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Hall of Fame

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Wild format
Wild icon.png
Hall of Fame is a Wild format card set. This means that Hall of Fame cards are only playable in Wild format matches. For more information, see Game format.

Hall of Fame is a special Wild format card set created on April 4, 2017, just before the start of the Year of the Mammoth. The set is formed by taking away cards from other sets to merge with its own set. So far, only cards from the Classic, Reward, and Promo sets have been inducted into the Hall of Fame. The Hall of Fame currently contains 10 collectible cards.

With the move of cards into the Hall of Fame at the beginning of the Year of the Mammoth and the Year of the Raven, dust refunds were immediately given out to players whom already had copies of those cards in their collection upon logging in (see section below for more details). Note that there was no adjustment period in which the cards could be disenchanted for full dust value.

Hall of Fame cards can only be obtained through crafting.[1]

Cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Conceal Common Spell Rogue 1
Give your minions Stealth until your next turn. Rogues conceal everything but their emotions. You can't get 'em to shut up about feelings.
Ice Lance Common Spell Mage 1
Freeze a character. If it was already Frozen, deal 4 damage instead. The trick is not to break the lance. Otherwise, you have "Ice Pieces." Ice Pieces aren't as effective.
Power Overwhelming Common Spell Warlock 1
Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly. We cannot even describe how horrible the death is. It's CRAZY bad! Maybe worse than that. Just don't do it.
Azure Drake Rare Minion Dragon Any 5 4 4
Spell Damage +1. Battlecry: Draw a card. They initially planned to be the Beryl or Cerulean drakes, but those felt a tad too pretentious.
Coldlight Oracle Rare Minion Murloc Any 3 2 2
Battlecry: Each player draws 2 cards. They can see the future. In that future both players draw more cards. Spoooky.
Captain's Parrot Epic Minion Beast Any 2 1 1
Battlecry: Draw a Pirate from your deck. Pirates and Parrots go together like Virmen and Carrots.
Ice Block Epic Spell Mage 3
Secret: When your hero takes fatal damage, prevent it and become Immune this turn. Ice is nice, and will suffice!
Molten Giant Epic Minion Elemental Any 20 8 8
Costs (1) less for each damage your hero has taken. He gets terrible heartburn. BECAUSE HE IS FULL OF LAVA.
Elite Tauren Chieftain Legendary Minion General Any 5 5 5
Battlecry: Give both players the power to ROCK! (with a Power Chord card) He's looking for a drummer. The current candidates are: Novice Engineer, Sen'jin Shieldmasta', and Ragnaros the Firelord.
Gelbin Mekkatorque Legendary Minion General Any 6 6 6
Battlecry: Summon an AWESOME invention. He's the leader of the gnomes, and an incredible inventor. He's getting better, too; He turns things into chickens WAY less than he used to.
Old Murk-Eye Legendary Minion Murloc Any 4 2 4
Charge. Has +1 Attack for each other Murloc on the battlefield. He's a legend among murlocs. "Mrghllghghllghg!", they say.
Ragnaros the Firelord Legendary Minion Elemental Any 8 8 8
Can't attack. At the end of your turn, deal 8 damage to a random enemy. Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.
Sylvanas Windrunner Legendary Minion General Any 6 5 5
Deathrattle: Take control of a random enemy minion. Sylvanas was turned into the Banshee Queen by Arthas, but he probably should have just killed her because it just pissed her off.
Showing all 14 cards
Conceal(284).png
Ice Lance(188).png
Power Overwhelming(170).png
Azure Drake(280).png
Coldlight Oracle(88).png
Captain's Parrot(559).png
Ice Block(28).png
Molten Giant(94).png
Elite Tauren Chieftain(682).png
Gelbin Mekkatorque(251).png
Old Murk-Eye(217).png
Ragnaros the Firelord(503).png
Sylvanas Windrunner(33).png
Uncollectible
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Chicken Common Minion Beast Any 0 1 1
Hey Chicken! 
Emboldener 3000 Common Minion Mech Any 1 0 4
At the end of your turn, give a random minion +1/+1. 
Homing Chicken Common Minion Mech Any 1 0 1
At the start of your turn, destroy this minion and draw 3 cards. 
I Am Murloc Common Spell Any 4
Summon three, four, or five 1/1 Murlocs. 
Murloc Common Minion Murloc Any 1 1 1
 
Poultryizer Common Minion Mech Any 1 0 3
At the start of your turn, transform a random minion into a 1/1 Chicken. 
Power of the Horde Common Spell Any 4
Summon a random Horde Warrior. 
Repair Bot Common Minion Mech Any 1 0 3
At the end of your turn, restore 6 Health to a damaged character. 
Rogues Do It... Common Spell Any 4
Deal 4 damage. Draw a card. 
Showing all 9 cards
Chicken(552).png
Emboldener 3000(240).png
Homing Chicken(423).png
I Am Murloc(714).png
Murloc(715).png
Poultryizer(405).png
Power of the Horde(717).png
Repair Bot(439).png
Rogues Do It...(716).png

Philosophy[edit | edit source]

Problematic, frequently-played, and design-hindering cards in Standard format are moved to the Hall of Fame to remove them from play in Standard format. When cards are moved to the Hall of Fame set, they are removed from their previous sets, and no longer appear in card packs from their former set or be offered as rewards in the Arena, Highest Rank Bonus chest, or Heroic Tavern Brawl.[2] For another reason, cards were also moved to the Hall of Fame to eliminate the Reward and Promo sets.

