Firelands Portal

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Firelands Portal
Firelands Portal(42025).png
Firelands Portal(42025) Gold.png
Set: One Night in Karazhan
Type: Spell
Class: Mage
Rarity: Common
Cost: 7
Abilities: Deal damage, Summon
Tags: Cost-related, Random, Targeted

Deal 5 damage. Summon a random 5-Cost minion.

Come to beautiful Firelands! Where it's "Way nicer than the Abyssal Maw!"'

See this card on Hearthpwn

Firelands Portal is a common mage spell card, from the One Night in Karazhan set.

How to get[edit | edit source]

Two copies of regular Firelands Portal are obtained by defeating An Uninvited Guest in One Night in Karazhan's Prologue.

Once the regular version has been obtained, both regular and golden versions can be crafted and disenchanted.

Card Crafting cost Disenchanting
Firelands Portal 40 5
Golden Firelands Portal 400 50

Notes[edit | edit source]

  • This spell has two steps:
    • First it deals damage, queuing and resolving all on-damage triggers;
    • Then, it summons a random 5-Cost minion.
  • Notice that, since all card text plays out before any deaths are resolved, if this spell mortally wounds a minion with Deathrattle like Sylvanas Windrunner, the Deathrattle is resolved after the summoning of the 5-Cost minion, which can for example be stolen by Sylvanas' effect.
  • Using Firelands Portal on a golden minion or character will result in it summoning a golden random 5-Cost minion, regardless of whether the Firelands Portal spell itself was golden.

Strategy[edit | edit source]

Firelands Portal is a very effective tempo card, allowing you to remove an enemy minion and summon a minion of your own. Despite being weaker and far more expensive than Fireball, the tempo swing from the random minion makes this a strong inclusion in almost any mage deck. Even more so in a Reno Jackson or Kazakus deck, as the lack of duplicates makes direct damage more scarce.

Due to the small chance of summoning Naga Sea Witch and thereby becoming unable to play other cards, it's usually best to play Firelands Portal as the last card of the turn when no particular order is otherwise required.

Possible summons[edit | edit source]

