Iron Sensei

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Iron Sensei
Iron Sensei(12229).png
Scroll rightSwipe left to see other versions
Iron Sensei(12229) Gold.png
BG Regular
Iron Sensei (Battlegrounds).png
BG Gold
Iron Sensei (Battlegrounds, golden).png
See other versions: BG Regular and BG Gold
Set: Goblins vs Gnomes
Type: Minion
Subtype: Mech
Class: Rogue
Rarity: Rare
Cost: 3
Attack: 2
Health: 2
Abilities: Increment attribute
Tags: Mech-related, Random, Triggered effect
Artist: Brian Despain

At the end of your turn, give another friendly Mech +2/+2.

Mechs like learning from him because he really speaks their language. 0110100001101001

See this card on Hearthpwn

Iron Sensei is a rare rogue minion card, from the Goblins vs Gnomes set.

How to get[edit | edit source]

Iron Sensei can be obtained through Goblins vs Gnomes card packs, or through crafting.

Card Crafting cost Disenchanting
Iron Sensei 100 20
Golden Iron Sensei 800 100

Notes[edit | edit source]

  • The target of Iron Sensei's end of turn ability is random.[1]
  • Iron Sensei's trigger has a queuing and trigger condition of 'another friendly Mech exists'. For example, if you have 0 Mechs and your Kel'Thuzad (played first) summons one at the end of your turn, your Iron Sensei (played second) will not trigger since it never queued.[2]

Strategy[edit | edit source]

At 3 mana for a 2/2, clearly this minion is not primarily of value for its base stats. Its ability though can provide a very good return on its mana cost, provided the minion is able to survive for a while, and provided it has a friendly Mech target available. The player can use Conceal or Master of Disguise to protect this minion, helping to keep it alive a little longer.

With 2 Iron Senseis, it is possible for them to buff each other. This makes a double Iron Sensei summon especially powerful. With no other Mechs on the board, for 6 mana you are guaranteed to end the turn with 2 x 4/4 Iron Senseis.

One of the best uses of this card is to play it on turn 3 or 2 (with The Coin) alongside a Target Dummy. Assuming the Target Dummy is the only other Mech on your side of the board, it is guaranteed to become a 2/4 with Taunt, and if your enemy cannot destroy either of them, can potentially grow even bigger every turn. Similarly, if you can get this card behind an Arcane Nullifier X-21, you can potentially get some really good leverage out of both cards.

Quotes[edit | edit source]

Come close and listen.
Silent, but deadly.

Trivia[edit | edit source]

  • The binary code 0110100001101001 in the flavor text represents the word "hi".

Gallery[edit | edit source]

Iron Sensei, full art

Patch changes[edit | edit source]

Goblins vs Gnomes logo.png Patch (2014-12-04): Added.

References[edit | edit source]