Green Jelly
Set: | Kobolds and Catacombs |
---|---|
Type: | Minion |
Class: | Neutral |
Rarity: | Common |
Cost: | 5 |
Attack: | 3 |
Health: | 3 |
Abilities: | Summon |
Tags: | Taunt-generating, Triggered effect |
Artist: | Anton Kagounkin |
At the end of your turn, summon a 1/2 Ooze with Taunt.
This card really breaks out of the mold.
Green Jelly is a common neutral minion card, from the Kobolds & Catacombs set.
How to get[edit | edit source]
Green Jelly can be obtained through Kobolds & Catacombs card packs, or through crafting.
Card | Crafting cost | Disenchanting |
---|---|---|
Green Jelly | 40 | 5 |
Golden Green Jelly | 400 | 50 |
Summoned minions[edit | edit source]
Strategy[edit | edit source]
Essentially a weaker Hogger, this card is not recommended for Constructed play. However, it may hold a fair spot in Arena as a steady Taunt supply.
A 1/2 Taunt is easily destroyed and Green Jelly simply does not have good enough stats to impact the board by the time it's been played. Cards that generate value over time must have good survivability and/or a very strong effect to be playable, and this card has neither.
If you're looking for a good Taunt minion, try Sen'jin Shieldmasta or Psych-o-Tron. If you're just wanting to summon multiple minions, try Silver Hand Knight. Lastly, if you're looking for a good end-of-turn effect, Cobalt Scalebane is by far a better alternative.
Trivia[edit | edit source]
- This minion is likely based on the ochre jelly from Dungeons & Dragons.
Gallery[edit | edit source]
Patch changes[edit | edit source]
Patch 10.0.0.22611 (2017-12-06): Added.