Galakrond, the Wretched

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Galakrond, the Wretched
Regular
Galakrond, the Wretched(127283).png
Scroll rightSwipe left to see other versions
Gold
Galakrond, the Wretched(127283) Gold.png

Battlecry: Summon 1 random demon. (Invoke twice to upgrade.)

Fel-flames slowly writhed around the skeleton, until the great bones knit themselves together into a demonic monstrosity. Rafaam shielded his face from the heat but could not hide his grin.

See this card on Hearthpwn

Galakrond, the Wretched is a legendary warlock hero card, from the Descent of Dragons set.

How to get[edit | edit source]

A single non-golden copy of Galakrond, the Wretched will be automatically given to each player the first time they open a Descent of Dragons pack. Non-golden Galakrond, the Wretched is uncraftable and cannot be crafted or disenchanted.

Golden Galakrond, the Wretched can only be obtained through crafting. Galakrond, the Wretched is not available from card packs or Arena rewards.

Card Crafting cost Disenchanting
Golden Galakrond, the Wretched 3200 1600

Upgrades into[edit | edit source]

Galakrond, the Apocalypse(151531).png
Galakrond, Azeroth's End(151532).png

Generated Hero Power[edit | edit source]

Galakrond's Malice(127284).png

Summoned minion[edit | edit source]

Draconic Imp(151497).png

Strategy[edit | edit source]

Galakrond, the Wretched's Invoke effect is highly versatile, and has its place in both aggressive Zoolock decks and in control decks. His Invoke effect will give you a constant stream of tokens for putting pressure on the opponent, and can be used with cards like Grim Rally and Sea Giant to further a Zoolock's game plan. His Invokers likewise work well in a Zoo strategy: Dragonblight Cultist can threaten a large amount of damage if played on a wide board, Fiendish Rites buffs your board, Devoted Maniac can be used to squeeze in damage against a stubborn Taunt or otherwise troublesome minion. and Veiled Worshipper provides a ton of card draw while barely sacrificing tempo. In such decks, Galakrond's Invoke is often more impactful than the threat of Galakrond himself, since Zoolock decks generally aim to finish the game before having to play Galakrond. That being said, the Demons summoned by an upgraded Galakrond's Battlecry can provide a tempo swing to help turn around a game gone wrong.

On the other hand, in slower decks the Invoke package gives the deck a decently strong early game to keep up against aggro decks and the stream of 1/1s his Hero Power gives provides consistent pressure, and more useful than Life Tap when running low on cards. The Imps also make for great fodder to sacrifice for Plague of Flames and Sacrificial Pact, allowing them to draw out the game longer.

Possible minions[edit | edit source]