The developers state that, in the future, they will more likely move problematic Classic cards to the Hall of Fame, whereas problematic cards from other sets will be nerfed instead.[3]

According to Yong Woo, if a metagame largely consists of decks with too similar cores and ideas, the development team will consider making changes to problematic cards found in such decks. Moving problematic cards into the Hall of Fame is one way in which a fresh meta can be ensured; however, it is not something that the designers plan to do on a regular basis.[4]

History[edit | edit source]

Year of the Mammoth[edit | edit source]

With the start of Year of the Mammoth, Conceal, Ice Lance, Power Overwhelming, Azure Drake, Ragnaros the Firelord, and Sylvanas Windrunner were removed from the Classic set and added to the new Hall of Fame set, thus moving them from Standard to Wild format. Captain's Parrot and Old Murk-Eye were also moved to the Hall of Fame set from the Reward set.[5] Although not previously officially announced, Gelbin Mekkatorque and Elite Tauren Chieftain were also moved to the Hall of Fame set from the Promo set.

Starting on April 6th 2017, all players upon logging in received bonus arcane dust in compensation for the full crafting cost of copies of the above Classic cards they possessed. Full dust refunds were granted for those cards that moved from the Classic set (and not the Reward or Promo set) to the Hall of Fame set,[6] up to the maximum usable number of copies owned, preferring golden copies over regular copies. Note that the cards themselves were not disenchanted, only moved to Wild format.

Once moved to the Hall of Fame set, these cards were removed from their previous sets, and no longer featured in Classic card packs,[7] be offered as rewards in the Arena, nor featured in the Highest Rank Bonus chest. Instead, as Wild format cards, they are now only obtainable through crafting.[8]

A minor consequence of the change was that the Mage, Rogue, and Warlock classes now had only 5 common Classic cards each instead of 6,[9] making these classes slightly less likely to gain class cards from Classic packs.

The new set was intended to help keep the Standard format meta fresh and ever-changing. For more on the motivations behind the move, as well as comments on each card involved, see the official blog.

Dust refunds[edit | edit source]

At the start of the year players received arcane dust equal to the full crafting cost of any copies of the formerly Classic cards they possessed. Captain's Parrot, Old Murk-Eye, Gelbin Mekkatorque, and Elite Tauren Chieftain were not eligible for this bonus since the Reward and Promo sets were already exclusive to Wild format.[10]

  • Dust was only awarded for copies up to the maximum number of cards you could put in a deck:[11]
  • The refund prioritized golden cards over non-golden cards.[12] For example:
    • If you had 1 golden Conceal and 2 regular Conceals, you received dust equal to the full crafting cost of 1 golden and 1 regular Conceal.
    • If you had 2 golden Conceals and 1 regular Conceal, you received dust equal to the full crafting cost of 2 golden Conceals.
    • If you had 1 golden Sylvanas and 1 regular Sylvanas, you received dust equal to the full crafting cost of 1 golden Sylvanas.
  • The dust was awarded automatically the first time the player logged in following the start of the Year of the Mammoth.[11]
  • The Year of the Mammoth update does not provide full disenchant value for these cards. Disenchanting and crafting will be of normal value for both before and after the update.[13] The procedure of refund for dust rewards is different from that for card nerfs.

As a result of the above rules, players could have capitalized on the move to (1) gain free cards, (2) gain free dust, or (3) upgrade to golden cards for reduced cost:

(1) Players who did not own the maximum usable number of copies of any of the cards listed could have effectively crafted them for free.

  • At the start of the Year of the Mammoth, the full crafting cost was refunded, making them effectively free.
    • This included golden cards (provided the player did not already own regular versions).
  • Alternatively, if the cards were not desired, the player could have disenchanted them following the refund at normal disenchanting value (not the full crafting cost) of the cards.

(2) Players who did not already own two golden copies of the common cards listed could have gained a small amount of free dust by crafting golden copies, then disenchanting them following the refund.

  • This amounted to 10 arcane dust for each golden common crafted (provided it was not already owned).
  • This did not work for cards of other rarities, since their golden disenchanting values match their regular crafting values.

(3) Players who already owned regular versions but not golden versions of the cards could have also used the refund to get a discount on the crafting cost of their golden versions.

  • The effective 'upgrade costs' for the golden cards involved are 35 for commons (down from 400); 80 for rares (down from 800); and 1200 for legendaries (down from 3200).
  • For example, if the player already owned 1 regular Sylvanas, they could have crafted a golden Sylvanas for 3200 dust; they will then get 3200 refunded (instead of only 1600), plus disenchanted the regular Sylvanas for another 400 dust. As a result, the crafting cost of the golden Sylvanas is effectively reduced from 3200 to 1200.

Aside from the above three options, the dust values involved prevented players from exploiting the move.

For more details and calculations, see Maths on Year of the Mammoth Dust Investments.

Year of the Raven[edit | edit source]

When the Year of the Raven began, Ice Block, Coldlight Oracle, and Molten Giant were moved to the Hall of Fame set. The latter-most had its nerf reversed, setting the card's mana cost back to 20 mana, at the same time of being moved to the Hall of Fame.[14]

References[edit | edit source]

Promotional Content