Human art
This page lists cards with card art depicting humans.
For art depicting undead humans, see Undead art.
Contents
Lore[edit | edit source]
From Wowpedia:
- Humans are a resilient species native to the world of Azeroth. Recent discoveries have shown that humans are descended from the barbaric vrykul, half-giant warriors who live in Northrend.
- Humans are among the youngest races on Azeroth, but their valour, optimism and versatility have led them to build some of the world's greatest kingdoms, dominating the continents of Lordaeron and Azeroth. With life spans generally shorter than the other races, humans strive all the harder to achieve great heights in empire building, exploration, and magical study. Their aggressive and inquisitive nature lead the human nations to become active and influential in the world.
Cards[edit | edit source]
Humans
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Squire | None | Minion | General | Any | 1 | 2 | 2 | ||||||||||||
Steward | None | Minion | General | Any | 1 | 1 | 1 | ||||||||||||
Witchy Lackey | None | Minion | General | Any | 1 | 1 | 1 | Battlecry: Transform a friendly minion into one that costs (1) more. | |||||||||||
Darion Mograine | None | Minion | General | Paladin | 2 | 2 | 2 | ||||||||||||
Inquisitor Whitemane | None | Minion | General | Paladin | 2 | 2 | 2 | ||||||||||||
Thoras Trollbane | None | Minion | General | Paladin | 2 | 2 | 2 | ||||||||||||
Spectral Senior | None | Minion | General | Any | 6 | 5 | 7 | Taunt | |||||||||||
Goldshire Footman | Free | Minion | General | Any | 1 | 1 | 2 | Taunt If 1/2 minions are all that is defending Goldshire, you would think it would have been overrun years ago. | |||||||||||
Silver Hand Recruit | Free | Minion | General | Paladin | 1 | 1 | 1 | ||||||||||||
Stormwind Knight | Free | Minion | General | Any | 4 | 2 | 5 | Charge They're still embarrassed about "The Deathwing Incident". | |||||||||||
Archmage | Free | Minion | General | Any | 6 | 4 | 7 | Spell Damage +1 You earn the title of Archmage when you can destroy anyone who calls you on it. | |||||||||||
Lord of the Arena | Free | Minion | General | Any | 6 | 6 | 5 | Taunt He used to be a 2100+ rated arena player, but that was years ago and nobody can get him to shut up about it. | |||||||||||
Guardian of Kings | Free | Minion | General | Paladin | 7 | 5 | 6 | Battlecry: Restore 6 Health to your hero. Holy beings from the beyond are so cliché! | |||||||||||
Stormwind Champion | Free | Minion | General | Any | 7 | 6 | 6 | Your other minions have +1/+1. When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he's all bitter and stuff. | |||||||||||
Mirror Image | Common | Minion | General | Mage | 0 | 0 | 2 | Taunt | |||||||||||
Abusive Sergeant | Common | Minion | General | Any | 1 | 1 | 1 | Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT! | |||||||||||
Argent Squire | Common | Minion | General | Any | 1 | 1 | 1 | Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath | |||||||||||
Beaming Sidekick | Common | Minion | General | Any | 1 | 1 | 2 | Battlecry: Give a friendly minion +2 Health. Sure, I'll carry the water! And the food! And the tents! And the cursed monkey paw! | |||||||||||
Bloodsail Flybooter | Common | Minion | Pirate | Rogue | 1 | 1 | 1 | Battlecry: Add two 1/1 Pirates to your hand. They’re pretty fly for some pirate guys. | |||||||||||
Defias Bandit | Common | Minion | General | Rogue | 1 | 2 | 1 | ||||||||||||
Intrepid Initiate | Common | Minion | General | Any | 1 | 1 | 2 | Spellburst: Gain +2 Attack. How you like them apples? | |||||||||||
Lowly Squire | Common | Minion | General | Any | 1 | 1 | 2 | Inspire: Gain +1 Attack. But not the lowliest! | |||||||||||
Northshire Cleric | Common | Minion | General | Priest | 1 | 1 | 3 | Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies. | |||||||||||
Possessed Villager | Common | Minion | General | Warlock | 1 | 1 | 1 | Deathrattle: Summon a 1/1 Shadowbeast. It's like a pinata! A lame disgusting horrific pinata. | |||||||||||
Southsea Deckhand | Common | Minion | Pirate | Any | 1 | 2 | 1 | Has Charge while you have a weapon equipped. Pirates are into this new fad called "Planking". | |||||||||||
Swashburglar | Common | Minion | Pirate | Rogue | 1 | 1 | 1 | Battlecry: Add a random card to your hand (from your opponent's class). Was almost named "Swashb-AAAARRHHH-gler" | |||||||||||
Tournament Attendee | Common | Minion | General | Any | 1 | 2 | 1 | Taunt He was so excited to get season tickets to this year's Grand Tournament. He normally doesn't get them at first and has to buy them from Ogre scalpers. | |||||||||||
Violet Apprentice | Common | Minion | General | Any | 1 | 1 | 1 | ||||||||||||
Wretched Tiller | Common | Minion | General | Any | 1 | 1 | 1 | Whenever this minion attacks, deal 2 damage to the enemy hero. If you ever tried to plow permafrost, you’d be wretched, too. | |||||||||||
Argent Protector | Common | Minion | General | Paladin | 2 | 2 | 2 | Battlecry: Give a friendly minion Divine Shield. "I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to." | |||||||||||
Beckoner of Evil | Common | Minion | General | Any | 2 | 2 | 3 | Battlecry: Give your C'Thun +2/+2 (wherever it is). Here, Evil! C'mon boy! | |||||||||||
Defias Ringleader | Common | Minion | General | Rogue | 2 | 2 | 2 | Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean. | |||||||||||
Frightened Flunky | Common | Minion | General | Warrior | 2 | 2 | 2 | Taunt Battlecry: Discover a Taunt minion. Some people just aren't cut out to be supervillain material. | |||||||||||
Medivh's Valet | Common | Minion | General | Mage | 2 | 2 | 3 | Battlecry: If you control a Secret, deal 3 damage. "Magus Medivh sir, I've brought the flaming balloons, as you requested." | |||||||||||
Spellshifter | Common | Minion | General | Any | 2 | 1 | 4 | Spell Damage +1 Each turn this is in your hand, swap its Attack and Health. He also goes by "worg-lock." | |||||||||||
Wandmaker | Common | Minion | General | Any | 2 | 2 | 2 | Battlecry: Add a 1-Cost spell from your class to your hand. She creates incredibly affordable wands of all shapes and sizes. But not owls. The owl is all-natural. | |||||||||||
