Haunting Visions

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Haunting Visions
Regular
Haunting Visions(90208).png
Scroll rightSwipe left to see other versions
Gold
Haunting Visions(90208) Gold.png

The next spell you cast this turn costs 3 less. Discover a spell.

When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom."

See this card on Hearthpwn

Haunting Visions is an epic shaman spell card, from the Rastakhan's Rumble set.

How to get[edit | edit source]

Haunting Visions can be obtained through Rastakhan's Rumble card packs, or through crafting.

Card Crafting cost Disenchanting
Haunting Visions 400 100
Golden Haunting Visions 1600 400

Strategy[edit | edit source]

Haunting Visions is a spell-generating spell comparable to Primordial Glyph. Although less powerful since the mana cost reduction must be used on the same turn, it's less restricted to your Discovery choices and is more flexible when you have multiple spells in your hand that you intend to use, essentially giving you a free spell on the same turn. This makes Haunting Vision better for decks that run multiple mid to high-cost spells. Otherwise, Vulpera Scoundrel is a better option. It combos well with Spirit of the Frog for drawing out Hex, which you can then play for 1 Mana and draw a 2-cost spell.

Be sure to never use The Coin to play a spell that you're 1 mana short of casting right after playing Haunting Visions, or the mana discount goes to waste.

Shaman spells[edit | edit source]

This section lists all collectible shaman spells.

