Galakrond, the Wretched
|Set:||Descent of Dragons|
|Abilities:||Battlecry, Gain Armor, Replace Hero Power, Summon, Upgradable|
|Tags:||Demon-generating, Hero Power-related, Invoke-related, Random|
Battlecry: Summon 1 random demon. (Invoke twice to upgrade.)
Fel-flames slowly writhed around the skeleton, until the great bones knit themselves together into a demonic monstrosity. Rafaam shielded his face from the heat but could not hide his grin.
How to get[edit | edit source]
A single non-golden copy of Galakrond, the Wretched will be automatically given to each player the first time they open a Descent of Dragons pack. Non-golden Galakrond, the Wretched is uncraftable and cannot be crafted or disenchanted.
|Golden Galakrond, the Wretched||3200||1600|
Upgrades into[edit | edit source]
Generated Hero Power[edit | edit source]
Summoned minion[edit | edit source]
Strategy[edit | edit source]
Galakrond, the Wretched is a natural fit for Zoolock decks, as the Invoke effect he provides will give you a constant stream of tokens for putting pressure on the opponent, or being used with cards like Grim Rally and Sea Giant to further a Zoolock's game plan. His Invokers likewise work well in a Zoo strategy: Dragonblight Cultist can threaten a large amount of damage if played on a wide board, Fiendish Rites buffs your board, and Devoted Maniac can be used to squeeze in damage against a stubborn Taunt or otherwise troublesome minion. In such decks, Galakrond's Invoke is often more impactful than the threat of Galakrond himself, since Zoolock decks generally aim to finish the game before having to play Galakrond. That being said, the Demons summoned by an upgraded Galakrond's Battlecry can provide a tempo swing to help turn around a game gone wrong.
Possible minions[edit | edit source]
|Name / Desc||Rarity||Type||Subtype||Class||Cost||Atk||HP||Description|
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Battlecry: Discard a random card. This puppy chews up cards instead of shoes.
Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Deathrattle: Give this minion's Attack to a random friendly minion. Putting the "r" in fiend.
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Deathrattle: Give a random friendly minion +2 Health. THIS wood imp. Stop asking!
Lifesteal Dreamed of becoming a Stylefiend, but fel was never in season.
Battlecry: Summon a copy of this minion. What's worse than finding two imps in your lab? Only finding one of them.
Taunt Everyone expects an inquisition reference.
When you draw this, restore 4 Health to your hero. She's got a big brood and a big mood.
Deathrattle: Give all Demons in your hand +1/+1. Conclusion: Nothing there.
Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Battlecry: Gain +1 Attack for each damage your hero has taken this turn. Why did the demon cross the streams? To get to The Other Side.
Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Costs (1) less for each damage dealt to your opponent this turn. Not to be confused with the "friendsy” felwing.
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush. No longer allowed to be "it" when playing demon tag.
Battlecry: Draw a minion from your deck with the lowest mana cost. She rids villages of annoying pests, like rats and children.
Battlecry: Fill each player's board with 1/1 Imps. Does he summon because of his madness, or is he mad from all the summoning?
Your other Demons have +1 Attack. Has a side hustle as a siegebroker.
Battlecry: Corrupt a playable card in your opponent's hand. They have 1 turn to play it! No matter the game rules, it's always playing Go Fish.
This is an Elemental, Mech, Demon, Murloc, Dragon, Beast, Pirate and Totem. Be all that you can be.
Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with Rush. It's like an interdimensional game of demon tag.
Battlecry: Destroy a minion. Your hero takes damage equal to its Health. Brings you face to face with your destructive impulses.
Costs (1) less whenever a friendly Demon dies while this is in your hand. Jumbo in size! Huge in E.V.I.L.!
Whenever you play a card, summon a 2/1 Satyr. Xavius has grand nightmares of summoning Sargeras into this world, but a few Satyr will have to do for now.
|Fel Lord Betrug||Legendary||Minion||Demon||Warlock||8||5||7|
Whenever you draw a minion, summon a copy with Rush that dies at end of turn. Nobody else likes rush hour.
Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Choose a friendly minion. Add a copy of it to your hand, deck and battlefield. Just wait until you also find a copy in your pocket. And your desk! And your FRIDGE!!
|Showing all 30 cards|
Quotes[edit | edit source]
- The endless legions are at my call.
Emotes[edit | edit source]
|Thanks||Thank you for your foolish efforts.|
|Well played||Impressive. For a mortal.|
|Greetings||Burn in felfire!|
|Mirror Greetings||I already am!|
|Wow||That was wonderfully vile!|
|Oops||That was... painful.|
|Threaten||Eternity will not be kind to your soul.|
|Concede||You have defeated my army. Congratulations.|
|Thinking ||What about...|
|Thinking ||What if...|
|Running out of time||My time is burning out!|
|Almost out of cards||I am running out of cards.|
|Out of cards||I am out of cards!|
|Error: Too many minions||My board is too full.|
|Error: Generic||That is impossible.|
|Error: Hand already full||I have too many cards.|
|Error: Hero already attacked||I cannot attack again.|
|Error: Minion not ready||Give that weakling a turn to get ready.|
|Error: Minion exhausted||That minion already attacked.|
|Error: Not enough mana||I need more Mana for that.|
|Error: Need a weapon||I need a weapon. Or claws.|
|Error: Can't play that card||I cannot do that.|
|Error: Can't target stealthed minions||That minion has Stealth.|
|Error: Not a valid target||I cannot target that.|
|Error: Must attack taunt minion||I must attack the minion with Taunt.|
|Lunar New Year Greetings||Happy New Year.|
|Winter Veil Greetings||Happy Feast of Winter Veil...|
|Pirate's Day Greetings||Yarr! Galakrond be raidin' the skies.|
|Noblegarden Greetings||Noblegarden... I detest it.|
|Hallow's End Greetings||Hallow's End... My favorite.|
|Midsummer Fire Festival Greetings||Fireworks. I love those...|
Unused[edit | edit source]
|Opening remark||Burn! Burn it all down!|
|Mirror start||...And you with it!|
|Selection in Arena||Time to set the world ablaze!|
|Sorry||I am sorry, but you will be sorrier.|
Lore[edit | edit source]
- Galakrond was a massive proto-dragon, who is known as the "progenitor of dragonkind". He was a threat which five proto-dragons of varying colors united against. It is said that from him the Titans created the Aspects, but this is a rumor the Aspects actively encouraged so as to keep the truth about Galakrond a secret from the dragonflights.
- His size alone was greater than all of the Aspects combined, large enough that the only possible being Galakrond could be compared to was himself. His roar could be heard from miles around, and the flap of his wings generated powerful wind. As he continued to consume the life-energies of his fellow proto-dragons, Galakrond grew hideous mutations all over his body (such as limbs and even eyes) and his skin started to decay, almost as if he had become an undead like his victims. Galakrond was not always this large and he used to have a smoother, more streamlined appearance. His mutations were caused by cannibalizing on other proto-dragons, and as a by-product of his absorption of the proto-dragons' life essence his victims came back as undead, called the not-living.
This version of Galakrond is one of five forms he takes in Descent of Dragons, each catering to a League of E.V.I.L. member. This incarnation is reanimated by Arch-Villain Rafaam's Fel magic and appears to be able to use the fel to call demons to it's command.
His other forms are as follows:
- Galakrond, the Nightmare
- Galakrond, the Tempest
- Galakrond, the Unbreakable
- Galakrond, the Unspeakable
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 220.127.116.11060 (2019-12-05): Added.