Acolyte of Pain | Common | Minion | General | Any | 3 | 1 | 3 | Whenever this minion takes damage, draw a card. He trained when he was younger to be an acolyte of joy, but things didn’t work out like he thought they would. | |||||||||||
Argent Horserider | Common | Minion | General | Any | 3 | 2 | 1 | Charge Divine Shield His horse's name is Betsy. | |||||||||||
Brainstormer | Common | Minion | General | Any | 3 | 3 | 1 | Battlecry: Gain +1 Health for each spell in your hand. Her hair was always like that. | |||||||||||
Dark Cultist | Common | Minion | General | Priest | 3 | 3 | 4 | Deathrattle: Give a random friendly minion +3 Health. The Cult of the Damned has found it's best not to mention their name when recruiting new cultists. | |||||||||||
Darkshire Councilman | Common | Minion | General | Warlock | 3 | 1 | 5 | After you summon a minion, gain +1 Attack. Democracy in action! | |||||||||||
Pumpkin Peasant | Common | Minion | General | Any | 3 | 2 | 4 | Lifesteal Each turn this is in your hand, swap its Attack and Health. Time to squash your opponent. | |||||||||||
Scarlet Crusader | Common | Minion | General | Any | 3 | 3 | 1 | Divine Shield Never wash your whites with a Scarlet Crusader. | |||||||||||
Twilight Flamecaller | Common | Minion | General | Mage | 3 | 2 | 2 | Battlecry: Deal 1 damage to all enemy minions Make sure you summon a Twilight Marshmallowcaller too! Mmmm Mmm Mmm!! | |||||||||||
Violet Illusionist | Common | Minion | General | Any | 3 | 4 | 3 | During your turn, your hero is Immune. She’s much more cheerful after losing the ‘n’ in her name. | |||||||||||
Dalaran Aspirant | Common | Minion | General | Mage | 4 | 3 | 5 | Inspire: Gain Spell Damage +1. Is he aspiring or inspiring? Make up your mind! | |||||||||||
Dread Corsair | Common | Minion | Pirate | Any | 4 | 3 | 3 | Taunt. Costs (1) less per Attack of your weapon. "Yarrrr" is a pirate word that means "Greetings, milord." | |||||||||||
Evil Heckler | Common | Minion | General | Any | 4 | 5 | 4 | Taunt To be honest, heckling is not the most effective form of evil. | |||||||||||
Grim Necromancer | Common | Minion | General | Any | 4 | 2 | 4 | Battlecry: Summon two 1/1 Skeletons. WARNING: Skeletons will NOT explode. | |||||||||||
Half-Time Scavenger | Common | Minion | General | Any | 4 | 3 | 5 | Stealth Overkill: Gain 3 Armor. One player's trash is another's “Best In Slot”. | |||||||||||
Holy Champion | Common | Minion | General | Priest | 4 | 3 | 5 | Whenever a character is healed, gain +2 Attack. She really likes seeing people get better. That's why she hurts them in the first place. | |||||||||||
Hooded Acolyte | Common | Minion | General | Priest | 4 | 3 | 6 | Whenever a character is healed, give your C'Thun +1/+1 (Wherever it is). Wait, what kind of acolyte doesn't wear a hood? | |||||||||||
Maiden of the Lake | Common | Minion | General | Any | 4 | 2 | 6 | Your Hero Power costs (1). Not a good basis for a system of government. | |||||||||||
Swift Messenger | Common | Minion | General | Any | 4 | 2 | 6 | Rush Each turn this is in your hand, swap its Attack and Health. Same turn delivery - guaranteed! | |||||||||||
Violet Spellsword | Common | Minion | General | Any | 4 | 1 | 6 | Battlecry: Gain +1 Attack for each spell in your hand. If you have to wield a spell and a sword, then neither is performing to expectation. | |||||||||||
Crazed Chemist | Common | Minion | General | Rogue | 5 | 4 | 4 | Combo: Give a friendly minion +4 Attack. You don't have to be crazy to work here, but it helps. | |||||||||||
Cryomancer | Common | Minion | General | Mage | 5 | 5 | 5 | Battlecry: If an enemy is Frozen, gain +2/+2. She loves Frozen. I mean who doesn't? | |||||||||||
Dalaran Crusader | Common | Minion | General | Any | 5 | 5 | 4 | Divine Shield Stops for nothing—except donuts. | |||||||||||
Darkshire Alchemist | Common | Minion | General | Priest | 5 | 4 | 5 | Battlecry: Restore 5 Health. The secret ingredient: liquified funnel cake. | |||||||||||
Silver Hand Knight | Common | Minion | General | Any | 5 | 4 | 4 | Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire. | |||||||||||
Temple Enforcer | Common | Minion | General | Priest | 5 | 5 | 6 | Battlecry: Give a friendly minion +3 Health. He also moonlights Thursday nights as a bouncer at the Pig and Whistle Tavern. | |||||||||||
Judicious Junior | Common | Minion | General | Paladin | 6 | 4 | 9 | Lifesteal She's judge, jury, and junior! | |||||||||||
Smug Senior | Common | Minion | General | Any | 6 | 5 | 7 | Taunt. Deathrattle: Add a 5/7 Ghost with Taunt to your hand. You want to see something funny? Go visit him in five years. | |||||||||||
Sorcerous Substitute | Common | Minion | General | Any | 6 | 6 | 6 | Battlecry: If you have Spell Damage, summon a copy of this. This substitute's substitution is a dangerous institution. | |||||||||||
Violet Warden | Common | Minion | General | Any | 6 | 4 | 7 | Taunt Spell Damage +1 He's got magic, a shield, and an unwavering obsession with the color purple. | |||||||||||
Silver Vanguard | Common | Minion | General | Any | 7 | 3 | 3 | Deathrattle: Recruit an 8-Cost minion. Float like a Faerie Dragon, sting like a Hivequeen. | |||||||||||
Armor Vendor | Rare | Minion | General | Any | 1 | 1 | 3 | Battlecry: Give 4 Armor to each hero. | |||||||||||
Blackjack Stunner | Rare | Minion | General | Rogue | 1 | 1 | 2 | Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (1) more. "I'm about to ruin this 10-cost minion's whole career." | |||||||||||
Brazen Zealot | Rare | Minion | General | Paladin | 1 | 2 | 1 | Whenever you summon a minion, gain +1 Attack. Some paladins really Light it up. | |||||||||||
Prize Plunderer | Rare | Minion | Pirate | Rogue | 1 | 2 | 1 | Combo: Deal 1 damage to a minion for each other card you've played this turn. But he'll never be able to plunder the prize of a happy childhood. | |||||||||||
Scarlet Subjugator | Rare | Minion | General | Priest | 1 | 2 | 1 | Battlecry: Give an enemy minion -2 Attack until your next turn. At the Scarlet Monastery, he learned the sacred art of kicking people when they're up. | |||||||||||
Argent Watchman | Rare | Minion | General | Any | 2 | 2 | 4 | Can't attack.
