General minion card list

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General minions are minions which do not have a specific type, such as Beast or Demon. The majority of minions are general minions.

Collectible[edit | edit source]

Name / Desc Rarity Subtype Class Cost Atk HP Description
Acidic Swamp Ooze Free General Any 2 3 2
Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.
Archmage Free General Any 6 4 7
Spell Damage +1 You earn the title of Archmage when you can destroy anyone who calls you on it.
Booty Bay Bodyguard Free General Any 5 5 4
Taunt You can hire him... until someone offers him enough gold to turn on you.
Boulderfist Ogre Free General Any 6 6 7
"ME HAVE GOOD STATS FOR THE COST"
Chillwind Yeti Free General Any 4 4 5
He always dreamed of coming down from the mountains and opening a noodle shop, but he never got the nerve.
Dalaran Mage Free General Any 3 1 4
Spell Damage +1 You don't see a lot of Dalaran warriors.
Darkscale Healer Free General Any 5 4 5
Battlecry: Restore 2 Health to all friendly characters. Healing is just something she does in her free time. It's more of a hobby really.
Dragonling Mechanic Free General Any 4 2 4
Battlecry: Summon a 2/1 Mechanical Dragonling. She is still working on installing the rocket launcher add-on for Mr. Bitey.
Elven Archer Free General Any 1 1 1
Battlecry: Deal 1 damage. Don't bother asking her out on a date. She'll shoot you down.
Frostwolf Grunt Free General Any 2 2 2
Taunt Grunting is what his father did and his father before that. It's more than just a job.
Frostwolf Warlord Free General Any 5 4 4
Battlecry: Gain +1/+1 for each other friendly minion on the battlefield. The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator.
Gnomish Inventor Free General Any 4 2 4
Battlecry: Draw a card. She's never quite sure what she's making, she just knows it's AWESOME!
Goldshire Footman Free General Any 1 1 2
Taunt If 1/2 minions are all that is defending Goldshire, you would think it would have been overrun years ago.
Guardian of Kings Free General Paladin 7 5 6
Battlecry: Restore 6 Health to your hero. Holy beings from the beyond are so cliché!
Gurubashi Berserker Free General Any 5 2 7
Whenever this minion takes damage, gain +3 Attack. No Pain, No Gain.
Houndmaster Free General Hunter 4 4 3
Battlecry: Give a friendly Beast +2/+2 and Taunt"Who let the dogs out?" he asks. It's rhetorical.
Ironbark Protector Free General Druid 8 8 8
Taunt I dare you to attack Darnassus.
Ironforge Rifleman Free General Any 3 2 2
Battlecry: Deal 1 damage. "Ready! Aim! Drink!"
Kobold Geomancer Free General Any 2 2 2
Spell Damage +1 In the old days, Kobolds were the finest candle merchants in the land. Then they got pushed too far...
Kor'kron Elite Free General Warrior 4 4 3
Charge The Kor'kron are the elite forces of Garrosh Hellscream. Let's just say you don't want to run into these guys while wearing a blue tabard.
Lord of the Arena Free General Any 6 6 5
Taunt He used to be a 2100+ rated arena player, but that was years ago and nobody can get him to shut up about it.
Nightblade Free General Any 5 4 4
Battlecry: Deal 3 damage to the enemy hero. Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.
Northshire Cleric Free General Priest 1 1 3
Whenever a minion is healed, draw a card. They help the downtrodden and distressed. Also they sell cookies.
Novice Engineer Free General Any 2 1 1
Battlecry: Draw a card. "Half of this class will not graduate… since they'll have been turned to chickens." - Tinkmaster Overspark, teaching Gizmos 101.
Ogre Magi Free General Any 4 4 4
Spell Damage +1 Training Ogres in the art of spellcasting is a questionable decision.
Raid Leader Free General Any 3 2 2
Your other minions have +1 Attack. "That's a 50 DKP minus!"
Razorfen Hunter Free General Any 3 2 3
Battlecry: Summon a 1/1 Boar. Someone did mess with Tuskerr once. ONCE.
Reckless Rocketeer Free General Any 6 5 2
Charge One Insane Rocketeer. One Rocket full of Explosives. Infinite Fun.
Sen'jin Shieldmasta Free General Any 4 3 5
Taunt Sen'jin Villiage is nice, if you like trolls and dust.
Shattered Sun Cleric Free General Any 3 3 2
Battlecry: Give a friendly minion +1/+1. They always have a spare flask of Sunwell Energy Drink™!
Stormpike Commando Free General Any 5 4 2
Battlecry: Deal 2 damage. The Stormpike Commandos are demolition experts. They also bake a mean cupcake.
Stormwind Champion Free General Any 7 6 6
Your other minions have +1/+1. When Deathwing assaulted the capital, this soldier was the only member of his squad to survive. Now he's all bitter and stuff.
Stormwind Knight Free General Any 4 2 5
Charge They're still embarrassed about "The Deathwing Incident".
Voodoo Doctor Free General Any 1 2 1
Battlecry: Restore 2 Health. Voodoo is an oft-misunderstood art. But it is art.
War Golem Free General Any 7 7 7
Golems are not afraid, but for some reason they still run when you cast Fear on them. Instinct, maybe? A desire to blend in?
Warsong Commander Free General Warrior 3 2 3
Your Charge minions have +1 Attack. The Warsong clan is such drama. It's really not worth it to become a commander.
Windspeaker Free General Shaman 4 3 3
Battlecry: Give a friendly minion WindfuryIs there anything worse than a Windspeaker with halitosis?
Wolfrider Free General Any 3 3 1
Charge Orcish raiders ride wolves because they are well adapted to harsh environments, and because they are soft and cuddly.
Aberrant Berserker Common General Any 4 3 5
Has +2 Attack while damaged. I berserk, therefore I am.
Abusive Sergeant Common General Any 1 1 1
Battlecry: Give a minion +2 Attack this turn. ADD ME TO YOUR DECK, MAGGOT!
Acherus Veteran Common General Any 1 2 1
Battlecry: Give a friendly minion +1 Attack. This is my Runeblade. There are many like it but this one is mine.
Acolyte of Agony Common General Priest 3 3 3
Lifesteal It takes many years of practiced study in order to fully master agony.
Acolyte of Pain Common General Any 3 1 3
Whenever this minion takes damage, draw a card. He trained when he was younger to be an acolyte of joy, but things didn’t work out like he thought they would.
Am'gam Rager Common General Any 3 1 5
peerc rewop
Amani Berserker Common General Any 2 2 3
Has +3 Attack while damaged. If an Amani berserker asks "Joo lookin' at me?!", the correct response is "Nah, mon".
Ancient Brewmaster Common General Any 4 5 4
Battlecry: Return a friendly minion from the battlefield to your hand. Most pandaren say his brew tastes like yak. But apparently that's a compliment.
Ancient of Blossoms Common General Any 6 3 8
Taunt His new shampoo is really working!
Animated Berserker Common General Warrior 1 1 3
After you play a minion, deal 1 damage to it. He'd be a lot easier to animate if he would just stand still.
Anub'ar Ambusher Common General Rogue 4 5 5
Deathrattle: Return a random friendly minion to your hand. Originally he was called "Anub'ar Guy who bounces a guy back to your hand", but it lacked a certain zing.
Anubisath Sentinel Common General Any 5 4 4
Deathrattle: Give a random friendly minion +3/+3. He's actually a 1/1 who picked up the hammer from the last guy.
Arathi Weaponsmith Common General Warrior 4 3 3
Battlecry: Equip a 2/2 weapon. 50% off fist weapons, limited time only!
Arcanologist Common General Mage 2 2 3
Battlecry: Draw a Secret from your deck. What did you draw? Shhhh… it’s a secret.
Arcanosmith Common General Any 4 3 2
Battlecry: Summon a 0/5 minion with TauntHe’s really just a Blacksmith, but he thought the fancy title would bring in more business.
Argent Horserider Common General Any 3 2 1
Charge
Divine Shield His horse's name is Betsy.
Argent Protector Common General Paladin 2 2 2
Battlecry: Give a friendly minion Divine Shield"I'm not saying you can dodge fireballs. I'm saying with this shield, you won't have to."
Argent Squire Common General Any 1 1 1
Divine Shield "I solemnly swear to uphold the Light, purge the world of darkness, and to eat only burritos." - The Argent Dawn Oath
Axe Flinger Common General Warrior 4 2 5
Whenever this minion takes damage, deal 2 damage to the enemy hero. Once a lowly "Stick Flinger", he's been relentless on the path to his ultimate dream: "Tauren Flinger".
Backstreet Leper Common General Any 3 3 1
Deathrattle: Deal 2 damage to the enemy hero. Quit playing games with his heart. And his fingers. And foot. It's rude.
Beckoner of Evil Common General Any 2 2 3
Battlecry: Give your C'Thun +2/+2 (wherever it is). Here, Evil! C'mon boy!
Big-Time Racketeer Common General Any 6 1 1
Battlecry: Summon a 6/6 Ogre. "It'd be a shame if someone disenchanted those Legendaries."
Blackwald Pixie Common General Any 3 3 4
Battlecry: Refresh your Hero Power. "Oh hi bark."
Blackwing Corruptor Common General Any 5 5 4
Battlecry: If you're holding a Dragon, deal 3 damage. He got his name when he gave Blackwing some comic books and rock & roll records.
Blackwing Technician Common General Any 3 2 4
Battlecry: If you're holding a Dragon, gain +1/+1. This is who you go to when your Blackwing needs a tune up. Don't go to a cut rate Blackwing tune up shop!
Bladed Cultist Common General Rogue 1 1 2
Combo: Gain +1/+1. He has a poor understanding of the law of diminishing returns.
Bloodhoof Brave Common General Warrior 4 2 6
Taunt
Has +3 Attack while damaged. He thought the set was called "Flippers of the Old Cods" and hungrily volunteered to be in it. He is definitely going to get his hearing checked.
Bog Creeper Common General Any 7 6 8
Taunt He's tried other things, but bog sidling, bog ambling, and bog trundling just aren't as effective as bog creeping.
Boisterous Bard Common General Any 3 3 2
Battlecry: Give your other minions +1 Health. As a kid, she fought with rocks. Now she fights with ROCK!
Bone Baron Common General Rogue 5 5 5
Deathrattle: Add two 1/1 Skeletons to your hand. "Oil," "Rail," and "Blubber" were already taken.
Boneguard Lieutenant Common General Any 2 3 2
Inspire: Gain +1 Health. Underneath all that impressive armor, he's just skin and bones. Okay, maybe just bones.
Bonemare Common General Any 8 5 5
Battlecry: Give a friendly minion +4/+4 and TauntAttacks her job with unbridled enthusiasm.
Brainstormer Common General Any 3 3 1
Battlecry: Gain +1 Health for each spell in your hand. Her hair was always like that.
Brave Archer Common General Hunter 1 2 1
Inspire: If your hand is empty, deal 2 damage to the enemy hero. This is a "bearly" concealed reference.
Burly Rockjaw Trogg Common General Any 4 3 5
Whenever your opponent casts a spell, gain +2 Attack. He's burly because he does CrossFit.
C'Thun's Chosen Common General Any 4 4 2
Divine Shield. Battlecry: Give your C'Thun +2/+2 (wherever it is)He gave her a promise ring and everything.
Cavern Shinyfinder Common General Rogue 2 3 1
Battlecry: Draw a weapon from your deck. They call her the candled vandal.
Chillblade Champion Common General Paladin 4 3 2
Charge
Lifesteal It slices, it dices, it vaporizes! The Chillblade will make a Champion out of even the lowliest gnome.
Cloaked Huntress Common General Hunter 3 3 4
Your Secrets cost (0). She's practically GIVING your secrets away!
Cloakscale Chemist Common General Any 1 1 2
Stealth
Divine Shield Her suit was fitted using a scale model.
Cogmaster Common General Any 1 1 2
Has +2 Attack while you have a Mech. After a while, you don't see the cogs and sprockets. All you see is a robot, a spider tank, a deathray...
Coldwraith Common General Mage 3 3 4
Battlecry: If an enemy is Frozen, draw a card. He's freezing his bones off!
Corrosive Sludge Common General Any 5 5 5
Battlecry: Destroy your opponent's weapon. The result of centuries of terrible sanitation.
Crazed Chemist Common General Rogue 5 4 4
Combo: Give a friendly minion +4 Attack. You don't have to be crazy to work here, but it helps.
Cruel Taskmaster Common General Warrior 2 2 2
Battlecry: Deal 1 damage to a minion and give it +2 Attack. "I'm going to need you to come in on Sunday." - Cruel Taskmaster
Cryomancer Common General Mage 5 5 5
Battlecry: If an enemy is Frozen, gain +2/+2. She loves Frozen. I mean who doesn't?
Crypt Lord Common General Druid 3 1 6
Taunt
After you summon a minion, gain +1 Health. The original fifth beetle!
Crystalweaver Common General Warlock 4 5 4
Battlecry: Give your Demons +1/+1. The trick is soaking the crystals in warm milk to soften them up.
Cult Apothecary Common General Any 5 4 4
Battlecry: For each enemy minion, restore 2 Health to your hero. Cults need pharmacists too.
Cult Master Common General Any 4 4 2
Whenever one of your other minions dies, draw a card. She may be an evil cult master, but she still calls her parents once a week.
Cursed Disciple Common General Any 4 5 1
Deathrattle: Summon a 5/1 Revenant. Politer than his brother, the cursing disciple, but far more evil.
Dalaran Aspirant Common General Mage 4 3 5
Inspire: Gain Spell Damage +1Is he aspiring or inspiring? Make up your mind!
Dancing Swords Common General Any 3 4 4
Deathrattle: Your opponent draws a card. They like to dance to reggae.
Daring Reporter Common General Any 4 3 3
Whenever your opponent draws a card, gain +1/+1. She's working on a story! While skydiving!
Dark Arakkoa Common General Druid 6 5 7
Taunt.
Battlecry: Give your C'Thun +3/+3 (wherever it is)There's a whole gradient of Arakkoa! This one is on the darker side.
Dark Cultist Common General Priest 3 3 4
Deathrattle: Give a random friendly minion +3 Health. The Cult of the Damned has found it's best not to mention their name when recruiting new cultists.
Dark Iron Dwarf Common General Any 4 4 4
Battlecry: Give a minion +2 Attack this turn. Guardians of Dark Iron Ore. Perhaps the most annoying ore, given where you have to forge it.
Dark Peddler Common General Warlock 2 2 2
Battlecry: Discover a 1-Cost card. I'm offering you a bargain here! This amazing vacuum cleaner for your soul!
Darkmire Moonkin Common General Any 7 2 8
Spell Damage +2 Birds of a feather Moonfire together.
Darkshire Alchemist Common General Priest 5 4 5
Battlecry: Restore 5 Health. The secret ingredient: liquified funnel cake.
Darkshire Councilman Common General Warlock 3 1 5
After you summon a minion, gain +1 Attack. Democracy in action!
Deadly Fork Common General Rogue 3 3 2
Deathrattle: Add a 3/2 weapon to your hand. For a proper setting, place the deadly fork after the salad fork, but before the dinner fork.
Deathspeaker Common General Any 3 2 4
Battlecry: Give a friendly minion Immune this turn. It helps to speak really, really loud.
Defias Ringleader Common General Rogue 2 2 2
Combo: Summon a 2/1 Defias Bandit. He stole the deed to town years ago, so technically the town is his. He just calls people Scrub to be mean.
Deranged Doctor Common General Any 8 8 8
Deathrattle: Restore 8 Health to your hero. Unfortunately, his doctorate is in Murloc Literature.
