This page lists all cards of epic rarity available in Wild format.
For information on the epic rarity itself, see Epic. For card lists for Standard format, see Epic card list.
Collectible[]
The list of cards here is quite extensive, and so is not listed visually, but can be explored through the tables below. Click "Expand" to see the table. The table will list only the first 200 cards; to see more, click "Customize this list" and change the number of cards presented.
THIS IS THE OLD WIKI. There will be outdated information. See this page in the new wiki
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Embiggen | Spell - Nature | Give all minions in your deck +2/+2. They cost (1) more (up to 10). | ||||||
Forbidden Flame | Spell - Fire | Spend all your Mana. Deal that much damage to a minion. | ||||||
Forbidden Shaping | Spell - Shadow | Spend all your Mana. Summon a random minion that costs that much. | ||||||
Lazul's Scheme | Spell - Shadow | Reduce the Attack of an enemy minion by 1 until your next turn. (Upgrades each turn!) | ||||||
Melomania | Spell | Each time you play a minion this turn, add a random Shaman spell to your hand. | ||||||
Preparation | Spell | The next spell you cast this turn costs (2) less. | ||||||
Preparation | Spell | The next spell you cast this turn costs (2) less. | ||||||
Provoke | Spell | Tradeable Choose a friendly minion. Enemy minions attack it. | ||||||
Forbidden Healing | Spell - Holy | 0 | Spend all your Mana. Restore twice that much Health. | |||||
Lock and Load | Spell | 0 | ||||||
Altar of Fire | Spell - Fire | 1 | Destroy the top 3 cards of each deck. | |||||
Arcane Blast | Spell - Arcane | 1 | Deal 2 damage to a minion. This spell gets double bonus from Spell Damage. | |||||
Bestial Wrath | Spell | 1 | Give a friendly Beast +2 Attack and Immune this turn. | |||||
Bottomfeeder | Minion - Beast | 1 | 1 | 3 | Deathrattle: Add a Bottomfeeder to the bottom of your deck with permanent +2/+2. | |||
Breakdance | Spell - Shadow | 1 | Return a friendly minion to your hand. Summon a Dancer with its stats and Rush. | |||||
Call of the Grave | Spell - Shadow | 1 | Discover a Deathrattle minion. If you have enough Mana to play it, trigger its Deathrattle. | |||||
Chaotic Consumption | Spell | 1 | Destroy a friendly minion to destroy an enemy minion. | |||||
Conviction (Rank 1) | Spell - Holy | 1 | Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.) | |||||
Crowd Surfer | Minion - Murloc | 1 | 1 | 1 | Deathrattle: Give ANY other minion +1/+1 and this Deathrattle. | |||
Crystallizer | Minion | 1 | 1 | 3 | Battlecry: Deal 5 damage to your hero. Gain 5 Armor. | |||
Devolving Missiles | Spell - Arcane | 1 | Shoot three missiles at random enemy minions that transform them into ones that cost (1) less. | |||||
Doomerang | Spell | 1 | Throw your weapon at a minion. It deals its damage, then returns to your hand. | |||||
Elwynn Boar | Minion - Beast | 1 | 1 | 1 | Deathrattle: If you had 7 Elwynn Boars die this game, equip a 15/3 Sword of a Thousand Truths. | |||
Emerald Hive Queen | Minion - Beast | 1 | 2 | 3 | Your minions cost (2) more. | |||
Felosophy | Spell - Fel | 1 | Copy the lowest Cost Demon in your hand. Outcast: Give both +1/+1. | |||||
Finders Keepers | Spell | 1 | Discover a card with Overload. Overload: (1) | |||||