Inspire: Can attack as normal this turn. Who argent watches the Argent Watchman? | |||||||||||
Armorsmith | Rare | Minion | General | Warrior | 2 | 1 | 4 | Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs! | |||||||||||
Cult Sorcerer | Rare | Minion | General | Mage | 2 | 3 | 2 | Spell Damage +1 After you cast a spell, give your C'Thun +1/+1 (wherever it is). No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table. | |||||||||||
Darkshire Librarian | Rare | Minion | General | Warlock | 2 | 3 | 2 | Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines. | |||||||||||
Kul Tiran Chaplain | Rare | Minion | General | Priest | 2 | 2 | 3 | Battlecry: Give a friendly minion +2 Health. The maritime Kul Tiran clergy are unique among priests for using holy saltwater. | |||||||||||
Master Swordsmith | Rare | Minion | General | Any | 2 | 1 | 3 | At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done. | |||||||||||
Questing Explorer | Rare | Minion | General | Any | 2 | 2 | 3 | Battlecry: If you control a Quest, draw a card. Earned her merit badges the hard way—twelve zhevra hooves at a time. | |||||||||||
Sparring Partner | Rare | Minion | General | Warrior | 2 | 3 | 2 | Taunt Battlecry: Give a minion Taunt. Come at me, bro. | |||||||||||
Underbelly Fence | Rare | Minion | General | Rogue | 2 | 2 | 3 | Battlecry: If you're holding a card from another class, gain +1/+1 and Rush. She'll take anything you have—except scruples and a good work ethic. | |||||||||||
Wyrmrest Agent | Rare | Minion | General | Priest | 2 | 1 | 4 | Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt. Keeping tabs on the Grand Tournament is priority #1 for the five mighty Dragonflights! | |||||||||||
Coliseum Manager | Rare | Minion | General | Any | 3 | 2 | 5 | Inspire: Return this minion to your hand. Meets monthly with the gladiators to discuss career goals. | |||||||||||
Duskhaven Hunter | Rare | Minion | General | Hunter | 3 | 2 | 5 | Stealth Each turn this is in your hand, swap its Attack and Health. After a short paws, she's back to herself again. | |||||||||||
Imp Master | Rare | Minion | General | Any | 3 | 1 | 5 | At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER. | |||||||||||
Kirin Tor Mage | Rare | Minion | General | Mage | 3 | 4 | 3 | Battlecry: The next Secret you play this turn costs (0). The Kirin Tor reside in the floating city of Dalaran. How do you make a Dalaran float? Two scoops of ice cream, one scoop of Dalaran. | |||||||||||
Light's Champion | Rare | Minion | General | Any | 3 | 4 | 3 | Battlecry: Silence a Demon. When there's something strange (say, a gibbering demon) in your neighborhood, who are you going to call? | |||||||||||
Lone Champion | Rare | Minion | General | Any | 3 | 2 | 4 | Battlecry: If you control no other minions, gain Taunt and Divine Shield. He is a champion, with no friends. He'll keep on fighting, til the end! | |||||||||||
Paragon of Light | Rare | Minion | General | Paladin | 3 | 2 | 5 | While this minion has 3 or more Attack, it has Taunt and Lifesteal. She’s all fun and games until someone rings that stupid bell. | |||||||||||
Questing Adventurer | Rare | Minion | General | Any | 3 | 2 | 2 | Whenever you play a card, gain +1/+1. "Does anyone have some extra Boar Pelts?" | |||||||||||
Saddlemaster | Rare | Minion | General | Hunter | 3 | 3 | 4 | After you play a Beast, add a random Beast to your hand. | |||||||||||
Scarlet Purifier | Rare | Minion | General | Paladin | 3 | 4 | 3 | Battlecry: Deal 2 damage to all minions with Deathrattle. The Scarlet Crusade is doing market research to find out if the "Mauve Crusade" would be better received. | |||||||||||
SI:7 Agent | Rare | Minion | General | Rogue | 3 | 3 | 3 | Combo: Deal 2 damage. The agents of SI:7 are responsible for Stormwind's covert activities. Their duties include espionage, assassination, and throwing surprise birthday parties for the royal family. | |||||||||||
Steward of Darkshire | Rare | Minion | General | Paladin | 3 | 3 | 3 | Whenever you summon a 1-Health minion, give it Divine Shield. Turns out divine shields are way cheaper if you buy in bulk. | |||||||||||
Ancient Mage | Rare | Minion | General | Any | 4 | 2 | 5 | Battlecry: Give adjacent minions Spell Damage +1. Sometimes he forgets and just wanders into someone else's game. | |||||||||||
Hoard Pillager | Rare | Minion | Pirate | Any | 4 | 4 | 2 | Battlecry: Equip one of your destroyed weapons. Better to have stabbed and lost. And then found again! | |||||||||||
Militia Commander | Rare | Minion | General | Warrior | 4 | 2 | 5 | Rush Battlecry: Gain +3 Attack this turn. She only needs two commands: "Heel" and "Sic 'em!" | |||||||||||
Sahket Sapper | Rare | Minion | Pirate | Rogue | 4 | 4 | 4 | Deathrattle: Return a random enemy minion to your opponent's hand. "Here, you dropped this." | |||||||||||
SI:7 Infiltrator | Rare | Minion | General | Any | 4 | 5 | 4 | Battlecry: Destroy a random enemy Secret. What will she destroy? It's a secret! | |||||||||||
Violet Teacher | Rare | Minion | General | Any | 4 | 3 | 5 | Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board. | |||||||||||
Argent Commander | Rare | Minion | General | Any | 6 | 4 | 2 | Charge Divine Shield The Argent Dawn stands vigilant against the Scourge, as well as people who cut in line at coffee shops. | |||||||||||
Master Jouster | Rare | Minion | General | Any | 6 | 5 | 6 | Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine Shield. Needs just a few more ratings points to become Grandmaster Jouster. | |||||||||||
Exotic Mountseller | Rare | Minion | General | Any | 7 | 5 | 8 | Whenever you cast a spell, summon a random 3-Cost Beast. *Taps roof of mammoth* "You can fit so many squirrels in this thing!" | |||||||||||
Grimestreet Protector | Rare | Minion | General | Paladin | 7 | 6 | 6 | Taunt Battlecry: Give adjacent minions Divine Shield. Some new asphalt should do the trick. | |||||||||||
Ravenholdt Assassin | Rare | Minion | General | Any | 7 | 7 | 5 | Stealth Just mail him a package with a name and 10,000 gold. He'll take care of the rest. | |||||||||||
Gilnean Royal Guard | Rare | Minion | General | Any | 8 | 3 | 8 | Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. Admittedly, they kind of dropped the ball with Prince Liam. | |||||||||||
Garrison Commander | Epic | Minion | General | Any | 2 | 2 | 3 | You can use your Hero Power twice a turn. He'll never admit it, but he pushes you hard because he really cares about you. | |||||||||||
Arcane Fletcher | Epic | Minion | General | Hunter | 4 | 3 | 3 | Whenever you play a 1-Cost minion, draw a spell from your deck. Stop trying to make fletch happen. It's not going to happen. | |||||||||||
Occult Conjurer | Epic | Minion | General | Mage | 4 | 4 | 4 | Battlecry: If you control a Secret, summon a copy of this. Like mirror image, but more secretive and angsty. | |||||||||||
Dragon Speaker | Epic | Minion | General | Paladin | 5 | 3 | 5 | Battlecry: Give all Dragons in your hand +3/+3. All of his speeches really drag on. | |||||||||||
