We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: End of Week.
|Set:||One Night in Karazhan|
|Abilities:||Deal damage, Summon|
|Tags:||Cost-related, Random, Targeted|
Deal 5 damage. Summon a random 5-Cost minion.
Come to beautiful Firelands! Where it's "Way nicer than the Abyssal Maw!"'
How to get[edit | edit source]
|Golden Firelands Portal||400||50|
Notes[edit | edit source]
- This spell has two steps:
- First it deals damage, queuing and resolving all on-damage triggers;
- Then, it summons a random 5-Cost minion.
- Notice that, since all card text plays out before any deaths are resolved, if this spell mortally wounds a minion with Deathrattle like Sylvanas Windrunner, the Deathrattle is resolved after the summoning of the 5-Cost minion, which can for example be stolen by Sylvanas' effect.
- Using Firelands Portal on a golden minion or character will result in it summoning a golden random 5-Cost minion, regardless of whether the Firelands Portal spell itself was golden.
Strategy[edit | edit source]
Firelands Portal is a very effective tempo card, allowing you to remove an enemy minion and summon a minion of your own. Despite being weaker and far more expensive than Fireball, the tempo swing from the random minion makes this a strong inclusion in almost any mage deck. Even more so in a Reno Jackson or Kazakus deck, as the lack of duplicates makes direct damage more scarce.
Due to the small chance of summoning Naga Sea Witch and thereby becoming unable to play other cards, it's usually best to play Firelands Portal as the last card of the turn when no particular order is otherwise required.
Possible summons[edit | edit source]
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
|Booty Bay Bodyguard||Free||General||Any||5||5||4||Taunt You can hire him... until someone offers him enough gold to turn on you.|
|Darkscale Healer||Free||General||Any||5||4||5||Battlecry: Restore 2 Health to all friendly characters. Healing is just something she does in her free time. It's more of a hobby really.|
|Frostwolf Warlord||Free||General||Any||5||4||4||Battlecry: Gain +1/+1 for each other friendly minion on the battlefield. The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator.|
|Gurubashi Berserker||Free||General||Any||5||2||7||Whenever this minion takes damage, gain +3 Attack. No Pain, No Gain.|
|Nightblade||Free||General||Any||5||4||4||Battlecry: Deal 3 damage to the enemy hero. Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.|
|Starving Buzzard||Free||Beast||Hunter||5||3||2||Whenever you summon a Beast, draw a card. If you feed him, he loses his whole identity.|
|Stormpike Commando||Free||General||Any||5||4||2||Battlecry: Deal 2 damage. The Stormpike Commandos are demolition experts. They also bake a mean cupcake.|
|Tundra Rhino||Free||Beast||Hunter||5||2||5||Your Beasts have Charge. Tundra rhinos are often mistaken for kodos. Or am I mistaken?|
|Bloodworm||Common||Beast||Any||5||4||4||Lifesteal Queen Lana'thel insists on one of these, fried, every morning for breakfast.|
|Bone Baron||Common||General||Rogue||5||5||5||Deathrattle: Add two 1/1 Skeletons to your hand. "Oil," "Rail," and "Blubber" were already taken.|
|Cryomancer||Common||General||Mage||5||5||5||Battlecry: If an enemy is Frozen, gain +2/+2. She loves Frozen. I mean who doesn't?|
|Cult Apothecary||Common||General||Any||5||4||4||Battlecry: For each enemy minion, restore 2 Health to your hero. Cults need pharmacists too.|
|Darkshire Alchemist||Common||General||Priest||5||4||5||Battlecry: Restore 5 Health. The secret ingredient: liquified funnel cake.|
|Druid of the Claw||Common||General||Druid||5||4||4||Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. Cat or Bear? Cat or Bear?! I just cannot CHOOSE!|
|Fen Creeper||Common||General||Any||5||3||6||Taunt He used to be called Bog Beast, but it confused people because he wasn't an actual beast. Boom, New Name!|
|Grook Fu Master||Common||General||Any||5||3||5||Windfury Grook Fu, the ancient Hozen art of bashing heads with a stick.|
|Kabal Songstealer||Common||General||Priest||5||5||5||Battlecry: Silence a minion. Gadgetzan Writer’s Award goes to the player who writes the most compelling fanfic about why this Arrakoa has a golden frog in his hand!|
|Menagerie Magician||Common||General||Any||5||4||4||Battlecry: Give a random Beast, Dragon and Murloc +2/+2. Just between us, if things get tight the Menagerie Magician position will probably be the first to go.|
|Nesting Roc||Common||Beast||Any||5||4||7||Battlecry: If you control at least 2 other minions, gain Taunt. Roc eggs are great in omelettes, sandwiches, and as bait to turn poachers into bird food.|
Divine Shield "Annoyinger-o-Tron" was just too unwieldy. And accurate.
