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Evasion(76933) Gold.png
Set: Kobolds and Catacombs
Type: Spell
Class: Rogue
Rarity: Epic
Cost: 2
Abilities: Immune, Secret
Tags: Triggered effect
Artist: Mauricio Herrera

Secret: After your hero takes damage, become Immune this turn.

Works on weapons, missiles, and taxes.

See this card on Hearthpwn

Evasion is an epic rogue spell card, from the Kobolds and Catacombs set.

How to get[edit | edit source]

Evasion can be obtained through Kobolds & Catacombs card packs, or through crafting.

Card Crafting cost Disenchanting
Evasion 400 100
Golden Evasion 1600 400

Strategy[edit | edit source]

This card can potentially be a huge damage mitigator for rogues, but timing is essential for this card. The enemy can set off this Secret with any amount of damage whenever it's in play, and unlike Ice Block, it does not protect against one single lethal amount of damage, so it cannot be saved for the last minute as well. This card should be saved for when you are expecting to take multiple hits for big damage, like when the opponent has a huge board or when you are expecting a one-turn kill combo.

With Sudden Betrayal taken into account, the opponent has the choice of either deal a small amount of damage with their hero or spell and risk missing out on damage for the turn or attack with a big minion and risk trading with one of their own minions.

Lore[edit | edit source]

"Even if you see a rogue, there's no guarantee your strikes will, too."

Evasion is a level 8 ability for Assassination and Subtlety rogues that increases the rogue's chance to dodge attacks by 100% for 10 seconds.

Gallery[edit | edit source]

Evasion, full art

Patch changes[edit | edit source]