Freeze
- Freeze
Frozen characters lose their next attack.
Freeze is an ability that marks a minion or hero as Frozen. Frozen characters miss their next possible attack. After this, the Frozen status is removed.
Frozen status only affects combat. Frozen heroes can take all other actions as usual, including using their Hero Power, playing cards, equipping weapons and commanding minions. Frozen characters will also still defend themselves if attacked. Silencing a Frozen character will remove the Frozen status.
Freeze effects are mostly limited to the mage and shaman classes.
Contents
Notes[edit | edit source]
- Minions that have a Battlecry ability to attack one or more targets multiple times (e.g. Warmaul Challenger, Deathwing, Mad Aspect) will not stop their attack if they attack a minion that freezes during their attack.
Strategy[edit | edit source]
Freeze effects are useful for stopping strong minions before they become a problem. Alternatively, they can be used to buy time to defeat the targets, or simply to reduce incoming damage by preventing attack this round, especially when using multi-target Freezes such as Frost Nova.
Duration[edit | edit source]
Frozen characters are unable to attack, and will not thaw until the end of the turn on which they did not attack. The exact duration of the Frozen effect therefore varies depending on whether the character has already attacked that turn. Note that it does not matter whether or not the character is able to attack (such as if they have 0 Attack or the "Can't Attack" text), only whether or not they attacked. This behaviour can be significant when attacking with characters with Windfury, and in predicting vulnerability to Ice Lance. The game rule is therefore:
- After a player ends their turn (just before the next player's Start of Turn Phase), un-Freeze all characters they control that are Frozen, don't have summoning sickness (or do have Charge) and have not attacked that turn.
This rule produces varying durations depending on circumstances:
- For enemy characters on your turn, the result is very simple: if you Freeze an enemy character during your turn, it will thaw at the start of your next turn.
- For friendly characters on your turn, it depends on whether or not they have attacked that turn.
- If a friendly character gets Frozen before attacking, they will un-Freeze at the end of the turn. This includes characters which were unable to attack, such as a 0 Attack minion or hero.
- If a friendly character gets Frozen after attacking, they will un-Freeze at the end of the next turn. This includes characters with Windfury who have only attacked once this turn.
Examples:
- If a mage Freezes herself and ends the turn, she will immediately become un-Frozen.
- If a player Freezes his own minion before it attacks and ends the turn, that minion will immediately become un-Frozen.
- If a player Freezes his own minion with Windfury that has only attacked once so far this turn, and ends the turn, that minion will remain Frozen until the end of the player's next turn.[1]
- If a player plays a Charge minion, Freezes it and ends the turn, that minion will immediately become un-Frozen.[2]
- If a player plays a minion that does not have Charge, including Can't Attack minions such as Ancient Watcher and 0 Attack minions, Freezes it and ends the turn, that minion will remain Frozen. The next time the player ends their turn, the minion will finally un-Freeze. The reason it did not un-Freeze the first turn is because the minion had summoning sickness.[3]
- If a player Freezes and takes control of an enemy minion (either order), it has summoning sickness, so it will remain Frozen until the end of that player's next turn. (If it had Charge, it will immediately become un-Frozen when ending turn.)
- If a minion begins the turn Frozen, and the player duplicates it (for example, with Emperor Wraps), the duplicate will be Frozen and will have summoning sickness. At the end of the turn, the original minion will become un-Frozen, but the duplicate will remain Frozen until the end of the player's next turn.
- If a hero is frozen, and they play a Hero card, the hero will become un-Frozen.
