fleethoof Pearltusk | Common | Beast | Any | 5 | 4 | 5 | Rush Corrupt: Gain +4/+4. | ||||||||||||
Fortune Teller | Common | Mech | Priest | 5 | 3 | 3 | Taunt Battlecry: Gain +1/+1 for each spell in your hand. | ||||||||||||
Frostwolf Warlord | Free | General | Any | 5 | 4 | 4 | Battlecry: Gain +1/+1 for each other friendly minion on the battlefield. | ||||||||||||
Glaivebound Adept | Free | General | Demon Hunter | 5 | 6 | 4 | Battlecry: If your hero attacked this turn, deal 4 damage. | ||||||||||||
Greybough | Legendary | General | Druid | 5 | 4 | 6 | Taunt Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough." | ||||||||||||
Gurubashi Berserker | Free | General | Any | 5 | 2 | 7 | Whenever this minion takes damage, gain +3 Attack. | ||||||||||||
Hailbringer | Common | Elemental | Any | 5 | 3 | 4 | Battlecry: Summon two 1/1 Ice Shards that Freeze. | ||||||||||||
Harrison Jones | Legendary | General | Any | 5 | 5 | 4 | Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. | ||||||||||||
Headmaster Kel'Thuzad | Legendary | General | Any | 5 | 4 | 6 | Spellburst: If the spell destroys any minions, summon them. | ||||||||||||
High Abbess Alura | Legendary | General | 5 | 3 | 6 | Spellburst: Cast a spell from your deck (targets this if possible). | |||||||||||||
Inara Stormcrash | Legendary | General | Shaman | 5 | 4 | 5 | On your turn, your hero has +2 Attack and Windfury | ||||||||||||
Jandice Barov | Legendary | General | 5 | 2 | 1 | Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage. | |||||||||||||
Keywarden Ivory | Legendary | General | 5 | 4 | 5 | Battlecry: Discover a dual-class spell from any class. Spellburst: Get another copy. | |||||||||||||
Kobold Stickyfinger | Epic | Pirate | Any | 5 | 4 | 4 | Battlecry: Steal your opponent's weapon. | ||||||||||||
Lake Thresher | Common | Beast | Any | 5 | 4 | 6 | Also damages the minions next to whomever this attacks. | ||||||||||||
Lorekeeper Polkelt | Legendary | General | Any | 5 | 4 | 5 | Battlecry: Reorder your deck from the highest Cost card to the lowest Cost card. | ||||||||||||
Lothraxion the Redeemed | Legendary | Demon | Paladin | 5 | 5 | 5 | Battlecry: For the rest of the game, after you summon a Silver Hand Recruit, give it Divine Shield. | ||||||||||||
Malygos, Aspect of Magic | Legendary | Dragon | Mage | 5 | 2 | 8 | Battlecry: If you're holding a Dragon, Discover an upgraded Mage spell. | ||||||||||||
Mistrunner | Common | General | Shaman | 5 | 4 | 4 | Battlecry: Give a friendly minion +3/+3. Overload: (1) | ||||||||||||
Moonfang | Legendary | Beast | Any | 5 | 6 | 3 | Can only take 1 damage at a time. | ||||||||||||
Mortuary Machine | Epic | Mech | Any | 5 | 8 | 8 | After your opponent plays a minion, give it Reborn. | ||||||||||||
Mozaki, Master Duelist | Legendary | General | Mage | 5 | 3 | 8 | After you cast a spell, gain Spell Damage +1. | ||||||||||||
Muckmorpher | Epic | General | Shaman | 5 | 4 | 4 | Battlecry: Transform into a 4/4 copy of a different minion in your deck. | ||||||||||||
Naga Sand Witch | Rare | General | Mage | 5 | 5 | 5 | Battlecry: Change the Cost of spells in your hand to (5). | ||||||||||||
