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Hunter

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The Hunter icon.png Hunter is one of the nine classes in Hearthstone, represented by Rexxar, and Alleria Windrunner.

Heroes[edit | edit source]

Rexxar is the default hero for hunters. Players who have unlocked the Alleria Windrunner alternate hero may choose to play as her instead when using any hunter deck. Both heroes use the same gameplay mechanics; the difference is purely cosmetic.

Rexxar(484).png Alleria Windrunner(14694).png

Background[edit | edit source]

Main article: Hunter

From an early age the call of the wild draws some adventurers from the comfort of their homes into the unforgiving primal world outside. Those who endure become hunters. As masters of their environment, hunters are able to slip like ghosts through the trees and lay traps in the paths of their enemies. These expert marksmen drop foes dead in their tracks with flawless shots from a bow, crossbow or rifle. With the ability to wield two weapons simultaneously, hunters can unleash a flurry of blows against anyone unfortunate enough to stumble into close combat with them.

The art of survival is central to the isolated life of a hunter. Hunters track beasts with ease and enhance their own abilities by attuning themselves to the feral aspects of various creatures. Hunters are known for the lifelong bonds they form with animals of the wild, training great hawks, cats, bears, and many other beasts to fight alongside them.[1]

Hero Power[edit | edit source]

Steady Shot(481).png

Hero powers are unique abilities, specific to each class. Hero powers cost 2 mana, and can be used once per turn.

Steady Shot is the hunter's Hero Power, dealing 2 damage direct to the enemy hero. Steady Shot is a very direct and straightforward Hero Power - unlike many other Hero Powers, it does not offer special synergies or boast a range of possible uses, but what it lacks in strategic complexity it makes up for in sheer effectiveness. Without Health or Armor-granting effects, Steady Shot can single-handedly destroy the opponent and win the game in just 15 turns if used every turn. This allows the hunter to rely upon Steady Shot's damage to make steady progress toward victory, regardless of the state of the board. Steady Shot works well with an aggressive approach to build pressure on the opponent.

While it is very effective for bypassing enemy minions, note that the hunter cannot use Steady Shot on any other target, but can only deal damage to the enemy hero. The exception is Steamwheedle Sniper, which can be used to expand Steady Shot's functionality, granting it the ability to target any character, and opening up a range of strategic possibilities.

Replacement Hero Powers[edit | edit source]

Ballista Shot(22483).png
Dinomancy(55705).png
Build-A-Beast(58725).png

Justicar Trueheart Battlecry and Baku the Mooneater Start of Game effect will replace Steady Shot with Ballista Shot.

Dinomancy will replace the current Hero Power with Dinomancy.

Deathstalker Rexxar Battlecry will replace the current Hero Power with Build-a-Beast, as well as replacing the hero.

Strategy and gameplay[edit | edit source]

NB: This video's depiction of Starving Buzzard and Flare are now out of date.

Many hunter decks revolve around the use of Beast minions while maintaining board control. Many hunter-only cards benefit from having other Beasts in play or in your hand, such as Timber Wolf, Tundra Rhino or Ram Wrangler. Certain cards with strong Beast synergy tend to become high priority targets for your enemies; Starving Buzzard for example lets you draw a card every time another Beast is summoned, while Scavenging Hyena gains +2/+1 for every friendly beast that dies while it is in play. These minions can provide for a win condition if the enemy does not deal with them in due time, but are very fragile in the early stages of the game so it's advisable to not play them by themselves without a means of protection on the board.

One popular hunter deck is the so-called "Face Hunter". Face Hunter is an aggro deck focusing on consistently dealing damage directly to the enemy hero (the "face") throughout the early game, and using burst damage to finish the opponent off in the early or mid-game. Face Hunter has a very low mana curve, relying on cheap sources of unpreventable damage such as Leper Gnome, Wolfrider and Quick Shot to inflict damage quickly as possible, so that a double Kill Command or a few turns of Steady Shot can finish the game off. Face Hunter sacrifices longevity for immediate damage, aiming to defeat the opponent before they are able to mount a defence.

Hunter decks can also be strong midrange, tempo decks which involve strong board control while playing and buffing Beasts, with cards like Houndmaster, Savannah Highmane and Freezing Trap. Many hunter decks revolve around Secrets, of which hunters have a strong range. Hunter Secrets especially tend to affect the board, with cards like Explosive Trap, Snake Trap and Misdirection giving any opponent reason to hesitate before sending a minion to attack. Eaglehorn Bow is a staple hunter card for use with Secrets.