Cards with Freeze[edit | edit source]
Collectible[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Frost Shock | Free | Spell | Shaman | 1 | Deal 1 damage to an enemy character and Freeze it. FROST SHOCK! | ||||||||||||||
Frostbolt | Free | Spell | Mage | 2 | Deal 3 damage to a character and Freeze it. It is customary to yell "Chill out!" or "Freeze!" or "Ice ice, baby!" when you play this card. | ||||||||||||||
Frost Nova | Free | Spell | Mage | 3 | Freeze all enemy minions. Hey man, that's cold. Literally and metaphorically. | ||||||||||||||
Water Elemental | Free | Minion | Elemental | Mage | 4 | 3 | 6 | Freeze any character damaged by this minion. Don't summon a water elemental at a party. It'll dampen the mood. | |||||||||||
Ray of Frost | Common | Spell | Mage | 1 | Twinspell Freeze a minion. If it's already Frozen, deal 2 damage to it. If you have zero chill, this can help. | ||||||||||||||
Invocation of Frost | Common | Spell | Shaman | 2 | Freeze an enemy. Invoke Galakrond. Galakrond adores a little frosting. | ||||||||||||||
Frozen Shadoweaver | Common | Minion | General | Any | 3 | 4 | 3 | Battlecry: Freeze an enemy. She still wears her Frozen Shadoweave set despite the many, many nerfs. She just can't let it go! | |||||||||||
Cone of Cold | Common | Spell | Mage | 4 | Freeze a minion and the minions next to it, and deal 1 damage to them. Magi of the Kirin Tor were casting Cubes of Cold for many years before Cones came into fashion some 90 years ago. | ||||||||||||||
Frost Elemental | Common | Minion | Elemental | Any | 6 | 5 | 5 | Battlecry: Freeze a character. When a Water elemental and an Ice elemental love each other VERY much... | |||||||||||
Brain Freeze | Rare | Spell | 1 | Freeze a minion. Combo: Also deal 3 damage to it. "The professor called on me, and I totally froze!" | |||||||||||||||
Blizzard | Rare | Spell | Mage | 6 | Deal 2 damage to all enemy minions and Freeze them. This spell can be very Entertaining. | ||||||||||||||
Deep Freeze | Rare | Spell | Mage | 8 | Freeze an enemy. Summon two 3/6 Water Elementals. "Dancing with the Satyrs… on Ice!" | ||||||||||||||
Showing all 12 cards |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Freezing Potion | Common | Spell | Mage | 0 | Freeze an enemy. This is delicious! Oh no. BRAIN FREEEEEEEZE! | ||||||||||||||
Breath of Sindragosa | Common | Spell | Mage | 1 | Deal 2 damage to a random enemy minion and Freeze it. Is it cold in here or is it just Sindragosa? | ||||||||||||||
Glacial Shard | Common | Minion | Elemental | Any | 1 | 2 | 1 | Battlecry: Freeze an enemy. Ice, ice, baby! | |||||||||||
Ice Lance | Common | Spell | Mage | 1 | Freeze a character. If it was already Frozen, deal 4 damage instead. The trick is not to break the lance. Otherwise, you have "Ice Pieces." Ice Pieces aren't as effective. | ||||||||||||||
Brrrloc | Common | Minion | Murloc | Shaman | 2 | 2 | 2 | Battlecry: Freeze an enemy. He may be frozen fish, but he fights fresh! | |||||||||||
Snap Freeze | Common | Spell | Mage | 2 | Freeze a minion. If it's already Frozen, destroy it. Lick the ice block. I triple-double-dog-dare-you. | ||||||||||||||
Snowchugger | Common | Minion | Mech | Mage | 2 | 2 | 3 | Freeze any character damaged by this minion. Do the slow chant when he waddles by: "Chug! Chug! Chug!" | |||||||||||
Hyldnir Frostrider | Common | Minion | General | Any | 3 | 4 | 4 | Battlecry: Freeze your other minions. Don't be fooled, that polar bear's the one in charge. | |||||||||||
Ice Walker | Rare | Minion | Elemental | Mage | 2 | 1 | 3 | Your Hero Power also Freezes the target. Ice Walker you say? He doesn't have feet! | |||||||||||
Avalanche | Rare | Spell | Shaman | 4 | Freeze a minion and deal 3 damage to adjacent ones. One of our more snowbally cards. | ||||||||||||||
Demented Frostcaller | Rare | Minion | General | Mage | 4 | 2 | 4 | After you cast a spell, Freeze a random enemy character. He prefers that you refer to him by his nickname: 'Frostwaker.' | |||||||||||
Voodoo Hexxer | Rare | Minion | General | Shaman | 5 | 2 | 7 | Taunt Freeze any character damaged by this minion. The Silver Hand recruits shuddered in terror when they saw the dreaded totem of the Hexxer: A tiny little snowman, impaled with pins. | |||||||||||
Frozen Crusher | Rare | Minion | Elemental | Any | 6 | 8 | 8 | After this minion attacks, Freeze it. Goes by the online handle "KoolKrusher99." | |||||||||||
Cryostasis | Epic | Spell | Shaman | 2 | Give a minion +3/+3 and Freeze it. We'll thaw you out when we find a cure! | ||||||||||||||
Showing all 14 cards |
Uncollectible[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Malygos's Frostbolt | None | Spell | Mage | 0 | Deal 3 damage to a character and Freeze it. | ||||||||||||||
Ice Shard | None | Minion | Elemental | Any | 1 | 1 | 1 | Freeze any character damaged by this minion. | |||||||||||