E.M.P. Operative | Epic | Minion | General | Any | 5 | 3 | 3 | Battlecry: Destroy a Mech. "I said this looks like a job for me So everybody just follow me 'Cause we need a little E.M.P. 'Cause it feels so mechy without me…" | |||||||||||
Quartermaster | Epic | Minion | General | Paladin | 5 | 2 | 5 | Battlecry: Give your Silver Hand Recruits +2/+2. His specialty? Dividing things into four pieces. | |||||||||||
Recruiter | Epic | Minion | General | Any | 5 | 5 | 4 | Inspire: Add a 2/2 Squire to your hand. Join the Argent Crusade! We have attractive tabards and you get to carry really nice swords! | |||||||||||
Cabal Shadow Priest | Epic | Minion | General | Priest | 6 | 4 | 5 | Battlecry: Take control of an enemy minion that has 2 or less Attack. You never know who may be secretly working for the Cabal.... | |||||||||||
Defias Cleaner | Epic | Minion | General | Any | 6 | 5 | 7 | Battlecry: Silence a minion with Deathrattle. His house cleaning service is quite thorough. Not a spot to be found... or any of your stuff! | |||||||||||
Devout Pupil | Epic | Minion | General | 6 | 4 | 5 | Divine Shield, Taunt Costs (1) less for each spell you've cast on friendly characters this game. He considers textbooks Light reading. | ||||||||||||
Astromancer | Epic | Minion | General | Mage | 7 | 5 | 5 | Battlecry: Summon a random minion with Cost equal to your hand size. All signs point to Antonidas. | |||||||||||
Blade of C'Thun | Epic | Minion | General | Rogue | 9 | 4 | 4 | Battlecry: Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is). C'Thun demands a sacrifice! Preferably a Deathwing. | |||||||||||
Archmage Arugal | Legendary | Minion | General | Mage | 2 | 2 | 2 | Whenever you draw a minion, add a copy of it to your hand. His worgen children call him Archmage AROO-OO-OO-OO-gal. | |||||||||||
Kanrethad Ebonlocke | Legendary | Minion | General | Warlock | 2 | 3 | 2 | Your Demons cost (1) less. Deathrattle: Shuffle 'Kanrethad Prime' into your deck. After Illidan's downfall, Kanrethad formed the Council of the Black Harvest to study Illidan's fel magic. Some say he was... green with envy. | |||||||||||
Khadgar | Legendary | Minion | General | Mage | 2 | 2 | 2 | Your cards that summon minions summon twice as many. "What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?" | |||||||||||
Nat Pagle | Legendary | Minion | General | Any | 2 | 0 | 4 | At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing). | |||||||||||
Nat, the Darkfisher | Legendary | Minion | General | Any | 2 | 2 | 4 | At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole. | |||||||||||
Instructor Fireheart | Legendary | Minion | General | Shaman | 3 | 3 | 3 | Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect. When you have fire in your heart, even death can't stop you. | |||||||||||
Lord Barov | Legendary | Minion | General | 3 | 3 | 2 | Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions. Alexei Barov stayed at Scholomance despite leasing it to Kel’Thuzad. He says it’s for "supervision." | ||||||||||||
Mindrender Illucia | Legendary | Minion | General | Priest | 3 | 1 | 3 | Battlecry: Swap hands and decks with your opponent until your next turn. "…and that's how I ended up with a Murloc Cultural Studies major." | |||||||||||
Moroes | Legendary | Minion | General | Any | 3 | 1 | 1 | Stealth At the end of your turn, summon a 1/1 Steward. Moroes runs an army of stewards, but still ends up inflating the balloons himself. | |||||||||||
Professor Slate | Legendary | Minion | General | Hunter | 3 | 3 | 4 | Your spells are Poisonous. "Don’t worry, this will be over in a second. It might FEEL like an eternity, but I assure you, it’s quite quick!" | |||||||||||
Sonya Shadowdancer | Legendary | Minion | General | Rogue | 3 | 2 | 2 | Whenever a friendly minion dies, add a 1/1 copy of it to your hand. It costs (1). Love like you've never been hurt. Dance like a 1/1 is watching. | |||||||||||
Archmage Vargoth | Legendary | Minion | General | Any | 4 | 2 | 6 | At the end of your turn, cast a spell you've cast this turn (targets are random). He's an archmage, but he might want to brush up on the basics... like aiming. | |||||||||||
Edwin VanCleef | Legendary | Minion | General | Rogue | 4 | 2 | 2 | Combo: Gain +2/+2 for each other card you've played this turn. He led the Stonemasons in the reconstruction of Stormwind, and when the nobles refused to pay, he founded the Defias Brotherhood to, well, deconstruct Stormwind. | |||||||||||
Houndmaster Shaw | Legendary | Minion | General | Hunter | 4 | 3 | 6 | Your other minions have Rush. They’re good dogs, Tess. | |||||||||||
Infiltrator Lilian | Legendary | Minion | General | Rogue | 4 | 4 | 2 | Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy. She'll get to the bottom of this even if it kills her. Twice! | |||||||||||
Barista Lynchen | Legendary | Minion | General | Any | 5 | 4 | 5 | Battlecry: Add a copy of each of your other Battlecry minions to your hand. "Thanks a latte!" | |||||||||||
Barnes | Legendary | Minion | General | Any | 5 | 3 | 4 | Battlecry: Summon a 1/1 copy of a random minion in your deck. He used to play every part, until Moroes confiscated his Orb of Deception. | |||||||||||
Bolvar Fordragon | Legendary | Minion | General | Paladin | 5 | 1 | 7 | Whenever a friendly minion dies while this is in your hand, gain +1 Attack. Spoiler alert: Bolvar gets melted and then sits on an ice throne and everyone forgets about him. | |||||||||||
Bolvar, Fireblood | Legendary | Minion | General | Paladin | 5 | 1 | 7 | Divine Shield After a friendly minion loses Divine Shield, gain +2 Attack. He's so hot right now. | |||||||||||
Dark Inquisitor Xanesh | Legendary | Minion | General | Priest | 5 | 3 | 5 | Battlecry: Reduce the Cost of all Corrupt cards in your hand and deck by (2). | |||||||||||
Doctor Krastinov | Legendary | Minion | General | 5 | 4 | 4 | Rush Whenever this attacks, give your weapon +1/+1. He is not a medical doctor. | ||||||||||||
Harrison Jones | Legendary | Minion | General | Any | 5 | 5 | 4 | Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. “That belongs in the Hall of Explorers!” | |||||||||||
Headmaster Kel'Thuzad | Legendary | Minion | General | Any | 5 | 4 | 6 | Spellburst: If the spell destroys any minions, summon them. "You wish to know my secrets, hmm? I carry a little bits of tuna in the sleeves of my robe, he loves that. Oh, you meant the risen dead? That was trivial, trivial." | |||||||||||
Jandice Barov | Legendary | Minion | General | 5 | 2 | 1 | Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage. Her parents own Scholomance. Of course she's going to play tricks on the students! | ||||||||||||
Keywarden Ivory | Legendary | Minion | General | 5 | 4 | 5 | Battlecry: Discover a dual-class spell from any class. Spellburst: Get another copy. | ||||||||||||
Leeroy Jenkins | Legendary | Minion | General | Any | 5 | 6 | 2 | Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken. | |||||||||||
Lorekeeper Polkelt | Legendary | Minion | General | Any | 5 | 4 | 5 | Battlecry: Reorder your deck from the highest Cost card to the lowest Cost card. quicksort [] = [] quicksort (x:xs) = quicksort small ++ (x : quicksort large) where small = [y y <- xs, y <= x] large = [y y <- xs, y > x] | |||||||||||