Hunters also have a Deathrattle theme, with cards like Play Dead, Forlorn Stalker, Seeping Oozeling, and Necromechanic to duplicate Deathrattle effects without even killing the minion.

Counters[edit | edit source]

Hunters are very synergistic in that they require Beasts on the board to make full use of their cards such as Kill Command and Houndmaster, so maintaining board control and killing Beasts as soon as possible will cripple a hunter. Early removal of Scavenging Hyena especially is essential, but ideally make sure never to leave a Beast on the hunter's board. Hunters can have surprising burst damage with Unleash the Hounds, King Krush, or hidden Kill Command cards in their hand so try to keep your Health high or keep strong Taunt minions on the board for as long as possible.

Secrets[edit | edit source]

Hunters have moderately strong Secrets that can wreak havoc if not properly accounted for. Proper counter-strategy requires knowledge of the popular Secrets in the current meta, and ideally your opponent's deck, but when in doubt, the following precautions can help avoid the worst of their effects.

  • Attack the hero directly with a low cost or unimportant minion, or a minion played primarily for its Battlecry, in case of Freezing Trap.
  • Attack the hero directly before summoning any more minions to avoid unnecessary damage from Explosive Trap. Buffing your minions to increase their Health to 3 or above can also be useful to prevent their deaths.
  • Make sure to use removal on cards that have synergy with beasts such as Starving Buzzard before attacking a minion in case of Snake Trap. Removal of the snakes with Area of Effect spells may become a priority if the hunter has synergistic cards in their hand like Scavenging Hyena.
  • Play a weak minion or a minion where taking 4 damage is acceptable in case of Snipe.
  • Attack with a weak minion first to minimize damage done by Misdirection. Buff the Health of the minion that you are not attacking with beforehand if it will prevent its death if the weak minion attacks it.

Spells[edit | edit source]

For Wild format listings, see Hunter/Wild format

See Spell. For a list of hunter Secrets, see Secret#Hunter.