Dragonhawk Rider Common General Any 3 3 3
Inspire: Gain Windfury this turn. Check it out. You can do barrel rolls on this thing.
Dragonslayer Common General Any 3 4 3
Battlecry: Deal 6 damage to a Dragon. A pair of stout dwarves nearly averted the Cataclysm.
Drakkari Defender Common General Shaman 3 2 8
Taunt
Overload: (3) Sometimes, the best defense is an offensive troll.
Druid of the Claw Common General Druid 5 4 4
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. Cat or Bear? Cat or Bear?! I just cannot CHOOSE!
Druid of the Fang Common General Druid 5 4 4
Battlecry: If you have a Beast, transform this minion into a 7/7. The Druids of the Fang live in the Wailing Caverns. They wear cool snake shirts and tell snake jokes and say "bro" a lot.
Druid of the Flame Common General Druid 3 2 2
Choose One - Transform into a 5/2 minion; or a 2/5 minion. Druids who fought too long in Northrend were easily seduced by Ragnaros; a mug of hot chocolate was generally all it took.
Druid of the Saber Common General Druid 2 2 1
Choose One - Transform into a 2/1 with Charge; or a 3/2 with StealthThat's saberTEETH, not like curved pirate blades. That's a different kind of druid. Druid of the Curved Pirate Blades.
Druid of the Scythe Common General Druid 3 2 2
Choose One - Transform into a 4/2 with Rush; or a 2/4 with TauntShe's a scythe for sore eyes.
Drygulch Jailor Common General Paladin 2 1 1
Deathrattle: Add 3 Silver Hand Recruits to your hand. Hard time: 6-10 turns for candle-nappin'.
Drywhisker Armorer Common General Warrior 2 2 2
Battlecry: For each enemy minion, gain 2 Armor. Kobolds use anything for armor: Pots, pans, garbage cans... even other kobolds.
Earthen Ring Farseer Common General Any 3 3 3
Battlecry: Restore 3 Health. He can see really far, and he doesn't use a telescope like those filthy pirates.
Eggnapper Common General Any 3 3 1
Deathrattle: Summon two 1/1 Raptors. Often misunderstood, it's just that he likes to use the eggs as pillows.
Eldritch Horror Common General Any 8 6 10
Often wonders what path his life might have taken if he wasn't named, you know, "Eldritch Horror".
Electrowright Common General Any 3 3 3
Battlecry: If you're holding a spell that costs (5) or more, gain +1/+1. Carefully assembled from two Electrowrongs.
Ethereal Conjurer Common General Mage 5 6 3
Battlecry: Discover a spell. Despite the name, he's a solid conjurer.
Evil Heckler Common General Any 4 5 4
Taunt To be honest, heckling is not the most effective form of evil.
Evolved Kobold Common General Any 4 2 2
Spell Damage +2 You no take tentacle!
Faceless Behemoth Common General Any 10 10 10
Rejected names: Forty-Foot Faceless, Big ol' No-face, Huge Creature Sans Face, Teddy.
Faceless Summoner Common General Mage 6 5 5
Battlecry: Summon a random 3-Cost minion. They never get the recognition they deserve.
Fallen Sun Cleric Common General Any 2 2 1
Battlecry: Give a friendly minion +1/+1. It's hard to keep a Shattered Sun Cleric down.
Fen Creeper Common General Any 5 3 6
Taunt He used to be called Bog Beast, but it confused people because he wasn't an actual beast. Boom, New Name!
Flame Juggler Common General Any 2 2 3
Battlecry: Deal 1 damage to a random enemy. At first he liked juggling chain saws, but then he thought, "Flames are better! Because FIRE!"
Flamewreathed Faceless Common General Shaman 4 7 7
Overload: (2) He's on fire! Boomshakalaka!
Flesheating Ghoul Common General Any 3 2 3
Whenever a minion dies, gain +1 Attack. 'Flesheating' is an unfair name. It's just that there's not really much else for him to eat.
Fossilized Devilsaur Common General Any 8 8 8
Battlecry: If you control a Beast, gain TauntThis was the only job he could get after the dinosaur theme park debacle.
Friendly Bartender Common General Any 2 2 3
At the end of your turn, restore 1 Health to your Hero. "What'll it be? A Jade Brew? A Grimy Goose? A Kabal Manatini?"
Frigid Snobold Common General Any 4 2 6
Spell Damage +1 Ironically, the natural enemy of the snobold is THE CANDLE.
Fungal Enchanter Common General Any 3 3 3
Battlecry: Restore 2 Health to all friendly characters. Qualifications: Born with pointy hat.
Fungalmancer Common General Any 5 2 2
Battlecry: Give adjacent minions +2/+2. Fungalmancy is the easy major for those who can't cut it at Waxmancy.
Furious Ettin Common General Any 7 5 9
Taunt One head is a morning person. The other head hates morning people.
Gadgetzan Jouster Common General Any 1 1 2
Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1. It's not HER fault you didn't put a spinning saw blade on your horse.
Gadgetzan Socialite Common General Any 2 2 2
Battlecry: Restore 2 Health. Comment on her height, and she'll go from flapper to kneecapper in seconds flat.
Gemstudded Golem Common General Warrior 6 5 9
Taunt. Can only attack if you have 5 or more Armor. Perfectly accessorized to attract adventurers.
Gilblin Stalker Common General Any 2 2 3
Stealth "Shhh, I think I hear something." "Ah, it's probably nothing." - Every Henchman
Gilded Gargoyle Common General Priest 3 2 2
Deathrattle: Add a Coin to your hand. You hear a coin rattling inside the slotted gargoyle... What could it mean?
Gloop Sprayer Common General Druid 8 4 4
Battlecry: Summon a copy of each adjacent minion. "Are you sure that's enough gloop?"
"Hold on."
Gnomeregan Infantry Common General Any 3 1 4
Charge Taunt The gnomes are valiant and ready to return to their irradiated, poorly ventilated homeland!
Green Jelly Common General Any 5 3 3
At the end of your turn, summon a 1/2 Ooze with Taunt. This card really breaks out of the mold.
Grim Necromancer Common General Any 4 2 4
Battlecry: Summon two 1/1 Skeletons. WARNING: Skeletons will NOT explode.
Grimestreet Outfitter Common General Paladin 2 1 1
Battlecry: Give all minions in your hand +1/+1. If you bargain hard, he'll throw in the hat.
Grimestreet Smuggler Common General 3 2 4
Battlecry: Give a random minion in your hand +1/+1 She's got anything you want. Need the latest derpinger? No problem!
Grimy Gadgeteer Common General Warrior 4 4 3
At the end of your turn, give a random minion in your hand +2/+2. "You look like a Gadgetgun 3000-Mark IV man, am I right?"
Grook Fu Master Common General Any 5 3 5
Windfury Grook Fu, the ancient Hozen art of bashing heads with a stick.
Guild Recruiter Common General Any 5 2 4
Battlecry: Recruit a minion that costs (4) or less. The original telemarketer.
Hench-Clan Thug Common General Any 3 3 3
After your hero attacks, give this minion +1/+1. Hard time making ends meet? Hate the League of Explorers? Get a job henching!
Hired Gun Common General Any 3 4 3
Taunt He loves his job and would do it for free! (But don't tell his boss!)
Holy Champion Common General Priest 4 3 5
Whenever a character is healed, gain +2 Attack. She really likes seeing people get better. That's why she hurts them in the first place.
Hooded Acolyte Common General Priest 4 3 6
Whenever a character is healed, give your C'Thun +1/+1 (Wherever it is)Wait, what kind of acolyte doesn't wear a hood?
Hozen Healer Common General Any 4 2 6
Battlecry: Restore a minion to full Health. He didn't go to school for healing, but we keep losing all the good healers to Ratchet, so I guess we'll take him.
Hyldnir Frostrider Common General Any 3 4 4
Battlecry: Freeze your other minions. Don't be fooled, that polar bear's the one in charge.
Infested Tauren Common General Any 4 2 3
Taunt. Deathrattle: Summon a 2/2 Slime. The Overmind and the Old Gods are surprisingly similar.
Ironwood Golem Common General Druid 4 3 6
Taunt
Can only attack if you have 3 or more Armor. Marketed as a "rust-proof iron golem."
Jade Behemoth Common General Druid 6 3 6
Taunt
Battlecry: Summon a Jade GolemI think we should talk about the jade elephant in the room.
Jade Chieftain Common General Shaman 7 5 5
Battlecry: Summon a Jade Golem. Give it TauntSeeing his Jade Golem grow up into the tall, handsome 6/6 standing before him was the proudest moment of his life.
Jade Swarmer Common General Rogue 2 1 1
Stealth, Deathrattle: Summon a Jade GolemHe's so good at swarming, he can swarm all by himself!
Kabal Chemist Common General 4 3 3
Battlecry: Add a random Potion to your hand. Sure you could have that Polymorph potion, but wouldn't you rather have this mystery potion? It could be anything. Even a Polymorph potion!
Kabal Lackey Common General Mage 1 2 1
Battlecry: The next Secret you play this turn costs (0). I'll tell you one thing he doesn't lack: GUMPTION.
Kabal Songstealer Common General Priest 5 5 5
Battlecry: Silence a minion. Gadgetzan Writer’s Award goes to the player who writes the most compelling fanfic about why this Arrakoa has a golden frog in his hand!
Kabal Talonpriest Common General Priest 3 3 4
Battlecry: Give a friendly minion +3 Health. Inkmaster Solia had to figure out how to tatoo feathers.
Keeper of Uldaman Common General Paladin 4 3 4
Battlecry: Set a minion's Attack and Health to 3. U da man! No, U da man!
Kobold Apprentice Common General Any 3 2 1
Battlecry: Deal 3 damage randomly split among all enemies. Horrible secret: The Darkness is immune to Arcane Missiles.
Kobold Hermit Common General Shaman 2 1 1
Battlecry: Choose a basic Totem. Summon it. To truly understand candles, it takes YEARS of quiet contemplation.
Kobold Librarian Common General Warlock 1 2 1
Battlecry: Draw a card. Deal 2 damage to your hero. Kobolds sort books using a gooey decimal system.
Kooky Chemist Common General Any 4 4 4
Battlecry: Swap the Attack and Health of a minion. #abs
Kvaldir Raider Common General Any 5 4 4
Inspire: Gain +2/+2. Coming soon... to a tuskarr village near you!
Lab Recruiter Common General Rogue 2 3 2
Battlecry: Shuffle 3 copies of a friendly minion into your deck. Join the chemistry lab! We've got all the solutions.
Lance Carrier Common General Any 2 1 2
Battlecry: Give a friendly minion +2 Attack. Lance Carrier is an obscure entry level position in orcish armies. A mystery, since orcs don't generally use lances.
Leper Gnome Common General Any 1 1 1
Deathrattle: Deal 2 damage to the enemy hero. He really just wants to be your friend, but the constant rejection is starting to really get to him.
Loot Hoarder Common General Any 2 2 1
Deathrattle: Draw a card. Always roll need.
Lost Spirit Common General Any 2 1 1
Deathrattle: Give your minions +1 Attack She simply refuses to ask for directions.
Lowly Squire Common General Any 1 1 2
Inspire: Gain +1 Attack. But not the lowliest!
Mad Bomber Common General Any 2 3 2
Battlecry: Deal 3 damage randomly split between all other characters. He's not really all that crazy, he is just not as careful with explosives as he should be.
Mad Scientist Common General Any 2 2 2
Deathrattle: Put a Secret from your deck into the battlefield. His mother wanted him to be a mage or a warlock, but noooooooo, he had to go and be a scientist like his father.
Maiden of the Lake Common General Any 4 2 6
Your Hero Power costs (1). Not a good basis for a system of government.
Mana Wyrm Common General Mage 1 1 3
Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Medivh's Valet Common General Mage 2 2 3
Battlecry: If you control a Secret, deal 3 damage. "Magus Medivh sir, I've brought the flaming balloons, as you requested."
Menagerie Magician Common General Any 5 4 4
Battlecry: Give a random Beast, Dragon and Murloc +2/+2. Just between us, if things get tight the Menagerie Magician position will probably be the first to go.
Menagerie Warden Common General Druid 6 5 5
Battlecry: Choose a friendly Beast. Summon a copy of it. Please? Can I keep him? I promise to clean his cage every day.
Microtech Controller Common General Any 3 2 1
Battlecry: Summon two 1/1 Microbots. Best-selling author of "How to Make Friends You Completely Control."
Mistress of Mixtures Common General Any 1 2 2
Deathrattle: Restore 4 Health to each hero. Her favorite mixture is cola and lime.
Mogu'shan Warden Common General Any 4 1 7
Taunt All these guys ever do is talk about the Thunder King. BOOOORRRINNG!
Museum Curator Common General Priest 2 1 2
Battlecry: Discover a Deathrattle card. He is forever cursing the kids who climb on the rails and the evil archeologists who animate the exhibits.
Necrotic Geist Common General Any 6 5 3
Whenever one of your other minions dies, summon a 2/2 Ghoul. An eye for an eye, and a ghoul for a ghoul.
Nerub'ar Weblord Common General Any 2 1 4
Minions with Battlecry cost (2) more. Weblords spend all day making giant trampoline parks.
Nerubian Prophet Common General Any 6 4 4
At the start of your turn, reduce this card's Cost by (1). It’s a self-reducing prophecy.
Netherspite Historian Common General Any 2 1 3
Battlecry: If you're holding a Dragon, Discover a Dragon. She can tell you all about the history of people not STANDING IN THE GREEN BEAM!
Night Howler Common General Any 4 3 4
Whenever this minion takes damage, gain +2 Attack. Honestly, he howls during the day, too.
Nightbane Templar Common General Paladin 3 2 3
Battlecry: If you're holding a Dragon, summon two 1/1 Whelps. Originally joined to be Arcanagos’ Templar, but has to admit that ordering pizza has become waaaay easier.
Obsidian Destroyer Common General Warrior 7 7 7
At the end of your turn, summon a 1/1 Scarab with Taunt. No obsidian is safe around the Obsidian Destroyer!
Ogre Brute Common General Any 3 4 4
50% chance to attack the wrong enemy. Ogres have really terrible short-term chocolate.
Orgrimmar Aspirant Common General Warrior 3 3 3
Inspire: Give your weapon +1 Attack. "Four out of three orcs struggle with math." - Angry Zurge
Pit Fighter Common General Any 5 5 6
What did the pits ever do to you?
Plague Scientist Common General Rogue 3 2 3
Combo: Give a friendly minion PoisonousThe excruciating pain means it's working!
Polluted Hoarder Common General Any 4 4 2
Deathrattle: Draw a card. Roll ‘greed’ OR THIS COULD HAPPEN TO YOU.
Pompous Thespian Common General Any 2 3 2
Taunt Alas poor Annoy-o-Tron! A fellow of infinite jest, of most excellent fancy!
Possessed Villager Common General Warlock 1 1 1
Deathrattle: Summon a 1/1 Shadowbeast. It's like a pinata! A lame disgusting horrific pinata.
Priest of the Feast Common General Priest 4 3 6
Whenever you cast a spell, restore 3 Health to your hero. Now that's a world champion cheesecake!
Priestess of Elune Common General Any 6 5 4
Battlecry: Restore 4 Health to your hero. If she threatens to "moon" you, it's not what you think.
Public Defender Common General Warrior 2 0 7
Taunt Happy to defend any public offender!
Pumpkin Peasant Common General Any 3 2 4
Lifesteal
Each turn this is in your hand, swap its Attack and Health. Time to squash your opponent.