Necrium Apothecary | Epic | General | Rogue | 5 | 2 | 5 | Combo: Draw a Deathrattle minion from your deck and gain its Deathrattle. | ||||||||||||
Nightblade | Free | General | Any | 5 | 4 | 4 | Battlecry: Deal 3 damage to the enemy hero. | ||||||||||||
Oasis Surger | Common | Elemental | Druid | 5 | 3 | 3 | Rush Choose One - Gain +2/+2; or Summon a copy of this minion. | ||||||||||||
Ogremancer | Common | General | Any | 5 | 3 | 7 | Whenever your opponent casts a spell, summon a 2/2 Skeleton with Taunt. | ||||||||||||
Optimistic Ogre | Common | General | Any | 5 | 6 | 7 | 50% chance to attack the correct enemy. | ||||||||||||
Phalanx Commander | Common | General | Any | 5 | 4 | 5 | Your Taunt minions have +2 Attack. | ||||||||||||
Platebreaker | Common | General | Any | 5 | 5 | 5 | Battlecry: Destroy your opponent's Armor. | ||||||||||||
Ras Frostwhisper | Legendary | General | 5 | 3 | 6 | At the end of your turn, deal 1 damage to all enemies (improved by Spell Damage). | |||||||||||||
Recurring Villain | Rare | General | Any | 5 | 3 | 6 | Deathrattle: If this minion has 4 or more Attack, resummon it. | ||||||||||||
Ringmaster Whatley | Legendary | General | Warrior | 5 | 3 | 5 | Battlecry: Draw a Mech, Dragon, and Pirate. | ||||||||||||
Rotnest Drake | Rare | Dragon | Hunter | 5 | 6 | 5 | Battlecry: If you're holding a Dragon, destroy a random enemy minion. | ||||||||||||
Ruststeed Raider | Common | General | Any | 5 | 1 | 8 | Taunt, Rush Battlecry: Gain +4 Attack this turn. | ||||||||||||
Sandhoof Waterbearer | Common | General | Priest | 5 | 5 | 5 | At the end of your turn, restore 5 Health to a damaged friendly character. | ||||||||||||
Scalelord | Rare | Dragon | Paladin | 5 | 5 | 6 | Battlecry: Give your Murlocs Divine Shield. | ||||||||||||
Scrap Golem | Rare | Mech | Warrior | 5 | 4 | 5 | Taunt. Deathrattle: Gain Armor equal to this minion's Attack. | ||||||||||||
Shadow Sculptor | Epic | General | Rogue | 5 | 3 | 2 | Combo: Draw a card for each card you've played this turn. | ||||||||||||
Shattered Rumbler | Epic | Elemental | Shaman | 5 | 5 | 6 | Battlecry: If you cast a spell last turn, deal 2 damage to all other minions. | ||||||||||||
Shield of Galakrond | Common | General | Any | 5 | 4 | 5 | Taunt Battlecry: Invoke Galakrond. | ||||||||||||
Silver Hand Knight | Common | General | Any | 5 | 4 | 4 | Battlecry: Summon a 2/2 Squire. | ||||||||||||
Skyfin | Epic | Murloc | Any | 5 | 3 | 3 | Battlecry: If you're holding a Dragon, summon 2 random Murlocs. | ||||||||||||
Soulshard Lapidary | Common | General | Demon Hunter | 5 | 5 | 5 | Battlecry: Destroy a Soul Fragment in your deck to give your hero +5 Attack this turn. | ||||||||||||
Spiteful Smith | Common | General | Any | 5 | 4 | 6 | Your weapon has +2 Attack while this is damaged. | ||||||||||||
Stampeding Kodo | Rare | Beast | Any | 5 | 3 | 5 | Battlecry: Destroy a random enemy minion with 2 or less Attack. | ||||||||||||
Starving Buzzard | Free | Beast | Hunter | 5 | 3 | 2 | Whenever you summon a Beast, draw a card. | ||||||||||||
Steward of Scrolls | Common | Elemental | Any | 5 | 4 | 4 | Spell Damage +1 Battlecry: Discover a spell. | ||||||||||||