Name / Desc Rarity Class Cost Description
Animal Companion Free Hunter 3
Summon a random Beast Companion. You could summon Misha, Leokk, or Huffer! Huffer is more trouble than he's worth.
Arcane Shot Free Hunter 1
Deal 2 damage. Magi conjured arcane arrows to sell to hunters, until hunters learned just enough magic to do it themselves. The resulting loss of jobs sent Stormwind into a minor recession.
Hunter's Mark Free Hunter 1
Change a minion's Health to 1. Never play 'Hide and Go Seek' with a Hunter.
Kill Command Free Hunter 3
Deal 3 damage. If you have a Beast, deal 5 damage instead. "Kill!", he commanded.
Multi-Shot Free Hunter 4
Deal 3 damage to two random enemy minions. You see, it's all about throughput.
Tracking Free Hunter 1
Look at the top three cards of your deck. Draw one and discard the others. For the person who just cannot decide what card to put in their deck!
Bomb Toss Common Hunter 2
Deal 2 damage. Summon a 0/2 Goblin Bomb. Me throw face.
Deadly Shot Common Hunter 3
Destroy a random enemy minion. Accuracy is not a highly valued trait among the mok'nathal. Deadliness is near the top, though.
Dire Frenzy Common Hunter 4
Give a Beast +3/+3. Shuffle 3 copies into your deck with +3/+3. It's always Huffer. And Huffer. And Huffer. And Huffer.
Explosive Trap Common Hunter 2
Secret: When your hero is attacked, deal 2 damage to all enemies. It traps your food AND cooks it for you!
Flanking Strike Common Hunter 4
Deal 3 damage to a minion. Summon a 3/3 Wolf. Wolves to the left and arrows to the right, here I am stuck in the middle with you.
Freezing Trap Common Hunter 2
Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more. "Dang, that's cold." - appropriate response to Freezing Trap, or a mean joke.
Grievous Bite Common Hunter 2
Deal 2 damage to a minion and 1 damage to adjacent ones. Ooh. I'll have a bite of this, and of this, and of this...
Play Dead Common Hunter 1
Trigger a friendly minion's DeathrattleHe's a very literal dog.
Secret Plan Common Hunter 1
Discover a SecretThe secret is... There is no plan!
Snipe Common Hunter 2
Secret: After your opponent plays a minion, deal 4 damage to it. A great sniper hits the spot. Just like a delicious flank of boar. Mmmmm.
Unleash the Hounds Common Hunter 3
For each enemy minion, summon a 1/1 Hound with ChargeYou must read the name of this card out loud each time you play it.
Cybertech Chip Rare Hunter 2
Give your minions "Deathrattle: Add a random Mech to your hand." Goes great with Cyber-Salsa.
Emerald Spellstone Rare Hunter 5
Summon three 3/3 Wolves. (Play a Secret to upgrade.) 
Explosive Shot Rare Hunter 5
Deal 5 damage to a minion and 2 damage to adjacent ones. Pull the pin, count to 5, then shoot. Then duck.
Flare Rare Hunter 2
All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but it's also great for parties!
Greater Emerald Spellstone Rare Hunter 5
Summon four 3/3 Wolves. 
Lesser Emerald Spellstone Rare Hunter 5
Summon two 3/3 Wolves. (Play a Secret to upgrade.) An emerald stone for Tauren hands
Who sought its strength to save their lands
Their tribes now lost, their rage released
Who's hunting now? And who's the beast?
Misdirection Rare Hunter 2
Secret: When a character attacks your hero, instead he attacks another random character. Sometimes it's as simple as putting on a fake mustache and pointing at someone else.
Venomstrike Trap Rare Hunter 2
Secret: When one of your minions is attacked, summon a 2/3 Poisonous Cobra. Snakes on a frozen plain.
Wandering Monster Rare Hunter 2
Secret: When an enemy attacks your hero, summon a 3-Cost minion as the new target. Not all who wander are lost. This one is lost though, for sure.
Wing Blast Rare Hunter 4
Deal 4 damage to a minion. If a minion died this turn, this costs (1). Emeriss uses Wing Blast. It's super effective!
Bestial Wrath Epic Hunter 1
Give a friendly Beast +2 Attack and Immune this turn. The seething wrath is just beneath the surface. Beneath that is wild abandon, followed by slight annoyance.
Crushing Walls Epic Hunter 7
Destroy your opponent's left and right-most minions. "It could be worse!" "It's worse."
Dinomancy Epic Hunter 2
Your Hero Power becomes 'Give a Beast +2/+2' Anyone can dinomance. Just put your lips together and RAAWWWAARGGGH.
Goblin Prank Epic Hunter 2
Give a friendly minion +3/+3 and Rush. It dies at end of turn. "Ha ha! Glork looks ridiculous! ...Glork? Glork?"
Rat Trap Epic Hunter 2
Secret: After your opponent plays three cards in a turn, summon a 6/6 Rat. MISSING: One giant rat. Please return to King Togwaggle.
Snake Trap Epic Hunter 2
Secret: When one of your minions is attacked, summon three 1/1 Snakes. Why did it have to be snakes?
Stampede Epic Hunter 1
Each time you play a Beast this turn,
add a random Beast to your hand. Many hunters long for the pitter-patter of enormous feet.
To My Side! Epic Hunter 6
Summon an Animal
Companion, or 2 if your
deck has no minions. I hunt alone. Well, me and Misha. And Huffer. And Leokk.
Toxic Arrow Epic Hunter 2
Deal 2 damage to a minion. If it survives, give it PoisonousWhat doesn't kill you makes you toxic.
Flark's Boom-Zooka Legendary Hunter 8
Summon 3 minions from your deck. They attack enemy minions, then die. It used to be a Ba-zooka but we ran out of sheep.
The Marsh Queen Legendary Hunter 1
Quest: Play seven 1-Cost minions.
Reward: Queen Carnassa. Question: What's scarier, one giant angry dinosaur or 15 smaller vicious ones? Answer: AHHHHHHH THEY FOUND MEEEEEE
Showing all 38 cards
Animal Companion(578).png
Arcane Shot(167).png
Hunter's Mark(22).png
Kill Command(488).png
Multi-Shot(407).png
Tracking(163).png
Bomb Toss(89913).png
Deadly Shot(239).png
Dire Frenzy(89398).png
Explosive Trap(344).png
Flanking Strike(76978).png
Freezing Trap(99).png
Grievous Bite(55527).png
Play Dead(62891).png
Secret Plan(89914).png
Snipe(553).png
Unleash the Hounds(317).png
Cybertech Chip(89843).png
Emerald Spellstone(76951).png
Explosive Shot(114).png
Flare(630).png
Greater Emerald Spellstone(76952).png
Lesser Emerald Spellstone(76950).png
Misdirection(447).png
Venomstrike Trap(62837).png
Wandering Monster(73332).png
Wing Blast(89387).png
Bestial Wrath(304).png
Crushing Walls(73319).png
Dinomancy(55526).png
Goblin Prank(89937).png
Rat Trap(89388).png
Snake Trap(210).png
Stampede(55536).png
To My Side!(76970).png
Toxic Arrow(62952).png
Flark's Boom-Zooka(89918).png
The Marsh Queen(55497).png


Uncollectible

For Wild format listings, see Hunter/Wild format

The following spells are generated by other hunter cards or effects, and are uncollectible.

