|Set:||Kobolds and Catacombs|
|Tags:||Area of effect, Random|
Restore 12 Health divided randomly among all friendly characters.
It's filled with electrolytes!
How to get[edit | edit source]
|Golden Healing Rain||400||50|
Strategy[edit | edit source]
This card provides a cheap board-wide heal, flexible enough to be used to heal yourself for 12 or to restore a minion for more trades.
Since it restores Health 12 times, for 1 Health each, this card works well with Lightwarden, giving it 25 Attack immediately.
This card is very low-impact and a good defensive card, but Shaman has yet to gain enough powerful defensive cards to support a good Control deck archetype.
Lore[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 10.0.0.22611 (2017-12-06): Added.