For Wild format listings, see Demon#Collectible

This table lists all collectible Demons in Standard format, representing the full range of possible summons from Galakrond, the Wretched.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Shadowhoof Slayer Free Minion Demon Demon Hunter 1 2 1
Battlecry: Give your hero +1 Attack this turn. Was a humble Elven Archer before Sargeras got to him.
Voidwalker Free Minion Demon Warlock 1 1 3
Taunt No relation to "The Voidsteppers", the popular Void-based dance troupe.
Felstalker Free Minion Demon Warlock 2 4 3
Battlecry: Discard a random card. This puppy chews up cards instead of shoes.
Sightless Watcher Free Minion Demon Demon Hunter 2 3 2
Battlecry: Look at 3 cards in your deck. Choose one to put on top. What he lacks in sight, he makes up for in sleight-of-tentacle tricks.
Satyr Overseer Free Minion Demon Demon Hunter 3 4 2
After your hero attacks, summon a 2/2 Satyr. What he lacks in communication skills, he makes up for with highly responsive staffing allocations.
Dread Infernal Free Minion Demon Warlock 6 6 6
Battlecry: Deal 1 damage to ALL other characters. "INFERNOOOOOOOOOO!" - Jaraxxus, Eredar Lord of the Burning Legion
Desk Imp Common Minion Demon Any 0 1 1
"I feel inky!"
Battlefiend Common Minion Demon Demon Hunter 1 1 2
After your hero attacks, gain +1 Attack. Say what you like about my hatchet-headed hooligan, he’s my battle-friend.
Blood Imp Common Minion Demon Warlock 1 0 1
Stealth. At the end of your turn, give another random friendly minion +1 Health. Imps are content to hide and viciously taunt everyone nearby.
Fiendish Servant Common Minion Demon Warlock 1 2 1
Deathrattle: Give this minion's Attack to a random friendly minion. Putting the "r" in fiend.
Flame Imp Common Minion Demon Warlock 1 3 2
Battlecry: Deal 3 damage to your hero. Imps like being on fire. They just do.
Imprisoned Gan'arg Common Minion Demon Warrior 1 2 2
Dormant for 2 turns. When this awakens, equip a 3/2 Axe. Factory Direct Fiery War Axe. Please allow two turns for delivery.
Imprisoned Homunculus Common Minion Demon Priest 1 2 5
Dormant for 2 turns.
Taunt He got a time out for excessive vulgarity.
Spirit Jailer Common Minion Demon 1 1 3
Battlecry: Shuffle 2 Soul Fragments into your deck. "Sure, they're in your deck, but the mind is like, the REAL prison."
Ur'zul Horror Common Minion Demon Demon Hunter 1 2 1
Deathrattle: Add a 2/1 Lost Soul to your hand. You face face face face face Jaraxxus!
Imprisoned Felmaw Common Minion Demon Hunter 2 5 4
Dormant for 2 turns. When this awakens, attack a random enemy. It doesn't care who woke it up, someone's getting bitten.
Imprisoned Vilefiend Common Minion Demon Any 2 3 5
Dormant for 2 turns.
Rush If you do the time, you gotta make up the time.
Vilefiend Common Minion Demon Any 2 2 2
Lifesteal Dreamed of becoming a Stylefiend, but fel was never in season.
Imprisoned Satyr Common Minion Demon Druid 3 3 3
Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). "C'mon down to Illhoof's bargain bin! When the satyr's free, he'll lower your fee!"
Terrorguard Escapee Common Minion Demon Any 3 3 7
Battlecry: Summon three 1/1 Huntresses for your opponent. Poor guy is terrified, look at his faces.
Disguised Wanderer Common Minion Demon Any 4 3 3
Deathrattle: Summon a 9/1 Inquisitor. He wanders east... always into the east.
Nightshade Matron Common Minion Demon Warlock 4 5 5
Rush
Battlecry: Discard your highest Cost card. Throws shade at those "high-cost" minions.
Aranasi Broodmother Common Minion Demon Warlock 6 4 6
Taunt
When you draw this, restore 4 Health to your hero. She's got a big brood and a big mood.
Scavenging Shivarra Common Minion Demon Any 6 6 3
Battlecry: Deal 6 damage randomly split among all other minions. Say what you want but finding a matching set of six swords takes commitment.
Supreme Abyssal Common Minion Demon Any 8 12 12
Can't attack heroes. Yet, you still feel attacked.
Imprisoned Scrap Imp Rare Minion Demon Warlock 2 3 3
Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1. His impish imports imply impressively impetuous impropriety.
Felguard Rare Minion Demon Warlock 3 3 5
Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Imprisoned Observer Rare Minion Demon Mage 3 4 5
Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. Currently serving two turns on charges of aggravated minion slaughter.
Void Terror Rare Minion Demon Warlock 3 3 3
Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Frenzied Felwing Rare Minion Demon Any 4 3 2
Costs (1) less for each damage dealt to your opponent this turn. Not to be confused with the "friendsy” felwing.
Portal Keeper Rare Minion Demon Any 4 5 2
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with RushNo longer allowed to be "it" when playing demon tag.
Imprisoned Antaen Rare Minion Demon Demon Hunter 6 10 6
Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies. Can I get a pair of size XXXXXL manacles?
Mad Summoner Rare Minion Demon Any 6 4 4
Battlecry: Fill each player's board with 1/1 Imps. Does he summon because of his madness, or is he mad from all the summoning?
Priestess of Fury Rare Minion Demon Demon Hunter 7 6 5
At the end of your turn, deal 6 damage randomly split among all enemies. Furious that she only has six warglaives. The Sightless Watcher has eight! The fel is always greener on the other side.
Siegebreaker Rare Minion Demon Warlock 7 5 8
Taunt
Your other Demons have +1 Attack. Has a side hustle as a siegebroker.
Enhanced Dreadlord Rare Minion Demon Warlock 8 5 7
Taunt
Deathrattle: Summon a 5/5 Dreadlord with LifestealPhoto actually taken across the street in the reflection of a doorknob.
Hulking Overfiend Rare Minion Demon Demon Hunter 8 5 10
Rush. After this attacks and kills a minion, it may attack again. To hulk, perhaps, to fiend: ay, there's the rub.
Mo'arg Artificer Epic Minion Demon Any 2 2 4
All minions take double damage from spells. Double-damage. You know the drill.
Chaos Gazer Epic Minion Demon Warlock 3 4 3
Battlecry: Corrupt a playable card in your opponent's hand. They have 1 turn to play it! No matter the game rules, it's always playing Go Fish.
Darkglare Epic Minion Demon Warlock 3 3 4
After your hero takes damage, refresh 2 Mana Crystals. He's got a dark glare, but he sees crystal clear!
Pit Lord Epic Minion Demon Warlock 4 5 6
Battlecry: Deal 5 damage to your hero. Mannoroth, Magtheridon, and Brutallus may be dead, but it turns out there are a LOT of pit lords.
Void Drinker Epic Minion Demon Warlock 5 4 5
Taunt. Battlecry: Destroy a Soul Fragment in your deck to gain +3/+3. It has no taste.
Wrathspike Brute Epic Minion Demon Demon Hunter 5 2 6
Taunt
After this is attacked, deal 1 damage to all enemies. You scratch her back, her back scratches back.
Portal Overfiend Epic Minion Demon Any 6 5 6
Battlecry: Shuffle 3 Portals into your deck. When drawn, summon a 2/2 Demon with RushIt's like an interdimensional game of demon tag.
Riftcleaver Epic Minion Demon Warlock 6 7 5
Battlecry: Destroy a minion. Your hero takes damage equal to its Health. Brings you face to face with your destructive impulses.
Ancient Void Hound Epic Minion Demon Demon Hunter 9 10 10
At the end of your turn, steal 1 Attack and Health from all enemy minions. What happened to my 1/1 Void Pup? And the glee club?!
Pit Commander Epic Minion Demon Demon Hunter 9 7 9
Taunt
At the end of your turn, summon a Demon from your deck. "Pit! Do as I say!"
Jumbo Imp Epic Minion Demon Warlock 10 8 8
Costs (1) less whenever a friendly Demon dies while this is in your hand. Jumbo in size! Huge in E.V.I.L.!
Magtheridon Legendary Minion Demon Any 4 12 12
Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken. Came from another world to invade Outland and bend it to his will… only to be overthrown by an elf from another world who invaded Outland and bent it to his will.
Xavius Legendary Minion Demon Any 6 7 5
After you play a card, summon a 2/1 Satyr. Xavius has grand nightmares of summoning Sargeras into this world, but a few Satyr will have to do for now.
Fel Lord Betrug Legendary Minion Demon Warlock 8 5 7
Whenever you draw a minion, summon a copy with Rush that dies at end of turn. Nobody else likes rush hour.
Lord Jaraxxus Legendary Minion Demon Warlock 9 3 15
Battlecry: Destroy your hero and replace it with Lord Jaraxxus. "TRIFLING GNOME! YOUR ARROGANCE WILL BE YOUR UNDOING!!!!"
Sathrovarr Legendary Minion Demon Any 9 5 5
Choose a friendly minion. Add a copy of it to your hand, deck and battlefield. Just wait until you also find a copy in your pocket. And your desk! And your FRIDGE!!
Showing all 53 cards


