Battlecry: Summon a random 1-Cost minion for your opponent.
Hungry Hungry Dragon is NOT a fun game.
How to get[edit | edit source]
|Golden Hungry Dragon||400||50|
Notes[edit | edit source]
- The minion summoned by the Hungry Dragon's Battlecry will be ready to attack by your opponent's turn.
- Class minions summoned by an opponent's Hungry Dragon will count towards your "play X class cards" quests.
- The summoned minion counts as though it was summoned by your opponent for the purposes of cards such as Darkshire Councilman.
Strategy[edit | edit source]
Can be used to intentionally inflate the number of enemy minions, in order to activate Mind Control Tech's Battlecry. Similarly, it can enable spells that require at least two minions (Multi-Shot, Forked Lightning, Cleave).
The 1-cost minion may also present various minion type or ability synergies for the player to take advantage of. For example:
This card can also work against a mage's Duplicate: if the 1 cost minion is destroyed, the value of the secret is diminished.
Dragon synergies aside, this card is essentially a Pit Fighter for 4 mana instead of 5 with the drawback of summoning a minion for the opponent.
Possible summons[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.
Taunt If 1/2 minions are all that is defending Goldshire, you would think it would have been overrun years ago.
Your other Murlocs have +1 Attack. These are the brainy murlocs. It turns out that doesn’t mean much.
Mrrraggglhlhghghlgh, mrgaaag blarrghlgaahahl mrgggg glhalhah a bghhll graggmgmg Garrosh mglhlhlh mrghlhlhl!!
Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies.
Charge This card is boaring.
Your other Beasts have +1 Attack. Other beasts totally dig hanging out with timber wolves.
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.
Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!
Battlecry: Give a friendly minion +1 Attack. This is my Runeblade. There are many like it but this one is mine.
Can't be targeted by spells or Hero Powers. Makes a mean puff pastry.
After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still.
Whenever you cast a spell, gain Armor equal to its Cost. Ethereal armor dissipates in 6 hours which can cause extreme awkwardness for first time buyers.
Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Divine Shield Her suit was fitted using a scale model.
Battlecry: Your next Hero Power this turn deals 2 more damage. A few hours later he DESTROYED the arena bathrooms.
Lifesteal His favorite spell is Chum Explosion.
You especially don't want to make a dire mountain out of a dire mole hill.
Windfury. Overload: (2) Westfall is full of dust devils. And buzzards. And crazed golems. And pirates. Why does anyone live here?
Battlecry: Deal 1 damage to each hero. Not to be confused with clubbing enthusiast Emerald Raver.
Whenever this minion takes damage, gain 2 Armor. He's all beeps and smiles but you're just a walking pile of armor to him.
Battlecry: Give a friendly Mech +1/+1. They're a little light-headed.
Battlecry: Add a 1/2 Elemental to your hand. Arch nemeses: small children with glass jars.
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Battlecry: Freeze an enemy. Ice, ice, baby!
Magnetic They tried for weeks to make a stealth version, but eventually decided to just let it glow.
Deathrattle: Deal 2 damage to the enemy hero. They're Dr. Boom's babies. His baby boomers.
Overkill: Gain +5 Attack. “Ya hold it by da feet, mon. Den ya THROW.”
Deathrattle: Reduce the Cost of a Beast in your hand by (1). It can’t be all that helpful. Not wif dose widdle wings!
Battlecry: Add a random Beast to your hand. It’s not LITERALLY jeweled. The goblins were terribly disappointed.
Battlecry: Draw a card. Deal 2 damage to your hero. Kobolds sort books using a gooey decimal system.
Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.
Deathrattle: Summon a 1/1 Jo-E Bot. Its project name was KAN-GA. The little one was R-00.
Battlecry: Destroy a friendly minion and gain +2/+2. Have some! This drink is to die for!
Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent. Don't even think of asking for time off.
Taunt Have you seen the size of the shields in this game?? This is no easy job.
Rush "See you later bot"
Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking".
Battlecry: Add a 1/1 Lynx with Rush to your hand. The terrible thing about lynxes is lynxes are terrible things. Their teeth are made out of biting, their paws are made out of springs!
|Swamp Dragon Egg||Common||General||Any||1||0||3|
Deathrattle: Add a random Dragon to your hand. Would you eat them in a ditch? Would you eat them with a witch?