Forbidden Ancient | Minion | 1 | 1 | 1 | Battlecry: Spend all your Mana. Gain +1/+1 for each Mana spent. | |||
Free Spirit | Minion - Beast/Undead | 1 | 1 | 2 | Battlecry and Deathrattle: Your Hero Power gains 1 more Armor this game. | |||
Gift of the Naaru | Spell - Holy | 1 | Restore 3 Health to all characters. If any are still damaged, draw a card. | |||||
Gurubashi Offering | Minion | 1 | 0 | 2 | At the start of your turn, destroy this and gain 8 Armor. | |||
Hidden Wisdom | Spell | 1 | Secret: After your opponent plays three cards in a turn, draw 2 cards. | |||||
Hungry Crab | Minion - Beast | 1 | 1 | 2 | Battlecry: Destroy a Murloc and gain +2/+2. | |||
Lock and Load | Spell | 1 | Each time you cast a spell this turn, add a random Hunter card to your hand. | |||||
Meanstreet Marshal | Minion | 1 | 1 | 2 | Deathrattle: If this minion has 2 or more Attack, draw a card. | |||
Mistake | Minion - All | 1 | 1 | 3 | This has all minion types. | |||
Mogu Cultist | Minion | 1 | 1 | 1 | Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra. | |||
Oh My Yogg! | Spell - Shadow | 1 | Secret: When your opponent casts a spell, they instead cast a random one of the same Cost. | |||||
Overdraft | Spell | 1 | Tradeable Unlock your Overloaded Mana Crystals to deal that much damage. | |||||
Overdraft | Spell | 1 | Tradeable Unlock your Overloaded Mana Crystals to deal that much damage. | |||||
Promotion | Spell | 1 | Give a Silver Hand Recruit +3/+3 and Taunt. | |||||
Reckoning | Spell - Holy | 1 | Secret: After an enemy minion deals 3 or more damage, destroy it. | |||||
Saxophone Soloist | Minion - Murloc | 1 | 1 | 2 | Battlecry: If you control no other minions, add a Saxophone Soloist to your hand. | |||
Scourge Troll | Minion - Undead | 1 | 1 | 3 | Deathrattles given to this minion trigger twice. | |||
Secret Passage | Spell | 1 | Replace your hand with 4 cards from your deck. Swap back next turn. | |||||
Secure the Deck | Spell | 1 | Sidequest: Attack twice with your hero. Reward: Add 3 'Claw' spells to your hand. | |||||
Serpent Wig | Spell | 1 | Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig to your hand. | |||||
Shadow Council | Spell - Fel | 1 | Replace your hand with random Demons. Give them +2/+2. | |||||
Shadow Word: Devour | Spell - Shadow | 1 | Choose a minion. It steals 1 Health from ALL other minions. | |||||
Shadowbomber | Minion | 1 | 3 | 1 | ||||
Shadowbomber | Minion | 1 | 2 | 1 | Battlecry: Deal 3 damage to each hero. | |||
Shield Slam | Spell | 1 | Deal 1 damage to a minion for each Armor you have. | |||||
Shield Slam | Spell | 1 | Deal 1 damage to a minion for each Armor you have. | |||||
Stampede | Spell | 1 | Each time you play a Beast this turn, add a random Beast to your hand. | |||||
Sunfury Champion | Minion | 1 | 1 | 3 | After you cast a Fire spell, deal 1 damage to all minions. | |||
Tar Slick | Spell | 1 | Minions take double damage this turn. Deal 1 damage. | |||||
The Beast Within | Spell | 1 | Give a friendly Beast +1/+1, then it attacks a random enemy minion. | |||||
Town Crier | Minion | 1 | 1 | 2 | Battlecry: Draw a Rush minion from your deck. | |||
Toxic Reinforcements | Spell | 1 | Sidequest: Use your Hero Power three times. Reward: Summon three 2/1 Leper Gnomes. | |||||
Trueaim Crescent | Weapon | 1 | 1 | 4 | After your Hero attacks a minion, your minions attack it too. | |||
