|Set:||Descent of Dragons|
Add a random Priest minion to your hand.
For more information, see Galakrond, the Unspeakable.
Generated by[edit | edit source]
Possible minions generated[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
Battlecry: Copy a card in your opponent's deck and add it to your hand. "I see.. a WISP? Why do you have a wisp?!"
|Disciple of Galakrond||Common||General||Priest||1||1||2|
Battlecry: Invoke Galakrond. Raising Galakrond will cause thurible, thurible damage.
"Late to bed, early to rise, makes a student unable to open her eyes."
Dormant for 2 turns.
Taunt He got a time out for excessive vulgarity.
Deathrattle: Add a Lackey to your hand. Kobold! There's a place you can handle
I said kobold! When you're short in the candle
Cast a spell with the E! V! I! L!
Deathrattle: Restore 5 Health to the enemy hero. The Hench-Clan has a point.
This minion's Attack is always equal to its Health. Spawn of the Light? Or Pawn of the Lights?
At the end of your turn, restore 5 Health to a damaged friendly character. Used to carrying for his team.
Battlecry: Give a friendly minion +3 Health. He also moonlights Thursday nights as a bouncer at the Pig and Whistle Tavern.
Battlecry: Deal damage to a minion equal to its Attack. Ripping centuries asunder helps him manage his busy schedule.
|Cleric of Scales||Rare||General||Priest||1||1||1|
Battlecry: If you're holding a Dragon, Discover a spell from your deck. If she can't find a spell, it's a clerical error.
Battlecry: Give an enemy minion -2 Attack until your next turn. At the Scarlet Monastery, he learned the sacred art of kicking people when they're up.
Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal. On the side, she's training for the annual Dragonmaw hammer throw tournament.
Deathrattle: Give a random friendly minion +1/+1. A grandmummy’s love is eternal.
|Kul Tiran Chaplain||Rare||General||Priest||2||2||3|
Battlecry: Give a friendly minion +2 Health. The maritime Kul Tiran clergy are unique among priests for using holy saltwater.
At the start of your turn, restore 3 Health to a damaged friendly character. It isn't clear if people ignore the Lightwell, or if it is just invisible.
At the end of your turn, give another friendly minion +2/+2. Ah, the Booterang... nothing cures peon laziness faster.
Battlecry: Destroy a friendly minion, then restore it to life with full Health. "Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same."
Battlecry: If your hero's Health changed this turn, destroy a minion. Broke many a leg in drama class.
Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. If he asks to borrow your watch, just say no.
Deathrattle: Destroy a random enemy minion. It's always nice to steal a familiar face.
|Envoy of Lazul||Epic||General||Priest||2||2||2|
Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to get a copy of it. "Note to self: possess someone who's local and knows directions next time."
After you cast a spell on a minion, add a Priest spell to your hand. The Sethekk weren't able to survive this long by being wasteful with their power. Or their wacky hats.
Battlecry: Transform into a 2/2 copy of a friendly Deathrattle minion. Terrible at shadow puppets: "This is... a tentacle! And this is... two tentacles!"
Spellburst: Gain control of a random enemy minion with 2 or less Attack. How did he get to the top of his class? He pulled a few strings!
Battlecry: If you've Invoked twice, reduce the Cost of cards in your hand by (1). Do not draw the attention of a Fate Weaver, for it will always loom over your destiny.
Battlecry: Summon a random friendly minion that died this game. Give it Reborn. "Come with me if you want to re-live."
|Cabal Shadow Priest||Epic||General||Priest||6||4||5|
Battlecry: Take control of an enemy minion that has 2 or less Attack. You never know who may be secretly working for the Cabal....
Divine Shield, Taunt
Costs (1) less for each spell you've cast on friendly characters this game. He considers textbooks Light reading.
At the end of your turn, add a Dragon to your hand. I wish to complain about this dragon what I purchased not half an hour ago from this very boutique.
Costs 1 less for each time your hero's Health changed during your turns. "A BIG mistake."
|Reliquary of Souls||Legendary||General||Priest||1||1||3|
Deathrattle: Shuffle 'Reliquary Prime' into your deck. These three represent Anger, Desire, and Suffering. Much like raid night guild chat.
Battlecry: Discover a copy of a card in your oppponent's hand. Of course she knows the future, she's been looking at your cards the WHOLE TIME!
Battlecry: Choose an enemy minion.
Deathrattle: Summon a new copy of it. It’s pronounced "Kaahrj."
Battlecry: Swap hands and decks with your opponent until your next turn. "…and that's how I ended up with a Murloc Cultural Studies major."
After you play a minion, destroy it and summon a 4/4 Failed Student. "He doesn’t grade on a curve, but on a sharp spike instead."
|High Abbess Alura||Legendary||General||4||3||6|
Spellburst: Cast a spell from your deck (targets this if possible). She's all about hitting the books. Literally.
|High Priest Amet||Legendary||General||Priest||4||2||7|
Whenever you summon a minion, set its Health equal to this minion's. All minions are equal, but some minions are more equal than others.
At the end of your turn, summon a friendly minion that died this game. She always manages to lift your spirits.
|Murozond the Infinite||Legendary||Dragon||Priest||8||8||8|
Battlecry: Play all cards your opponent played last turn. "Well, I'm glad YOU knew what I should be doing this turn."
Battlecry: Destroy a minion and gain its Health. She discovered Xal'atath, Blade of the Black Empire, a terrible weapon of shadow magic that could both swallow a soul and cut a mean julienne.
|Showing all 41 cards|
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 220.127.116.11060 (2019-12-05): Added.