Rabid Worgen Common General Warrior 3 3 3
Rush "I'm sorry, son. We had to send Old Howler off…to a farm…to play…"
Raging Worgen Common General Any 3 3 3
Has +1 Attack and Windfury while damaged. If he's raging now, just wait until he gets nerfed.
Ravaging Ghoul Common General Warrior 3 3 3
Battlecry: Deal 1 damage to all other minions. But goes by "Ravishing Ghoul" when he hits the club.
Ravencaller Common General Any 3 2 1
Battlecry: Add two random 1-Cost minions to your hand. That Friends and Familiars Plan is really paying off!
Razorpetal Lasher Common General Rogue 2 2 2
Battlecry: Add a Razorpetal to your hand that deals 1 damage. The reason why there are no zombies in Un'goro.
Red Mana Wyrm Common General Any 5 2 6
Whenever you cast a spell, gain +2 Attack. It has double the Attack. "Go on." And double the Health. "Yes??" And its trigger has twice the effect. "WHAT???" And it costs… Five times more.
Refreshment Vendor Common General Any 4 3 5
Battlecry: Restore 4 Health to each hero. Menu: Funnel cakes, carrots, popcorn, jormungar steaks. It's hard serving a diverse clientele.
Righteous Protector Common General Paladin 1 1 1
Taunt
Divine Shield 
Rotten Applebaum Common General Any 5 4 5
Taunt
Deathrattle: Restore 4 Health to your hero. Key ingredient in Gilnean applesauce.
Runic Egg Common General Any 1 0 2
Deathrattle: Draw a card. Oh man! Runic omelettes are the best!
Sanguine Reveler Common General Warlock 1 1 1
Battlecry: Destroy a friendly minion and gain +2/+2. Have some! This drink is to die for!
Scarlet Crusader Common General Any 3 3 1
Divine Shield Never wash your whites with a Scarlet Crusader.
Sewer Crawler Common General Any 3 1 1
Battlecry: Summon a 2/3 Giant Rat. His clothing is "ratty" in more ways than one.
Shado-Pan Rider Common General Rogue 5 3 7
Combo: Gain +3 Attack. He needed a break after that business in the Vale of Eternal Blossoms. Naturally, he chose to spend his vacation in an icy snowscape killing monsters.
Shadow Ascendant Common General Priest 2 2 2
At the end of your turn, give another random friendly minion +1/+1. When you're at the bottom, there's nowhere to ascend, but up.
Shadow Rager Common General Rogue 3 5 1
Stealth WE WENT THERE!
Shaky Zipgunner Common General Hunter 3 3 3
Deathrattle: Give a random minion in your hand +2/+2. The Grimy Goons can get you any weapon you want but if you want it to not explode you gotta pay extra.
Shieldbearer Common General Any 1 0 4
Taunt Have you seen the size of the shields in this game?? This is no easy job.
Ship's Cannon Common General Any 2 2 3
After you summon a Pirate, deal 2 damage to a random enemy. If you hear someone yell, "Cannonball!" you're about to get wet. Or crushed.
Shrinkmeister Common General Priest 2 3 2
Battlecry: Give a minion -2 Attack this turn. After the debacle of the Gnomish World Enlarger, gnomes are wary of size-changing inventions.
Shroom Brewer Common General Any 4 4 4
Battlecry: Restore 4 Health. Side effects guaranteed!
Silent Knight Common General Any 3 2 2
Stealth Divine Shield He used to be a librarian. Old habits die hard.
Silver Hand Knight Common General Any 5 4 4
Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire.
Silver Hand Regent Common General Any 3 3 3
Inspire: Summon a 1/1 Silver Hand Recruit. The Silver Hand is the best paladin organization. The Argent Crusaders are super jealous.
Silver Vanguard Common General Any 7 3 3
Deathrattle: Recruit an 8-Cost minion. Float like a Faerie Dragon, sting like a Hivequeen.
Silvermoon Guardian Common General Any 4 3 3
Divine Shield The first time they tried to guard Silvermoon against the scourge, it didn’t go so well…
Skelemancer Common General Any 5 2 2
Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton. What do you mean there's no such thing as "Skelemancy?" But "Dinomancy" is ok?
Sorcerer's Apprentice Common General Mage 2 3 2
Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Spawn of N'Zoth Common General Any 3 2 2
Deathrattle: Give your minions +1/+1. Who's a cute widdle N'Zoth? You are! Yes you are! Yes you're the cutest widdle N'Zoth in the whole world!!!
Spectral Knight Common General Any 5 4 6
Can't be targeted by spells or Hero Powers. What do Faerie Dragons and Spectral Knights have in common? They both love pasta!
Spellbreaker Common General Any 4 4 3
Battlecry: Silence a minion. Spellbreakers can rip enchantments from magic-wielders. The process is painless and can be performed on an outpatient basis.
Spellshifter Common General Any 2 1 4
Spell Damage +1
Each turn this is in your hand, swap its Attack and Health. He also goes by "worg-lock."
Spellslinger Common General Mage 3 3 4
Battlecry: Add a random spell to each player's hand. Does he sling spells, or do his spells linger about. Who can say?
Spellweaver Common General Any 6 4 4
Spell Damage +2 Spells offer twice the moisture wicking of cotton.
Spiteful Smith Common General Any 5 4 6
Your weapon has +2 Attack while this is damaged. She'll craft you a sword, but you'll need to bring her 5 Steel Ingots, 3 Motes of Earth, and the scalp of her last customer.
Squashling Common General Priest 2 2 1
Echo
Battlecry: Restore 2 Health. Everyone hail to the squashling song!
Squirming Tentacle Common General Any 3 2 4
Taunt Yeah, I think we can agree that killing the squirming tentacle first is a good idea.
Stitched Tracker Common General Hunter 3 2 2
Battlecry: Discover a copy of a minion in your deck. He's just exercising his right to bear arms.
Stoneskin Gargoyle Common General Any 3 1 4
At the start of your turn, restore this minion to full Health. Stoneskin Gargoyles love freeze tag.
Stonesplinter Trogg Common General Any 2 2 3
Whenever your opponent casts a spell, gain +1 Attack. The only thing worse than smelling troggs is listening to their poetry.
Streetwise Investigator Common General Any 5 4 6
Battlecry: Enemy minions lose Stealth"Hmmmm… Call it a hunch, but I'm starting to think that there may be some kind of criminal activity going on in Gadgetzan."
Summoning Portal Common General Warlock 4 0 4
Your minions cost (2) less, but not less than (1). NOT LESS THAN 1! Don't get any ideas!
Sunborne Val'kyr Common General Any 5 5 4
Battlecry: Give adjacent minions +2 Health. Bring valor to Odyn's halls, Champion!
Swamp Dragon Egg Common General Any 1 0 3
Deathrattle: Add a random Dragon to your hand. Would you eat them in a ditch? Would you eat them with a witch?
Swift Messenger Common General Any 4 2 6
Rush
Each turn this is in your hand, swap its Attack and Health. Same turn delivery - guaranteed!
Tainted Zealot Common General Any 2 1 1
Divine Shield
Spell Damage +1 The love she shares seems to go nowhere. Now she's lost her Light, tosses and turns, she can't sleep at night...
Tanaris Hogchopper Common General Any 4 4 4
Battlecry: If your opponent's hand is empty, gain ChargeThe Hogchoppers are well-known throughout Kalimdor for being a real, actual group.
Tanglefur Mystic Common General Any 3 3 4
Battlecry: Add a random 2-Cost minion to each player's hand. Doom! Only doom for you! But pay good tip, maybe less doom.
Tauren Warrior Common General Any 3 2 3
Taunt.
Has +3 Attack while damaged. Tauren Warrior: Champion of Mulgore, Slayer of Quilboar, Rider of Thunderbluff Elevators.
Temple Enforcer Common General Priest 6 6 6
Battlecry: Give a friendly minion +3 Health. He also moonlights Thursday nights as a bouncer at the Pig and Whistle Tavern.
Tentacle of N'Zoth Common General Any 1 1 1
Deathrattle: Deal 1 damage to all minions. Because EVERYDAY is the Day of the Tentacle of N'zoth.
Thrallmar Farseer Common General Any 3 2 3
Windfury He's stationed in the Hellfire Peninsula, but he's hoping for a reassignment closer to Orgrimmar, or really anywhere the ground is less on fire.
Tinkertown Technician Common General Any 3 3 3
Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand. Won't you take me to... Tinkertown?
Tomb Pillager Common General Rogue 4 5 4
Deathrattle: Add a Coin to your hand. After the guild broke up, he could no longer raid the tombs.
Toothy Chest Common General Any 3 0 4
At the start of your turn, set this minion's Attack to 4. Do you want to eat an adventurer? I want to eat an adventurer!
Tortollan Forager Common General Druid 2 2 2
Battlecry: Add a random minion with 5 or more Attack to your hand. In the Tortollan tongue, Un’goro is known as the “Land of the Lost and Found.”
Tortollan Shellraiser Common General Priest 4 2 6
Taunt
Deathrattle: Give a random friendly minion +1/+1. A hero... In a half-shell.
Tournament Attendee Common General Any 1 2 1
Taunt He was so excited to get season tickets to this year's Grand Tournament. He normally doesn't get them at first and has to buy them from Ogre scalpers.
Tournament Medic Common General Any 4 1 8
Inspire: Restore 2 Health to your hero. The medic tournament is less entertaining than the Grand Tournament.
Toxic Sewer Ooze Common General Any 3 4 3
Battlecry: Remove 1 Durability from your opponent's weapon. When Sergeant Sally shows up unexpectedly, DO NOT FLUSH YOUR MANA CRYSTALS DOWN THE TOILET.
Toxicologist Common General Any 2 2 2
Battlecry: Give your weapon +1 Attack. Double-majoring in culinary sciences was definitely a mistake.
Trogg Gloomeater Common General Any 5 1 5
Taunt
Poisonous His breath smells like agony and despair, which is still better than most troggs.
Tunnel Trogg Common General Shaman 1 1 3
Whenever you Overload, gain +1 Attack per locked Mana Crystal. Sure, they're ugly, but they live in tunnels. You try your beauty routine without natural light.
Tuskarr Fisherman Common General Any 2 2 3
Battlecry: Give a friendly minion Spell Damage +1If you bring him 500 fish, he'll give you this sweet Kalu'ak Fishing Pole.
Tuskarr Totemic Common General Shaman 3 3 2
Battlecry: Summon a random basic Totem. Turns out the tuskarr aren't real choosy about their totems.
Twilight Elder Common General Any 3 3 4
At the end of your turn, give your C'Thun +1/+1 (wherever it is). Just doesn't understand those Twilight Youngsters any more - with their comic books and their rock music.
Twilight Flamecaller Common General Mage 3 2 2
Battlecry: Deal 1 damage to all enemy minions Make sure you summon a Twilight Marshmallowcaller too! Mmmm Mmm Mmm!!
Twilight Geomancer Common General Any 2 1 4
Taunt. Battlecry: Give your C'Thun Taunt (wherever it is)"Ok C'Thun, repeat after me: 'Your mother was a hamster.'"
Twisted Worgen Common General Any 2 3 1
Stealth Sometimes the Old Gods' corruptions gives you power untold, sometimes you get +1 Attack. We can’t all be winners in the Eldritch lottery.
Undercity Valiant Common General Rogue 2 3 2
Combo: Deal 1 damage. Almost went to play for Stormwind before signing with Undercity.
Undertaker Common General Any 1 1 2
Whenever you summon a minion with Deathrattle, gain +1 Attack. In a world where you can run to a spirit healer and resurrect yourself, Undertakers do pretty light business.
Unstable Ghoul Common General Any 2 1 3
Taunt. Deathrattle: Deal 1 damage to all minions. Filling your Ghouls with Rocket Fuel is all the rage at Necromancer school.
Usher of Souls Common General Warlock 5 5 6
Whenever a friendly minion dies, give your C'Thun +1/+1 (wherever it is)Nothing unburdens your soul like a good ushing!
Venomancer Common General Any 5 2 5
Poisonous Eight times the death of regular-mancers.
Venture Co. Mercenary Common General Any 5 7 6
Your minions cost (3) more. No Job is too big. No fee is too big.
Violet Illusionist Common General Any 3 4 3
During your turn, your hero is ImmuneShe’s much more cheerful after losing the ‘n’ in her name.
Vryghoul Common General Any 3 3 1
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. It's pronounced VERY GHOUL. Don't let anyone tell you different.
Walnut Sprite Common General Any 3 3 3
Echo How do you make a walnut laugh? Crack it up!
Warhorse Trainer Common General Paladin 3 2 4
Your Silver Hand Recruits have +1 Attack. He doesn't even get Sundays off. Every day he's hostling.
Whirliglider Common General Any 2 2 1
Battlecry: Summon a 0/2 Goblin Bomb. She's on a bomb voyage.
Wicked Skeleton Common General Any 4 1 1
Battlecry: Gain +1/+1 for each minion that died this turn. It's minions like these that give normal, law-abiding skeletons a bad rap.
Wicked Witchdoctor Common General Shaman 4 3 4
Whenever you cast a spell, summon a random basic Totem. You can easily defeat her by either dealing 4 damage, or dropping a house on her.
Wildwalker Common General Druid 4 4 4
Battlecry: Give a friendly Beast +3 Health. She was born to be something. She is just not quite sure what yet...
Windfury Harpy Common General Any 6 4 5
Windfury Harpies are not pleasant sounding. That's the nicest I can put it.
Wisp Common General Any 0 1 1
If you hit an Eredar Lord with enough Wisps, it will explode. But why?
Worgen Greaser Common General Any 4 6 3
Hair products are 79% of his monthly budget.
Worgen Infiltrator Common General Any 1 2 1
Stealth If you want to stop a worgen from infiltrating, just yell, "No! Bad boy!"
Wretched Tiller Common General Any 1 1 1
Whenever this minion attacks, deal 2 damage to the enemy hero. If you ever tried to plow permafrost, you’d be wretched, too.
Wyrmguard Common General Any 7 3 11
Battlecry: If you're holding a Dragon, gain +1 Attack and TauntThey think they're trusted guardians. Dragons think they're convenient snacks.
Youthful Brewmaster Common General Any 2 3 2
Battlecry: Return a friendly minion from the battlefield to your hand. His youthful enthusiasm doesn’t always equal excellence in his brews. Don’t drink the Mogu Stout!
Zealous Initiate Common General Any 1 1 1
Deathrattle: Give a random friendly minion +1/+1. Ok, Initiate. You need to settle down and do your job. In this case, that means die so someone else can get a minor buff.
Zombie Chow Common General Any 1 2 3
Deathrattle: Restore 5 Health to the enemy hero. Zombie. It's what's for dinner.
Abomination Rare General Any 5 4 4
Taunt. Deathrattle: Deal 2 damage to ALL characters. Abominations enjoy Fresh Meat and long walks on the beach.
Aldor Peacekeeper Rare General Paladin 3 3 3
Battlecry: Change an enemy minion's Attack to 1. The Aldor hate two things: the Scryers and smooth jazz.
Alexstrasza's Champion Rare General Warrior 2 2 3
Battlecry: If you're holding a Dragon, gain +1 Attack and Charge"Put more spikes on her. No, more spikes. What part of 'more spikes' do you not understand? MORE SPIKES!" - Alexstrasza
Alley Armorsmith Rare General Warrior 5 2 7
Taunt Whenever this minion deal damage, gain that much Armor. The rent is cheap and she passes the savings onto YOU!
Ancient Mage Rare General Any 4 2 5
Battlecry: Give adjacent minions Spell Damage +1Sometimes he forgets and just wanders into someone else's game.