Name / Desc Rarity Class Cost Description
Ancestral Healing Free Shaman 0
Restore a minion to full Health and give it TauntI personally prefer some non-ancestral right-the-heck-now healing, but maybe that is just me.
Totemic Might Free Shaman 0
Give your Totems +2 Health. Totem-stomping is no longer recommended.
Frost Shock Free Shaman 1
Deal 1 damage to an enemy character and Freeze it. FROST SHOCK!
Rockbiter Weapon Free Shaman 2
Give a friendly character +3 Attack this turn. This would be real handy if your enemy is made of rock.
Windfury Free Shaman 2
Give a minion WindfuryWindfury is like Earthfury and Firefury, but more light and airy.
Hex Free Shaman 4
Transform a minion into a 0/1 Frog with TauntIf you Hex a Murloc... it really isn't much of a change, is it?
Bloodlust Free Shaman 5
Give your minions +3 Attack this turn. blaarghghLLGHRHARAAHAHHH!!
Beakered Lightning Common Shaman 0
Deal 1 damage to all minions. Overload: (2) Working in a shaman's lab, it's important to be well-grounded.
Mutate Common Shaman 0
Transform a friendly minion into a random one that costs (1) more. You'll get the transformation you want when murlocs fly.
Totemic Surge Common Shaman 0
Give your Totems +2 Attack. It's not really advanced shamanic magic, you just draw nasty eyebrows on them.
Zap! Common Shaman 0
Deal 2 damage to a minion. Overload: (1) The material components for this spell are wool socks and a rug.
Earth Shock Common Shaman 1
Silence a minion, then deal 1 damage to it. Earth Shock? Shouldn't it be "Azeroth Shock"?
Forked Lightning Common Shaman 1
Deal 2 damage to 2 random enemy minions. Overload: (2) If you combine it with Spooned Lightning and Knived Lightning, you have the full dining set.
Lightning Bolt Common Shaman 1
Deal 3 damage. Overload: (1) Lightning Bolt! Lightning Bolt! Lightning Bolt!
Primal Fusion Common Shaman 1
Give a minion +1/+1 for each of your Totems. Golce and Dabbana have a new line of Earth Totems available at vendors everywhere this holiday season.
Totemic Smash Common Shaman 1
Deal 2 damage.
Overkill: Summon a basic Totem. Trolls are the first group to have a totem survive atmospheric re-entry.
Ancestral Knowledge Common Shaman 2
Draw 2 cards. Overload: (2) MOMMMMMYYYYYYYYY!!!
Crackle Common Shaman 2
Deal 3-6 damage. Overload: (1) Snap! This card! Pop!
Crushing Hand Common Shaman 2
Deal 8 damage to a minion. Overload: (3) Shamans always have the firmest handshakes.
Elementary Reaction Common Shaman 2
Draw a card. Copy it if you played an Elemental last turn. It's just a Tempest Tantrum.
Explosive Evolution Common Shaman 2
Transform a minion into a random one that costs (3) more. Let's give a big hand for goblin experimentation!
Ice Fishing Common Shaman 2
Draw 2 Murlocs from your deck. Glow fish, war fish... blow fish, more fish...
Invocation of Frost Common Shaman 2
Freeze an enemy.
Invoke Galakrond. Galakrond adores a little frosting.
Reincarnate Common Shaman 2
Destroy a minion, then return it to life with full Health. It's like birth, except you're an adult and you were just dead a second ago.
Soul of the Murloc Common Shaman 2
Give your minions "Deathrattle: Summon a 1/1 Murloc." Previously thought nonexistent.
Stormcrack Common Shaman 2
Deal 4 damage to a minion. Overload: (1) WARNING: DO NOT TOUCH THE PURPLE BALL OF LIGHTNING
Healing Rain Common Shaman 3
Restore 12 Health divided randomly among all friendly characters. It's filled with electrolytes!
Serpentshrine Portal Common Shaman 3
Deal 3 damage. Summon a random 3-Cost minion.
Overload: (1) This is why you never flush a three-cost minion.
Totemic Reflection Common Shaman 3
Give a minion +2/+2. If it's a Totem, summon a copy of it. "Upon reflection, I have decided that your board needs more ME."
Call in the Finishers Common Shaman 4
Summon four 1/1 Murlocs. When you really need a job done… but you don't really care if it gets done right.
Jade Lightning Common Shaman 4
Deal 4 damage. Summon a Jade Golem. Jade Lightning, goooo Jade Lightning!
Tidal Surge Common Shaman 4
Deal 4 damage to a minion. Restore 4 Health to your hero. Also good for removing pesky stains.
Rain of Toads Common Shaman 6
Summon three 2/4 Toads with Taunt.
Overload: (3) "Oh, THAT'S how she brings the warts!"
Eye of the Storm Common Shaman 10
Summon three 5/6 Elementals with Taunt.
Overload: (3) If that's the eye, I would hate to see the rest of the storm.
Blazing Invocation Rare Shaman 1
Discover a Battlecry minion. A lot of shaman have started vaping their invocations.
Evolve Rare Shaman 1
Transform your minions into random minions that cost (1) more. So you say you want an evolution. Well, you know. We all want to change the board.
Storm's Wrath Rare Shaman 1
Give your minions +1/+1.
Overload: (1) How many dragons does it take to destroy a hot air balloon? One, two, three, CRUNCH!
Voltaic Burst Rare Shaman 1
Summon two 1/1 Sparks with Rush.
Overload: (1) Batteries have three components: Cathode, Anode, and Overload.
Ancestral Spirit Rare Shaman 2
Give a minion "Deathrattle: Resummon this minion." It was just a flesh wound.
Devolve Rare Shaman 2
Transform all enemy minions into random ones that cost (1) less. Ragnaros looked down. He looked like some kind of War Golem. "WHAT HAVE YOU DONE TO ME," he yelled. But all that came out was a deep grinding sound. He began to cry.
Earthen Might Rare Shaman 2
Give a minion +2/+2. If it's an Elemental, add a random Elemental to your hand. Or it might not.
Lava Shock Rare Shaman 2
Deal 2 damage.
Unlock your Overloaded Mana Crystals. Chocolate lava cake is shockingly delicious.
Maelstrom Portal Rare Shaman 2
Deal 1 damage to all enemy minions. Summon a random 1-Cost minion. They bill this as a popular resort attraction, but they try and get your money up front.
Feral Spirit Rare Shaman 3