For Wild format listings, see Firelands Portal/Wild format

The below table lists all 5-cost collectible minions in Standard format, representing the range of possible minions summoned by Firelands Portal.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Booty Bay Bodyguard Free General Any 5 5 4 Taunt You can hire him... until someone offers him enough gold to turn on you.
Darkscale Healer Free General Any 5 4 5 Battlecry: Restore 2 Health to all friendly characters. Healing is just something she does in her free time. It's more of a hobby really.
Frostwolf Warlord Free General Any 5 4 4 Battlecry: Gain +1/+1 for each other friendly minion on the battlefield. The Frostwolves are locked in combat with the Stormpike Expedition over control of Alterac Valley. Every attempt at peace-talks has ended with Captain Galvangar killing the mediator.
Gurubashi Berserker Free General Any 5 2 7 Whenever this minion takes damage, gain +3 Attack. No Pain, No Gain.
Nightblade Free General Any 5 4 4 Battlecry: Deal 3 damage to the enemy hero. Your face is the place you'd probably least like a dagger, and where rogues are most likely to deliver them.
Starving Buzzard Free Beast Hunter 5 3 2 Whenever you summon a Beast, draw a card. If you feed him, he loses his whole identity.
Stormpike Commando Free General Any 5 4 2 Battlecry: Deal 2 damage. The Stormpike Commandos are demolition experts. They also bake a mean cupcake.
Tundra Rhino Free Beast Hunter 5 2 5 Your Beasts have ChargeTundra rhinos are often mistaken for kodos. Or am I mistaken?
Bloodworm Common Beast Any 5 4 4 Lifesteal Queen Lana'thel insists on one of these, fried, every morning for breakfast.
Bone Baron Common General Rogue 5 5 5 Deathrattle: Add two 1/1 Skeletons to your hand. "Oil," "Rail," and "Blubber" were already taken.
Corrosive Sludge Common General Any 5 5 5 Battlecry: Destroy your opponent's weapon. 
Cryomancer Common General Mage 5 5 5 Battlecry: If an enemy is Frozen, gain +2/+2. She loves Frozen. I mean who doesn't?
Cult Apothecary Common General Any 5 4 4 Battlecry: For each enemy minion, restore 2 Health to your hero. Cults need pharmacists too.
Darkshire Alchemist Common General Priest 5 4 5 Battlecry: Restore 5 Health. The secret ingredient: liquified funnel cake.
Druid of the Claw Common General Druid 5 4 4 Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. Cat or Bear? Cat or Bear?! I just cannot CHOOSE!
Fen Creeper Common General Any 5 3 6 Taunt He used to be called Bog Beast, but it confused people because he wasn't an actual beast. Boom, New Name!
Fungalmancer Common General Any 5 2 2 Battlecry: Give adjacent minions +2/+2. Fungalmancy is the easy major for those who can't cut it at Waxmancy.
Green Jelly Common General Any 5 3 3 At the end of your turn, summon a 1/2 Ooze with Taunt. This card really breaks out of the mold.
Grook Fu Master Common General Any 5 3 5 Windfury Grook Fu, the ancient Hozen art of bashing heads with a stick.
Guild Recruiter Common General Any 5 2 4 Battlecry: Recruit a minion that costs (4) or less. 
Kabal Songstealer Common General Priest 5 5 5 Battlecry: Silence a minion. Gadgetzan Writer’s Award goes to the player who writes the most compelling fanfic about why this Arrakoa has a golden frog in his hand!
Menagerie Magician Common General Any 5 4 4 Battlecry: Give a random Beast, Dragon and Murloc +2/+2. Just between us, if things get tight the Menagerie Magician position will probably be the first to go.
Nesting Roc Common Beast Any 5 4 7 Battlecry: If you control at least 2 other minions, gain TauntRoc eggs are great in omelettes, sandwiches, and as bait to turn poachers into bird food.
Psych-o-Tron Common Mech Any 5 3 4 Taunt
Divine Shield "Annoyinger-o-Tron" was just too unwieldy. And accurate.
Red Mana Wyrm Common General Any 5 2 6 Whenever you cast a spell, gain +2 Attack. It has double the Attack. "Go on." And double the Health. "Yes??" And its trigger has twice the effect. "WHAT???" And it costs… Five times more.
Silver Hand Knight Common General Any 5 4 4 Battlecry: Summon a 2/2 Squire. It's good to be a knight. Less so to be one's squire.
Skelemancer Common General Any 5 2 2 Deathrattle: If it's your opponent's turn, summon an 8/8 Skeleton. What do you mean there's no such thing as "Skelemancy?" But "Dinomancy" is ok?
Spiteful Smith Common General Any 5 4 6 Enrage: Your weapon has +2 Attack. She'll craft you a sword, but you'll need to bring her 5 Steel Ingots, 3 Motes of Earth, and the scalp of her last customer.
Stranglethorn Tiger Common Beast Any 5 5 5 Stealth The wonderful thing about tigers is tigers are wonderful things!
Streetwise Investigator Common General Any 5 4 6 Battlecry: Enemy minions lose Stealth"Hmmmm… Call it a hunch, but I'm starting to think that there may be some kind of criminal activity going on in Gadgetzan."
Sunborne Val'kyr Common General Any 5 5 4 Battlecry: Give adjacent minions +2 Health. Bring valor to Odyn's halls, Champion!
Tar Lurker Common Elemental Warlock 5 1 7 Taunt
Has +3 Attack during your opponent's turn. Hi, Tar here. Long time lurking, first time taunting…
Trogg Gloomeater Common General Any 5 1 5 Taunt
Poisonous
 His breath smells like agony and despair, which is still better than most troggs.
Usher of Souls Common General Warlock 5 5 6 Whenever a friendly minion dies, give your C'Thun +1/+1 (wherever it is)Nothing unburdens your soul like a good ushing!