Unstable Evolution | Spell - Nature | 1 | Echo Transform a friendly minion into one that costs (1) more. | |||||
Urchin Spines | Spell | 1 | Your spells this turn are Poisonous. | |||||
Vilefin Inquisitor | Minion - Murloc | 1 | 1 | 3 | Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.' | |||
Voidtouched Attendant | Minion | 1 | 1 | 3 | Both heroes take one extra damage from all sources. | |||
Weasel Tunneler | Minion - Beast | 1 | 1 | 1 | Deathrattle: Shuffle this minion into your opponent's deck. | |||
Wildfire | Spell - Fire | 1 | Your Hero Power deals 1 more damage this game. | |||||
Wither | Spell - Nature | 1 | Choose a minion. Each friendly Undead steals 1 Attack and Health from it. | |||||
Yoink! | Spell | 1 | Discover a Hero Power and set its Cost to (0). Swap back after 2 uses. | |||||
Absorbent Parasite | Minion | 2 | 3 | 1 | Magnetic, Rush Can Magnetize to Mechs and Beasts. | |||
Amalgam of the Deep | Minion - All | 2 | 2 | 3 | Battlecry: Choose a friendly minion. Discover a minion of the same minion type. | |||
Apexis Smuggler | Minion | 2 | 2 | 3 | After you play a Secret, Discover a spell. | |||
Arcane Quiver | Spell - Arcane | 2 | Discover a spell from your deck. If it's Arcane, give it Spell Damage +1. | |||||
Argent Braggart | Minion | 2 | 1 | 1 | Battlecry: Gain Attack and Health to match the highest in the battlefield. | |||
Auchenai Phantasm | Minion - Undead | 2 | 3 | 2 | Battlecry: This turn, your healing effects deal damage instead. | |||
Audio Amplifier | Minion - Mech | 2 | 2 | 3 | Battlecry: Set your maximum Mana and hand size to 11. | |||
Baleful Banker | Minion - Undead | 2 | 2 | 2 | Battlecry: Choose a friendly minion. Shuffle a copy into your deck. | |||
Bamboozle | Spell | 2 | Secret: When one of your minions is attacked, transform it into a random one that costs (3) more. | |||||
Big Bad Voodoo | Spell - Shadow | 2 | 0 | 0 | Give a friendly minion "Deathrattle: Summon a random minion that costs (1) more." | |||
Biteweed | Minion | 2 | 1 | 1 | Combo: Gain +1/+1 for each other card you've played this turn. | |||
Bladed Gauntlet | Weapon | 2 | 2 | Has Attack equal to your Armor. Can't attack heroes. | ||||
Book of Specters | Spell - Shadow | 2 | Draw 3 cards. Discard any spells drawn. | |||||
Bouncing Blade | Spell | 2 | ||||||
Bring It On! | Spell | 2 | Gain 10 Armor. Reduce the Cost of minions in your opponent's hand by (2). | |||||
Captain's Parrot | Minion - Beast | 2 | 1 | 1 | Battlecry: Draw a Pirate from your deck. | |||
Capture Coldtooth Mine | Spell | 2 | Choose One - Draw your lowest Cost card; or Draw your highest Cost card. | |||||
Cathedral Gargoyle | Minion - Undead | 2 | 2 | 2 | Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield. | |||
Chain Lightning (Rank 1) | Spell - Nature | 2 | Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 Mana.) | |||||
Chum Bucket | Spell | 2 | Give all Murlocs in your hand +1/+1. Repeat for each Murloc you control. | |||||
Composting | Spell - Nature | 2 | Give your minions "Deathrattle: Draw a card." | |||||
Condemn (Rank 1) | Spell - Holy | 2 | Deal 1 damage to all enemy minions. (Upgrades when you have 5 Mana.) | |||||
Confuse | Spell - Shadow | 2 | Swap the Attack and Health of all minions. | |||||
Cryostasis | Spell - Frost | 2 | Give a minion +3/+3 and Freeze it. | |||||
