Ivory Knight

From Hearthstone Wiki
Jump to: navigation, search
Ivory Knight
Ivory Knight(42019).png
Scroll rightSwipe left to see other versions
Ivory Knight(42019) Gold.png
Set: One Night in Karazhan
Type: Minion
Class: Paladin
Rarity: Rare
Cost: 6
Attack: 4
Health: 4
Abilities: Battlecry, Discover, Restore Health
Tags: Cost-related, Spell-generating
Artist: Zoltan Boros

Battlecry: Discover a spell. Restore Health to your hero equal to its Cost.

Do NOT call it a "horse".

See this card on Hearthpwn

Ivory Knight is a rare paladin minion card, from the One Night in Karazhan set.

How to get[edit | edit source]

Two copies of regular Ivory Knight are obtained by defeating the Chess event, the third encounter in One Night in Karazhan's first wing, The Parlor.

As a Wild format card, both regular and golden versions of Ivory Knight can also be crafted for the following amounts:

Card Crafting cost Disenchanting
Ivory Knight 100 20
Golden Ivory Knight 800 100

Notes[edit | edit source]

Strategy[edit | edit source]

A strong choice for a control-oriented deck; while the minion's stats are sub-par for its cost, the heal provides some immediate benefit and the Discovered spell offers great flexibility.

Your opponent might know which spell you have chosen, judging by the amount of Health restored to your hero. For example, (as of the Year of the Mammoth Standard) the only 6 mana Paladin spells are Avenging Wrath and Spikeridged Steed, and the only 8 mana spell are Lay on Hands and Dinosize. However, if only missing a few Health points, you can pick a more expensive spell and leave the opponent guessing as the amount healed won't go over your hero's maximum Health.

Dwarven Archaeologist provides a reduced cost, but not a reduced healing, since the two phases are separated.

Strong Battlecries should be re-used again with a Getaway Kodo.

You can deal self damage with Bloodclaw, then heal yourself with him. This will allow a maximum of 5 Damage if you have a Blackguard.

Ivory Knight's strength lies in his "turning the table" effect and is another strong effect to abuse. The Glass Knight will recover her Divine Shield, while Blackguard will deal a little to heavy damage. The Healing effect can instantly reinforce Zandalari Templar and upgrading Lesser Pearl Spellstone. It may provide an extra buffing spell for Lynessa Sunsorrow or Galvadon or a strong area damage like Avenging Wrath. A New Challenger will provide a nice healing amount and a good damage wall.

A discover with healing effect can be greatly strengthened by Brann Bronzebeard. Double cards and double heal.

Possible spells[edit | edit source]

The below table lists all collectible paladin spells in Standard format, representing the range of possible spells generated by Ivory Knight. For Wild format listings, see Paladin/Wild format.

Name / Desc Rarity Class Cost Description
First Day of School Common Paladin 0 Add 2 random 1-Cost minions to your hand.
Blessing of Might Free Paladin 1 Give a minion +3 Attack.
Blessing of Wisdom Common Paladin 1 Choose a minion. Whenever it attacks, draw a card.
Desperate Measures Rare Paladin 1 Twinspell
Cast a random Paladin Secret.
Eye for an Eye Common Paladin 1 Secret: When your hero takes damage, deal that much damage to the enemy hero.
Hand of Protection Free Paladin 1 Give a minion Divine Shield.
Humility Free Paladin 1 Change a minion's Attack to 1.
Making Mummies Legendary Paladin 1 Quest: Play 5 Reborn minions.
Reward: Emperor Wraps.
Never Surrender! Common Paladin 1 Secret: When your opponent casts a spell, give your minions +2 Health.
Noble Sacrifice Common Paladin 1 Secret: When an enemy attacks, summon a 2/1 Defender as the new target.
Oh My Yogg! Epic Paladin 1 Secret: When your opponent casts a spell, they instead cast a random one of the same Cost.
Redemption Common Paladin 1 Secret: When a friendly minion dies, return it to life with 1 Health.
Repentance Common Paladin 1 Secret: After your opponent plays a minion, reduce its Health to 1.
Righteous Cause Rare Paladin 1 Sidequest: Summon 5 minions.
Reward: Give your minions +1/+1.
Sand Breath Common Paladin 1 Give a minion +1/+2. Give it Divine Shield if you're holding a Dragon.
Shield of Honor Common 1 Give a damaged minion +3 Attack and Divine Shield.
Wave of Apathy Common 1 Set the Attack of all enemy minions to 1 until your next turn.
Air Raid Rare Paladin 2 Twinspell
Summon two 1/1 Silver Hand Recruits with Taunt.
Hand of A'dal Common Paladin 2 Give a minion +2/+2. Draw a card.
Holy Light Free Paladin 2 Restore 6 Health.
Libram of Wisdom Rare Paladin 2 Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand."
Lightforged Blessing Common Paladin 2 Twinspell
Give a friendly minion Lifesteal.
Sanctuary Epic Paladin 2 Sidequest: Take no damage for a turn.
Reward: Summon a 3/6 minion with Taunt.
Snack Run Rare Paladin 2 Discover a spell. Restore Health to your hero equal to its Cost.
Subdue Common Paladin 2 Set a minion's Attack and Health to 1.
Call to Adventure Rare Paladin 3 Draw the lowest Cost minion from your deck. Give it +2/+2.
Day at the Faire Common Paladin 3 Summon 3 Silver Hand Recruits. Corrupt: Summon 5.
Gift of Luminance Rare 3 Give a minion Divine Shield, then summon a 1/1 copy of it.
Barricade Common 4 Summon a 2/4 Guard with Taunt. If It's your only minion, summon another.
Blessing of Kings Free Paladin 4 Give a minion +4/+4. (+4 Attack/+4 Health)
Consecration Free Paladin 4 Deal 2 damage to all enemies.
Equality Rare Paladin 4 Change the Health of ALL minions to 1.
Hammer of Wrath Free Paladin 4 Deal 3 damage. Draw a card.
Rally! Rare 4 Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion.
Blessed Champion Rare Paladin 5 Double a minion's Attack.
Blessing of Authority Rare Paladin 5 Give a minion +8/+8. It can't attack heroes this turn.
Duel! Epic Paladin 5 Summon a minion from each player's deck. They fight!
Holy Wrath Rare Paladin 5 Draw a card and deal damage equal to its cost.
Libram of Justice Common Paladin 5 Equip a 1/4 weapon. Change the Health of all enemy minions to 1.
Righteousness Rare Paladin 5 Give your minions Divine Shield.
Avenging Wrath Epic Paladin 6 Deal 8 damage randomly split among all enemies.
Pharaoh's Blessing Rare Paladin 6 Give a minion +4/+4, Divine Shield, and Taunt.
Commencement Rare 7 Summon a minion from your deck. Give it Taunt and Divine Shield.
Lay on Hands Epic Paladin 8 Restore 8 Health. Draw 3 cards.
Tip the Scales Epic Paladin 8 Summon 7 Murlocs from your deck.
Libram of Hope Epic Paladin 9 Restore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield.
Showing all 46 cards

Gallery[edit | edit source]

Ivory Knight, full art

Patch changes[edit | edit source]