Venomancer Common General Any 5 2 5 Poisonous Eight times the death of regular-mancers.
Venture Co. Mercenary Common General Any 5 7 6 Your minions cost (3) more. No Job is too big. No fee is too big.
Verdant Longneck Common Beast Druid 5 5 4 Battlecry: Adapt. Always sticking its neck into other people’s business.
Abomination Rare General Any 5 4 4 Taunt. Deathrattle: Deal 2 damage to ALL characters. Abominations enjoy Fresh Meat and long walks on the beach.
Alley Armorsmith Rare General Warrior 5 2 7 Taunt Whenever this minion deal damage, gain that much Armor. The rent is cheap and she passes the savings onto YOU!
Avian Watcher Rare General Any 5 3 6 Battlecry: If you control a Secret, gain +1/+1 and TauntHe mostly watches light romantic comedies.
Bomb Squad Rare General Any 5 2 2 Battlecry: Deal 5 damage to an enemy minion. Deathrattle: Deal 5 damage to your hero. Please don't explode! Please don't explode! Please don't explode!
Cobalt Scalebane Rare Dragon Any 5 5 5 At the end of your turn, give another random friendly minion +3 Attack. You get a sword! And you get a sword! Everybody gets a sword!
Corpse Raiser Rare General Any 5 3 3 Battlecry: Give a friendly minion "Deathrattle: Resummon this minion." He was just minding his business, farming corpses, when you meddling adventurers came along.
Corpse Widow Rare Beast Hunter 5 4 6 Your Deathrattle cards cost (2) less. Her marriage survived death, but it decayed pretty quickly after that.
Corrupted Healbot Rare Mech Any 5 6 6 Deathrattle: Restore 8 Health to the enemy hero. Not so much "corrupted" as "has terrible aim".
Death Revenant Rare General Warrior 5 3 3 Battlecry: Gain +1/+1 for each damaged minion. How's everyone doing? Hurt? Bleeding? Wounded? ... Excellent.
Despicable Dreadlord Rare Demon Warlock 5 4 5 At the end of your turn, deal 1 damage to all enemy minions. He's deathspicable.
Direhorn Hatchling Rare Beast Warrior 5 3 6 Taunt
Deathrattle:
Shuffle a 6/9 Direhorn with Taunt into your deck. His mom could beat up your mom.
Doomguard Rare Demon Warlock 5 5 7 Charge. Battlecry: Discard two random cards. Summoning a doomguard is risky. Someone is going to die.
Doppelgangster Rare General Any 5 2 2 Battlecry: Summon 2 copies of this minion. "Every me, get in here!"
Drakonid Operative Rare Dragon Priest 5 5 6 Battlecry: If you're holding a Dragon, Discover a card in your opponent's deck. His job is to spy on the Goons and the Jade Lotus, but he's OBVIOUSLY a dragon so it's pretty hard work.
Ethereal Peddler Rare General Rogue 5 5 6 Battlecry: If you're holding any non-Rogue class cards, reduce their Cost by (2). Yeah, sure. That Ragnaros "fell off the back of a truck".
Furbolg Mossbinder Rare General Any 5 1 1 Battlecry: Transform a friendly minion into a 6/6 Elemental. 
Grimestreet Enforcer Rare General Paladin 5 4 4 At the end of your turn, give all minions in your hand +1/+1. "Sir, you don't have a permit to park your mount here."
Lotus Agents Rare General Druid, Rogue, Shaman 5 5 3 Battlecry: Discover a Druid, Rogue or Shaman card. Mostly, they stand around and look cool.
Onyx Bishop Rare General Priest 5 3 4 Battlecry: Summon a friendly minion that died this game. B4 is a nice place to visit, but he wouldn't want to live there.
Possessed Lackey Rare General Warlock 5 2 2 Deathrattle: Recruit a Demon. If you don't keep up with your payments, it'll be a repossessed lackey.
Second-Rate Bruiser Rare General Any 5 4 5 Taunt. Costs (2) less if your opponent has at least three minions. He'll be a first-rate bruiser once he gets used to his contacts.
Servant of Kalimos Rare Elemental Any 5 4 5 Battlecry: If you played an Elemental last turn, Discover an Elemental. He's doing his best, but his mom thinks that if he had just applied himself in school Kalimos would be working for HIM.
Servant of Yogg-Saron Rare General Mage 5 5 4 Battlecry: Cast a random spell that costs (5) or less (targets chosen randomly)Yogg-Saron always likes to complain about how he has too many servants and there are too many mouths to feed.
Spiked Hogrider Rare General Any 5 5 5 Battlecry: If an enemy minion has Taunt, gain ChargeDid you know the Hogchoppers compete every year at the Mirage Raceway? They do. It's a real group.
Stampeding Kodo Rare Beast Any 5 3 5 Battlecry: Destroy a random enemy minion with 2 or less Attack. This Kodo is so big that he can stampede by himself.
Tol'vir Warden Rare General Hunter 5 3 5 Battlecry: Draw two 1-Cost minions from your deck. Ferocious in combat… and even more terrifying in pet battles.
Twilight Darkmender Rare General Priest 5 6 5 Battlecry: If your C'Thun has at least 10 Attack, restore 10 Health to your hero. First she separates them from the lights, washes them in cold water, and hang-dries.
Virmen Sensei Rare General Druid 5 4 5 Battlecry: Give a friendly Beast +2/+2. There is no carrot.
Voodoo Hexxer Rare General Shaman 5 2 7 Taunt
Freeze any character damaged by this minion. The Silver Hand recruits shuddered in terror when they saw the dreaded totem of the Hexxer: A tiny little snowman, impaled with pins.
Arcane Tyrant Epic Elemental Any 5 4 4 Costs (0) if you've cast a spell that costs (5) or more this turn. 
