|Set:||Whispers of the Old Gods|
|Abilities:||Choose One, Gain Armor, Increment attribute|
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Let's be honest. One option is a lot ragier than the other.
How to get[edit | edit source]
|Golden Feral Rage||400||50|
Choice cards[edit | edit source]
Strategy[edit | edit source]
In most cases a better card than Healing Touch, because its Armor effect can still be used at full value at full Health. It is also a more flexible option, due to the option to instead gain 4 Attack for a turn.
Lore[edit | edit source]
This spells depicts the power and versatility of the druid's feral nature, augmented by the dark powers of the Old Gods.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 126.96.36.19974 (2016-04-24): Added.