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Descent of Dragons Galakrond's Awakening logo
The subject of this article is part of the Galakrond's Awakening adventure.
George and Karl
Regular
latest?cb=20201003110059
Set:Galakrond's AwakeningGalakrond's Awakening
Type:Hero
Class:PaladinPaladin
Health:30 Health
Artist:J. Axer
Flavor text

Story
Rakanishu is going to burn the city down... as soon as he's done with these two.
Heroic
Try to defeat two paladins at once!

External links

Data pageHearthpwn

Karl and George
Regular
latest?cb=20201003110030
Set:Galakrond's AwakeningGalakrond's Awakening
Type:Hero
Class:PaladinPaladin
Health:30 Health
Artist:J. Axer
External links

Data pageHearthpwn

For the boss encounter in Dungeon Run, see Kobolds & CatacombsGeorge and Karl.

George and Karl is a boss encounter in Galakrond's Awakening adventure. It is the first encounter of Chapter 4 of E.V.I.L. campaign: Showdown in Dalaran.

The boss for this encounter is George and Karl, while the hero the player controls in Story mode is Rakanishu.

Boss Hero Power

George
Story Heroic
Card not found Card not found
Karl
Story and Heroic
Card not found

Special cards

Normal only
Dessert Cart
Fish Cart
Fruit Cart
Meat Cart
George and Karl

Card not foundCard not found

Boss decks

The below classes are listed purely for reference, and have no effect on the boss' use of the cards during the battle.

Story Heroic
Class Card Quantity Class Card Quantity
Boss High Five! 4 Boss High Five! 4
Paladin LegacyBlessing of Wisdom 1 Paladin Journey to Un'GoroLost in the Jungle 2
Rise of ShadowsDesperate Measures 2 Galakrond's AwakeningAir Raid 2
Journey to Un'GoroLost in the Jungle 1 Kobolds & CatacombsDrygulch Jailor 2
Descent of DragonsRighteous Cause 1 Descent of DragonsSanctuary 1
Whispers of the Old GodsA Light in the Darkness 2 Galakrond's AwakeningShotbot 2
Galakrond's AwakeningAir Raid 2 Goblins vs GnomesMuster for Battle 2
The Boomsday ProjectCrystalsmith Kangor 1 Whispers of the Old GodsRallying Blade 1
Descent of DragonsSanctuary 1 Kobolds & CatacombsUnidentified Maul 1
Saviors of UldumSubdue 2 The Grand TournamentWarhorse Trainer 2
Descent of DragonsBronze Explorer 2 Descent of DragonsLightforged Zealot 2
Goblins vs GnomesMuster for Battle 1 Goblins vs GnomesQuartermaster 2
Whispers of the Old GodsRallying Blade 1 Whispers of the Old GodsStand Against Darkness 2
Kobolds & CatacombsUnidentified Maul 1 Kobolds & CatacombsLevel Up! 2
Descent of DragonsLightforged Zealot 1 Descent of DragonsLightforged Crusader 2
Goblins vs GnomesQuartermaster 1 Journey to Un'GoroVinecleaver 1
One Night in KarazhanIvory Knight 2
Journey to Un'GoroSpikeridged Steed 1
Descent of DragonsLightforged Crusader 2
Journey to Un'GoroVinecleaver 1

Story mode

Player's hero

Card not foundCard not found Destroying all carts will transform Rakanishu into Rakanishu, Rekindled with a new Hero Power: Card not foundCard not found

Player's decks

Class Card Quantity
Mage Journey to Un'GoroFlame Geyser 2
Journey to Un'GoroPyros 1
Rastakhan's RumbleScorch 2
The WitchwoodBonfire Elemental 2
Descent of DragonsRolling Fireball 2
LegacyFlamestrike 1
Warlock Descent of DragonsRain of Fire 2
Galakrond's AwakeningTwisted Knowledge 2
LegacyHellfire 2
LegacyShadowflame 2
Neutral Journey to Un'GoroFire Fly 2
Descent of DragonsFire Hawk 2
Journey to Un'GoroIgneous Elemental 2
Journey to Un'GoroFire Plume Phoenix 2
LegacyBaron Geddon 1
Journey to Un'GoroBlazecaller 2
LegacyRagnaros the Firelord 1

Notes

  • The player has to defeat both George and Karl, similarly to their Dungeon Run counterpart.
  • If either George or Karl dies, all High Five! cards are removed from the boss' hand and deck.
Normal
  • At the start of game, three carts are spawned on each side of the board.
  • Destroying all six carts with your hero power immediately triggers a hero upgrade to Rakanishu, Rekindled.
Heroic