Prince Liam | Legendary | Minion | General | Paladin | 5 | 5 | 5 | Battlecry: Transform all your 1-Cost cards in your deck into Legendary minions. "I have a very particular set of skills. Skills that make me a nightmare for witches like you." | |||||||||||
Ras Frostwhisper | Legendary | Minion | General | 5 | 3 | 6 | At the end of your turn, deal 1 damage to all enemies (improved by Spell Damage). Always the favorite of Headmaster Kel'Thuzad, Ras nonetheless received a chilly reception from the other faculty. | ||||||||||||
Vectus | Legendary | Minion | General | Any | 5 | 4 | 4 | Battlecry: Summon two 1/1 Whelps. Each gains a Deathrattle from your minions that died this game. Don’t let that dark magic worry you. He’ll ensure they hatch without a scratch. | |||||||||||
Glinda Crowskin | Legendary | Minion | General | Warlock | 6 | 3 | 7 | Minions in your hand have Echo. Summon an unlimited* number of minions!** *Six **Wisps | |||||||||||
Justicar Trueheart | Legendary | Minion | General | Any | 6 | 6 | 3 | Battlecry: Replace your starting Hero Power with a better one. It's like putting racing stripes and a giant spoiler on your hero power. | |||||||||||
Archbishop Benedictus | Legendary | Minion | General | Priest | 7 | 4 | 6 | Battlecry: Shuffle a copy of your opponent's deck into your deck. Nobody expects the Archbishop's Benediction! | |||||||||||
Archmage Antonidas | Legendary | Minion | General | Mage | 7 | 5 | 7 | Whenever you cast a spell, put a 'Fireball' spell into your hand. Antonidas was the Grand Magus of the Kirin Tor, and Jaina's mentor. This was a big step up from being Grand Magus of Jelly Donuts. | |||||||||||
Confessor Paletress | Legendary | Minion | General | Priest | 7 | 5 | 4 | Inspire: Summon a random Legendary minion. She sees into your past and makes you face your fears. Most common fear: Getting Majordomo out of Sneed's Old Shredder. | |||||||||||
Eadric the Pure | Legendary | Minion | General | Paladin | 7 | 3 | 7 | Battlecry: Change all enemy minions' Attack to 1. Nobody rocks a monocle like Eadric. | |||||||||||
High Inquisitor Whitemane | Legendary | Minion | General | Any | 7 | 6 | 8 | Battlecry: Summon all friendly minions that died this turn. No one told her that champions want to sleep in. | |||||||||||
Keymaster Alabaster | Legendary | Minion | General | Any | 7 | 6 | 8 | Whenever your opponent draws a card, add a copy to your hand that costs (1). The key to his mastery is a solid stack of backup copies. | |||||||||||
Archwitch Willow | Legendary | Minion | General | Warlock | 8 | 5 | 5 | Battlecry: Summon a random Demon from your hand and deck. One of the demons will do all the work while the other gets the same grade. | |||||||||||
Marin the Fox | Legendary | Minion | General | Any | 8 | 6 | 6 | Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!) My name is Marin the Fox. You took my treasure. Prepare to die. | |||||||||||
Medivh, the Guardian | Legendary | Minion | General | Any | 8 | 7 | 7 | Battlecry:Equip Atiesh, Greatstaff of the Guardian. If you think the party's great now, just wait 'til he invites the orcs over! | |||||||||||
Natalie Seline | Legendary | Minion | General | Priest | 8 | 8 | 1 | Battlecry: Destroy a minion and gain its Health. She discovered Xal'atath, Blade of the Black Empire, a terrible weapon of shadow magic that could both swallow a soul and cut a mean julienne. | |||||||||||
Rhonin | Legendary | Minion | General | Mage | 8 | 7 | 7 | Deathrattle: Add 3 copies of Arcane Missiles to your hand. A masterless shamurai. | |||||||||||
Shadowreaper Anduin | Legendary | Hero card | Priest | 8 | Battlecry: Destroy all minions with 5 or more Attack. "I will tell you what Velen never taught me. Whosoever stands before the Light… inevitably casts a shadow." | ||||||||||||||
Tess Greymane | Legendary | Minion | General | Rogue | 8 | 6 | 6 | Battlecry: Replay every card from another class you've played this game (targets chosen randomly). Those who cannot remember their card history are doomed to repeat it. | |||||||||||
The Lich King | Legendary | Minion | General | Any | 8 | 8 | 8 | Taunt At the end of your turn, add a random Death Knight card to your hand. "All that I am: anger, cruelty, vengeance, 8 attack - I bestow upon you, my chosen knight." | |||||||||||
Tirion Fordring | Legendary | Minion | General | Paladin | 8 | 6 | 6 | Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. If you haven't heard the Tirion Fordring theme song, it's because it doesn't exist. | |||||||||||
Turalyon, the Tenured | Legendary | Minion | General | Paladin | 8 | 3 | 12 | Rush. Whenever this attacks a minion, set the defender's Attack and Health to 3. "Let evil flee before righteousness; let the innocent live in peace. Let the day come when none need fear. For that day, I give my life gladly." | |||||||||||
Frost Lich Jaina | Legendary | Hero card | Mage | 9 | Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal for the rest of the game. "Arthas was a spoiled child, playing with toys he could neither control nor understand. Come into the cold. I will show you the true power of the Frozen Throne." | ||||||||||||||
Uther of the Ebon Blade | Legendary | Hero card | Paladin | 9 | Battlecry: Equip a 5/3 Lifesteal weapon. "Step forward. Confess! Once I was a mere servant of the Light. Now I alone stand in judgement." | ||||||||||||||
Varian Wrynn | Legendary | Minion | General | Warrior | 10 | 7 | 7 | Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins. | |||||||||||
Showing all 168 cards |
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Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
What Does This Do? | None | Hero Power | Mage | Passive Hero Power At the start of your turn, cast a random spell. | |||||||||||||||
Malygos's Frostbolt | None | Spell | Mage | 0 | Deal 3 damage to a character and Freeze it. | ||||||||||||||
Malygos's Polymorph | None | Spell | Mage | 1 | Transform a minion into a 1/1 Sheep. | ||||||||||||||
Malygos's Sheep | None | Minion | Beast | Mage | 1 | 1 | 1 | ||||||||||||
Death Coil | None | Spell | Death Knight | 2 | Deal 5 damage to an enemy, or restore 5 Health to a friendly character. | ||||||||||||||
Heal | None | Hero Power | Priest | 2 | Hero Power Restore 4 Health. | ||||||||||||||
Obliterate | None | Spell | Death Knight | 2 | Destroy a minion. Your hero takes damage equal to its Health. | ||||||||||||||
Reinforce | None | Hero Power | Paladin | 2 | Hero Power Summon a 1/1 Silver Hand Recruit. | ||||||||||||||
The Silver Hand | None | Hero Power | Paladin | 2 | Hero Power Summon two 1/1 Recruits. | ||||||||||||||
Malygos's Intellect | None | Spell | Mage | 3 | Draw 4 cards. | ||||||||||||||
Roaring Torch | None | Spell | Mage | 3 | Deal 6 damage. | ||||||||||||||
C'Thun's Body | None | Minion | General | Any | 6 | 6 | 6 | Taunt | |||||||||||
Drink the Water | None | Spell | Druid | 6 | Restore 12 Health. | ||||||||||||||
Blessing of Might | Free | Spell | Paladin | 1 | Give a minion +3 Attack. "As in, you MIGHT want to get out of my way." - Toad Mackle, recently buffed. | ||||||||||||||
