JordiTK-gpuser (talk | contribs) (Added strategy.) |
JordiTK-gpuser (talk | contribs) mNo edit summary Tag: Visual edit |
||
Line 15: | Line 15: | ||
==Strategy== |
==Strategy== |
||
− | In most cases a better card than [[Healing Touch]], because it can still be used |
+ | In most cases a better card than [[Healing Touch]], because it can still be used at full value when the Hero has full health, and this card is more situational, because the player can choose instead to gain 4 attack on that turn. |
==Lore== |
==Lore== |
Revision as of 10:31, 16 May 2016
Warning: there is more than one data page for cards with this name.
Please identify which of these data pages are for the card this page is supposed to cover.
Data:Cards/Feral Rage(35210), Data:Cards/Feral Rage(475013)
Once it is identified, please edit this page and use the |datapage
parameter on {{Card infobox}} to ensure data is pulled from the correct page.
As an example, if the correct data page is Data:Cards/Barrel(376)
, then this page would need {{Card infobox|datapage=Barrel(376)}}
to ensure it finds the correct page.
Set: | Whispers of the Old Gods |
---|---|
Type: | Spell |
Class: | Druid |
Rarity: | Common |
Cost: | 3 |
Abilities: | Choose One, Gain Armor |
Let's be honest. One option is a lot ragier than the other.
Feral Rage is a common druid spell card, from the Whispers of the Old Gods set.
How to get
Feral Rage can be obtained through Whispers of the Old Gods card packs, or through crafting.
Card | Crafting cost | Disenchanting |
---|---|---|
Feral Rage | 40 | 5 |
Golden Feral Rage | 400 | 50 |
Choice cards
Strategy
In most cases a better card than Healing Touch, because it can still be used at full value when the Hero has full health, and this card is more situational, because the player can choose instead to gain 4 attack on that turn.
Lore
This spells depicts the power and versatility of the druid's feral nature, augmented by the dark powers of the Old Gods.
Gallery
Patch changes
- Patch 5.0.0.12574 (2016-04-24): Added.