|Red Mana Wyrm||Common||General||Any||5||2||6||Whenever you cast a spell, gain +2 Attack. It has double the Attack. "Go on." And double the Health. "Yes??" And its trigger has twice the effect. "WHAT???" And it costs… Five times more.|
|Silver Hand Knight||Common||General||Any||5||4||4||Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire.|
|Skelemancer||Common||General||Any||5||2||2||Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton. What do you mean there's no such thing as "Skelemancy?" But "Dinomancy" is ok?|
|Spiteful Smith||Common||General||Any||5||4||6||Enrage: Your weapon has +2 Attack. She'll craft you a sword, but you'll need to bring her 5 Steel Ingots, 3 Motes of Earth, and the scalp of her last customer.|
|Stranglethorn Tiger||Common||Beast||Any||5||5||5||Stealth The wonderful thing about tigers is tigers are wonderful things!|
|Streetwise Investigator||Common||General||Any||5||4||6||Battlecry: Enemy minions lose Stealth. "Hmmmm… Call it a hunch, but I'm starting to think that there may be some kind of criminal activity going on in Gadgetzan."|
|Sunborne Val'kyr||Common||General||Any||5||5||4||Battlecry: Give adjacent minions +2 Health. Bring valor to Odyn's halls, Champion!|
Has +3 Attack during your opponent's turn. Hi, Tar here. Long time lurking, first time taunting…
|Usher of Souls||Common||General||Warlock||5||5||6||Whenever a friendly minion dies, give your C'Thun +1/+1 (wherever it is). Nothing unburdens your soul like a good ushing!|
|Venomancer||Common||General||Any||5||2||5||Poisonous Eight times the death of regular-mancers.|
|Venture Co. Mercenary||Common||General||Any||5||7||6||Your minions cost (3) more. No Job is too big. No fee is too big.|
|Verdant Longneck||Common||Beast||Druid||5||5||4||Battlecry: Adapt. Always sticking its neck into other people’s business.|
|Abomination||Rare||General||Any||5||4||4||Taunt. Deathrattle: Deal 2 damage to ALL characters. Abominations enjoy Fresh Meat and long walks on the beach.|
|Alley Armorsmith||Rare||General||Warrior||5||2||7||Taunt Whenever this minion deal damage, gain that much Armor. The rent is cheap and she passes the savings onto YOU!|
|Avian Watcher||Rare||General||Any||5||3||6||Battlecry: If you control a Secret, gain +1/+1 and Taunt. He mostly watches light romantic comedies.|
|Bomb Squad||Rare||General||Any||5||2||2||Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero. Please don't explode! Please don't explode! Please don't explode!|
|Cobalt Scalebane||Rare||Dragon||Any||5||5||5||At the end of your turn, give another random friendly minion +3 Attack. You get a sword! And you get a sword! Everybody gets a sword!|
|Corpse Raiser||Rare||General||Any||5||3||3||Battlecry: Give a friendly minion "Deathrattle: Resummon this minion." He was just minding his business, farming corpses, when you meddling adventurers came along.|
|Corpse Widow||Rare||Beast||Hunter||5||4||6||Your Deathrattle cards cost (2) less. Her marriage survived death, but it decayed pretty quickly after that.|
|Corrupted Healbot||Rare||Mech||Any||5||6||6||Deathrattle: Restore 8 Health to the enemy hero. Not so much "corrupted" as "has terrible aim".|
|Death Revenant||Rare||General||Warrior||5||3||3||Battlecry: Gain +1/+1 for each damaged minion. How's everyone doing? Hurt? Bleeding? Wounded? ... Excellent.|
|Despicable Dreadlord||Rare||Demon||Warlock||5||4||5||At the end of your turn, deal 1 damage to all enemy minions. He's deathspicable.|
Deathrattle: Shuffle a 6/9 Direhorn with Taunt into your deck. His mom could beat up your mom.