Hand of Protection | Free | Spell | Paladin | 1 | Give a minion Divine Shield. This spell has been renamed so many times, even paladins don’t know what it should be called anymore. | ||||||||||||||
Radiance | Free | Spell | Priest | 1 | Restore 5 Health to your hero. Because you're worth it! | ||||||||||||||
Sinister Strike | Free | Spell | Rogue | 1 | Deal 3 damage to the enemy hero. There's something about this strike that just feels off. Sinister, even. | ||||||||||||||
Whirlwind | Free | Spell | Warrior | 1 | Deal 1 damage to ALL minions. The way to tell seasoned warriors from novice ones: the novices yell "wheeeee" while whirlwinding. | ||||||||||||||
Execute | Free | Spell | Warrior | 2 | Destroy a damaged enemy minion. It's okay, he deserved it. | ||||||||||||||
Frostbolt | Free | Spell | Mage | 2 | Deal 3 damage to a character and Freeze it. It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when you play this card. | ||||||||||||||
Holy Light | Free | Spell | Paladin | 2 | Restore 6 Health. If you are often bathed in Holy Light, you should consider wearing sunscreen. | ||||||||||||||
Shadow Word: Pain | Free | Spell | Priest | 2 | Destroy a minion with 3 or less Attack. A step up from a spell cast by many beginning acolytes: "Shadow Word: Annoy". | ||||||||||||||
Arcane Intellect | Free | Spell | Mage | 3 | Draw 2 cards. Playing this card makes you SMARTER. And let's face it: we could all stand to be a little smarter. | ||||||||||||||
Blessing of Kings | Free | Spell | Paladin | 4 | Give a minion +4/+4. (+4 Attack/+4 Health) Given the number of kings who have been assassinated, are you sure you want their blessing? | ||||||||||||||
Consecration | Free | Spell | Paladin | 4 | Deal 2 damage to all enemies. Consecrated ground glows with Holy energy. But it smells a little, too. | ||||||||||||||
Hammer of Wrath | Free | Spell | Paladin | 4 | Deal 3 damage. Draw a card. A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. | ||||||||||||||
Polymorph | Free | Spell | Mage | 4 | Transform a minion into a 1/1 Sheep. There was going to be a pun in this flavor text, but it just came out baa-d. | ||||||||||||||
Dread Infernal | Free | Minion | Demon | Warlock | 6 | 6 | 6 | Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion | |||||||||||
Mind Control | Free | Spell | Priest | 10 | Take control of an enemy minion. Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall." | ||||||||||||||
First Day of School | Common | Spell | Paladin | 0 | Add 2 random 1-Cost minions to your hand. "Report to the bookstore to buy your books, the alchemist to buy your potions, and then get your wands at the… wandryroom?" | ||||||||||||||
Inner Rage | Common | Spell | Warrior | 0 | Deal 1 damage to a minion and give it +2 Attack. They're only smiling on the outside. | ||||||||||||||
Raise Dead | Common | Spell | 0 | Deal 3 damage to your hero. Return two friendly minions that died this game to your hand. Technically, it’s just really late healing. | |||||||||||||||
Shadowstep | Common | Spell | Rogue | 0 | Return a friendly minion to your hand. It costs (2) less. Rogue dance troops will sometimes Shadowstep away at the end of a performance. Crowds love it. | ||||||||||||||
Avenge | Common | Spell | Paladin | 1 | Secret: When one of your minions dies, give a random friendly minion +3/+2. Several paladins have joined together to deliver justice under the name "Justice Force." Their lawyer talked them out of calling themselves the Justice League. | ||||||||||||||
Learn Draconic | Common | Spell | Mage | 1 | Sidequest: Spend 8 Mana on spells. Reward: Summon a 6/6 Dragon. Upon taking up the spellbook, Reno realized with a start: "I can't read." | ||||||||||||||
Lost in the Jungle | Common | Spell | Paladin | 1 | Summon two 1/1 Silver Hand Recruits. George and Karl were never heard from again. | ||||||||||||||
Pilfer | Common | Spell | Rogue | 1 | Add a random card from another class to your hand. The class is always greener on the other side of the board. | ||||||||||||||
Psionic Probe | Common | Spell | Priest | 1 | Copy a spell in your opponent's deck and add it to your hand. She prefers calling it "Psionic Tickling." | ||||||||||||||
Rain of Fire | Common | Spell | Warlock | 1 | Deal 1 damage to all characters. You know it’s autumn when the skies rain brimstone and fire. Also: pumpkin spice! | ||||||||||||||
Redemption | Common | Spell | Paladin | 1 | Secret: When a friendly minion dies, return it to life with 1 Health. I am not sure how you get demptioned the first time. It’s a mystery! | ||||||||||||||
Tour Guide | Common | Minion | General | Any | 1 | 1 | 1 | Battlecry: Your next Hero Power costs (0). "Here is the original blueprint for the Academy grounds! Don't mind those so-called dark chambers… They'll be at the end of the tour." | |||||||||||
A Light in the Darkness | Common | Spell | Paladin | 2 | Discover a minion. Give it +1/+1. Wait, how can you have a light in the dark? If you turn on a light while it’s dark, doesn’t that mean it’s no longer dark? | ||||||||||||||
Ancient Mysteries | Common | Spell | Mage | 2 | Draw a Secret from your deck. It costs (0). I'm not saying it was aliens, but it was TOTALLY aliens! | ||||||||||||||
Bola Shot | Common | Spell | Hunter | 2 | Deal 1 damage to a minion and 2 damage to its neighbors. | ||||||||||||||
Bomb Toss | Common | Spell | Hunter | 2 | Deal 2 damage. Summon a 0/2 Goblin Bomb. Me throw face. | ||||||||||||||
Cold Blood | Common | Spell | Rogue | 2 | Give a minion +2 Attack. Combo: +4 Attack instead. "I'm cold blooded, check it and see!" | ||||||||||||||
Conjure Mana Biscuit | Common | Spell | Mage | 2 | Add a Biscuit to your hand that refreshes 2 Mana Crystals. So THIS is why she was AFK. | ||||||||||||||
Dark Conviction | Common | Spell | Paladin | 2 | Set a minion's Attack and Health to 3. In his court, Uther is judge, jury, AND executioner… | ||||||||||||||
Dirty Tricks | Common | Spell | Rogue | 2 | Secret: After your opponent casts a spell, draw 2 cards. "Ahh sand in my eyes! Also, I'm being stabbed." | ||||||||||||||
EVIL Conscripter | Common | Minion | General | Priest | 2 | 2 | 2 | Deathrattle: Add a Lackey to your hand. Kobold! There's a place you can handle I said kobold! When you're short in the candle Cast a spell with the E! V! I! L! | |||||||||||
Eviscerate | Common | Spell | Rogue | 2 | Deal 2 damage. Combo: Deal 4 damage instead. There is a high cost to Eviscerating your opponent. You might tweak your elbow! That really hurts! | ||||||||||||||
In Formation! | Common | Spell | Warrior | 2 | Add 2 random Taunt minions to your hand. None can doubt the strength of the Scholomance student body. | ||||||||||||||
Pressure Plate | Common | Spell | Hunter | 2 | Secret: After your opponent casts a spell, destroy a random enemy minion. The appropriate dishware for stressful situations. | ||||||||||||||
Purify | Common | Spell | Priest | 2 | Silence a friendly minion. Draw a card. Even better than a hot shower with vigorous scrubbing! | ||||||||||||||
Shatter | Common | Spell | Mage | 2 | Destroy a Frozen minion. What's cooler than being cool? | ||||||||||||||