Big Game Hunter Epic General Any 5 4 2 Battlecry: Destroy a minion with an Attack of 7 or more. Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade.
Bittertide Hydra Epic Beast Any 5 8 8 Whenever this minion takes damage, deal 3 damage to your hero. It's actually only the middle head that's bitter. The others are sweet and spicy.
Burgly Bully Epic General Any 5 4 6 Whenever your opponent casts a spell, add a Coin to your hand. He only burgles to pay the bills. He is really just a bully at heart.
Carnivorous Cube Epic General Any 5 4 6 Battlecry: Destroy a friendly minion.
Deathrattle: Summon 2 copies of it. 
Crazed Worshipper Epic General Any 5 3 6 Taunt. Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is)Every month they share a pancake breakfast with the Perfectly Rational Worshippers.
Darkspeaker Epic General Any 5 3 6 Battlecry: Swap stats with a friendly minion. People often think that Darkspeaker is the arch nemesis of Lightspeaker, but that title actually belongs to Heavyspeaker.
Earth Elemental Epic Elemental Shaman 5 7 8 Taunt
Overload: (3) Nothing beats rock.
Faceless Manipulator Epic General Any 5 3 3 Battlecry: Choose a minion and become a copy of it. The Faceless Ones are servants of Yogg-Saron, and they feed on fear. Right now they are feeding on your fear of accidentally disenchanting all your good cards.
Fatespinner Epic General Druid 5 5 3 Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2. Her clothing? Pure silk, of course.
Lotus Assassin Epic General Rogue 5 5 5 Stealth. Whenever this minion kills an enemy, gain StealthFor 5000g, you can just give the Jade Lotus any name and they will assassinate and/or embarrass them.
Shadowcaster Epic General Rogue 5 4 4 Battlecry: Choose a friendly minion. Add a 1/1 copy to your hand that costs (1). I mean, it's not creepy if you ASK before you steal their shadow to make a small replica of them to keep on your shelf.
Tomb Lurker Epic General Any 5 5 3 Battlecry: Add a random Deathrattle minion that died this game to your hand. She hangs out in all the tombs, but she rarely posts.
Validated Doomsayer Epic General Any 5 7 At the start of your turn, set this minion's Attack to 7. Really feels good about himself and is in a much better place now. But… he sure does miss piloting those shredders.
Vilespine Slayer Epic General Rogue 5 3 4 Combo: Destroy a minion. 'Cause slayers gonna slay, slay, slay, slay, slay.
Windshear Stormcaller Epic General Shaman 5 5 5 Battlecry: If you control all 4 basic Totems, summon Al'akir the Windlord. Don't ever doubt Al'Akir's love for basic totems.
Blood-Queen Lana'thel Legendary General Warlock 5 1 6 Lifesteal
Has +1 Attack for each card you've discarded this game. As a young blood-princess she learned the proper way for a lady to curtsy, how to address fellow members of royalty, and how to bite them.
Bolvar, Fireblood Legendary General Paladin 5 1 7 Divine Shield
After a friendly minion loses Divine Shield, gain +2 Attack. He's so hot right now.
Captain Greenskin Legendary Pirate Any 5 5 4 Battlecry: Give your weapon +1/+1. He was this close to piloting a massive juggernaut into Stormwind Harbor. If it weren't for those pesky kids!
Elise the Trailblazer Legendary General Any 5 5 5 Battlecry: Shuffle a sealed Un'Goro pack into your deck. Reno taught her that blazing her own trail is a lot more fun than following someone else's map.
Finja, the Flying Star Legendary Murloc Any 5 2 4 Stealth. Whenever this attacks and kills a minion, summon 2 Murlocs from your deck. The last true master of Finjitsu.
Hallazeal the Ascended Legendary Elemental Shaman 5 4 6 Whenever your spells deal damage, restore that much Health to your hero. Hallazeals all your dallazamage.
Harrison Jones Legendary General Any 5 5 4 Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. “That belongs in the Hall of Explorers!”
Ixlid, Fungal Lord Legendary Elemental Druid 5 2 4 After you play a minion, summon a copy of it. We suggest crafting Ixlid; he'll grow on you. Literally.
Knuckles Legendary Beast Hunter 5 3 7 After this attacks a minion, it also hits the enemy hero. When confronted with accusations of performance-enhancing bananas, Knuckles replied, "I get my fruit from trees I knock down with my bare hands like everyone else."
Leeroy Jenkins Legendary General Any 5 6 2 Charge. Battlecry: Summon two 1/1 Whelps for your opponent. At least he has Angry Chicken.
Lyra the Sunshard Legendary Elemental Priest 5 3 5 Whenever you cast a spell, add a random Priest spell to your hand. Arise, fair sun, and kill my envious foes. They don't have a legendary as beautiful as you.
Prince Malchezaar Legendary Demon Any 5 5 6 When the game starts, add 5 extra Legendary minions to your deck. He was super excited to acquire Gorehowl at a garage sale! Then super disappointed to find out it was a foam reproduction.
Princess Huhuran Legendary Beast Hunter 5 6 5 Battlecry: Trigger a friendly minion's DeathrattleShe flitters around Ahn'Qiraj dreaming of the day she will meet a sweet prince, whom she can lay thousands of eggs with.
Raza the Chained Legendary General Priest 5 5 5 Battlecry: If your deck has no duplicates, your Hero Power costs (0) this game. "Could you do me a favor and get the keys from Kazakus?"
White Eyes Legendary General Shaman 5 5 5 Taunt
Deathrattle: Shuffle 'The Storm Guardian' into your deck. My life for Aya!
Showing all 97 cards