Name / Desc Rarity Class Cost Description
Emerald Spellstone Rare Hunter 5
Summon three 3/3 Wolves. (Play a Secret to upgrade.) 
Greater Emerald Spellstone Rare Hunter 5
Summon four 3/3 Wolves. 
Showing all 2 cards
Emerald Spellstone(76951).png
Greater Emerald Spellstone(76952).png

Minions[edit | edit source]

For Wild format listings, see Hunter/Wild format

All classes can also use neutral minions. See Minion.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Houndmaster Free General Hunter 4 4 3
Battlecry: Give a friendly Beast +2/+2 and Taunt"Who let the dogs out?" he asks. It's rhetorical.
Starving Buzzard Free Beast Hunter 5 3 2
Whenever you summon a Beast, draw a card. If you feed him, he loses his whole identity.
Timber Wolf Free Beast Hunter 1 1 1
Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Tundra Rhino Free Beast Hunter 5 2 5
Your Beasts have ChargeTundra rhinos are often mistaken for kodos. Or am I mistaken?
Bearshark Common Beast Hunter 3 4 3
Can't be targeted by spells or Hero Powers. "Candygram."
Cave Hydra Common Beast Hunter 3 2 4
Also damages the minions next to whomever this attacks. Can be upgraded into a Cave Lurker.
Crackling Razormaw Common Beast Hunter 2 3 2
Battlecry: Adapt a friendly Beast. Wasn't clever enough to go AROUND the electric fence.
Hunting Mastiff Common Beast Hunter 2 2 1
Echo
Rush "Shh! You're going to start a howl!"
Jeweled Macaw Common Beast Hunter 1 1 1
Battlecry: Add a random Beast to your hand. It’s not LITERALLY jeweled. The goblins were terribly disappointed.
Scavenging Hyena Common Beast Hunter 2 2 2
Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Stitched Tracker Common General Hunter 3 2 2
Battlecry: Discover a copy of a minion in your deck. He's just exercising his right to bear arms.
Venomizer Common Mech Hunter 2 2 2
Magnetic
Poisonous Keeps getting banned for toxic behavior.
Vilebrood Skitterer Common Beast Hunter 5 1 3
Poisonous
Rush It aspires to be a Vilebrood Dancer, but it has eight left feet.
Carrion Drake Rare Dragon Hunter 5 3 7
Battlecry: If a minion died this turn, gain PoisonousFits easily into overhead luggage bins.
Corpse Widow Rare Beast Hunter 5 4 6
Your Deathrattle cards cost (2) less. Her marriage survived death, but it decayed pretty quickly after that.
Duskhaven Hunter Rare General Hunter 3 2 5
Stealth
Each turn this is in your hand, swap its Attack and Health. After a short paws, she's back to herself again.
Exploding Bloatbat Rare Beast Hunter 4 2 1
Deathrattle:
Deal 2 damage to all enemy minions. We've all been there after a night of one-too-many funnel cakes.
Fireworks Tech Rare General Hunter 2 2 1
Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. She learns by trial and error. Mostly error.
Raptor Hatchling Rare Beast Hunter 1 2 1
Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.
Savannah Highmane Rare Beast Hunter 6 6 5
Deathrattle: Summon two 2/2 Hyenas. In the jungle, the mighty jungle, the lion gets slowly consumed by hyenas.
Seeping Oozeling Rare General Hunter 6 5 4
Battlecry: Gain the Deathrattle of a random minion in your deck. Uh, you might want to get that looked at.
Spider Bomb Rare Mech Hunter 3 2 2
Magnetic
Deathrattle: Destroy a random enemy minion. Wrecks a dude, any size. Catches thieves, eats those guys. Look out! Here comes a Spider Bomb!
Terrorscale Stalker Rare General Hunter 3 3 3
Battlecry: Trigger a friendly minion's DeathrattleLikes to scare his friends half to death.
Tol'vir Warden Rare General Hunter 5 3 5
Battlecry: Draw two 1-Cost minions from your deck. Ferocious in combat… and even more terrifying in pet battles.
Abominable Bowman Epic General Hunter 7 6 7
Deathrattle: Summon a random friendly Beast that died this game. Frosty the Bowman... was an angry hateful soul... with a fresh hewn bow and a missing nose...
Necromechanic Epic General Hunter 5 3 6
Your Deathrattles trigger twice. If at first you don't succeed, die, die again.
Toxmonger Epic General Hunter 4 2 4
Whenever you play a minion that costs (1), give it PoisonousNot all spiders are born poisonous. That's where he comes in.
Boommaster Flark Legendary General Hunter 7 5 5
Battlecry: Summon four 0/2 Goblin Bombs. Every good plan requires a bit of patience. And a lot of explosives.
Emeriss Legendary Dragon Hunter 10 8 8
Battlecry: Double the Attack and Health of all minions in your hand. Taste your world's corruption! It tastes like chicken.
Houndmaster Shaw Legendary General Hunter 4 3 6
Your other minions have RushThey’re good dogs, Tess.
Kathrena Winterwisp Legendary General Hunter 8 6 6
Battlecry and Deathrattle: Recruit a Beast. She’s not one of those treehugger elves – but she does like the occasional cuddle.
King Krush Legendary Beast Hunter 9 8 8
Charge The best defense against King Krush is to have someone you don’t like standing in front of you.
Professor Putricide Legendary General Hunter 4 5 4
After you play a Secret, put another random Hunter Secret into the battlefield. Among his more notable inventions: A tentacle-groomer, a plague that would wipe out all life on Azeroth, and a fidget spinner.
Swamp King Dred Legendary Beast Hunter 7 9 9
After your opponent plays a minion, attack it. Swamp King Dred, more like Swamp King Dead, amiright?
Showing all 34 cards
Houndmaster(225).png
Starving Buzzard(101).png
Timber Wolf(86).png
Tundra Rhino(162).png
Bearshark(61827).png
Cave Hydra(76981).png
Crackling Razormaw(55500).png
Hunting Mastiff(89361).png
Jeweled Macaw(55528).png
Scavenging Hyena(279).png
Stitched Tracker(62854).png
Venomizer(89921).png
Vilebrood Skitterer(89441).png
Carrion Drake(89440).png
Corpse Widow(62867).png
Duskhaven Hunter(89378).png
Exploding Bloatbat(62942).png
Fireworks Tech(89854).png
Raptor Hatchling(55502).png
Savannah Highmane(8).png
Seeping Oozeling(76882).png
Spider Bomb(89807).png
Terrorscale Stalker(55505).png
Tol'vir Warden(55484).png
Abominable Bowman(61829).png
Necromechanic(89917).png
Toxmonger(89379).png
Boommaster Flark(89848).png
Emeriss(89370).png
Houndmaster Shaw(89346).png
Kathrena Winterwisp(76873).png
King Krush(194).png
Professor Putricide(61819).png
Swamp King Dred(55454).png