Spirit Lash | Common | Spell | Priest | 2 | Lifesteal Deal 1 damage to all minions. We've got spirit, yes we do! We've got spirit, stolen from you! | ||||||||||||||
Stolen Steel | Common | Spell | Rogue | 2 | Discover a weapon (from another class). Because Thrall wouldn't lend me Doomhammer. | ||||||||||||||
Darkmoon Statue | Common | Minion | General | Any | 3 | 0 | 5 | Your other minions have +1 Attack. Corrupt: This gains +4 Attack. As far as workplace injuries go, Silas is protected by his statue of limitations. | |||||||||||
Darkmoon Statue | Common | Minion | General | Any | 3 | 4 | 5 | Corrupted Your other minions have +1 Attack. | |||||||||||
Day at the Faire | Common | Spell | Paladin | 3 | Summon 3 Silver Hand Recruits. Corrupt: Summon 5. Karl knew he would someday regret that turkey leg. | ||||||||||||||
Day at the Faire | Common | Spell | Paladin | 3 | Corrupted Summon 5 Silver Hand Recruits. | ||||||||||||||
Deadly Shot | Common | Spell | Hunter | 3 | Destroy a random enemy minion. Our ballista operator is effective, but not picky. | ||||||||||||||
Frozen Clone | Common | Spell | Mage | 3 | Secret: After your opponent plays a minion, put 2 copies of it into your hand. It's like déjà vu, times two. | ||||||||||||||
Mirror Entity | Common | Spell | Mage | 3 | Secret: After your opponent plays a minion, summon a copy of it. "You go first." - Krush'gor the Behemoth, to his pet boar. | ||||||||||||||
Netherwind Portal | Common | Spell | Mage | 3 | Secret: After your opponent casts a spell, summon a random 4-Cost minion. More aromatic than a regular portal. | ||||||||||||||
Barricade | Common | Spell | 4 | Summon a 2/4 Guard with Taunt. If It's your only minion, summon another. | |||||||||||||||
Death's Bite | Common | Weapon | Warrior | 4 | 4 | 2 | Deathrattle: Deal 1 damage to all minions. "Take a bite outta Death." - McScruff the Deathlord | ||||||||||||
Unsleeping Soul | Common | Spell | Priest | 4 | Silence a friendly minion, then summon a copy of it. It's 3 am. Do you know where your soul is? | ||||||||||||||
Cutting Class | Common | Spell | 5 | Draw 2 cards. Costs (1) less per Attack of your weapon. When you actually are the sharpest tool in the shed | |||||||||||||||
Fleethoof Pearltusk | Common | Minion | Beast | Any | 5 | 4 | 5 | Rush Corrupt: Gain +4/+4. Guest interactions may vary over the duration of the visit. | |||||||||||
Fleethoof Pearltusk | Common | Minion | Beast | Any | 5 | 8 | 8 | Corrupted Rush | |||||||||||
Power Word: Tentacles | Common | Spell | Priest | 5 | Give a minion +2/+6. Because you're wrapped in a protective layer of… tentacles? | ||||||||||||||
Stand Against Darkness | Common | Spell | Paladin | 5 | Summon five 1/1 Silver Hand Recruits. Or if you're too tired, you can just kind of lean against the darkness. | ||||||||||||||
Rain of Toads | Common | Spell | Shaman | 6 | Summon three 2/4 Toads with Taunt. Overload: (3) "Oh, THAT'S how she brings the warts!" | ||||||||||||||
Target Dummy | Rare | Minion | Mech | Any | 0 | 0 | 2 | Taunt The engineering equivalent of a "Kick Me" sticker. | |||||||||||
Blood To Ichor | Rare | Spell | Warrior | 1 | Deal 1 damage to a minion. If it survives, summon a 2/2 Slime. For his next trick, he turns the ichor back to blood and stuffs it back in you. | ||||||||||||||
Brain Freeze | Rare | Spell | 1 | Freeze a minion. Combo: Also deal 3 damage to it. "The professor called on me, and I totally froze!" | |||||||||||||||
Desperate Measures | Rare | Spell | Paladin | 1 | Twinspell Cast a random Paladin Secret. Desperate times call for disparate secrets. | ||||||||||||||
Desperate Measures | Rare | Spell | Paladin | 1 | Cast a random Paladin Secret. | ||||||||||||||
Elemental Allies | Rare | Spell | Mage | 1 | Sidequest: Play an Elemental 2 turns in a row. Reward: Draw 3 spells from your deck. Reno’s lucky he wasn’t caught by a fire elemental. | ||||||||||||||
Evolve | Rare | Spell | Shaman | 1 | Transform your minions into random minions that cost (1) more. So you say you want an evolution. Well, you know. We all want to change the board. | ||||||||||||||
Light of the Naaru | Rare | Spell | Priest | 1 | Restore 3 Health. If the target is still damaged, summon a Lightwarden. "Light it up!" - Command given to both Lightwardens and Goblins holding Flamecannons. | ||||||||||||||
Righteous Cause | Rare | Spell | Paladin | 1 | Sidequest: Summon 5 minions. Reward: Give your minions +1/+1. "And I hereby dub thee a cadet of the Explorer’s League! NEXT!" | ||||||||||||||
Air Raid | Rare | Spell | Paladin | 2 | Twinspell Summon two 1/1 Silver Hand Recruits with Taunt. It's difficult to get an air raid together. You have to get twenty-five people, and they all want to play a paladin! | ||||||||||||||
Air Raid | Rare | Spell | Paladin | 2 | Summon two 1/1 Silver Hand Recruits with Taunt. | ||||||||||||||
Cram Session | Rare | Spell | Mage | 2 | Draw 1 card (improved by Spell Damage). The font of the arcane gives nearly limitless access to power and energy! But it can't keep you awake, for that we still use coffee. | ||||||||||||||
Desperate Stand | Rare | Spell | Paladin | 2 | Give a minion "Deathrattle: Return this to life with 1 Health." They're grateful for the help, but most minions would prefer not dying in the first place. | ||||||||||||||
Pick Pocket | Rare | Spell | Rogue | 2 | Echo Add a random card to your hand (from your opponent's class). He'll pick anyone's pocket, except a gnome's. He'd never stoop so low. | ||||||||||||||
Shadow Clone | Rare | Spell | Rogue | 2 | Secret: After a minion attacks your hero, summon a copy of it with Stealth. "You thought you were attacking face, but it was me! You!" | ||||||||||||||
Snack Run | Rare | Spell | Paladin | 2 | Discover a spell. Restore Health to your hero equal to its Cost. "I'll have two monster churros, a combo box of Yogg-Saron, and one of those turkey legs that ate the Silver Hand Recruit." | ||||||||||||||
Arcane Watcher | Rare | Minion | General | Any | 3 | 5 | 6 | Can't attack unless you have Spell Damage. Now his watch has ended... until you have Spell Damage. | |||||||||||
Burgle | Rare | Spell | Rogue | 3 | Add 2 random cards to your hand (from your opponent's class). Yoink! | ||||||||||||||
Divine Favor | Rare | Spell | Paladin | 3 | Draw cards until you have as many in hand as your opponent. This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed! | ||||||||||||||
Muster for Battle | Rare | Spell | Paladin | 3 | Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon. "I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries | ||||||||||||||
Perdition's Blade | Rare | Weapon | Rogue | 3 | 2 | 2 | Battlecry: Deal 1 damage. Combo: Deal 2 instead. Perdition's Blade is Ragnaros's back-up weapon while Sulfuras is in the shop. | ||||||||||||
Polymorph: Boar | Rare | Spell | Mage | 3 | Transform a minion into a 4/2 Boar with Charge. It's always Huffer. | ||||||||||||||
Spreading Madness | Rare | Spell | Warlock | 3 | Deal 9 damage randomly split among ALL characters Most citizens of Darkshire wear those surgical masks to prevent spreading Madness to tourists. | ||||||||||||||
