Heroic Tavern Brawl

From Hearthstone Wiki
Jump to: navigation, search
Tavern Brawl - promo.png The subject of this article is part of the
Tavern Brawl game mode.


Heroic Tavern Brawl intro3.jpg
"Make a Standard deck to compete with the best! Stakes are high, the competition intense. More wins means more rewards. Can you make it to 12 wins, or will 3 losses end your run?"

Heroic Tavern Brawl or Heroic Brawl is a Tavern Brawl. It debuted on November 16, 2016. For exact times, see the schedule.

History[edit | edit source]

Tavern Brawl Start End Notes
75 November 16, 2016 November 21, 2016
91 March 8, 2017 March 13, 2017
99 May 3, 2017 May 8, 2017 Wild format used instead of standard.
First time a free run was given out.

Overview[edit | edit source]

This unique Tavern Brawl resembles an Arena run, and unlike other Brawls has an admission fee, which may be paid in gold or real money (see below). At the start of each run, players must first construct a special deck from their collection (using Standard format in the first two iterations of this Tavern Brawl, and Wild format in the third), which will be used for all games in that run. The player is then matched against other Brawlers in a series of games until the player has lost 3 games or won 12 (draws count as neither),[1] after which they will receive semi-random rewards based on their number of wins (see below). Each player can only participate in 100 runs in total.[1] There are no special rules for this Brawl.[2]

A high-risk, high-reward experience, this Brawl is intended for the most experienced and competitive of players, with a tournament feel. In contrast to most Brawls, Heroic Tavern Brawl is "definitely not for the average player".[3]

Admission fee[edit | edit source]

Heroic Tavern Brawl is the first Brawl to have an admission fee, which may be paid in gold or real money. The fee is charged for each run.

Gold USD EUR GBP AUD CAD
1000 $9.99 €9.99 £7.99 $12.99 $13.99

Closing times[edit | edit source]

Due to the admission fee for purchasing each run, admissions for new Heroic Tavern Brawl runs close 8 hours before the Brawl closes in each region, in order to give players time to complete their runs. The Brawl itself will close at the usual time for its region.[1]

If the player has an unfinished run in progress when the Brawl ends, they will earn rewards equal to their current number of wins at that time.[4]

Region Last orders Closing time
Europe Sun 10:00 PM CET Mon 6:00 AM CET
Americas Sun 7:00 PM PST Mon 3:00 AM PST
Taiwan/China Sun 10:00 PM CST Mon 6:00 AM CST
Korea Sun 10:00 PM KST Mon 7:00 AM KST

Rewards[edit | edit source]

The fee may be legendary, but so are the rewards

Meant for the "extremely competitive and experienced Hearthstone player",[5] Heroic Brawl is a high-risk, high-reward experience, and the rewards on offer match the high price of admission, far exceeding those available through the Arena.

Once the player has won 12 games in total, lost 3 games, or retired their deck, they will be presented with a number of individual rewards, based on the number of games the player has won that run. The rewards are "weighted heavily towards the high end of wins", with minimal rewards for less successful runs but "ludicrous" rewards for those near the top end.[6]

This Brawl offers four types of reward: card packs, gold, Arcane Dust and individual golden legendary cards.

Chart[edit | edit source]

The following official chart shows the rewards granted by achieving each number of wins in a single run.

Heroic Tavern Brawl rewards chart.jpg

Statistics table[edit | edit source]

Rewards distribution (8192 players)
Wins Packs Dust Gold Legendaries # Players % Cum. % Payout per person Payout total
0 1 0 0 0 1024 12.5% 12.5% 100 102400
1 2 0 0 0 1536 18.75% 31.25% 200 307200
2 3 0 0 0 1536 18.75% 50% 300 460800
3 4 120 120 0 1280 15.63% 65.63% 629.1 805236
4 5 190 190 0 960 11.72% 77.35% 862.7 828218
5 6 220 220 0 672 8.2% 85.55% 1020 685440
6 7 250 250 0 448 5.47% 91.02% 1177 527418
7 8 280 280 0 288 3.52% 94.54% 1335 384349
8 9 310 310 0 180 2.2% 96.74% 1492 268527
9 16 400 400 0 110 1.34% 98.08% 2364 260000
10 16 400 400 1 66 0.81% 98.89% 3818 252000
11 16 480 480 2 39 0.48% 99.37% 5425 211593
12 50 1100 1100 3 53 0.65% 100% 11464 607573
Assumption
  • 1 gold converts into 1.1 dust.
Results
  • The average payout is 696 "gold" per person, for each 1000-gold Heroic Brawl buy-in.
    • However, note that this depends heavily on individual performance.
  • 8192 is the minimum number of players required to participate for each player to end up with a real score.
    • This is assuming no drawn games and no early retires.
  • Of the 53 out of 8192 players with 12 wins:
    • 39 will go 12-2
    • 12 will go 12-1
    • 2 will go 12-0
  • Refer to the match-sequencing table provided on the Arena article for extended details.