Ancient Shade Rare General Any 4 7 4
Battlecry: Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn. Warning: Do not expose to direct sunlight.
Ancient Shieldbearer Rare General Warrior 7 6 6
Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor. Back in her day, each shield weighed two tons and she had to carry four of them on each arm!
Ancient Watcher Rare General Any 2 4 5
Can't attack. Why do its eyes seem to follow you as you walk by?
Animated Armor Rare General Mage 4 4 4
Your hero can only take 1 damage at a time. Try putting it on. Wait, let me get my camera.
Arcane Dynamo Rare General Any 6 3 4
Battlecry: Discover a spell that costs (5) more. We ran out of jars, so we started putting brains in other stuff.
Arcane Golem Rare General Any 3 4 4
Battlecry: Give your opponent a Mana Crystal. Having Arcane golems at home really classes up the place, and as a bonus they are great conversation pieces.
Argent Commander Rare General Any 6 4 2
Charge
Divine Shield The Argent Dawn stands vigilant against the Scourge, as well as people who cut in line at coffee shops.
Argent Watchman Rare General Any 2 2 4
Can't attack. Inspire: Can attack as normal this turn. Who argent watches the Argent Watchman?
Armorsmith Rare General Warrior 2 1 4
Whenever a friendly minion takes damage, gain 1 Armor. She accepts guild funds for repairs!
Arrogant Crusader Rare General Paladin 4 5 2
Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul. To be honest, he was kind of a jerk even BEFORE he was bitten by that ghoul.
Auchenai Soulpriest Rare General Priest 4 3 5
Your cards and powers that restore Health now deal damage instead. The Auchenai know the end is coming, but they're not sure when.
Avian Watcher Rare General Any 5 3 6
Battlecry: If you control a Secret, gain +1/+1 and TauntHe mostly watches light romantic comedies.
Babbling Book Rare General Mage 1 1 1
Battlecry: Add a random Mage spell to your hand. His idol is the Green Hills of Stranglethorn, and he won't shut up about it.
Backroom Bouncer Rare General Any 4 4 4
Whenever a friendly minion dies, gain +1 Attack. "WHY ARE YOU IN THE BACK ROOM? WHO IS WATCHING THE FRONT?!"
Bellringer Sentry Rare General Paladin 4 3 4
Battlecry and Deathrattle: Put a Secret from your deck into the battlefield. Who are you? Eh, none of my business.
Bewitched Guardian Rare General Druid 5 4 1
Taunt
Battlecry: Gain +1 Health for each card in your hand. Amwitched. Beingwitched. Beenwitched.
Blood Witch Rare General Warlock 4 3 6
At the start of your turn, deal 1 damage to your hero. Like a sloppy joe for vampires.
Bomb Lobber Rare General Any 5 3 3
Battlecry: Deal 4 damage to a random enemy minion. He lobbies Orgrimmar daily on behalf of bombs.
Bomb Squad Rare General Any 5 2 2
Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero. Please don't explode! Please don't explode! Please don't explode!
Celestial Dreamer Rare General Druid 3 3 3
Battlecry: If you control a minion with 5 or more Attack, gain +2/+2. If you think her job is easy, YOU try falling asleep on cue.
Chief Inspector Rare General Any 5 4 6
Battlecry: Destroy all enemy SecretsEmpty your pockets, I know you’ve got a Wandering Monster in there!
Coffin Crasher Rare General Priest 6 6 5
Deathrattle: Summon a Deathrattle minion from your hand. Also does weddings.
Coliseum Manager Rare General Any 3 2 5
Inspire: Return this minion to your hand. Meets monthly with the gladiators to discuss career goals.
Cornered Sentry Rare General Warrior 2 2 6
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. The Draenei are seriously considering cancelling "Bring Your Murderous Pet to Work Day."
Corpse Raiser Rare General Any 5 3 3
Battlecry: Give a friendly minion "Deathrattle: Resummon this minion." He was just minding his business, farming corpses, when you meddling adventurers came along.
Crazed Alchemist Rare General Any 2 2 2
Battlecry: Swap the Attack and Health of a minion. "You'll love my new recipe!" he says... especially if you're not happy with your current number of limbs.
Cruel Dinomancer Rare General Warlock 6 5 5
Deathrattle: Summon a random minion you discarded this game. As that old saying goes: "you don't get into dinomancing to make friends."
Crystal Lion Rare General Paladin 6 5 5
Divine Shield
Costs (1) less for each Silver Hand Recruit you control. Standard issue recruit gear: 1 silver sword, 1 Lordaeron insignia, 2 bags of crystal kibble.
Cult Sorcerer Rare General Mage 2 3 2
Spell Damage +1
After you cast a spell, give your C'Thun +1/+1 (wherever it is)No matter how many times we tell her not to, she keeps feeding C'Thun scraps under the table.
Curio Collector Rare General Mage 5 4 4
Whenever you draw a card, gain +1/+1. Experts worry that curios are a gateway to face-collecting.
Cutpurse Rare General Rogue 2 2 2
Whenever this minion attacks a hero, add the Coin to your hand. He has a giant collection of purses now. One for every outfit!
Dark Iron Skulker Rare General Rogue 5 4 3
Battlecry: Deal 2 damage to all undamaged enemy minions. He loves skulking. He skulks after hours just for the joy of it, but his friends are pretty worried he'll get burnt out.
Darkshire Librarian Rare General Warlock 2 3 2
Battlecry: Discard a random card. Deathrattle: Draw a card. Do NOT be late with your overdue fines.
Darnassus Aspirant Rare General Druid 2 2 3
Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal. She loves mana crystals, she hates mana crystals. So fickle!
Death Revenant Rare General Warrior 5 3 3
Battlecry: Gain +1/+1 for each damaged minion. How's everyone doing? Hurt? Bleeding? Wounded? ... Excellent.
Deathlord Rare General Any 3 2 8
Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield. "Rise from your grave!" - Kel'Thuzad
Defender of Argus Rare General Any 4 2 3
Battlecry: Give adjacent minions +1/+1 and TauntYou wouldn’t think that Argus would need this much defending. But it does.
Demented Frostcaller Rare General Mage 4 2 4
After you cast a spell, Freeze a random enemy character. He prefers that you refer to him by his nickname: 'Frostwaker.'
Dendrologist Rare General Druid 2 2 3
Battlecry: If you control a Treant, Discover a spell. He's teaching his little buddy to talk, but all it says is, "I am Gloop."
Devilsaur Egg Rare General Any 3 0 3
Deathrattle: Summon a 5/5 Devilsaur. A key ingredient in all discerning Funnel Cake recipes.
Disciple of C'Thun Rare General Any 3 2 1
Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is)C’Thun’s recruiting pitch involves cookies, which is why it’s the most popular Old God.
Doomcaller Rare General Any 8 7 9
Battlecry: Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck. "Hello, is Doom there? No? Can I leave a message?"
Doomed Apprentice Rare General Mage 3 3 2
Your opponent's spells cost (1) more. Jaina was never good at keeping up apprentices.
Doppelgangster Rare General Any 5 2 2
Battlecry: Summon 2 copies of this minion. "Every me, get in here!"
Draenei Totemcarver Rare General Shaman 4 4 4
Battlecry: Gain +1/+1 for each friendly Totem. It's nice to find a real craftsman in this day and age of mass-produced totems.
Dragon Egg Rare General Any 1 0 2
Whenever this minion takes damage, summon a 2/1 Whelp. Think of them as bullets for your dragon gun.
Druid of the Swarm Rare General Druid 2 1 2
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Dunemaul Shaman Rare General Shaman 4 5 4
Windfury, Overload: (1) 50% chance to attack the wrong enemy. He just closes his eyes and goes for it. Raarararrrarar!
Duskhaven Hunter Rare General Hunter 3 2 5
Stealth
Each turn this is in your hand, swap its Attack and Health. After a short paws, she's back to herself again.
Eater of Secrets Rare General Any 4 2 4
Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each. You don't want to be around after it has eaten an explosive trap. You thought Sludge Belcher was bad...
Eerie Statue Rare General Any 4 7 7
Can’t attack unless it’s the only minion in the battlefield. Don't blink! Don't turn your back, don't look away, and DON'T BLINK.
Elven Minstrel Rare General Rogue 4 3 2
Combo: Draw 2 minions from your deck. "After that gig in Hamlin went south, I swore off rats."
Ethereal Arcanist Rare General Mage 4 3 3
If you control a Secret at the end of your turn, gain +2/+2. The ethereals are wrapped in cloth to give form to their non-corporeal bodies. Also because it's nice and soft.
Ethereal Peddler Rare General Rogue 5 5 6
Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2). Yeah, sure. That Ragnaros "fell off the back of a truck".
Fallen Hero Rare General Mage 2 3 2
Your Hero Power deals 1 extra damage. And he can't get up.
Fencing Coach Rare General Any 3 2 2
Battlecry: The next time you use your Hero Power, it costs (2) less. Good fencers make good neighbors, right?
Feral Gibberer Rare General Any 1 1 1
After this minion attacks a hero, add a copy of it to your hand. It's certainly not civilized gibbering.
Festeroot Hulk Rare General Warrior 5 2 7
After a friendly minion attacks, gain +1 Attack. Tree puns arboring.
Fireworks Tech Rare General Hunter 2 2 1
Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it. She learns by trial and error. Mostly error.
Flamewaker Rare General Mage 3 2 4
After you cast a spell, deal 2 damage randomly split among all enemies. Flamewakers HATE being confused for Flamewalkers. They just wake up fire, they don’t walk on it. Walking on fire is CRAZY.
Forest Guide Rare General Druid 4 1 6
At the end of your turn, both players draw a card. "Just sign this waiver, and we'll be on our way."
Forlorn Stalker Rare General Hunter 3 4 2
Battlecry: Give all minions with Deathrattle in your hand +1/+1. He's going to leave the dying up to you, if that's cool.
Frothing Berserker Rare General Warrior 3 2 4
Whenever a minion takes damage, gain +1 Attack. He used to work as an accountant before he tried his hand at Berserkering.
Furbolg Mossbinder Rare General Any 5 1 1
Battlecry: Transform a friendly minion into a 6/6 Elemental. Behold, the unstoppable power of MOSS!
Gadgetzan Auctioneer Rare General Any 6 4 4
Whenever you cast a spell, draw a card. He used to run the black market auction house, but there was just too much violence and he had to move.
Gadgetzan Ferryman Rare General Rogue 2 2 3
Combo: Return a friendly minion to your hand. Is it just me, or is there something fishy about that ferryman?
Ghastly Conjurer Rare General Mage 4 2 6
Battlecry: Add a 'Mirror Image' spell to your hand. Wearing purple after the holidays? GHASTLY!
Giggling Inventor Rare General Any 5 2 1
Battlecry: Summon two 1/2 Mechs with Taunt and Divine Shield"I shall build a mighty golden paladin! And he will GREET the WORLD!"
Gilnean Royal Guard Rare General Any 8 3 8
Divine Shield, Rush
Each turn this is in your hand, swap its Attack and Health. Admittedly, they kind of dropped the ball with Prince Liam.
Gnomish Experimenter Rare General Any 3 3 2
Battlecry: Draw a card. If it's a minion, transform it into a Chicken. He's legitimately surprised every time he turns himself into a chicken.
Goblin Blastmage Rare General Mage 4 5 4
Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies. If you can't find a bomb to throw, just pick up any goblin invention and throw that.
Goblin Sapper Rare General Any 3 2 4
Has +4 Attack while your opponent has 6 or more cards in hand. He’s not such a binge exploder anymore. These days, he only explodes socially.
Gravelsnout Knight Rare General Any 1 2 3
Battlecry: Summon a random 1-Cost minion for your opponent. The mole of La Mancha rides again!
Greedy Sprite Rare General Druid 3 3 1
Deathrattle: Gain an empty Mana Crystal. Sparkliest of the seven deadly sprites.
Grim Patron Rare General Any 5 3 3
Whenever this minion survives damage, summon another Grim Patron. If you love getting your face punched, come to the Grim Guzzler!
Grimestreet Enforcer Rare General Paladin 5 4 4
At the end of your turn, give all minions in your hand +1/+1. "Sir, you don't have a permit to park your mount here."
Grimestreet Informant Rare General 2 1 1
Battlecry: Discover a Hunter, Paladin or Warrior card. "Naw, naw. You're talkin' about Grime BOULEVARD. I ain't know nuthin' 'bout that."
Grimestreet Pawnbroker Rare General Warrior 3 3 3
Battlecry: Give a random weapon in your hand +1/+1. "I don't know a lot about used GvG cards, so I'm going to have to call in an expert."
Grimestreet Protector Rare General Paladin 7 6 6
Taunt
Battlecry: Give adjacent minions Divine ShieldSome new asphalt should do the trick.
Grove Tender Rare General Druid 3 2 4
Choose One - Give each player a Mana Crystal; or Each player draws a card. Likes: Hiking and the great outdoors. Dislikes: Goblin shredders and sandals. (Can’t find any that fit!).
Happy Ghoul Rare General Any 3 3 3
Costs (0) if your hero was healed this turn. When life gives you snow…
Howling Commander Rare General Paladin 3 2 2
Battlecry: Draw a Divine Shield minion from your deck. Enlistment in her battalion comes with several pairs of earplugs.
Humongous Razorleaf Rare General Any 3 4 8
Can't attack. Loves goblins. In a light cream sauce.
Hungry Ettin Rare General Any 6 4 10
Taunt
Battlecry: Summon a random 2-Cost minion for your opponent. How can he be hungry… if he's Ettin!?
Illuminator Rare General Any 3 2 4
If you control a Secret at the end of your turn, restore 4 Health to your hero. "LUMOS!" is not what they yell. What do you think this is, Hogwarts?
Imp Master Rare General Any 3 1 5
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. She would enjoy the job a lot more if she just could get the imps to QUIT BITING HER.
Injured Blademaster Rare General Any 3 4 7
Battlecry: Deal 4 damage to HIMSELF. He claims it is an old war wound, but we think he just cut himself shaving.
Injured Kvaldir Rare General Any 1 2 4
Battlecry: Deal 3 damage to this minion. Don't worry. With a little skin cream he's going to clear right up.
Ivory Knight Rare General Paladin 6 4 4
Battlecry: Discover a spell. Restore Health to your hero equal to its Cost. Do NOT call it a "horse".
Jinyu Waterspeaker Rare General Shaman 4 3 6
Battlecry: Restore 6 Health. Overload: (1) Waterspeakers can tell the future! So the Jade Lotus employs them to speculate on the Auction House.
Jungle Moonkin Rare General Druid 4 4 4
Both players have Spell Damage +2The REAL angry chicken!
Kabal Courier Rare General 3 2 2
Battlecry: Discover a Mage, Priest or Warlock card. Hey, you park your kodo under a harpy nest, you get what you deserve.
Kabal Crystal Runner Rare General Mage 6 5 5
Costs (2) less for each Secret you've played this game. "Listen, I can cut you in on a little of this premium mana, but you can't tell my boss."
Keening Banshee Rare General Any 4 5 5
Whenever you play a card, remove the top 3 cards of your deck. "What are your strengths?" the interviewer asked. "Well," she replied, "I'm really good at keening."
Keeper of the Grove Rare General Druid 4 2 2
Choose One - Deal 2 damage; or Silence a minion. These guys just show up and start Keeping your Groves without even asking.
Kezan Mystic Rare General Any 4 4 3
Battlecry: Take control of a random enemy SecretThey pretend to be wise and enlightened, but they mostly just hate to be left out of a secret.
