|Set:||Journey to Un'Goro|
Replace your deck with copies of "Discover a card."
It turns out cards DO grow on trees!
How to get[edit | edit source]
|Golden Explore Un'Goro||1600||400|
Generated card[edit | edit source]
Strategy[edit | edit source]
Explore Un'Goro is a control-type card that is somewhat similar in function to the Golden Monkey, in that it can replace the deck, but not the hand, with cards that have the ability to discover more useful cards.
The 1-mana Discover cards generated by Explore Un'Goro are more likely to discover class-specific cards; therefore, the Warrior, or any other hero that uses this card, should play this card if they have no better plays and their deck synergizes moderately well with cards available in their class.
With Skulking Geist released, this card is a potentially catastrophic move due to that minion's potential to instantly destroy your entire deck of 1 mana spells, rendering the match close to unwinnable in most situations.
You can combo this card with King Togwaggle and Skulking Geist to destroy your opponent's deck when they switch back. On 10 Mana, you play Togwaggle, then play Explore Un'Goro, then if they switch back, you play Skulking Geist. The combo works best when your deck has no other useful win condition and your opponent would be forced to either switch or play a deck with useless cards.
Trivia[edit | edit source]
- The artwork for Explore Un'Goro was one of the very first pieces showcasing what Journey to Un'Goro was going to be and served as the "style guide" sent out to all of the external artists to give an idea of the expansion's aesthetic and visual design theme.
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 18.104.22.16836 (2017-04-04) Added.