Strategy

Basic Strategy (Normal Mode)
  • This fight is basically for board control, you must focus your attention on staying in control of the board.
  • Second priority is destroying all six carts to gain your upgraded hero. (It takes six turns to destroy all carts)
  • Focus on your mulligan and have means of establishing comfortable board control by turn six. (See the tips section below on mulligan options.)
  • When your hero changes, you are healed to 30 and your hero power does 3 damage to *all* enemies. Use this to your advantage if your losing control of the match.
  • Once you've become Rakanishu, Rekindled; you can focus on your win condition.
Tips (Normal Mode)
  • Hard Mulligan for Flame Geysers, Rastakhan's RumbleScorch. Soft keep Galakrond's AwakeningTwisted Knowledge, or Igneous Elementals. Using the Geysers provides removal and gives you an elemental token for using Scorch on the next turn. These cheap removal cards will let you easily control the board.
  • Depending on RNG, you may need to spend the first 2-4 turns on board control only; (with no mana for hero power). Remember to focus board control first then hero power as frequently as you can.
  • In normal mode, do not worry if your hero power RNG clears the Boss's carts before your own.
    • You can easily control their board through removal well into later turns.
    • When in doubt, race the carts down to heal and then focus on regaining control.
  • Save AOE damage spells for when you are behind or are expecting a divine shield buff.

Rewards

Frenzied Felwing

Dialogue

Story mode

Before encounter

Rafaam
Burn it down, Rakanishu! If we can't have this city… NO ONE CAN!

Introduction

Rakanishu
By fire... be purged!
George
We're going to stop you, you overgrown candle!
Karl
Yeah! We're gonna... put you out!

Turn 2

Rafaam
Burn everything! Oh, except the drapes. I just had them steamed.

Turn 5

Rakanishu
You two make a TERRIBLE team!

Burn...

Rakanishu
Let's set these ablaze!
Things are REALLY heating up!
Nice and FLAMMABLE!
George
I don't think anyone is going to miss those carts.
I know it's wrong but, seeing those carts burn is... cathartic.
Karl
Uhhh George? There's a lot of fire...
Those poor, poor fruits! You fiend!

Only one cart remains

Rakanishu
Dalaran... it's nice and toasty this time of year!

Rakanishu transforms into Rakanishu, Rekindled

Rakanishu
Fire... Fire! FIRE!!!

BURN!!!

Rakanishu, Rekindled
Burn it! BURN IT ALL!
FLAMES WILL CONSUME!!
Wahaha! Hahahaha!

Boss at 10 health or less

George
Karl... I think we're gonna lose!
Karl
Then we lose together, George!

Unused

Rakanishu
You two STILL make a terrible team!

George and Karl

George and Karl (Galakrond's Awakening) full

George and Karl, full art

Karl and George (Galakrond's Awakening) full

Karl and George, full art

Introduction in Heroic mode

George
We're back and better than ever!
Karl
Yeah! A dream team!

Hero Power

George
This oughta help put you down...
A mighty weapon... for revenge!
Karl
The Light will protect me!
Time to play defensively!

Emote Response

George
I'm not gonna listen to your lies anymore, E.V.I.L.!
Karl
Get outta here, you big bully!

Idle

George
All this chaos, and for what?
How did I get wrapped up in this?
I miss the old days. They were simpler.
Karl
I'm so glad George and I could fight together again.
I missed our high fives!
George didn't deserve any of this.

Attacking

George
Fall, demon!
Karl
Stand down!

High Five! (Swap to Karl)

George
We can do this!...
Karl
Oh boy! (first use)
George
How are we even going to hit this big guy in the face?
If Karl did a front flip, and then I gave him a boost...

High Five! (Swap to George)

Karl
Do I get to control the deck?
I hope we can win!
So glad George decided to come with me!
...together!

Saviors of UldumSir Finley of the Sands / Saviors of UldumElise the Enlightened / Saviors of UldumReno the Relicologist / Saviors of UldumDinotamer Brann

Karl
Wait a minute.. Didn't we meet in Uldum?!

George's Death

George
Sorry... Karl...
Karl (if he lives)
George! No! I will... avenge you!

Karl's Death

Karl
I let ya down again…
George (if he lives)
No! I won't lose him again!

Rakanishu

Rakanishu (Galakrond's Awakening) full

Rakanishu, full art

All the emotes are the same as his hero counterpart in Dalaran Heist.

Type Emote
Thanks Thank you, future crime-spree victim.
Well Played Hot!
Greetings Hello pitiful mortal!
Wow Whoooa - explosive!
Oops It burns!
Threaten I came here for arson, but I'll settle for assault
Sorry Yeah, sorry about that.
Attack Rakanishu!
Concede ...back to the lamp!
Thinking [1] Let's be bad guys...
Thinking [2] Maximum chaos...
Thinking [3] Mayhem...? Arson? Hm.
Almost out of time Faster. Faster!
Almost out of cards Low on fuel...
Out of cards I'm outta gas!
Error: Too many minions There ain't no room
Error: Generic Can't do it!
Error: Hand already full My hand is too full! It burns!
Error: Hero already attacked I already attacked!
Error: Minion not ready Give that one a moment to get ready.
Error: Minion exhausted That one already attacked.
Error: Not enough mana I need mana!
Error: Need a weapon I need a weapon.
Error: Can't play that card I can't play that.
Error: Can't target stealthed minions That one has stealth.
Error: Not a valid target I need a target!
Error: Must attack taunt minion Grr! There's one that's taunting me!

Patch changes

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