Kirin Tor Mage Rare General Mage 3 4 3
Battlecry: The next Secret you play this turn costs (0). The Kirin Tor reside in the floating city of Dalaran. How do you make a Dalaran float? Two scoops of ice cream, one scoop of Dalaran.
Klaxxi Amber-Weaver Rare General Druid 4 4 5
Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. Amberweaving is a specialty course at the local trade school.
Knife Juggler Rare General Any 2 2 2
After you summon a minion, deal 1 damage to a random enemy. Ambitious Knife Jugglers sometimes graduate to Bomb Jugglers. They never last long enough to make it onto a card though.
Knight of the Wild Rare General Druid 7 6 6
Whenever you summon a Beast, reduce the Cost of this card by (1). He gets a discount on the tournament entry fee because he is his own horse.
Kobold Barbarian Rare General Warrior 3 4 4
At the start of your turn, attack a random enemy. What is best in life? To make candle. To keep candle. To hear lamentation of candle-takers.
Kobold Illusionist Rare General Rogue 4 3 3
Deathrattle: Summon a 1/1 copy of a minion from your hand. He can make ANYTHING look like a candle.
Kobold Monk Rare General Any 4 3 6
Your hero can't be targeted by spells or Hero Powers. There is no candle.
Light's Champion Rare General Any 3 4 3
Battlecry: Silence a Demon. When there's something strange (say, a gibbering demon) in your neighborhood, who are you going to call?
Lightwarden Rare General Any 1 1 2
Whenever a character is healed, gain +2 Attack. She’s smaller than her sisters Mediumwarden and Heavywarden.
Lightwell Rare General Priest 2 0 5
At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
Lil' Exorcist Rare General Any 3 2 3
Taunt Battlecry: Gain +1/+1 for each enemy Deathrattle minion. Warlocks have the town exorcist on speed dial in case they unleash the wrong demon.
Lone Champion Rare General Any 3 2 4
Battlecry: If you control no other minions, gain Taunt and Divine ShieldHe is a champion, with no friends. He'll keep on fighting, til the end!
Lotus Agents Rare General 5 5 3
Battlecry: Discover a Druid, Rogue or Shaman card. Mostly, they stand around and look cool.
Mad Hatter Rare General Any 4 3 2
Battlecry: Randomly toss 3 hats to other minions. Each hat gives +1/+1. He's entirely bonkers. All the best goblins are.
Madder Bomber Rare General Any 5 5 4
Battlecry: Deal 6 damage randomly split between all other characters. Dang, Bomber, calm down.
Mana Addict Rare General Any 2 1 3
Whenever you cast a spell, gain +2 Attack this turn. She’s trying to kick the habit, but still takes some mana whenever she has a stressful day.
Mana Wraith Rare General Any 2 2 2
ALL minions cost (1) more. They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Master Jouster Rare General Any 6 5 6
Battlecry: Reveal a minion in each deck. If yours costs more, gain Taunt and Divine ShieldNeeds just a few more ratings points to become Grandmaster Jouster.
Master of Disguise Rare General Rogue 4 4 4
Battlecry: Give a friendly minion Stealth until your next turn. She's actually a male tauren. People don't call him "Master of Disguise" for nothing.
Master of Evolution Rare General Shaman 4 4 5
Battlecry: Transform a friendly minion into a random one that costs (1) more. Will be really useful in the new "Hearthémon" game.
Master Swordsmith Rare General Any 2 1 3
At the end of your turn, give another random friendly minion +1 Attack. He's currently trying to craft a "flail-axe", but all the other swordsmiths say it can't be done.
Meteorologist Rare General Mage 6 3 3
Battlecry: For each card in your hand, deal 1 damage to a random enemy. Some say the world will end in fire. Some say in ice. Why not BOTH?
Militia Commander Rare General Warrior 4 2 5
Rush
Battlecry: Gain +3 Attack this turn. She only needs two commands: "Heel" and "Sic 'em!"
Mind Control Tech Rare General Any 3 3 3
Battlecry: If your opponent has 4 or more minions, take control of one at random. Mind Control technology is getting better, but that's not saying much.
Mindbreaker Rare General Any 3 2 5
Hero Powers are disabled. He's a mind breaker, dream taker, ghoul trainer, don't you mess around with him.
Mirage Caller Rare General Priest 3 2 3
Battlecry: Choose a friendly minion. Summon a 1/1 copy of it. Mirage is actually the name of its long-lost cat.
Mire Keeper Rare General Druid 4 3 3
Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal. "Hey.... Is that Mire for sale?" "No. I'm keeping it."
Mistwraith Rare General Rogue 4 3 5
Whenever you play an Echo card, gain +1/+1. One little Mistwraith sitting in a tree. M-I-S-T-I-N-G.
Moat Lurker Rare General Any 6 3 3
Battlecry: Destroy a minion. Deathrattle: Resummon it. He really enjoys lurking and gets a lot of job satisfaction out of it.
Mogor's Champion Rare General Any 6 8 5
50% chance to attack the wrong enemy. This champion has learned from the best. Except for his target selection.
Mountainfire Armor Rare General Warrior 3 4 3
Deathrattle: If it's your opponent's turn, gain 6 Armor. Excuse me. Your mountain is on fire.
Nerubian Egg Rare General Any 2 0 2
Deathrattle: Summon a 4/4 Nerubian. Eggs are a good source of protein and Nerubians.
Ogre Ninja Rare General Rogue 5 6 6
Stealth 50% chance to attack the wrong enemy. He didn't have the grades to get into ninja school, but his dad pulled some strings.
Omega Medic Rare General Priest 3 3 4
Battlecry: If you have 10 Mana Crystals, restore 10 Health to your hero. She feels waiting for healing makes you appreciate it more.
Onyx Bishop Rare General Priest 5 3 4
Battlecry: Summon a friendly minion that died this game. B4 is a nice place to visit, but he wouldn't want to live there.
Paragon of Light Rare General Paladin 3 2 5
Has Taunt and Lifesteal while it has 3 or more Attack. She’s all fun and games until someone rings that stupid bell.
Phantom Militia Rare General Any 3 2 4
Echo
Taunt Recruited from the Gilnean opera house.
Pint-Sized Summoner Rare General Any 2 2 2
The first minion you play each turn costs (1) less. She's quite jealous of the Gallon-Sized Summoner.
Possessed Lackey Rare General Warlock 6 2 2
Deathrattle: Recruit a Demon. If you don't keep up with your payments, it'll be a repossessed lackey.
Questing Adventurer Rare General Any 3 2 2
Whenever you play a card, gain +1/+1. "Does anyone have some extra Boar Pelts?"
Ram Wrangler Rare General Hunter 5 3 3
Battlecry: If you have a Beast, summon a random Beast. Not getting trampled is really the trick here.
Ravenholdt Assassin Rare General Any 7 7 5
Stealth Just mail him a package with a name and 10,000 gold. He'll take care of the rest.
Reliquary Seeker Rare General Warlock 1 1 1
Battlecry: If you have 6 other minions, gain +4/+4. The Reliquary considers itself the equal of the League of Explorers. The League of Explorers doesn't.
Runeforge Haunter Rare General Rogue 4 5 3
During your turn, your weapon doesn't lose Durability. Don't worry, he'll keep an eye on that for you.
Saboteur Rare General Any 3 4 3
Battlecry: Your opponent's Hero Power costs (5) more next turn. Listen all y'all it's a saboteur!
Saronite Chain Gang Rare General Any 4 2 3
Taunt
Battlecry: Summon a copy of this minion. Desperately needs some alone time.
Scarlet Purifier Rare General Paladin 3 4 3
Battlecry: Deal 2 damage to all minions with DeathrattleThe Scarlet Crusade is doing market research to find out if the "Mauve Crusade" would be better received.
Second-Rate Bruiser Rare General Any 5 4 5
Taunt. Costs (2) less if your opponent has at least three minions. He'll be a first-rate bruiser once he gets used to his contacts.
Secretkeeper Rare General Any 1 1 2
Whenever a Secret is played, gain +1/+1. She promises not to tell anyone about that thing you did last night with that one person.
Seeping Oozeling Rare General Hunter 6 5 4
Battlecry: Gain the Deathrattle of a random minion in your deck. Uh, you might want to get that looked at.
Selfless Hero Rare General Paladin 1 2 1
Deathrattle: Give a random friendly minion Divine Shield"Don't worry about me… I'll just be here... under these tentacles."
Servant of Yogg-Saron Rare General Mage 5 5 4
Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly)Yogg-Saron always likes to complain about how he has too many servants and there are too many mouths to feed.
Shadow Sensei Rare General Rogue 4 4 4
Battlecry: Give a Stealth minion +2/+2. He used to be Aya's tutor, but she fired him for bugging her too much.
Shady Dealer Rare General Rogue 3 4 3
Battlecry: If you have a Pirate, gain +1/+1. I have great deal for you... for 4 damage to your face!
Shallow Gravedigger Rare General Any 3 3 1
Deathrattle: Add a random Deathrattle minion to your hand. It's hard to put them six feet under when you're three feet tall.
Shellshifter Rare General Druid 4 3 3
Choose One - Transform into a 5/3 with Stealth;
or a 3/5 with TauntMaster of the Three Shell Monte.
Shieldmaiden Rare General Warrior 6 5 5
Battlecry: Gain 5 Armor. She has three shieldbearers in her party to supply her with back ups when she gets low on durability.
Shifting Shade Rare General Priest 4 4 3
Deathrattle: Copy a card from your opponent's deck and add it to your hand. Yeah, it's cooler in the shade, but you're also more likely to get JACKED.
Shrieking Shroom Rare General Any 3 1 2
At the end of your turn, summon a random 1-Cost minion. Auditioning for the next Fungal Idol.
SI:7 Agent Rare General Rogue 3 3 3
Combo: Deal 2 damage. The agents of SI:7 are responsible for Stormwind's covert activities. Their duties include espionage, assassination, and throwing surprise birthday parties for the royal family.
Silverware Golem Rare General Warlock 3 3 3
If you discard this minion, summon it. From the secret research labs of the Swiss Army.
Skeram Cultist Rare General Any 6 7 6
Battlecry: Give your C'Thun +2/+2 (wherever it is)Just before he comes into play, there is an AWESOME training montage with C'thun.
Sludge Belcher Rare General Any 5 3 5
Taunt. Deathrattle: Summon a 1/2 Slime with TauntDO NOT GIVE HIM A ROOT BEER.
Sparring Partner Rare General Warrior 2 3 2
Taunt
Battlecry: Give a minion TauntCome at me, bro.
Spawn of Shadows Rare General Priest 4 5 4
Inspire: Deal 4 damage to each hero. What did you expect to happen? He's a Spawn. Of Shadows.
Spiked Hogrider Rare General Any 5 5 5
Battlecry: If an enemy minion has Taunt, gain ChargeDid you know the Hogchoppers compete every year at the Mirage Raceway? They do. It's a real group.
Steward of Darkshire Rare General Paladin 3 3 3
Whenever you summon a 1-Health minion, give it Divine ShieldTurns out divine shields are way cheaper if you buy in bulk.
Stonehill Defender Rare General Any 3 1 4
Taunt
Battlecry: Discover a Taunt minion. Briefly tried stand-up comedy under the name "Stonehill Offender", but turtles are just too thin-skinned.
Strongshell Scavenger Rare General Druid 4 2 3
Battlecry: Give your Taunt minions +2/+2. It isn't "grave robbing" when there's no grave. It's just scavenging…
Summoning Stone Rare General Any 5 0 6
Whenever you cast a spell, summon a random minion of the same Cost. Sometimes it feels like it's always the same slackers that are waiting for a summon.
Sunfury Protector Rare General Any 2 2 3
Battlecry: Give adjacent minions TauntShe carries a shield, but only so she can give it to someone she can stand behind.
Sunwalker Rare General Any 6 4 5
Taunt. Divine Shield She doesn’t ACTUALLY walk on the Sun. It's just a name. Don’t worry!
Tending Tauren Rare General Druid 6 3 4
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. That racial bonus to Herbalism finally paid off.
Terrorscale Stalker Rare General Hunter 3 3 3
Battlecry: Trigger a friendly minion's DeathrattleLikes to scare his friends half to death.
Test Subject Rare General Priest 1 0 2
Deathrattle: Return any spells you cast on this minion to your hand. "Now I feel... REALLY icky."
Thing from Below Rare General Shaman 6 5 5
Taunt. Costs (1) less for each Totem you've summoned this game. Just can't resist the opportunity to hang around with a bunch of totems.
Thunder Bluff Valiant Rare General Shaman 5 3 6
Inspire: Give your Totems +2 Attack. Allowing totems to attack is not cheating. I mean, there isn't anything in the rule books about it.
Ticking Abomination Rare General Any 4 5 6
Deathrattle: Deal 5 damage to your minions. Abomination. Emphasis on the second syllable.
Tol'vir Stoneshaper Rare General Any 4 3 5
Battlecry: If you played an Elemental last turn, gain Taunt and Divine ShieldHe spends a lot of time keeping himself in stoneshape.
Tol'vir Warden Rare General Hunter 5 3 5
Battlecry: Draw two 1-Cost minions from your deck. Ferocious in combat… and even more terrifying in pet battles.
Trogg Beastrager Rare General Hunter 2 3 2
Battlecry: Give a random Beast in your hand +1/+1. Still angry that the Gadgetzan Rager Club wouldn't accept him as a member.
Tuskarr Jouster Rare General Paladin 5 5 5
Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero. Just could not be talked out of using his turtle for the joust...
Twilight Darkmender Rare General Priest 5 6 5
Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. First she separates them from the lights, washes them in cold water, and hang-dries.
Undercity Huckster Rare General Rogue 2 2 2
Deathrattle: Add a random class card to your hand (from your opponent's class). Psst! Wanna buy a random class card (from your opponent's class)?
Unearthed Raptor Rare General Rogue 3 3 4
Battlecry: Choose a friendly minion. Gain a copy of its DeathrattleStill hunting for the ones who earthed him.
Val'kyr Soulclaimer Rare General Warrior 3 1 4
Whenever this minion survives damage, summon a 2/2 Ghoul. My Ghoul friend is back and you're gonna be in trouble.
Violet Teacher Rare General Any 4 3 5
Whenever you cast a spell, summon a 1/1 Violet Apprentice. If you don't pay attention, you may be turned into a pig. And then you get your name on the board.
Virmen Sensei Rare General Druid 5 4 5
Battlecry: Give a friendly Beast +2/+2. There is no carrot.
Volcanic Lumberer Rare General Druid 9 7 8
Taunt
Costs (1) less for each minion that died this turn. The roots, the roots, the roots is on fire!
Voodoo Hexxer Rare General Shaman 5 2 7
Taunt
Freeze any character damaged by this minion. The Silver Hand recruits shuddered in terror when they saw the dreaded totem of the Hexxer: A tiny little snowman, impaled with pins.
Wailing Soul Rare General Any 4 3 5
Battlecry: Silence your other minions. This soul just wails on you. Dang, soul, let up already.
Wild Pyromancer Rare General Any 2 3 2
After you cast a spell, deal 1 damage to ALL minions. BOOM BABY BOOM! BAD IS GOOD! DOWN WITH GOVERNMENT!
Wobbling Runts Rare General Any 6 2 6
Deathrattle: Summon three 2/2 Runts. The fourth one fell off in a tragic accident. They don't talk about it.
Wyrmrest Agent Rare General Priest 2 1 4
Battlecry: If you're holding a Dragon, gain +1 Attack and TauntKeeping tabs on the Grand Tournament is priority #1 for the five mighty Dragonflights!