Uncollectible[edit | edit source]

For Wild format listings, see Hunter/Wild format

The following minions are generated by other hunter cards or effects, and are uncollectible.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Carnassa's Brood None Beast Hunter 1 3 2
Battlecry: Draw a card. 
Doom Rat None Beast Hunter 6 6 6
 
Queen Carnassa None Beast Hunter 5 8 8
Battlecry: Shuffle 15 Raptors into your deck. 
Raptor Patriarch None Beast Hunter 1 4 3
 
Wolf None Beast Hunter 3 3 3
 
Hound Common Beast Hunter 1 1 1
Charge 
Huffer Common Beast Hunter 3 4 2
Charge 
Leokk Common Beast Hunter 3 2 4
Your other minions have +1 Attack. 
Misha Common Beast Hunter 3 4 4
Taunt 
Snake Common Beast Hunter 1 1 1
 
Duskhaven Hunter Rare General Hunter 3 5 2
Stealth
Each turn this is in your hand, swap its Attack and Health. 
Hyena Rare Beast Hunter 2 2 2
 
Showing all 12 cards
Carnassa's Brood(55499).png
Doom Rat(89389).png
Queen Carnassa(55498).png
Raptor Patriarch(55504).png
Wolf(76962).png
Hound(290).png
Huffer(369).png
Leokk(32).png
Misha(593).png
Snake(512).png
Duskhaven Hunter(89485).png
Hyena(689).png


Weapons

For Wild format listings, see Hunter/Wild format

See Weapon.