Lifesteal A face only a druid could love.
Battlecry: If you played 2 spells this turn, deal 2 damage. “Does she cause them with magic, or just…like have a bucket she brings with her?”
Divine Shield Takes double damage from wick-based weapons
Battlecry: Add a random Shaman spell to your hand. Is she a frog that became a witch, or a witch that became a frog?
Deathrattle: Give a random friendly minion +2 Health. THIS wood imp. Stop asking!
Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"
Whenever this minion attacks, deal 2 damage to the enemy hero. If you ever tried to plow permafrost, you’d be wretched, too.
Windfury They were the inspiration for the championship Taurenball team: The Dragonhawks.
Has +5 Attack while damaged. There is no beast more frightening (or ridiculous) than a fully enraged chicken.
Battlecry: Remove 1 Durability from your opponent's weapon. Every pirate uses the same four digits to access Automated Gold Dispensers. It's called the "Pirate's Code".
Deathrattle: Copy a card from your opponent's deck and add it to your hand. Being made of light has its disadvantages, but at least it's always looking on the bright side.
After this minion attacks a hero, add a copy of it to your hand. It's certainly not civilized gibbering.
Battlecry: Summon a random 1-Cost minion for your opponent. The mole of La Mancha rides again!
Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.
Whenever you summon a Murloc, gain +1 Attack. This guy gets crazy strong at family reunions.
Deathrattle: Shuffle a 4/3 Raptor into your deck. They’re just baby teeth. Lots and lots of baby teeth.
Whenever a Secret is played, gain +1/+1. She promises not to tell anyone about that thing you did last night with that one person.
|Spirit of the Dead||Rare||General||Priest||1||0||3|
Stealth for 1 turn.
After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. Just because you’re dead doesn’t mean you’re off the team.
|Spirit of the Raptor||Rare||General||Druid||1||0||3|
Stealth for 1 turn.
After your hero attacks and kills a minion, draw a card. “Loti! LOTI! Drop it. Drop it Loti! Down! Down Loti!”
|Spirit of the Rhino||Rare||General||Warrior||1||0||3|
Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned. Where did they get this preposterous hypothesis?
Deathrattle: Return any spells you cast on this minion to your hand. "Now I feel... REALLY icky."
At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
Battlecry: Deal 5 damage to your hero. Gain 5 Armor. This elf's winning the arms race.
|Emerald Hive Queen||Epic||Beast||Any||1||2||3|
Your minions cost (2) more. She rules the emerald hive at the end of the yellow brick trail.
At the start of your turn, destroy this and gain 8 Armor. For a limited time, loa blessings are on a pray-one-get-two deal (on selected sacrifices only).
Battlecry: Destroy a Murloc and gain +2/+2. Murloc. It's what's for dinner.
Battlecry: Draw a Rush minion from your deck. When he was younger, he was the town crybaby.
Each turn this is in your hand, transform it into a card your opponent is holding. He's everyone you want to be.
|Showing all 71 cards|
Lore[edit | edit source]
- A dragon is a reptilian creature, usually winged, with magical or unusual abilities. Dragons were one of the first intelligent life forms to appear in Azeroth. It is not clear whether the titans created them or if they somehow evolved prior to the titans' arrival. At one time, their numbers were uncountable, but in present-day Azeroth there are very few left. Originally, there were many different dragonflights, with many different colors to be seen. The five most influential, however, were the reds, the greens, the bronze, the blacks, and the blues, and eventually most (if not all) of the other flights disappeared.
- Chosen by the titans, each of the five dragonflights were given domain over a certain aspect of the world, ranging from the earth to time itself. During the War of the Ancients, the dragonflights sought to fulfill their duty and strike against the invading Burning Legion. Over time, the dragons have endured much hardship and only a handful still remain, hostile to all that may tamper with the titans' creations.
Gallery[edit | edit source]
Trivia[edit | edit source]
- This card's flavor text refers to the tabletop children's game Hungry Hungry Hippos.
- The artwork for this card comes from the World of Warcraft Trading Card Game "Twilight of the Dragons" series, for the card Twilight Wyrmkiller.
Patch changes[edit | edit source]
- Patch 188.8.131.5211 (2015-03-31): Added.
References[edit | edit source]
- Ben Brode on Twitter. (2015-03-06).