Young Priestess Rare General Any 1 2 1
At the end of your turn, give another random friendly minion +1 Health. She can't wait to learn Power Word: Fortitude Rank 2.
Abominable Bowman Epic General Hunter 7 6 7
Deathrattle: Summon a random friendly Beast that died this game. Frosty the Bowman... was an angry hateful soul... with a fresh hewn bow and a missing nose...
Ancient Harbinger Epic General Any 6 4 6
At the start of your turn, put a 10-Cost minion from your deck into your hand. "honey, can u run down to the store and pick up some 10 cost minions? thx"
Ancient of Lore Epic General Druid 7 5 5
Choose One - Draw a card; or Restore 5 Health. Go ahead, carve your initials in him.
Ancient of War Epic General Druid 7 5 5
Choose One - +5 Attack; or +5 Health and TauntYoung Night Elves love to play "Who can get the Ancient of War to Uproot?" You lose if you get crushed to death.
Arcane Giant Epic General Any 12 8 8
Costs (1) less for each spell you've cast this game. Claims to be drawn to Karazhan because of the ley lines. Actually, just loves Moroes’ cooking.
Arcane Keysmith Epic General Mage 4 2 2
Battlecry: Discover a Secret. Put it into the battlefield. She sells all manner of keys: from A flat to G sharp.
Astral Tiger Epic General Druid 4 3 5
Deathrattle: Shuffle a copy of this minion into your deck. Astral kitty litter is surprisingly hard to find.
Astromancer Epic General Mage 7 5 5
Battlecry: Summon a random minion with a cost equal to the number of cards in your hand. All signs point to Antonidas.
Baleful Banker Epic General Any 2 2 2
Battlecry: Choose a friendly minion. Shuffle a copy of it into your deck. He's gotten big into crypt-o-currency.
Big Game Hunter Epic General Any 5 4 2
Battlecry: Destroy a minion with an Attack of 7 or more. Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade.
Biteweed Epic General Rogue 2 1 1
Combo: Gain +1/+1 for each other card you've played this turn. AKA Edwin VanLeaf.
Blackguard Epic General Paladin 6 3 9
Whenever your hero is healed, deal that much damage to a random enemy minion. "Did I ever tell you the story of when I single-handedly took down a 29/29 C'thun?" - Reno Jackson
Blade of C'Thun Epic General Rogue 9 4 4
Battlecry: Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is)C'Thun demands a sacrifice! Preferably a Deathwing.
Blood Knight Epic General Any 3 3 3
Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost. The Blood Knights get their holy powers from the Sunwell, which you should NOT bathe in.
Blood of The Ancient One Epic General Any 9 9 9
If you control two of these at the end of your turn, merge them into 'The Ancient One'. Add two cups of Blood of the Ancient One to one cup of lemon juice. Add just a dash of sugar and stir. Delicious!
Blubber Baron Epic General Any 3 1 1
Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1. When oil, railroad, steel, robber, and red are all already taken, your options are limited.
Bright-Eyed Scout Epic General Any 4 3 4
Battlecry: Draw a card. Change its Cost to (5). Also inordinately excited for cupcakes.
Burgly Bully Epic General Any 5 4 6
Whenever your opponent casts a spell, add a Coin to your hand. He only burgles to pay the bills. He is really just a bully at heart.
Cabal Shadow Priest Epic General Priest 6 4 5
Battlecry: Take control of an enemy minion that has 2 or less Attack. You never know who may be secretly working for the Cabal....
Carnivorous Cube Epic General Any 5 4 6
Battlecry: Destroy a friendly minion.
Deathrattle: Summon 2 copies of it. He's always grumpy unil he's eaten his first barista of the morning.
Cathedral Gargoyle Epic General Paladin 2 2 2
Battlecry: If you're holding a Dragon, gain Taunt and Divine ShieldFly like an eagle, drop like a rock.
Corpsetaker Epic General Any 4 3 3
Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, WindfuryHer extensive collection of corpses includes one of nearly every type. She'd love for you to join it.
Crazed Worshipper Epic General Any 5 3 6
Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is)Every month they share a pancake breakfast with the Perfectly Rational Worshippers.
Crowd Favorite Epic General Any 4 4 4
Whenever you play a card with Battlecry, gain +1/+1. The crowd ALWAYS yells lethal.
Crystallizer Epic General Any 1 1 3
Battlecry: Deal 5 damage to your hero. Gain 5 Armor. This elf's winning the arms race.
Curious Glimmerroot Epic General Priest 3 3 3
Battlecry: Look at 3 cards.
Guess which one started in your opponent's deck to get a copy of it. George promised to be good. But it's easy for little Glimmerroots to forget.
Cyclopian Horror Epic General Any 4 3 3
Taunt. Battlecry: Gain +1 Health for each enemy minion. What are the qualifications for being a 'Horror?' Just how horrible do you have to be?
Darkspeaker Epic General Any 5 3 6
Battlecry: Swap stats with a friendly minion. People often think that Darkspeaker is the arch nemesis of Lightspeaker, but that title actually belongs to Heavyspeaker.
Deathaxe Punisher Epic General Any 4 3 3
Battlecry: Give a random Lifesteal minion in your hand +2/+2. Don't fear the Arcanite Reaper.
Defias Cleaner Epic General Any 6 5 7
Battlecry: Silence a minion with DeathrattleHis house cleaning service is quite thorough. Not a spot to be found... or any of your stuff!
Dirty Rat Epic General Any 2 2 6
Taunt
Battlecry: Your opponent summons a random minion from their hand. It's not his fault… Someone keeps stealing his soap!
Doomsayer Epic General Any 2 0 7
At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.
Dragonhatcher Epic General Any 9 2 4
At the end of your turn, Recruit a Dragon. Which came first? The dragon or the dragonhatcher?
Drakkari Enchanter Epic General Any 3 1 5
Your end of turn effects trigger twice. Drakkari sorceresses have the irritating habit of repeating themselves at the end of every sentence. Every sentence.
Dreampetal Florist Epic General Druid 7 4 4
At the end of your turn, reduce the Cost of a random minion in your hand by (7). Unlike gnomes, dreampetals grow more than 3 feet tall.
E.M.P. Operative Epic General Any 5 3 3
Battlecry: Destroy a Mech. "I said this looks like a job for me
So everybody just follow me
'Cause we need a little E.M.P.
'Cause it feels so mechy without me…"
Echoing Ooze Epic General Any 2 1 2
Battlecry: Summon an exact copy of this minion at the end of the turn. OOZE... Ooze... Ooze... (ooze...)
Eternal Sentinel Epic General Shaman 2 3 2
Battlecry: Unlock your Overloaded Mana Crystals. Just try to avoid eye contact.
Faceless Manipulator Epic General Any 5 3 3
Battlecry: Choose a minion and become a copy of it. The Faceless Ones are servants of Yogg-Saron, and they feed on fear. Right now they are feeding on your fear of accidentally disenchanting all your good cards.
Faceless Shambler Epic General Any 4 1 1
Taunt
Battlecry: Copy a friendly minion's Attack and Health. "What is that thing?!" "I'm not sure, but it seems to be sort of Y'sera shaped."
Fal'dorei Strider Epic General Rogue 4 4 4
Battlecry: Shuffle 3 Ambushes into your deck. When drawn, summon a 4/4 Spider. What's worse? Seeing the spider, or NOT seeing the spider, but knowing it's somewhere in your deck?
Fatespinner Epic General Druid 5 5 3
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2. Her clothing? Pure silk, of course.
Fel Orc Soulfiend Epic General Any 3 3 7
At the start of your turn, deal 2 damage to this minion. "Doc says the persistent burning sensation in my soul is probably just an ulcer."
Fight Promoter Epic General Any 6 4 4
Battlecry: If you control a minion with 6 or more Health, draw two cards. "Yeah, I can get you Knuckles. No, no, he's been clean for *weeks*."
Forbidden Ancient Epic General Druid 1 1 1
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent. This Ancient was banned from the local tavern after tucking a 'Dr. Boom' up its sleeve.
Frost Giant Epic General Any 10 8 8
Costs (1) less for each time you used your Hero Power this game. Don't ask him about the beard. JUST DON'T.
Furnacefire Colossus Epic General Any 6 6 6
Battlecry: Discard all weapons from your hand and gain their stats. Smelts in his mouth, not in your hand.
Garrison Commander Epic General Any 2 2 3
You can use your Hero Power twice a turn. He'll never admit it, but he pushes you hard because he really cares about you.
Glowstone Technician Epic General Paladin 6 3 4
Battlecry: Give all minions in your hand +2/+2. "Windell! More light!"
"I'm givin' it all she's got, Kangor!"
Gluttonous Ooze Epic General Any 3 3 3
Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack. Three time winner of the Un'Goro weapon eating contest.
Gnomeferatu Epic General Warlock 2 2 3
Battlecry: Remove the top card from your opponent's deck. She prefers the term "Glampire."
Grand Archivist Epic General Any 8 4 7
At the end of your turn, cast a spell from your deck (targets chosen randomly)Qualifications: Found pointy hat.
Grand Crusader Epic General Any 6 5 5
Battlecry: Add a random Paladin card to your hand. A veteran of a number of crusades, she is a force for light and goodness. Her latest crusade is against goblin telemarketers.
Hobgoblin Epic General Any 3 2 3
Whenever you play a 1-Attack minion, give it +2/+2. Hobgoblins are meeting next week to discuss union benefits. First on the list: dental plan.
Kabal Trafficker Epic General Warlock 6 6 6
At the end of your turn, add a random Demon to your hand. She ships illicit mana crystals around the world in packages marked: FUNNEL CAKE.
Kidnapper Epic General Rogue 6 5 3
Combo: Return a minion to its owner's hand. He just wants people to see his vacation photos.
Kodorider Epic General Any 6 3 5
Inspire: Summon a 3/5 War Kodo. Someone called her a Rhinorider, and she's NOT HAPPY.
Leatherclad Hogleader Epic General Any 6 6 6
Battlecry: If your opponent has 6 or more cards in hand, gain ChargeThe Hogchoppers, the terrors of Tanaris, can always be found at one tavern or another in Gadgetzan, refueling for totally real and legit adventures that they go on.
Lotus Assassin Epic General Rogue 5 5 5
Stealth. Whenever this minion kills an enemy, gain StealthFor 5000g, you can just give the Jade Lotus any name and they will assassinate and/or embarrass them.
Lotus Illusionist Epic General Shaman 4 3 5
After this minion attacks a hero, transform it into a random 6-Cost minion. If you think her Illidan and Sylvanas cosplay is great, wait till you see her Reno Jackson!
Magnataur Alpha Epic General Warrior 4 5 3
Also damages the minions next to whomever he attacks. Playing him also gets you into the Magnataur Beta.
Manic Soulcaster Epic General Mage 3 3 4
Battlecry: Choose a friendly minion. Shuffle a copy into your deck. When casting a tournament, you really have to put your soul into it!
Master of Ceremonies Epic General Any 3 4 2
Battlecry: If you have a minion with Spell Damage, gain +2/+2. Goes by "MC ElfyElf".
Meanstreet Marshal Epic General Paladin 1 1 2
Deathrattle: If this minion has 2 or more Attack, draw a card. Remember, submit your bribes directly to the Marshal - it's the law!
Mini-Mage Epic General Any 4 4 1
Stealth Spell Damage +1 He is sometimes found hiding in the treasure chest in the Gurubashi Arena.
Mossy Horror Epic General Any 6 2 7
Battlecry: Destroy all other minions with 2 or less Attack. The hills have eyes. And teeth. Pretty bad breath, too.
Muck Hunter Epic General Any 5 5 8
Rush
Battlecry: Summon two 2/1 Mucklings for your opponent. You think your job mucks.
Mysterious Challenger Epic General Paladin 6 6 6
Battlecry: Put one of each Secret from your deck into the battlefield. He may sound surly and antisocial, but he's actually just really shy.
Naga Sea Witch Epic General Any 8 5 5
Your cards cost (5). If she had studied harder, she would have been a C+ witch.
Necromechanic Epic General Hunter 5 3 6
Your Deathrattles trigger twice. If at first you don't succeed, die, die again.
Nerubian Unraveler Epic General Any 6 5 5
Spells cost (2) more. He loves a good yarn.
Obsidian Statue Epic General Priest 9 4 8
Taunt. Lifesteal.
Deathrattle: Destroy a random enemy minion. The original artist spent many hours with a fine chisel perfecting the facial expression for maximum tauntiness.
Omega Agent Epic General Warlock 5 4 5
Battlecry: If you have 10 Mana Crystals, summon 2 copies of this minion. They don't just find the truth. They give it a ten second head start, then hunt it down.
Omega Defender Epic General Any 4 2 6
Taunt
Battlecry: If you have 10 Mana Crystals gain +10 Attack. "Surrender. You have 10 mana to comply."
Omega Mind Epic General Shaman 2 2 3
Battlecry: If you have 10 Mana Crystals, your spells have Lifesteal this turn. Has a side-business selling her lipstick shade, "Omega Red."
Patient Assassin Epic General Rogue 2 1 1
Stealth
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Quartermaster Epic General Paladin 5 2 5
Battlecry: Give your Silver Hand Recruits +2/+2. His specialty? Dividing things into four pieces.
Ratcatcher Epic General Warlock 3 2 2
Rush
Battlecry: Destroy a friendly minion and gain its Attack and Health. He's on the hunt for Togwaggle's missing rat.
Rattling Rascal Epic General Any 4 2 2
Battlecry: Summon a 5/5 Skeleton. Deathrattle: Summon a 5/5 Skeleton for your opponent. Don't give up, skeleton!
Reckless Experimenter Epic General Priest 5 4 6
Deathrattle minions you play cost (3) less, but die at the end of the turn. It's hard to call her reckless when it's clear she knows what she's doing.
Recombobulator Epic General Any 2 3 2
Battlecry: Transform a friendly minion into a random minion with the same Cost. For when you didn’t combobulate quite right the first time around.
Recruiter Epic General Any 5 5 4
Inspire: Add a 2/2 Squire to your hand. Join the Argent Crusade! We have attractive tabards and you get to carry really nice swords!
Rummaging Kobold Epic General Any 3 1 3
Battlecry: Return one of your destroyed weapons to your hand. "Broken longsword is brand new shortsword." - Kobold Proverb
Sandbinder Epic General Any 4 2 4
Battlecry: Draw an Elemental from your deck. The secret is glue.
Sea Giant Epic General Any 10 8 8
Costs (1) less for each other minion on the battlefield. See? Giant.
Sea Reaver Epic General Warrior 6 6 7
When you draw this, deal 1 damage to your minions. A little better than Sea Minus Reaver.
Seaforium Bomber Epic General Any 5 5 5
Battlecry: Shuffle a Bomb into your opponent's deck. When drawn, it explodes for 5 damage. Dress for the bomb you want, not the bomb you have.
Shade of Naxxramas Epic General Any 3 2 2
Stealth. At the start of your turn, gain +1/+1. The Shades of Naxxramas hate the living. They even have a slur they use to refer them: Livers.
Shadowbomber Epic General Priest 1 2 1
Battlecry: Deal 3 damage to each hero. Shadowbomber does her job, but she's kind of phoning it in at this point.
Shadowcaster Epic General Rogue 5 4 4
Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1). I mean, it's not creepy if you ASK before you steal their shadow to make a small replica of them to keep on your shelf.
Shadowfiend Epic General Priest 3 3 3
Whenever you draw a card, reduce its Cost by (1). Hopes to be promoted to "Shadowfriend" someday.
Sideshow Spelleater Epic General Any 6 6 5
Battlecry: Copy your opponent's Hero Power. Hey! Let me try that...
