Holy Water
Set: | The Witchwood |
---|---|
Type: | Spell |
Class: | Priest |
Rarity: | Rare |
Cost: | 5 |
Abilities: | Copy, Deal damage, Generate |
Tags: | Death-related, Health-related, Targeted |
Artist: | Vladimir Kafanov |
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand.
For a healthier option, try Holy Water: Zero.
Holy Water is a rare priest spell card, from the The Witchwood set.
How to get[edit | edit source]
Holy Water can be obtained through The Witchwood card packs, through crafting, or as an Arena reward. Golden Holy Water can also be obtained through the Highest Rank Bonus chest at the end of each Ranked season.
Card | Crafting cost | Disenchanting |
---|---|---|
Holy Water | 100 | 20 |
Golden Holy Water | 800 | 100 |
Strategy[edit | edit source]
This card is comparable to Entomb, as both cards allow you to gain a copy of an opponent's minion. Entomb can avoid Deathrattle and damaged effects, and does not need the 4 Health requirement; Holy Water has the upside of adding the minion directly to your hand, letting you play it soon after. It also does not need to target an enemy minion, and in some cases (such as minions with powerful Battlecries) it may be beneficial to use this on a friendly damaged minion, which will grant you another copy of it allowing you to replay strong on-play effects.
This card can be useful to steal high-impact targets, such as Azari, the Devourer or The Lich King. These let your opponent do all the work for you to steal them.
Trivia[edit | edit source]
- This card's flavor text is referenced in Lifedrinker's.
Gallery[edit | edit source]
Patch changes[edit | edit source]
Patch 11.0.0.23966 (2018-04-10): Added.