|Doomguard||Rare||Demon||Warlock||5||5||7||Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.|
|Doppelgangster||Rare||General||Any||5||2||2||Battlecry: Summon 2 copies of this minion. "Every me, get in here!"|
|Drakonid Operative||Rare||Dragon||Priest||5||5||6||Battlecry: If you're holding a Dragon, Discover a card in your opponent's deck. His job is to spy on the Goons and the Jade Lotus, but he's OBVIOUSLY a dragon so it's pretty hard work.|
|Ethereal Peddler||Rare||General||Rogue||5||5||6||Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2). Yeah, sure. That Ragnaros "fell off the back of a truck".|
|Grimestreet Enforcer||Rare||General||Paladin||5||4||4||At the end of your turn, give all minions in your hand +1/+1. "Sir, you don't have a permit to park your mount here."|
|Lotus Agents||Rare||General||Druid, Rogue, Shaman||5||5||3||Battlecry: Discover a Druid, Rogue or Shaman card. Mostly, they stand around and look cool.|
|Onyx Bishop||Rare||General||Priest||5||3||4||Battlecry: Summon a friendly minion that died this game. B4 is a nice place to visit, but he wouldn't want to live there.|
|Second-Rate Bruiser||Rare||General||Any||5||4||5||Taunt. Costs (2) less if your opponent has at least three minions. He'll be a first-rate bruiser once he gets used to his contacts.|
|Servant of Kalimos||Rare||Elemental||Any||5||4||5||Battlecry: If you played an Elemental last turn, Discover an Elemental. He's doing his best, but his mom thinks that if he had just applied himself in school Kalimos would be working for HIM.|
|Servant of Yogg-Saron||Rare||General||Mage||5||5||4||Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly). Yogg-Saron always likes to complain about how he has too many servants and there are too many mouths to feed.|
|Spiked Hogrider||Rare||General||Any||5||5||5||Battlecry: If an enemy minion has Taunt, gain Charge. Did you know the Hogchoppers compete every year at the Mirage Raceway? They do. It's a real group.|
|Stampeding Kodo||Rare||Beast||Any||5||3||5||Battlecry: Destroy a random enemy minion with 2 or less Attack. This Kodo is so big that he can stampede by himself.|
|Tol'vir Warden||Rare||General||Hunter||5||3||5||Battlecry: Draw two 1-Cost minions from your deck. Ferocious in combat… and even more terrifying in pet battles.|
|Twilight Darkmender||Rare||General||Priest||5||6||5||Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. First she separates them from the lights, washes them in cold water, and hang-dries.|
|Virmen Sensei||Rare||General||Druid||5||4||5||Battlecry: Give a friendly Beast +2/+2. There is no carrot.|
Freeze any character damaged by this minion. The Silver Hand recruits shuddered in terror when they saw the dreaded totem of the Hexxer: A tiny little snowman, impaled with pins.
|Big Game Hunter||Epic||General||Any||5||4||2||Battlecry: Destroy a minion with an Attack of 7 or more. Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade.|
|Bittertide Hydra||Epic||Beast||Any||5||8||8||Whenever this minion takes damage, deal 3 damage to your hero. It's actually only the middle head that's bitter. The others are sweet and spicy.|
|Burgly Bully||Epic||General||Any||5||4||6||Whenever your opponent casts a spell, add a Coin to your hand. He only burgles to pay the bills. He is really just a bully at heart.|
|Crazed Worshipper||Epic||General||Any||5||3||6||Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is). Every month they share a pancake breakfast with the Perfectly Rational Worshippers.|
|Darkspeaker||Epic||General||Any||5||3||6||Battlecry: Swap stats with a friendly minion. People often think that Darkspeaker is the arch nemesis of Lightspeaker, but that title actually belongs to Heavyspeaker.|
|Earth Elemental||Epic||Elemental||Shaman||5||7||8||Taunt. Overload: (3) Nothing beats rock.|
|Faceless Manipulator||Epic||General||Any||5||3||3||Battlecry: Choose a minion and become a copy of it. The Faceless Ones are servants of Yogg-Saron, and they feed on fear. Right now they are feeding on your fear of accidentally disenchanting all your good cards.|
|Fatespinner||Epic||General||Druid||5||5||3||Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2. Her clothing? Pure silk, of course.|
|Lotus Assassin||Epic||General||Rogue||5||5||5||Stealth. Whenever this minion kills an enemy, gain Stealth. For 5000g, you can just give the Jade Lotus any name and they will assassinate and/or embarrass them.|
|Shadowcaster||Epic||General||Rogue||5||4||4||Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1). I mean, it's not creepy if you ASK before you steal their shadow to make a small replica of them to keep on your shelf.|
|Tomb Lurker||Epic||General||Any||5||5||3||Battlecry: Add a random Deathrattle minion that died this game to your hand. She hangs out in all the tombs, but she rarely posts.|
|Validated Doomsayer||Epic||General||Any||5||7||At the start of your turn, set this minion's Attack to 7. Really feels good about himself and is in a much better place now. But… he sure does miss piloting those shredders.|
|Vilespine Slayer||Epic||General||Rogue||5||3||4||Combo: Destroy a minion. 'Cause slayers gonna slay, slay, slay, slay, slay.|
Has +1 Attack for each card you've discarded this game. As a young blood-princess she learned the proper way for a lady to curtsy, how to address fellow members of royalty, and how to bite them.