Skulking Geist Epic General Any 6 4 6
Battlecry: Destroy all 1-Cost spells in both hands and decks. It's as though a million Jade Idols cried out, and were suddenly silenced.
Spectral Pillager Epic General Rogue 6 5 5
Combo: Deal damage equal to the number of other cards you've played this turn. It turns out you CAN take it with you.
Spiteful Summoner Epic General Any 7 4 4
Battlecry: Reveal a spell from your deck. Summon a random minion with the same Cost. Sometimes she'll summon a Doomsayer. Out of spite.
Splitting Festeroot Epic General Any 8 4 4
Deathrattle: Summon two 2/2 Splitting Saplings. No use crying over split Festeroot,
Stablemaster Epic General Hunter 3 4 2
Battlecry: Give a friendly Beast Immune this turn. Takes way better care of her pets than her brother, Unstablemaster.
Star Aligner Epic General Any 7 7 7
Battlecry: If you control 3 minions with 7 Health, deal 7 damage to all enemies. 
Steamwheedle Sniper Epic General Hunter 2 2 3
Your Hero Power can target minions. Goblins seldom have the patience for sniping. Most prefer lobbing explosives.
Tomb Lurker Epic General Any 5 5 3
Battlecry: Add a random Deathrattle minion that died this game to your hand. She hangs out in all the tombs, but she rarely posts.
Tortollan Primalist Epic General Any 8 5 4
Battlecry: Discover a spell and cast it with random targets. I see pizza in my future.
Town Crier Epic General Warrior 1 1 2
Battlecry: Draw a Rush minion from your deck. When he was younger, he was the town crybaby.
Toxmonger Epic General Hunter 4 2 4
Whenever you play a minion that costs (1), give it PoisonousNot all spiders are born poisonous. That's where he comes in.
Twilight Acolyte Epic General Priest 3 2 4
Battlecry: If you're holding a Dragon, swap this minion's Attack with another minion's. The dragons mostly keep him around as a snack.
Twilight Summoner Epic General Any 4 1 1
Deathrattle: Summon a 5/5 Faceless Destroyer. If you strike him down, he shall become more powerful than you can possibly imagine.
Validated Doomsayer Epic General Any 5 7
At the start of your turn, set this minion's Attack to 7. Really feels good about himself and is in a much better place now. But… he sure does miss piloting those shredders.
Vilespine Slayer Epic General Rogue 5 3 4
Combo: Destroy a minion. 'Cause slayers gonna slay, slay, slay, slay, slay.
Voodoo Doll Epic General Any 3 1 1
Battlecry: Choose a minion. Deathrattle: Destroy the chosen minion. "Aww, I love it! It even kinda looks like me."
Wee Spellstopper Epic General Mage 4 2 5
Adjacent minions can't be targeted by spells or Hero Powers. Bane of spellcasters and spelling bees everywhere.
Windshear Stormcaller Epic General Shaman 5 5 5
Battlecry: If you control all 4 basic Totems, summon Al'akir the Windlord. Don't ever doubt Al'Akir's love for basic totems.
Witch's Cauldron Epic General Any 3 0 4
Whenever a friendly minion dies, add a random Shaman spell to your hand. Eye of murloc, ear of bat, foot of Fordring, fur of cat…
Worgen Abomination Epic General Any 7 6 6
At the end of your turn, deal 2 damage to all other damaged minions. Does anyone want to play dead!??!?
Anub'arak Legendary General Rogue 9 8 4
Deathrattle: Return this to your hand and summon a 4/4 Nerubian. Was actually a pretty nice guy before, you know, the whole Lich King thing.
Arch-Thief Rafaam Legendary General Any 9 7 8
Battlecry: Discover a powerful Artifact. He's very good at retrieving artifacts. From other people's museums.
Archbishop Benedictus Legendary General Priest 7 4 6
Battlecry: Shuffle a copy of your opponent's deck into your deck. Nobody expects the Archbishop's Benediction!
Archmage Antonidas Legendary General Mage 7 5 7
Whenever you cast a spell, put a 'Fireball' spell into your hand. Antonidas was the Grand Magus of the Kirin Tor, and Jaina's mentor. This was a big step up from being Grand Magus of Jelly Donuts.
Archmage Arugal Legendary General Mage 2 2 2
Whenever you draw a minion, add a copy of it to your hand. His worgen children call him Archmage AROO-OO-OO-OO-gal.
Auctionmaster Beardo Legendary General Any 3 3 4
After you cast a spell, refresh your Hero Power. Gadgetzan has always run an under-the-table auction house, and business has been PRETTY good for Beardo since the population explosion. And since the explosion that destroyed the competing auction houses in the city.
Aviana Legendary General Druid 9 5 5
Your minions cost (1). Call her "Tweety". She'll find it real funny. I PROMISE.
Aya Blackpaw Legendary General 6 5 3
Battlecry and Deathrattle: Summon a Jade GolemThough young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.
Azalina Soulthief Legendary General Any 7 3 3
Battlecry: Replace your hand with a copy of your opponent's. The cards are always golden on the other side.
Barnes Legendary General Any 4 3 4
Battlecry: Summon a 1/1 copy of a random minion in your deck. He used to play every part, until Moroes confiscated his Orb of Deception.
Baron Rivendare Legendary General Any 4 1 7
Your minions trigger their Deathrattles twice. There used to be five Horsemen but one of them left because a job opened up in the deadmines and the benefits were better.
Blackhowl Gunspire Legendary General Warrior 7 3 8
Can't Attack. Whenever this minion takes damage, deal 3 damage to a random enemy. The upper windows used to be for aiming. Then we thought: "Hey! MORE cannons!"
Blood-Queen Lana'thel Legendary General Warlock 5 1 6
Lifesteal
Has +1 Attack for each card you've discarded this game. As a young blood-princess she learned the proper way for a lady to curtsy, how to address fellow members of royalty, and how to bite them.
Bloodmage Thalnos Legendary General Any 2 1 1
Spell Damage +1. Deathrattle: Draw a card. He's in charge of the Annual Scarlet Monastery Blood Drive!
Bolf Ramshield Legendary General Any 6 3 9
Whenever your hero takes damage, this minion takes it instead. Bolf keeps coming in 2nd at the Grand Tournament. It might be his year this year, if Lebron doesn't enter.
Bolvar Fordragon Legendary General Paladin 5 1 7
Whenever a friendly minion dies while this is in your hand, gain +1 Attack. Spoiler alert: Bolvar gets melted and then sits on an ice throne and everyone forgets about him.
Bolvar, Fireblood Legendary General Paladin 5 1 7
Divine Shield
After a friendly minion loses Divine Shield, gain +2 Attack. He's so hot right now.
Boommaster Flark Legendary General Hunter 7 5 5
Battlecry: Summon four 0/2 Goblin Bombs. Every good plan requires a bit of patience. And a lot of explosives.
Brann Bronzebeard Legendary General Any 3 2 4
Your Battlecries trigger twice. Contains 75% more fiber than his brother Magni!
C'Thun Legendary General Any 10 6 6
Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies. C'Thun's least favorite Hearthstone card: Eye for an Eye.
Cairne Bloodhoof Legendary General Any 6 4 5
Deathrattle: Summon a 4/5 Baine Bloodhoof. Cairne was killed by Garrosh, so... don't put this guy in a Warrior deck. It's pretty insensitive.
Cenarius Legendary General Druid 9 5 8
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with TauntYes, he's a demigod. No, he doesn't need to wear a shirt.
Cho'gall Legendary General Warlock 7 7 7
Battlecry: The next spell you cast this turn costs Health instead of Mana. Even after all this time, Gul'dan still makes Cho'gall go get donuts and coffee.
Confessor Paletress Legendary General Priest 7 5 4
Inspire: Summon a random Legendary minion. She sees into your past and makes you face your fears. Most common fear: Getting Majordomo out of Sneed's Old Shredder.
Countess Ashmore Legendary General Any 7 6 6
Battlecry: Draw a Rush, Lifesteal, and Deathrattle card from your deck. "1 minion… ah, ah, ah! 2 minions… ah, ah, ah! 3 minions… ah, ah, ah!"
Crystalsmith Kangor Legendary General Paladin 2 1 2
Divine Shield, Lifesteal
Your healing is doubled. He wants to tank, but Boom always makes him play support.
Darius Crowley Legendary General Warrior 5 4 4
Rush
Whenever this attacks and kills a minion, gain +2/+2. You either die a villain, or live long enough to see yourself become the hero.
Dollmaster Dorian Legendary General Any 5 2 6
Whenever you draw a minion, summon a 1/1 copy of it. The children were puzzled by the scratches covering the insides of their toy-boxes.
Don Han'Cho Legendary General 7 5 6
Battlecry: Give a random minion in your hand +5/+5. The brilliant mastermind of the Grimy Goons, Han sometimes thinks about ditching the idiot Cho, but that would just tear him apart.
Dr. Boom Legendary General Any 7 7 7
Battlecry: Summon two 1/1 Boom Bots. WARNING: Bots may explode. MARVEL AT HIS MIGHT!
Dr. Morrigan Legendary General Warlock 8 5 5
Deathrattle: Swap this with a minion from your deck. She will NOT STOP until she gets tenure.
Dragoncaller Alanna Legendary General Mage 9 3 3
Battlecry: Summon a 5/5 Dragon for each spell you cast this game that costs (5) or more. Her secret is using a gentle voice and carrying a baggie of hotdogs.
Duskfallen Aviana Legendary General Druid 5 3 7
The first card each player plays each turn costs (0). Someone called her "Tweety". She didn't take it well.
Eadric the Pure Legendary General Paladin 7 3 7
Battlecry: Change all enemy minions' Attack to 1. Nobody rocks a monocle like Eadric.
Edwin VanCleef Legendary General Rogue 3 2 2
Combo: Gain +2/+2 for each other card you've played this turn. He led the Stonemasons in the reconstruction of Stormwind, and when the nobles refused to pay, he founded the Defias Brotherhood to, well, deconstruct Stormwind.
Elise Starseeker Legendary General Any 4 3 5
Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck. A large part of her job entails not mixing up the Map to the Golden Monkey with the Map to Monkey Island.
Elise the Trailblazer Legendary General Any 5 5 5
Battlecry: Shuffle a sealed Un'Goro pack into your deck. Reno taught her that blazing her own trail is a lot more fun than following someone else's map.
Elite Tauren Chieftain Legendary General Any 5 5 5
Battlecry: Give both players the power to ROCK! (with a Power Chord card) He's looking for a drummer. The current candidates are: Novice Engineer, Sen'jin Shieldmasta', and Ragnaros the Firelord.
Emperor Thaurissan Legendary General Any 6 5 5
At the end of your turn, reduce the Cost of cards in your hand by (1). His second greatest regret is summoning an evil Firelord who enslaved his entire people.
Eydis Darkbane Legendary General Any 3 3 4
Whenever you target this minion with a spell, deal 3 damage to a random enemy. HATES being called "the wonder twins".
Face Collector Legendary General Rogue 3 2 2
Echo
Battlecry: Add a random Legendary minion to your hand. “I'll trade you a Malfurion for an Anduin.”
Fandral Staghelm Legendary General Druid 4 3 5
Your Choose One cards and powers have both effects combined. Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.
Feugen Legendary General Any 5 4 7
Deathrattle: If Stalagg also died this game, summon Thaddius. Feugen is sad because everyone likes Stalagg better.
Fjola Lightbane Legendary General Any 3 3 4
Whenever you target this minion with a spell, gain Divine Shield. LOVES being called "the wonder twins".
Flobbidinous Floop Legendary General Druid 4 3 4
While in your hand, this is a 3/4 copy of the last minion you played. Of all the scientists, he has the most knowledge (when measured in volume).
Gazlowe Legendary General Any 6 3 6
Whenever you cast a 1-mana spell, add a random Mech to your hand. Gazlowe was voted "Most Likely to Explode" in high school.
Gelbin Mekkatorque Legendary General Any 6 6 6
Battlecry: Summon an AWESOME invention. He's the leader of the gnomes, and an incredible inventor. He's getting better, too; He turns things into chickens WAY less than he used to.
Genn Greymane Legendary General Any 6 6 5
Start of Game: If your deck has only even-Cost cards, your starting Hero Power costs (1). Ever since Sylvanas killed his son, he's dreamed of getting… even.
Genzo, the Shark Legendary General Any 4 5 4
Whenever this attacks, both players draw until they have 3 cards. Infamous in the seedy underground card rooms of Gadgetzan, he got his nickname winning the coveted Shark Plushie in the city's first Hearthstone tournament.
Geosculptor Yip Legendary General Warrior 8 4 8
At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10)Once crafted a gauntlet out of earwax and pure ambition.
Glinda Crowskin Legendary General Warlock 6 3 7
Minions in your hand have EchoSummon an unlimited* number of minions!** *Six **Wisps
Gormok the Impaler Legendary General Any 4 4 4
Battlecry: If you have at least 4 other minions, deal 4 damage. Gormok has been giving impaling lessons in a small tent near the tournament grounds. For only 25g you too could learn the fine art of impaling!
Grommash Hellscream Legendary General Warrior 8 4 9
Charge
Has +6 Attack while damaged. Grommash drank the tainted blood of Mannoroth, dooming the orcs to green skin and red eyes! Maybe not his best decision.
Gruul Legendary General Any 8 7 7
At the end of each turn, gain +1/+1 . He's Gruul "the Dragonkiller". He just wanted to cuddle them… he never meant to…
Harbinger Celestia Legendary General Any 4 5 6
StealthAfter your opponent plays a minon, become a copy of it. She wanders realities, taking on many forms. One was a unicorn princess.
Harrison Jones Legendary General Any 5 5 4
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. “That belongs in the Hall of Explorers!”
Hemet Nesingwary Legendary General Any 5 6 3
Battlecry: Destroy a Beast. It's hard to make a living as a hunter in a world where beasts instantly reappear minutes after you kill them.
Hemet, Jungle Hunter Legendary General Any 6 6 6
Battlecry: Destroy all cards in your deck that cost (3) or less. The goblin travel agency lost his luggage, but he's still having a great vacation!
Herald Volazj Legendary General Priest 6 5 5
Battlecry: Summon a 1/1 copy of each of your other minions. His whole job is yelling "Yogg-Saron comin'!"
Hobart Grapplehammer Legendary General Warrior 2 2 2
Battlecry: Give all weapons in your hand and deck +1 Attack. Grapplehammer is the horrible mind behind the Automatic Piranha Launcher (banned in 7 districts)!
Hogger Legendary General Any 6 4 4
At the end of your turn, summon a 2/2 Gnoll with TauntHogger is super powerful. If you kill him, it's because he let you.
Hogger, Doom of Elwynn Legendary General Any 7 6 6
Whenever this minion takes damage, summon a 2/2 Gnoll with TauntWhen C'thun went to sleep, he checked under his bed for Hogger.
Houndmaster Shaw Legendary General Hunter 4 3 6
Your other minions have RushThey’re good dogs, Tess.
Icehowl Legendary General Any 9 10 10
Charge
Can't attack heroes. This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
Inkmaster Solia Legendary General Mage 7 5 5
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0). Solia marks the Kabal with intricate tattoos that grant immense power. Also it makes it harder for other gangs to recruit from their numbers. BACK OFF, GOONS.
Ixlid, Fungal Lord Legendary General Druid 5 2 4
After you play a minion, summon a copy of it. We suggest crafting Ixlid; he'll grow on you. Literally.
Justicar Trueheart Legendary General Any 6 6 3
Battlecry: Replace your starting Hero Power with a better one. It's like putting racing stripes and a giant spoiler on your hero power.