Lore[edit | edit source]

The Firelands Portal located on Mount Hyjal in World of Warcraft

This spell represents one of Karazhan's many "precisely calibrated portals attuned to a variety of exotic locales" - in this case, the Firelands, the one of the four domains of the Elemental Plane, and home to Ragnaros and hordes of fire elementals. However, the Firelands are apparently a popular travel destination for adventurers of all kinds, since opening the portal can reveal any of a large variety of characters waiting on the other side. That said, the large fireball that accompanies the traveller through the portal may explain their eagerness to step through; Ragnaros is not known for his tolerance toward unwanted guests.

The portal itself is found at the top level of the tower, which also features as the fifth wing in One Night in Karazhan - The Spire.[1]

The Firelands[edit | edit source]

From Wowpedia:

The Firelands is the molten domain forged by the titans to house Ragnaros and his wayward minions. Following Deathwing's emergence into Azeroth, Ragnaros and his servants surged onto the slopes of Mount Hyjal before being driven back by the sacred mountain's valiant defenders. Now Ragnaros is rallying his loyalists to defend the Firelands from Azeroth's champions.
The ash-choked Firelands is the least hospitable of the elemental domains. What serves as air in this harsh place is laden with scalding, noxious fumes. The only safe havens from the Firelands' ever-churning magma ocean are islands of jagged rock. Yet even the dangers of this merciless landscape pale in comparison to the raging fury of the elementals who dwell there.
In the ages since the titans ordered Azeroth, the Firelands has served as a prison - not only for the mighty Firelord, Ragnaros, but also for the flame-born legions who serve him without question. The elementals had spent the innumerable years of their imprisonment reveling in the chaos innate to their being, until the Cataclysm ruptured the barriers between the Firelands and Azeroth. With the world still reeling from the disaster, Ragnaros and his minions have made it their goal to set aflame the World Tree Nordrassil, one of the remaining symbols of healing in the shattered lands of Azeroth.

Artist[edit | edit source]

Gustav Schmidt

Gallery[edit | edit source]

Firelands Portal, full art
The Firelands in the TCG
The Molten Front, one area of the Firelands, in World of Warcraft

Patch changes[edit | edit source]

References[edit | edit source]