|Bolvar, Fireblood||Legendary||General||Paladin||5||1||7||Divine Shield|
After a friendly minion loses Divine Shield, gain +2 Attack. He's so hot right now.
|Captain Greenskin||Legendary||Pirate||Any||5||5||4||Battlecry: Give your weapon +1/+1. He was this close to piloting a massive juggernaut into Stormwind Harbor. If it weren't for those pesky kids!|
|Elise the Trailblazer||Legendary||General||Any||5||5||5||Battlecry: Shuffle a sealed Un'Goro pack into your deck. Reno taught her that blazing her own trail is a lot more fun than following someone else's map.|
|Finja, the Flying Star||Legendary||Murloc||Any||5||2||4||Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck. The last true master of Finjitsu.|
|Hallazeal the Ascended||Legendary||Elemental||Shaman||5||4||6||Whenever your spells deal damage, restore that much Health to your hero. Hallazeals all your dallazamage.|
|Harrison Jones||Legendary||General||Any||5||5||4||Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. “That belongs in the Hall of Explorers!”|
|Knuckles||Legendary||Beast||Hunter||5||3||7||After this attacks a minion, it also hits the enemy hero. When confronted with accusations of performance-enhancing bananas, Knuckles replied, "I get my fruit from trees I knock down with my bare hands like everyone else."|
|Leeroy Jenkins||Legendary||General||Any||5||6||2||Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken.|
|Lyra the Sunshard||Legendary||Elemental||Priest||5||3||5||Whenever you cast a spell, add a random Priest spell to your hand. Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you.|
|Prince Malchezaar||Legendary||Demon||Any||5||5||6||When the game starts, add 5 extra Legendary minions to your deck. He was super excited to acquire Gorehowl at a garage sale! Then super disappointed to find out it was a foam reproduction.|
|Princess Huhuran||Legendary||Beast||Hunter||5||6||5||Battlecry: Trigger a friendly minion's Deathrattle. She flitters around Ahn'Qiraj dreaming of the day she will meet a sweet prince, whom she can lay thousands of eggs with.|
|Raza the Chained||Legendary||General||Priest||5||5||5||Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game. "Could you do me a favor and get the keys from Kazakus?"|
Deathrattle: Shuffle 'The Storm Guardian' into your deck. My life for Aya!
|Showing all 86 cards|
Lore[edit | edit source]
This spell represents one of Karazhan's many "precisely calibrated portals attuned to a variety of exotic locales" - in this case, the Firelands, the one of the four domains of the Elemental Plane, and home to Ragnaros and hordes of fire elementals. However, the Firelands are apparently a popular travel destination for adventurers of all kinds, since opening the portal can reveal any of a large variety of characters waiting on the other side. That said, the large fireball that accompanies the traveller through the portal may explain their eagerness to step through; Ragnaros is not known for his tolerance toward unwanted guests.
The Firelands[edit | edit source]
- The Firelands is the molten domain forged by the titans to house Ragnaros and his wayward minions. Following Deathwing's emergence into Azeroth, Ragnaros and his servants surged onto the slopes of Mount Hyjal before being driven back by the sacred mountain's valiant defenders. Now Ragnaros is rallying his loyalists to defend the Firelands from Azeroth's champions.
- The ash-choked Firelands is the least hospitable of the elemental domains. What serves as air in this harsh place is laden with scalding, noxious fumes. The only safe havens from the Firelands' ever-churning magma ocean are islands of jagged rock. Yet even the dangers of this merciless landscape pale in comparison to the raging fury of the elementals who dwell there.
- In the ages since the titans ordered Azeroth, the Firelands has served as a prison - not only for the mighty Firelord, Ragnaros, but also for the flame-born legions who serve him without question. The elementals had spent the innumerable years of their imprisonment reveling in the chaos innate to their being, until the Cataclysm ruptured the barriers between the Firelands and Azeroth. With the world still reeling from the disaster, Ragnaros and his minions have made it their goal to set aflame the World Tree Nordrassil, one of the remaining symbols of healing in the shattered lands of Azeroth.
Artist[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 18.104.22.16821 (2016-08-09): Added.