Kathrena Winterwisp Legendary General Hunter 8 6 6
Battlecry and Deathrattle: Recruit a Beast. She’s not one of those treehugger elves – but she does like the occasional cuddle.
Kazakus Legendary General 4 3 3
Battlecry: If your deck has no duplicates, create a custom spell. The mysterious leader of the Kabal is NOT a dragon, and does NOT deal in illegal potions. Any public statements to the contrary will be met with litigation and Dragonfire Potions.
Kel'Thuzad Legendary General Any 8 6 8
At the end of each turn, summon all friendly minions that died this turn. Kel'Thuzad could not resist the call of the Lich King. Even when it's just a robo-call extolling the Lich King's virtues.
King Togwaggle Legendary General Any 8 5 5
Battlecry: Swap decks with your opponent. Give them a Ransom spell to swap back. Management of the Kobold Empire requires a careful balance between a lack of social services and fiscal irresponsibility.
Kun the Forgotten King Legendary General Druid 10 7 7
Choose One - Gain 10 Armor; or Refresh your Mana Crystals. Aya siphons a bit of Kun's soul to animate each golem in her Jade army. To his credit, he's being a great sport about it.
Lady in White Legendary General Priest 6 5 5
Battlecry: Cast 'Inner Fire' on all minions in your deck. (set Attack equal to Health) She was a lady in polka dots until the gnomish laundromat incident.
Leeroy Jenkins Legendary General Any 5 6 2
Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken.
Lilian Voss Legendary General Rogue 4 4 5
Battlecry: Replace spells in your hand with random spells (from your opponent's class)She doesn't feel pity, or remorse, or fear. And she absolutely will not stop... ever, until all necromancers are dead.
Loatheb Legendary General Any 5 5 5
Battlecry: Enemy spells cost (5) more next turn. Loatheb used to be a simple Bog Beast. This is why we need stricter regulations on mining and agriculture.
Lord Godfrey Legendary General Warlock 7 4 4
Battlecry: Deal 2 damage to all other minions. If any die, repeat this BattlecryBetrayed the Alliance. Betrayed the Horde. All for 200 achievement points and a sweet, sweet hat.
Lorewalker Cho Legendary General Any 2 0 4
Whenever a player casts a spell, put a copy into the other player's hand. Lorewalker Cho archives and shares tales from the land of Pandaria, but his favorite story is the one where Joey and Phoebe go on a road trip.
Lynessa Sunsorrow Legendary General Paladin 7 1 1
Battlecry: Cast each spell you cast on your minions this game on this one. A diet of pure magic is great for the complexion but wreaks havoc on one's mood.
Madam Goya Legendary General Any 6 4 3
Battlecry: Choose a friendly minion. Swap it with a minion in your deck. She has set up her Black Market here in Gadgetzan for one purpose, to make a KILLING when Beanie Babies make their inevitable comeback.
Majordomo Executus Legendary General Any 9 9 7
Deathrattle: Replace your hero with Ragnaros, the Firelord. You thought Executus turned you into Ragnaros, but really Ragnaros was in you the whole time.
Malkorok Legendary General Warrior 7 6 5
Battlecry: Equip a random weapon. Garrosh's best buddy. It's true. Look it up.
Marin the Fox Legendary General Any 8 6 6
Battlecry: Summon a 0/8 Treasure Chest for your opponent. (Break it for awesome loot!) My name is Marin the Fox. You took my treasure. Prepare to die.
Master Oakheart Legendary General Any 9 5 5
Battlecry: Recruit a 1, 2, and 3-Attack minion. His adventuring party consists of Goldshire Footman, Frostwolf Grunt and Hadronox.
Mayor Noggenfogger Legendary General Any 9 5 4
All targets are chosen randomly. This flavor text was randomly generated. If it happens to form words and make sense, that is purely by chance.
Medivh, the Guardian Legendary General Any 8 7 7
Battlecry:Equip Atiesh, Greatstaff of the Guardian. If you think the party's great now, just wait 'til he invites the orcs over!
Millhouse Manastorm Legendary General Any 2 4 4
Battlecry: Enemy spells cost (0) next turn. "I'm gonna light you up, sweetcheeks!"
Mogor the Ogre Legendary General Any 6 7 6
All minions have a 50% chance to attack the wrong enemy. Mogor helped reopen the Dark Portal once. You know you're in trouble when you have to rely on an ogre.
Moorabi Legendary General Shaman 6 4 4
Whenever another minion is Frozen, add a copy of it to your hand. Most disturbing is how Moorabi covers all those frozen minions with flavored syrup.
Moroes Legendary General Any 3 1 1
Stealth
At the end of your turn, summon a 1/1 Steward. Moroes runs an army of stewards, but still ends up inflating the balloons himself.
Myra Rotspring Legendary General Rogue 5 4 2
Battlecry: Discover a Deathrattle minion. Also gain its DeathrattleOn her first day on the job, Myra removed the smoke detectors.
N'Zoth, the Corruptor Legendary General Any 10 5 7
Battlecry: Summon your Deathrattle minions that died this game. Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.
Nat Pagle Legendary General Any 2 0 4
At the start of your turn, you have a 50% chance to draw an extra card. Nat Pagle, Azeroth's premier fisherman! He invented the Auto-Angler 3000, the Extendo-Pole 3000, and the Lure-o-matic 2099 (still in testing).
Nat, the Darkfisher Legendary General Any 2 2 4
At the start of your opponent's turn, they have a 50% chance to draw an extra card. You can take away his humanity, but you will never take away his fishing pole.
Nexus-Champion Saraad Legendary General Any 5 4 5
Inspire: Add a random spell to your hand. The ethereals have their own jousting tournament, and Saraad is the reigning champion. Also he won the ethereal hot dog eating contest.
Prince Keleseth Legendary General Any 2 2 2
Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1. Three Princes stand before you. This one wants to buff his brothers.
Prince Liam Legendary General Paladin 5 5 5
Battlecry: Transform all your 1-Cost cards in your deck into Legendary minions. "I have a very particular set of skills. Skills that make me a nightmare for witches like you."
Prince Taldaram Legendary General Any 3 3 3
Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion. Three Princes stand before you. This one wants to copy others.
Prince Valanar Legendary General Any 4 4 4
Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and TauntThree Princes stand before you. This one devours one after another.
Professor Putricide Legendary General Hunter 4 5 4
After you play a Secret, put another random Hunter Secret into the battlefield. Among his more notable inventions: A tentacle-groomer, a plague that would wipe out all life on Azeroth, and a fidget spinner.
Prophet Velen Legendary General Priest 7 7 7
Double the damage and healing of your spells and Hero Power. He's been exiled from his home, and all his brothers turned evil, but otherwise he doesn't have a lot to complain about.
Raza the Chained Legendary General Priest 5 5 5
Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game. "Could you do me a favor and get the keys from Kazakus?"
Rend Blackhand Legendary General Any 7 8 4
Battlecry: If you're holding a Dragon, destroy a Legendary minion. Rend believes he is the True Warchief of the Horde and he keeps editing the wikipedia page for "Warchief of the Horde" to include his picture.
Reno Jackson Legendary General Any 6 4 6
Battlecry: If your deck has no duplicates, fully heal your hero. Reno is a four-time winner of the 'Best Accessorized Explorer' award.
Rhonin Legendary General Mage 8 7 7
Deathrattle: Add 3 copies of Arcane Missiles to your hand. A masterless shamurai.
Rin, the First Disciple Legendary General Warlock 6 3 6
Taunt.
Deathrattle: Add 'The First Seal' to your hand. Signed and sealed, she delivers oblivion.
Rotface Legendary General Warrior 8 4 6
Whenever this minion survives damage, summon a random Legendary minion. Daddy! I think I made a Legendary!
Sergeant Sally Legendary General Any 3 1 1
Deathrattle: Deal damage equal to the minion's Attack to all enemy minions. "Who is she? Where did she come from? We don't even have a police force here in Gadgetzan!!" - Mayor Noggenfogger
Shaku, the Collector Legendary General Rogue 3 2 3
Stealth. Whenever this minions attacks, add a random card to your hand (from your opponent's class)Aya even staged an intervention once, but Shaku still insists that he is not a hoarder.
Sherazin, Corpse Flower Legendary General Rogue 4 5 3
Deathrattle: Go dormant. Play 4 cards in a turn to revive this minion. A Tortollan gardener's worst nightmare.
Shifter Zerus Legendary General Any 1 1 1
Each turn this is in your hand, transform it into a different minion. It's like being able to play with THREE angry chickens!
Shudderwock Legendary General Shaman 9 6 6
Battlecry: Repeat all other Battlecries from cards you played this game (targets chosen randomly)Beware the Shudderwock, my son. We're fresh out of vorpal daggers.
Soggoth the Slitherer Legendary General Any 9 5 9
Taunt
Can't be targeted by spells or Hero Powers. Don't tell Soggoth, but in the future he gets totally owned by the Master's Glaive and his skull becomes a tourist attraction.
Sonya Shadowdancer Legendary General Rogue 3 2 2
Whenever a friendly minion dies, add a 1/1 copy of it to your hand. It costs (1). Love like you've never been hurt. Dance like a 1/1 is watching.
Spiritsinger Umbra Legendary General Any 4 3 4
After you summon a minion, trigger its Deathrattle effect. She sees the fate of anyone she meets, but it's always the same: dinosaur attack.
Splintergraft Legendary General Druid 8 8 8
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10). We're going to need some bigger tweezers.
Stalagg Legendary General Any 5 7 4
Deathrattle: If Feugen also died this game, summon Thaddius. Stalagg want to write own flavor text. "STALAGG AWESOME!"
Stargazer Luna Legendary General Mage 3 2 4
After you play the right-most card in your hand, draw a card. She's Dr. Boom's right-hand mage.
Sunkeeper Tarim Legendary General Paladin 6 3 7
Taunt
Battlecry: Set all other minions' Attack and Health to 3. Ironically, his favorite number is 4.
Sylvanas Windrunner Legendary General Any 6 5 5
Deathrattle: Take control of a random enemy minion. Sylvanas was turned into the Banshee Queen by Arthas, but he probably should have just killed her because it just pissed her off.
Tess Greymane Legendary General Rogue 8 6 6
Battlecry: Replay every card from another class you've played this game (targets chosen randomly). Those who cannot remember their card history are doomed to repeat it.
The Black Knight Legendary General Any 6 4 5
Battlecry: Destroy an enemy minion with TauntHe was sent by the Lich King to disrupt the Argent Tournament. We can pretty much mark that a failure.
The Boogeymonster Legendary General Any 8 6 7
Whenever this attacks and kills a minion, gain +2/+2. Has 20 years of training in classical ballet, but ALLLLLL he ever gets asked to do is boogie.
The Darkness Legendary General Any 4 20 20
Starts dormant. Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens. I would rather light a single candle than curse the darkness. But I'm willing to do both.
The Glass Knight Legendary General Paladin 4 4 3
Divine Shield
Whenever you restore Health, gain Divine ShieldShe seems scary, but she's got a glass jaw.
The Lich King Legendary General Any 8 8 8
Taunt
At the end of your turn, add a random Death Knight card to your hand. "All that I am: anger, cruelty, vengeance, 8 attack - I bestow upon you, my chosen knight."
The Mistcaller Legendary General Shaman 6 4 4
Battlecry: Give all minions in your hand and deck +1/+1. Calling the mist doesn't sound all that great. "Ooooh, it is slightly damp now!"
The Skeleton Knight Legendary General Any 6 7 4
Deathrattle: Reveal a minion in each deck. If yours costs more, return this to your hand. Apparently it really was just a flesh wound.
The Voraxx Legendary General Any 4 3 3
After you cast a spell on this minion, summon a 1/1 Plant and cast another copy on it. I am the Voraxx. I speak for the weeds.
Tinkmaster Overspark Legendary General Any 3 3 3
Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel. Tinkmaster Overspark nearly lost his Tinker's license after the Great Ironforge Squirrel Stampede of '09.
Tirion Fordring Legendary General Paladin 8 6 6
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. If you haven't heard the Tirion Fordring theme song, it's because it doesn't exist.
Toki, Time-Tinker Legendary General Mage 6 5 5
Battlecry: Add a random Legendary minion from the past to your hand. Just a twist to the left, one quarter turn to the right and … oops! Well, we didn’t need that timeline anyway.
Toshley Legendary General Any 6 5 7
Battlecry and Deathrattle: Add a Spare Part card to your hand. Something about power converters.
Trade Prince Gallywix Legendary General Rogue 6 5 8
Whenever your opponent casts a spell, gain a copy of it and give them a Coin. Gallywix believes in supply and demand. He supplies the beatings and demands you pay up!
Troggzor the Earthinator Legendary General Any 7 6 6
Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg. He keeps earthinating the countryside despite attempts to stop him.
Twin Emperor Vek'lor Legendary General Any 7 4 6
Taunt
Battlecry: If your C'Thun has at least 10 Attack, summon another Emperor. Do they make decisions based on age? "I'm two minutes older therefore we burn this village."
Varian Wrynn Legendary General Warrior 10 7 7
Battlecry: Draw 3 cards. Put any minions you drew directly into the battlefield. Leader of the Alliance! Father of Anduin! Also he likes to play Arena, and he averages 12 wins.
Vol'jin Legendary General Priest 5 6 2
Battlecry: Swap Health with another minion. Vol'jin is a shadow hunter, which is like a shadow priest except more voodoo.
White Eyes Legendary General Shaman 5 5 5
Taunt
Deathrattle: Shuffle 'The Storm Guardian' into your deck. My life for Aya!
Whizbang the Wonderful Legendary General Any 4 4 5
You start the game with one of Whizbang's Wonderful Decks! From the prestigious Westfall Wonderfuls.
Wickerflame Burnbristle Legendary General Paladin 3 2 2
Divine Shield, Taunt, Lifesteal Wickerflame spent years as a recruit for the Goons, never making the big-time because he always fired his chest-cannon too slowly. "Hey," he thought, "maybe if I keep my beard lit on fire, I can do this faster." BOOM, promoted.
Wilfred Fizzlebang Legendary General Warlock 6 4 4
Cards you draw from your Hero Power cost (0). He can summon anything, even a FEARSOME DOOMGUARD*.
*He's pretty sure this is going to work out.
Wrathion Legendary General Any 6 4 5
Taunt. Battlecry: Draw cards until you draw one that isn't a Dragon. Wrathion, son of Deathwing, is a dragon. Why isn't he tagged as a dragon, you ask? WHAT, ARE YOU TRYING TO BLOW HIS COVER??
Xaril, Poisoned Mind Legendary General Rogue 4 3 2
Battlecry and Deathrattle: Add a random Toxin card to your hand. It's basically your own fault if you go around drinking weird green potions handed out by creepy mantid dudes.
Y'Shaarj, Rage Unbound Legendary General Any 10 10 10
At the end of your turn, put a minion from your deck into the battlefield. When he's working out, he binds all that rage back into a ponytail.
Yogg-Saron, Hope's End Legendary General Any 10 7 5
Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly)I spell your doom... Y-O-U-R D-O-O-M!
Zerek, Master Cloner Legendary General Priest 6 5 5
Deathrattle: If you've cast any spells on this minion, resummon it. His original name was Aerek. Then the first clone was Berek. They went evil around Merek.
Zola the Gorgon Legendary General Any 3 2 2
Battlecry: Choose a friendly minion. Add a Golden copy of it to your hand. Her name seems a bit cheesy.
Showing all 751 cards


Uncollectible[edit | edit source]

A full list of uncollectible general minions can be found on Uncollectible general minion card list.


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