Quotes[edit | edit source]

Summon
The endless legions are at my call.

Emotes[edit | edit source]

Each hero has their own selection of audio and written emotes that are produced in response to specific events. For more information, see Emote.

Type Emote
Thanks Thank you for your foolish efforts.
Well played Impressive. For a mortal.
Greetings Burn in felfire!
Mirror Greetings I already am!
Wow That was wonderfully vile!
Oops That was... painful.
Threaten Eternity will not be kind to your soul.
Attack Incinerate them!
Concede You have defeated my army. Congratulations.
Thinking [1] What about...
Thinking [2] What if...
Thinking [3] Maybe...
Running out of time My time is burning out!
Almost out of cards I am running out of cards.
Out of cards I am out of cards!
Error: Too many minions My board is too full.
Error: Generic That is impossible.
Error: Hand already full I have too many cards.
Error: Hero already attacked I cannot attack again.
Error: Minion not ready Give that weakling a turn to get ready.
Error: Minion exhausted That minion already attacked.
Error: Not enough mana I need more Mana for that.
Error: Need a weapon I need a weapon. Or claws.
Error: Can't play that card I cannot do that.
Error: Can't target stealthed minions That minion has Stealth.
Error: Not a valid target I cannot target that.
Error: Must attack taunt minion I must attack the minion with Taunt.
Lunar New Year Greetings Happy New Year.
Winter Veil Greetings Happy Feast of Winter Veil...
Pirate's Day Greetings Yarr! Galakrond be raidin' the skies.
Noblegarden Greetings Noblegarden... I detest it.
Hallow's End Greetings Hallow's End... My favorite.
Midsummer Fire Festival Greetings Fireworks. I love those...

Unused[edit | edit source]

Type Emote
Opening remark Burn! Burn it all down!
Mirror start ...And you with it!
Selection in Arena Time to set the world ablaze!
Sorry I am sorry, but you will be sorrier.

Lore[edit | edit source]

From Wowpedia:

Galakrond was a massive proto-dragon, who is known as the "progenitor of dragonkind". He was a threat which five proto-dragons of varying colors united against. It is said that from him the Titans created the Aspects, but this is a rumor the Aspects actively encouraged so as to keep the truth about Galakrond a secret from the dragonflights.
His size alone was greater than all of the Aspects combined, large enough that the only possible being Galakrond could be compared to was himself. His roar could be heard from miles around, and the flap of his wings generated powerful wind. As he continued to consume the life-energies of his fellow proto-dragons, Galakrond grew hideous mutations all over his body (such as limbs and even eyes) and his skin started to decay, almost as if he had become an undead like his victims. Galakrond was not always this large and he used to have a smoother, more streamlined appearance. His mutations were caused by cannibalizing on other proto-dragons, and as a by-product of his absorption of the proto-dragons' life essence his victims came back as undead, called the not-living.

This version of Galakrond is one of five forms he takes in Descent of Dragons, each catering to a League of E.V.I.L. member. This incarnation is reanimated by Arch-Villain Rafaam's Fel magic and appears to be able to use the fel to call demons to it's command.

His other forms are as follows:

Gallery[edit | edit source]

Galakrond, the Wretched, full art
Concept art

Patch changes[edit | edit source]