Crystal Merchant | Minion | 2 | 1 | 4 | If you have any unspent Mana at the end of your turn, draw a card. | |||
Crystalsong Portal | Spell - Nature | 2 | Discover a Druid minion. If your hand has no minions, keep all 3. | |||||
Dead Man's Hand | Spell | 2 | Shuffle a copy of your hand into your deck. | |||||
Deathmatch Pavilion | Spell | 2 | Summon a 3/2 Duelist. If your hero attacked this turn, summon another. | |||||
Dinomancy | Spell | 2 | Your Hero Power becomes 'Give a Beast +2/+2.' | |||||
Dirty Rat | Minion | 2 | 2 | 6 | Taunt Battlecry: Your opponent summons a random minion from their hand. | |||
Dirty Rat | Minion | 2 | 2 | 6 | Taunt Battlecry: Your opponent summons a random minion from their hand. | |||
Distressed Kvaldir | Minion - Undead | 2 | 3 | 2 | Deathrattle: Shuffle two random Plagues into your opponent's deck. | |||
Don't Feed the Animals | Spell | 2 | Give all Beasts in your hand +1/+1. Corrupt: Give them +2/+2 instead. | |||||
Doomsayer | Minion | 2 | 0 | 7 | At the start of your turn, destroy ALL minions. | |||
Doomsayer | Minion | 2 | 0 | 7 | At the start of your turn, destroy ALL minions. | |||
Dwarven Archaeologist | Minion | 2 | 2 | 3 | After you Discover a card, reduce its Cost by (1). | |||
Echoing Ooze | Minion | 2 | 1 | 2 | Battlecry: Summon an exact copy of this minion at the end of the turn. | |||
Embrace the Shadow | Spell - Shadow | 2 | This turn, your healing effects deal damage instead. | |||||
Emergency Maneuvers | Spell | 2 | Secret: When a friendly minion dies, summon a copy of it. It's Dormant for 1 turn. | |||||
Envoy of Lazul | Minion | 2 | 2 | 2 | Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to get a copy of it. | |||
Eternal Sentinel | Minion | 2 | 3 | 2 | Battlecry: Unlock your Overloaded Mana Crystals. | |||
Evasion | Spell | 2 | Secret: After your hero takes damage, become Immune this turn. | |||||
Explore Un'Goro | Spell | 2 | Replace your deck with copies of "Discover a card." | |||||
Eye of Shadow | Minion - Demon | 2 | 2 | 3 | Your hero has Lifesteal. | |||
Feign Death | Spell | 2 | Trigger all Deathrattles on your minions. | |||||
Felstring Harp | Weapon | 2 | 3 | Whenever your hero would take damage on your turn, restore 2 Health instead. Lose 1 Durability. | ||||
Flash of Lightning | Spell - Nature | 2 | Draw a card. Next turn, your Nature spells cost (1) less. | |||||
Forsaken Lieutenant | Minion - Undead | 2 | 2 | 2 | Stealth. After you play a Deathrattle minion, become a 2/2 copy of it with Rush. | |||
Frozen Buckler | Spell - Frost | 2 | Gain 10 Armor. At the start of your next turn, lose 5 Armor. | |||||
Furious Furnace | Minion - Mech | 2 | 1 | 3 | Magnetic Also damages minions next to whomever this attacks. | |||
Garrison Commander | Minion | 2 | 2 | 3 | You can use your Hero Power twice a turn. | |||
Garrote | Spell | 2 | Deal 2 damage to the enemy hero. Shuffle 3 Bleeds into your deck that deal 2 more when drawn. | |||||
Gnomeferatu | Minion - Undead | 2 | 2 | 3 | Battlecry: Remove the top card of your opponent's deck. | |||
Goblin Prank | Spell | 2 | Give a friendly minion +3/+3 and Rush. It dies at end of turn. | |||||
Grizzled Wizard | Minion | 2 | 3 | 2 | Battlecry: Swap Hero Powers with your opponent until your next turn. | |||