Notes[edit | edit source]

  • Players are free to choose any class for their Brawl deck.[10]
  • As with Arena, the system will "try" to match players against others with a similar win:loss record for the current run.[11]
  • Also as with Arena, once the deck is finalised it cannot be changed. However, a new deck can be made for each run.
  • As with Ranked play, a match that ends in a draw (both players being defeated at the same time) will not count as a win or a loss for either player.[1]
  • There is no free run.[12] There is no 'free pack' reward for this Brawl.[12]
  • On November 16-17, 2016, there was a maximum limit of 5 Heroic Tavern Brawls that could be played for that week.[13][14] However, on November 17, the cap was increased from 5 to 100.[1]
  • The May 3 version is the first Heroic Brawl to feature the Wild format.[15]

Should I play?[edit | edit source]

Following the announcement of this Brawl there have been various attempts to determine who should be participating in this Brawl. Even the most generous estimates suggest only highly-skilled players should consider spending the gold necessary to enter the Brawl, with some stating that only those able to regularly hit Legend rank should enter. The reason for this is the relatively small rewards on offer at lower win rates, with between 5 and 7 wins needed (depending on the estimate) to 'break even' and recoup the entry fee.

Heroic Tavern Brawl chest.png

It should also be noted that the Brawl is likely to attract a far higher calibre of player than the Arena, with the result that the competition will be far fiercer. Players can therefore expect a far lower winrate than they might normally enjoy. That said, while similar in format to Arena, the Brawl will offer an advantage to players who perform well on the Ranked ladder, as opposed to those skilled at Arena play.

As a result, the vast majority of players are advised not to participate in this Brawl, although they are encouraged to enjoy the spectacle through spectating players on their friends list, or watching streamers on Twitch.

However, it is worth noting that the above estimates are based upon the likelihood of a profitable outcome, not the likelihood of having a fun, challenging and exciting experience. If the Brawl is entered into with the aim of enjoyment and competition rather than simply as a profit-seeking venture, it is up to the player to determine how much they are willing to spend to try a run. This Brawl represents a unique, time-limited opportunity to test your skills against the rest of the region. For some, this challenge will outweigh concerns over the cost of the experience, especially for a single run.

Strategy[edit | edit source]

With no special rules involved, the best strategy for this Brawl will involve a combination of choosing a currently powerful deck, and in correctly anticipating the unique meta of the Brawl. Note that while featuring an Arena-like run, the matches played will not follow the usual patterns of that game mode in that players will not be dealing with random decks or restricted choices; as a result it should match regular ladder play, although likely with a slightly different meta.

History[edit | edit source]

Heroic Tavern Brawl chalkboard.jpg

This Brawl was first previewed on October 17, 2016, a month before it would eventually be released. The preview was met with considerable criticism, largely centred around the relatively low rewards offered in exchange for the high entry price, as well as from players preferring more casual Brawls.

It was initially stated that the Brawl would be released prior to BlizzCon 2016,[16] indicating that it would run November 2-7. However, the Brawl was later postponed until November 16-21, possibly due to the criticism its preview received. The Hearthstone panel at BlizzCon 2016 suggested that the developers might be adjusting the Brawl in response to the community's feedback,[17] but following the Brawl's debut no changes appear to have been made.

On the second day of the Brawl, the previously stated limit of 5 runs per player was increased to 100 runs per player. Avarius stated that the initial cap was only temporary, to allow the devs to "keep an eye on the Brawl to ensure things were working properly for participants".[1] The rules were also tweaked slightly, with draws, originally counting as a loss for both players, no longer counting as either wins or losses, and an early close to admissions was announced, in order to allow time for players to finish their runs before the Brawl closes.[1]

Trivia[edit | edit source]

  • Intended to feel "like a tournament",[7] this Brawl could represent an experiment in the direction of a new tournament game mode, something that has been requested for a long time.
  • This is the first Brawl to charge an admission fee, the first to use Standard format, the first to offer rewards beyond the usual card pack for the first win, and the first to feature a 'run' of successive games.
  • Heroic Tavern Brawl does not use the standard Tavern Brawl music on its selection screen, but instead uses some of the music from the Blackrock Mountain selection screen. It is the first Brawl to feature different music.

Gallery[edit | edit source]

Heroic Tavern Brawl intro1.jpg
Heroic Tavern Brawl intro2.jpg

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Hearthpwn - Heroic Tavern Brawl Limit Raised. (2016-11-17). 
  2. Ben Brode on Twitter. (2016-10-18). 
  3. Zeriyah on reddit. (2016-10-17). 
  4. Zeriyah on reddit. (2016-10-17). 
  5. Introducing Heroic Tavern Brawl!. (2016-10-17). 
  6. Ben Brode on reddit. (2016-10-17). 
  7. 7.0 7.1 7.2 Hearthhead - Blizzard Announces Heroic Tavern Brawls. (2016-10-17). 
  8. Yong Woo on Twitter. (2016-10-17). 
  9. Tylerootd on Twitter. (2016-11-17). 
  10. Ben Brode on Twitter. (2016-10-17). 
  11. Ben Brode on Twitter. (2016-10-17). 
  12. 12.0 12.1 Zeriyah on reddit. (2016-10-17). 
  13. Zeriyah on reddit. (2016-10-17). 
  14. Tylerootd on Twitter. (2016-11-17). 
  15. [1] Wild Heroic Tavern Brawl is Coming!
  16. Ben Brode on Twitter. (2016-10-17). 
  17. Hearthhead BlizzCon 2016 liveblog. (2016-11-05). 

External links[edit | edit source]