Ghastly Conjurer | Rare | Minion | General | Mage | 4 | 2 | 6 | Battlecry: Add a 'Mirror Image' spell to your hand. Wearing purple after the holidays? GHASTLY! | |||||||||||
Hecklebot | Rare | Minion | Mech | Any | 4 | 3 | 8 | Taunt Battlecry: Your opponent summons a minion from their deck. Built by goblins, designed by a troll. | |||||||||||
Molten Breath | Rare | Spell | Warrior | 4 | Deal 5 damage to a minion. If you're holding a Dragon, gain 5 Armor. Pizza so hot it burns OTHER PEOPLE’S MOUTHS. | ||||||||||||||
Shadowflame | Rare | Spell | Warlock | 4 | Destroy a friendly minion and deal its Attack damage to all enemy minions. Start with a powerful minion and stir in Shadowflame and you have a good time! | ||||||||||||||
Vendetta | Rare | Spell | Rogue | 4 | Deal 4 damage to a minion. Costs (0) if you're holding a card from another class. A vengeful and vicarious vanguard against violent villains or vexed victims. | ||||||||||||||
Convincing Infiltrator | Rare | Minion | General | Priest | 5 | 2 | 6 | Taunt Deathrattle: Destroy a random enemy minion. It's always nice to steal a familiar face. | |||||||||||
Righteousness | Rare | Spell | Paladin | 5 | Give your minions Divine Shield. Shield yourself in righteousness! It feels like a warm fuzzy blanket. | ||||||||||||||
Blizzard | Rare | Spell | Mage | 6 | Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining. | ||||||||||||||
Initiation | Rare | Spell | Priest | 6 | Deal 4 damage to a minion. If that kills it, summon a new copy. The things a murloc's gotta go through to graduate from Scholomance... | ||||||||||||||
Siphon Soul | Rare | Spell | Warlock | 6 | Destroy a minion. Restore 3 Health to your hero. You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop. | ||||||||||||||
Commencement | Rare | Spell | 7 | Summon a minion from your deck. Give it Taunt and Divine Shield. "Remember, graduates—you carry a heavy weight on your shoulders now." | |||||||||||||||
Earthquake | Rare | Spell | Shaman | 7 | Deal 5 damage to all minions, then deal 2 damage to all minions. Shake it, sh-sh-sh-shake it like a Kalimdor fissure. | ||||||||||||||
Mass Resurrection | Rare | Spell | Priest | 9 | Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently. | ||||||||||||||
Forbidden Flame | Epic | Spell | Mage | 0 | Spend all your Mana. Deal that much damage to a minion. WARNING: This flame is not to be used unless you are a licensed acolyte of the Old Gods. | ||||||||||||||
Lazul's Scheme | Epic | Spell | Priest | 0 | Reduce the Attack of an enemy minion by 1 until your next turn. (Upgrades each turn!) "What's that you're dreaming? You're weak and you're screaming! It must be my scheming..." | ||||||||||||||
Arcane Blast | Epic | Spell | Mage | 1 | Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. Now with 100% more blast! | ||||||||||||||
Guess the Weight | Epic | Spell | Druid | 2 | Draw a card. Guess if your next card costs more or less to draw it. "And then at the last second, I'll shapeshift into cat form!" | ||||||||||||||
Renounce Darkness | Epic | Spell | Warlock | 2 | Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less. SEE YA DARKNESS! | ||||||||||||||
Ice Block | Epic | Spell | Mage | 3 | Secret: When your hero takes fatal damage, prevent it and become Immune this turn. Ice is nice, and will suffice! | ||||||||||||||
Mulch | Epic | Spell | Druid | 3 | Destroy a minion. Add a random minion to your opponent's hand. Is this a noun or a verb? We will never know. | ||||||||||||||
Simulacrum | Epic | Spell | Mage | 3 | Copy the lowest Cost minion in your hand. It's like déjà vu, times two. | ||||||||||||||
Small-Time Recruits | Epic | Spell | Paladin | 3 | Draw three 1-Cost minions from your deck. Now we know why they wear tiny watches. | ||||||||||||||
Potion of Illusion | Epic | Spell | 4 | Add 1/1 copies of your minions to your hand. They cost (1). Unfortunately, there's no potion that can make you unsee all the faces in that bottle. | |||||||||||||||
Duel! | Epic | Spell | Paladin | 5 | Summon a minion from each player's deck. They fight! If you don't fight to the death, it's Duel Yielding. | ||||||||||||||
Avenging Wrath | Epic | Spell | Paladin | 6 | Deal 8 damage randomly split among all enemies. Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham! | ||||||||||||||
Deadly Arsenal | Epic | Spell | Warrior | 6 | Reveal a weapon from your deck. Deal its Attack to all minions. Oh look. A Gorehowl. | ||||||||||||||
Enter the Coliseum | Epic | Spell | Paladin | 6 | Destroy all minions except each player's highest Attack minion. You have to get past the vendors first. So many are lost to shopping... | ||||||||||||||
Level Up! | Epic | Spell | Paladin | 6 | Give your Silver Hand Recruits +2/+2 and Taunt. Ding! Grats. | ||||||||||||||
Power of Creation | Epic | Spell | Mage | 8 | Discover a 6-Cost minion. Summon two copies of it. Mostly used for party tricks, to be honest. | ||||||||||||||
Jumbo Imp | Epic | Minion | Demon | Warlock | 10 | 8 | 8 | Costs (1) less whenever a friendly Demon dies while this is in your hand. Jumbo in size! Huge in E.V.I.L.! | |||||||||||
Pyroblast | Epic | Spell | Mage | 10 | Deal 10 damage. Take the time for an evil laugh after you draw this card. | ||||||||||||||
Raid the Sky Temple | Legendary | Spell | Mage | 1 | Quest: Cast 10 spells. Reward: Ascendant Scroll. "Why can't I hold all these scrolls?" | ||||||||||||||
Face Collector | Legendary | Minion | General | Rogue | 3 | 2 | 2 | Echo Battlecry: Add a random Legendary minion to your hand. “I'll trade you a Malfurion for an Anduin.” | |||||||||||
Dragonbane | Legendary | Minion | Mech | Hunter | 4 | 3 | 5 | After you use your Hero Power, deal 5 damage to a random enemy. *Thunk* "That wasn’t a dragon!" *Thunk* "THAT wasn’t a dragon!" | |||||||||||
The Glass Knight | Legendary | Minion | General | Paladin | 4 | 4 | 3 | Divine Shield Whenever you restore Health, gain Divine Shield. She seems scary, but she's got a glass jaw. | |||||||||||
Reno Jackson | Legendary | Minion | General | Any | 6 | 4 | 6 | Battlecry: If your deck has no duplicates, fully heal your hero. Reno is a four-time winner of the 'Best Accessorized Explorer' award. | |||||||||||
Reno the Relicologist | Legendary | Minion | General | Mage | 6 | 4 | 6 | Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions. All his life, Reno Jackson was only a gatling wand away from becoming the greatest and most terrifying mage who ever existed. | |||||||||||
Wrathion | Legendary | Minion | General | Any | 6 | 4 | 5 | Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon. Wrathion, son of Deathwing, is a dragon. Why isn't he tagged as a dragon, you ask? WHAT, ARE YOU TRYING TO BLOW HIS COVER?? | |||||||||||
The Amazing Reno | Legendary | Hero card | Mage | 10 | Battlecry: Make all minions disappear. *Poof!* "Reno!" "Please address me by my proper title." "<sigh> Amazing Reno..." | ||||||||||||||
Showing all 136 cards |
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Races Native to Azeroth | |||
Human art
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Races Alien to Azeroth | |||
Undead | |||
Miscellaneous |