Name / Desc Rarity Class Cost Atk HP Description
Candleshot Common Hunter 1 1 3
Immune while attacking. Once called Cahn'delar, Shortbow of the Ancient Whisker.
Eaglehorn Bow Rare Hunter 3 3 2
Whenever a friendly Secret is revealed, gain +1 Durability. First Lesson: Put the pointy end in the other guy.
Gladiator's Longbow Epic Hunter 7 5 2
Your hero is Immune while attacking. The longbow allows shots to be fired from farther away and is useful for firing on particularly odorous targets.
Rhok'delar Legendary Hunter 7 4 2
Battlecry: If your deck has no minions, fill your hand with Hunter spells. Rhok'delar is ready to Rhok'de'casbah!
Showing all 4 cards
Candleshot(76994).png
Eaglehorn Bow(363).png
Gladiator's Longbow(278).png
Rhok'delar(76976).png


Hero card

For Wild format listings, see Hunter/Wild format

See Hero card.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Deathstalker Rexxar Legendary Hero card Hunter 6
Battlecry: Deal 2 damage to all enemy minions. "You were too slow, old friend. The hunt began long ago. And now... it will never end."
Showing the only card
Deathstalker Rexxar(58724).png


Rastakhan's Rumble

The below cards are planned for release with Rastakhan's Rumble, coming December 4, 2018.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Lynx None Minion Beast Hunter 1 1 1
 
Baited Arrow Common Minion General Hunter 5
Deal 3 damage.
Overkill: Summon a 5/5 Devilsaur. 
Springpaw Common Minion Beast Hunter 1 1 1
Rush
Battlecry: Add a 1/1 Lynx with Rush to your hand. 
Showing all 3 cards
Lynx(90161).png
Baited Arrow(90156).png
Springpaw(90155).png

Leveling rewards[edit | edit source]

As a hero reaches various levels they are awarded new cards, with each class having its own rewards. All cards awarded by gaining levels are uncraftable, and cannot be crafted or disenchanted.

Levels up to 10 award new Basic class cards, while levels after this award only golden versions of existing cards.

Starting cards[edit | edit source]

All hunters start with the following class cards.


Arcane Shot(167).png
Houndmaster(225).png
Multi-Shot(407).png
Timber Wolf(86).png
Tracking(163).png

Level 2-10[edit | edit source]

Up to level 10, reaching each even-numbered level will award the player two copies of a new Basic class card. These cards are not obtainable through any other means.

Animal Companion(578).png

Level 2
Starving Buzzard(101).png

Level 4
Hunter's Mark(22).png

Level 6
Tundra Rhino(162).png

Level 8
Kill Command(488).png

Level 10

Level 11-60[edit | edit source]

Above level 10, reaching certain levels will award golden versions of existing Basic cards. As they are uncraftable, it is not possible to disenchant these cards, making the reward purely cosmetic. Reaching each required level will award one golden card. Levels after 10 award golden Basic class cards, whereas levels after 50 award golden Basic neutral minion cards.

Tracking(163) Gold.png

Level 15/20
Timber Wolf(86) Gold.png

Level 23/26
Houndmaster(225) Gold.png

Level 28/30
Arcane Shot(167) Gold.png

Level 32/34
Multi-Shot(407) Gold.png

Level 36/38
Hunter's Mark(22) Gold.png

Level 40/42
Tundra Rhino(162) Gold.png

Level 43/44
Animal Companion(578) Gold.png

Level 45/46
Starving Buzzard(101) Gold.png

Level 47/48
Kill Command(488) Gold.png

Level 49/50
Core Hound(173) Gold.png

Level 51/52
Stonetusk Boar(76) Gold.png

Level 53/54
Razorfen Hunter(47) Gold.png

Level 55/56
Bloodfen Raptor(576) Gold.png

Level 57/58
Ironfur Grizzly(519) Gold.png

Level 59/60

Trivia[edit | edit source]

  • Hemet Nesingwary was the original hunter hero in the game's pre-alpha.[2] Rexxar was eventually chosen for the role in part due to his strong connection with Beasts, which the developers wanted to focus on.[3]
  • Hunter was the game's original starting class. This was changed to mage because the developers wanted to use a non-weapon class, presumably to reduce complexity.[4]

References[edit | edit source]