Summon two 2/3 Spirit Wolves with Taunt. Overload: (2) Spirit wolves are like regular wolves with pom-poms.
Healing Wave Rare Shaman 3
Restore 7 Health. Reveal a minion in each deck. If yours costs more, Restore 14 instead. Favored by shaman who study the art of restoration and healing, this spell would feel smug, if it had feelings.
Lava Burst Rare Shaman 3
Deal 5 damage. Overload: (2) It's like an ocean of liquid magma in your mouth!
Lightning Breath Rare Shaman 3
Deal 4 damage to a minion. If you're holding a Dragon, also damage its neighbors. Recipe: One dragon, four wool socks, thick shag carpet.
Lightning Storm Rare Shaman 3
Deal 2-3 damage to all enemy minions. Overload: (2) An umbrella won't be effective, I'm afraid.
Primal Talismans Rare Shaman 3
Give your minions "Deathrattle: Summon a random basic Totem." All that remained from the first kobold colony: a single talisman and the word "Flamestrike."
Avalanche Rare Shaman 4
Freeze a minion and deal 3 damage to adjacent ones. One of our more snowbally cards.
Torrent Rare Shaman 4
Deal 8 damage to a minion. Costs (3) less if you cast a spell last turn. Weeks of underwater cross-training have really built up her fourarms.
Vivid Spores Rare Shaman 4
Give your minions "Deathrattle: Resummon this minion." Hey man, I just feel like... death is just a construct of our imaginations, ya know?
Hagatha's Scheme Rare Shaman 5
Deal 1 damage to all minion.
(Upgrades each turn!) "All shall suffer!"
"But Hagatha, those are your minions..."
"I said ALL!!!"
Volcano Rare Shaman 5
Deal 15 Damage randomly split across all minions. Overload: (2) Many young shaman summon a volcano as their first school project.
Eureka! Rare Shaman 6
Summon a copy of a random minion in your hand. Genius is 1% inspiration, and 99% drawing your Deathwing.
Earthquake Rare Shaman 7
Deal 5 damage to all minions, then deal 2 damage to all minions. Shake it, sh-sh-sh-shake it like a Kalimdor fissure.
Everyfin is Awesome Rare Shaman 7
Give your minions +2/+2. Costs (1) less for each Murloc you control. Everyfin is cool when you're part of a murloc team!
Lesser Sapphire Spellstone Rare Shaman 7
Summon 1 copy of a friendly minion. (Overload 3 Mana Crystals to upgrade.) A stone of blue, embraced with glee
By murloc lords beneath the sea
Soon numberless they swarmed the shore
First two, then four, then more...and more...
Finders Keepers Epic Shaman 1
Discover a card with Overload. Overload: (1) INFINITE LOOP!
Unstable Evolution Epic Shaman 1
Transform a friendly minion into one that costs (1) more. Repeatable this turn. They grow up so fast.
Big Bad Voodoo Epic Shaman 2
Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more." Murlocs practice Small Nice Voodoo.
Cryostasis Epic Shaman 2
Give a minion +3/+3 and Freeze it. We'll thaw you out when we find a cure!
Witch's Brew Epic Shaman 2
Restore 4 Health. Repeatable this turn. The swill has eyes!
Elemental Destruction Epic Shaman 3
Deal 4-5 damage to all minions. Overload: (5) I'm not a shaman or anything, but isn't Elemental Destruction the opposite of what they want to do?
Far Sight Epic Shaman 3
Draw a card. That card costs (3) less. Drek'thar can't see, but he can see. You know what I mean? It's ok if you don't.
Haunting Visions Epic Shaman 3
The next spell you cast this turn costs 3 less. Discover a spell. When you're awake at 3 AM and can't stop thinking about that time you called your teacher "mom."
Plague of Murlocs Epic Shaman 3
Transform all minions into random Murlocs. This is horrible! And adorable!
Spirit Echo Epic Shaman 3
Give your minions "Deathrattle: Return this to your hand." I guess you can say they’re… “soul survivors.”
Ancestor's Call Epic Shaman 4
Put a random minion from each player's hand into the battlefield. "Hey! Ancestors!" - Ancestor's call
Dragon's Pack Epic Shaman 5
Summon two 2/3 Spirit Wolves with Taunt. If you've Invoked twice, give them +2/+2. Each dragon's pack is guaranteed to have at least one rare.
Showing all 70 cards
Ancestral Healing(216).png
Beakered Lightning(89947).png
Mutate(90649).png
Totemic Might(367).png
Totemic Surge(90833).png
Zap!(89439).png
Blazing Invocation(89446).png
Earth Shock(77).png
Evolve(35232).png
Finders Keepers(49749).png
Forked Lightning(530).png
Frost Shock(233).png
Lightning Bolt(10).png
Primal Fusion(35234).png
Storm's Wrath(151407).png
Totemic Smash(90216).png
Unstable Evolution(76931).png
Voltaic Burst(89866).png
Ancestral Knowledge(22319).png
Ancestral Spirit(526).png
Big Bad Voodoo(90229).png
Crackle(12241).png
Crushing Hand(76998).png
Cryostasis(62846).png
Devolve(49715).png
Earthen Might(89447).png
Elementary Reaction(89939).png
Explosive Evolution(184969).png
Ice Fishing(62884).png
Invocation of Frost(151412).png
Lava Shock(14440).png
Maelstrom Portal(42045).png
Reincarnate(7731).png
Rockbiter Weapon(491).png
Soul of the Murloc(90647).png
Stormcrack(35227).png
Windfury(146).png
Witch's Brew(90654).png
Elemental Destruction(22345).png
Far Sight(107).png
Feral Spirit(214).png
Haunting Visions(90208).png
Healing Rain(77008).png
Healing Wave(22340).png
Lava Burst(679).png
Lightning Breath(127263).png
Lightning Storm(676).png
Plague of Murlocs(90716).png
Primal Talismans(76923).png
Serpentshrine Portal(210829).png
Spirit Echo(55514).png
Totemic Reflection(210831).png
Ancestor's Call(12218).png
Avalanche(62921).png
Call in the Finishers(49716).png
Hex(270).png
Jade Lightning(49707).png
Tidal Surge(55555).png
Torrent(210703).png
Vivid Spores(210833).png
Bloodlust(256).png
Dragon's Pack(151422).png
Hagatha's Scheme(90552).png
Volcano(52581).png
Eureka!(89855).png
Rain of Toads(90157).png
Earthquake(90703).png
Everyfin is Awesome(27224).png
Lesser Sapphire Spellstone(73330).png
Eye of the Storm(184664).png

Gallery[edit | edit source]

Haunting Visions, full art

Patch changes[edit | edit source]