Goblin Zug

From Hearthstone Wiki
Jump to: navigation, search
Icon delete.png The subject of this article has been removed from Hearthstone.

Goblin Zug

Goblin Zug.png

Set: Rise of Shadows
Type: Minion
Class: Neutral
Rarity: Free
Cost: 2
Attack: 2
Health: 2
Abilities: Battlecry, Increment attribute
Tags: Rush-granting, Targeted
Artist: Unknown artist

Battlecry: Give a minion +2 Attack and Rush this turn.

Goblin Zug was a neutral minion card originally planned to appear in Rise of Shadows but which was cut prior to release. It was meant as one of the original lackeys before they were even known as lackeys.[1]

Lore[edit | edit source]

From Wowpedia:

Goblins are small humanoids, crafty and shrewd, bearing an overwhelming interest in commerce and a strong curiosity about mechanical things. Goblin society is fragmented, defined chiefly by commerce and trade. The ultimate schemers and con artists, goblins are always in search of a better deal. Despite their seemingly chaotic natures, they exist in a fairly strict and straightforward hierarchy. Other races universally view goblins as inventors, merchants and, without exception, maniacs. Goblins value technology as a useful aspect of commerce. Some say that their advantage — and their curse — is to be the primary users of technology in a world governed by magic. While dwarves and gnomes share a similar gift, goblin technology is more far-reaching and sinister and makes a larger impact on the natural world.
They employ vast teams of engineers who expand on current technology and produce gadgets to suit a wide array of applications. They constantly build and repair machines and work on new ideas. Unfortunately, goblins alternate passionate genius with wandering focus. Their lack of discipline means that many creations end up half finished as something else catches their attention. Goblin workmanship has a partially deserved reputation for unreliability, and a goblin device may explode simply because its creator forgot to add a vital release valve. Goblins are envious of the Ironforge dwarves’ invention of firearms, both from a commercial and a technological standpoint. Goblins recognize that firearms represent a new source of power, and he who controls the source controls the gold — which is, to goblins, the ultimate power. Fortunately for the rest of the world, goblin firearm experimentation suffers from the race’s normal laxity — and improperly tended gunpowder experiments continue to end the careers of many aspiring goblin tinkers. However, goblin ingenuity has paid off a few times; goblin gunpowder weapons tend to be inelegant and violently explosive (land mines, rockets and the like).

Gallery[edit | edit source]

Goblin Zug, full temporary art

References[edit | edit source]

  1. Chadd Nervig (2019-03-21). Hearthside Chat – Extraordinarily E.V.I.L. - Rise of Shadows. Blizzard Entertainment. Retrieved on 2019-03-21.