Gift of the Wild
|Tags:||Area of effect, Taunt-granting|
Give your minions +2/+2 and Taunt.
The gift that keeps on living.
How to get[edit | edit source]
|Gift of the Wild||40||5|
|Golden Gift of the Wild||400||50|
Strategy[edit | edit source]
Gift of the Wild is like Bolster, but with a more powerful effect. Because of its high mana cost, it is best to play this when your board is full or almost full. Thus, your board will be flooded with Taunt minions, and because of the +2/+2 buff, they can be tough to remove.
Lore[edit | edit source]
Gift of the Wild was a druid buff spell which increased all party members' armor, attributes, and resistances for 1 hour, serving as the group version of the originally single-target Mark of the Wild. In Cataclysm, Gift of the Wild was removed in favor of changing Mark of the Wild to have the same functionality of affecting all party members.
Trivia[edit | edit source]
- Gift of the Wild was added to the Classic set in patch 22.214.171.124761 to make up for the fact that the druid class previously had one fewer card available in Standard format due to Naturalize being moved to the Wild format in the Hall of Fame set.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 126.96.36.199761 (2019-07-01): Added.
References[edit | edit source]
- Blizzard Entertainment (2019-06-24). Developer Insights: Class Identity, Hall of Fame, and New Cards. Retrieved on 2019-06-25.