Malygos's Nova | None | Spell | Mage | 1 | Freeze all enemy minions. | ||||||||||||||
Ray of Frost | Common | Spell | Mage | 1 | Freeze a minion. If it's already Frozen, deal 2 damage to it. | ||||||||||||||
Showing all 4 cards |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Emergency Coolant | None | Spell | Any | 1 | Freeze a minion. | ||||||||||||||
Kazakus Potion | None | Spell | 1 | ||||||||||||||||
Kazakus Potion | None | Spell | 5 | ||||||||||||||||
Kazakus Potion | None | Spell | 10 | ||||||||||||||||
Showing all 4 cards |
Sources of Freeze[edit | edit source]
Freeze-generating cards[edit | edit source]
This section lists cards which generate Freeze effects.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ray of Frost | Common | Spell | Mage | 1 | Twinspell Freeze a minion. If it's already Frozen, deal 2 damage to it. If you have zero chill, this can help. | ||||||||||||||
Hailbringer | Common | Minion | Elemental | Any | 5 | 3 | 4 | Battlecry: Summon two 1/1 Ice Shards that Freeze. Knows every way to greet someone. | |||||||||||
Deep Freeze | Rare | Spell | Mage | 8 | Freeze an enemy. Summon two 3/6 Water Elementals. "Dancing with the Satyrs… on Ice!" | ||||||||||||||
Showing all 3 cards |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Icy Touch | None | Hero Power | Mage | 2 | Hero Power Deal 1 damage. If this kills a minion, summon a Water Elemental. | ||||||||||||||
Frost Lich Jaina | Legendary | Hero card | Mage | 9 | Battlecry: Summon a 3/6 Water Elemental. Your Elementals have Lifesteal for the rest of the game. "Arthas was a spoiled child, playing with toys he could neither control nor understand. Come into the cold. I will show you the true power of the Frozen Throne." | ||||||||||||||
Showing all 2 cards |
Related cards[edit | edit source]
These cards have special synergy with Frozen targets.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ray of Frost | Common | Spell | Mage | 1 | Twinspell Freeze a minion. If it's already Frozen, deal 2 damage to it. If you have zero chill, this can help. | ||||||||||||||
Ray of Frost | Common | Spell | Mage | 1 | Freeze a minion. If it's already Frozen, deal 2 damage to it. | ||||||||||||||
Living Dragonbreath | Common | Minion | Elemental | Any | 3 | 3 | 4 | Your minions can't be Frozen. If you want that muscular physique, you've really gotta feel the burn. | |||||||||||
Icicle | Epic | Spell | Mage | 2 | Deal 2 damage to a minion. If it's Frozen, draw a card. This may appear weak at frost glance, but it's actually a very ice spell. | ||||||||||||||
Showing all 4 cards |
Darkmoon Races
The below cards are planned for release with Darkmoon Races, coming January 21st, 2021.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Glacier Racer | Rare | Minion | General | Mage | 1 | 1 | 3 | Spellburst: Deal 3 damage to all Frozen enemies. | |||||||||||
Showing the only card |
Wild format
This section contains information exclusive to Wild format.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ice Lance | Common | Spell | Mage | 1 | Freeze a character. If it was already Frozen, deal 4 damage instead. The trick is not to break the lance. Otherwise, you have "Ice Pieces." Ice Pieces aren't as effective. | ||||||||||||||
Shatter | Common | Spell | Mage | 2 | Destroy a Frozen minion. What's cooler than being cool? | ||||||||||||||
Snap Freeze | Common | Spell | Mage | 2 | Freeze a minion. If it's already Frozen, destroy it. Lick the ice block. I triple-double-dog-dare-you. | ||||||||||||||
Coldwraith | Common | Minion | General | Mage | 3 | 3 | 4 | Battlecry: If an enemy is Frozen, draw a card. He's freezing his bones off! | |||||||||||
Cryomancer | Common | Minion | General | Mage | 5 | 5 | 5 | Battlecry: If an enemy is Frozen, gain +2/+2. She loves Frozen. I mean who doesn't? | |||||||||||
Ice Breaker | Rare | Weapon | Shaman | 3 | 1 | 3 | Destroy any Frozen minion damaged by this. A great way to end a conversation. | ||||||||||||
Ice Cream Peddler | Epic | Minion | General | Any | 4 | 3 | 5 | Battlecry: If you control a Frozen minion, gain 8 Armor. I scream, you scream, we all scream when we see a Freeze Mage. | |||||||||||
Moorabi | Legendary | Minion | General | Shaman | 6 | 4 | 4 | Whenever another minion is Frozen, add a copy of it to your hand. Most disturbing is how Moorabi covers all those frozen minions with flavored syrup. | |||||||||||
Showing all 8 cards |
References[edit | edit source]
- ↑ https://www.youtube.com/watch?v=pXEJQWWHtPY Tested in Patch 3.1.0.10357 (Mech War Tavern Brawl patch)
- ↑ https://www.youtube.com/watch?v=2uoXrKX6JeA Tested in Patch 3.1.0.10357 (Mech War Tavern Brawl patch)
- ↑ https://www.youtube.com/watch?v=6e1oOlqJej8 Tested in Patch 3.1.0.10357 (Mech War Tavern Brawl patch)
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