Stormpike Commando | Free | General | Any | 5 | 4 | 2 | Battlecry: Deal 2 damage. | ||||||||||||
Stowaway | Rare | General | Rogue | 5 | 4 | 4 | Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them. | ||||||||||||
Stranglethorn Tiger | Common | Beast | Any | 5 | 5 | 5 | Stealth | ||||||||||||
Sunreaver Warmage | Rare | General | Any | 5 | 4 | 4 | Battlecry: If you're holding a spell that costs (5) or more, deal 4 damage. | ||||||||||||
Teacher's Pet | Rare | Beast | 5 | 4 | 5 | Taunt Deathrattle: Summon a random 3-Cost Beast. | |||||||||||||
Temple Enforcer | Common | General | Priest | 5 | 5 | 6 | Battlecry: Give a friendly minion +3 Health. | ||||||||||||
Tent Trasher | Epic | Dragon | Warrior | 5 | 5 | 5 | Rush. Costs (1) less for each friendly minion with a unique minion type. | ||||||||||||
Tentacled Menace | Epic | General | Any | 5 | 6 | 5 | Battlecry: Each player draws a card. Swap their Costs. | ||||||||||||
Totem Goliath | Epic | Totem | Shaman | 5 | 4 | 5 | Deathrattle: Summon all four basic Totems. Overload: (2) | ||||||||||||
Trampling Rhino | Rare | Beast | Hunter | 5 | 5 | 5 | Rush. After this attacks and kills a minion, excess damage hits the enemy hero. | ||||||||||||
Tundra Rhino | Free | Beast | Hunter | 5 | 2 | 5 | Your Beasts have Charge. | ||||||||||||
Twilight Runner | Rare | Beast | Druid | 5 | 5 | 4 | Stealth Whenever this attacks, draw 2 cards. | ||||||||||||
Vectus | Legendary | General | Any | 5 | 4 | 4 | Battlecry: Summon two 1/1 Whelps. Each gains a Deathrattle from your minions that died this game. | ||||||||||||
Venture Co. Mercenary | Common | General | Any | 5 | 7 | 6 | Your minions cost (3) more. | ||||||||||||
Void Drinker | Epic | Demon | Warlock | 5 | 4 | 5 | Taunt. Battlecry: Destroy a Soul Fragment in your deck to gain +3/+3. | ||||||||||||
Waste Warden | Epic | General | Any | 5 | 3 | 3 | Battlecry: Deal 3 damage to a minion and all others of the same minion type. | ||||||||||||
Wasteland Assassin | Common | General | Any | 5 | 4 | 2 | Stealth Reborn | ||||||||||||
Waxadred | Legendary | Dragon | Rogue | 5 | 7 | 5 | Deathrattle: Shuffle a Candle into your deck that resummons Waxadred when drawn. | ||||||||||||
Wrathspike Brute | Epic | Demon | Demon Hunter | 5 | 2 | 6 | Taunt After this is attacked, deal 1 damage to all enemies. | ||||||||||||
Wyrm Weaver | Rare | General | Mage | 5 | 3 | 6 | Spellburst: Summon two 1/3 Mana Wyrms. | ||||||||||||
Zai, the Incredible | Legendary | General | Demon Hunter | 5 | 5 | 3 | Battlecry: Copy the left- and right-most cards in your hand. | ||||||||||||
Showing all 112 cards |
Quotes[edit | edit source]
- Summon
- What makes something real?
- Attack
- Feeling dizzy?
Lore[edit | edit source]
From Wowpedia:
- Jandice Barov is the second boss in Scholomance. Barov's spirit lurked in the recesses of Scholomance for years, but now she has taken a more active role in educating the next generation of magi. Her vast knowledge of illusions has made her both a valued educator and a dangerous opponent to anyone foolish enough to draw her ire.
Gallery[edit | edit source]
Patch changes[edit | edit source]
Patch 18.0.0.54613 (2020-07-30): Added.