Guess the Weight | Spell | 2 | Draw a card. Guess if your next card costs more or less to draw it. | |||||
Horrendous Growth | Minion | 2 | 2 | 2 | Corrupt: Gain +1/+1. Can be Corrupted endlessly. | |||
Ice Trap | Spell - Frost | 2 | Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more. | |||||
Icicle | Spell - Frost | 2 | Deal 2 damage to a minion. If it's Frozen, draw a card. | |||||
Ignite | Spell - Fire | 2 | Deal 2 damage. Shuffle an Ignite into your deck that deals one more damage. | |||||
Immortal Prelate | Minion | 2 | 1 | 3 | Deathrattle: Shuffle this into your deck. It keeps any enchantments. | |||
Impending Catastrophe | Spell - Shadow | 2 | Draw a card. Repeat for each Imp you control. | |||||
Kidnap | Spell | 2 | Secret: After your opponent plays a minion, stuff it in a 0/4 Sack. | |||||
Kolkar Pack Runner | Minion | 2 | 2 | 3 | After you cast a spell, summon a 1/1 Hyena with Rush. | |||
Mana Cyclone | Minion - Elemental | 2 | 2 | 2 | Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand. | |||
Mana Geode | Minion - Elemental | 2 | 2 | 3 | Overheal: Summon a 2/2 Crystal. | |||
Mana Geode | Minion - Elemental | 2 | 2 | 3 | Overheal: Summon a 2/2 Crystal. | |||
Micro Mummy | Minion - Mech/Undead | 2 | 1 | 2 | Reborn At the end of your turn, give another random friendly minion +1 Attack. | |||
Mo'arg Artificer | Minion - Demon/Mech | 2 | 2 | 4 | All minions take double damage from spells. | |||
Mysterious Visitor | Minion | 2 | 2 | 3 | Battlecry: Reduce the Cost of cards copied from your opponent by (2). | |||
Obliterate | Spell | 2 | Destroy a minion. Deal 3 damage to your hero. | |||||
Omega Mind | Minion | 2 | 2 | 3 | Battlecry: If you have 10 Mana Crystals, your spells have Lifesteal this turn. | |||
Patient Assassin | Minion | 2 | 1 | 2 | Stealth Poisonous | |||
Poisoned Blade | Weapon | 2 | 1 | 3 | ||||
Primalfin Champion | Minion - Murloc | 2 | 1 | 2 | Deathrattle: Return any spells you cast on this minion to your hand. | |||
Primordial Glyph | Spell - Arcane | 2 | Discover a spell. Reduce its Cost by (2). | |||||
Prismatic Elemental | Minion - Elemental | 2 | 1 | 3 | Battlecry: Discover a spell from any class. It costs (1) less. | |||
Pursuit of Justice | Spell - Holy | 2 | Give +1 Attack to Silver Hand Recruits you summon this game. | |||||
Radar Detector | Spell | 2 | Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck. | |||||
Rat Trap | Spell | 2 | Secret: After your opponent plays three cards in a turn, summon a 6/6 Rat. | |||||
Recombobulator | Minion | 2 | 3 | 2 | Battlecry: Transform a friendly minion into a random minion with the same Cost. | |||
Renounce Darkness | Spell - Holy | 2 | Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less. | |||||
Ringmaster's Baton | Weapon | 2 | 1 | 3 | After your hero attacks, give a Mech, Dragon, and Pirate in your hand +1/+1. | |||
Riot! | Spell | 2 | Your minions can't be reduced below 1 Health this turn. They each attack a random enemy minion. | |||||
Roaring Applause | Spell | 2 | Draw a card. Repeat for each minion type you control. | |||||
Runic Adornment | Spell | 2 | Discover a spell that costs (3) or less. Shuffle 2 copies into your deck that Cast When Drawn. | |||||
Sanctuary | Spell | 2 | Sidequest: Take no damage for a turn. Reward: Summon a 3/6 minion with Taunt. | |||||
Scourge Tamer | Minion - Undead | 2 | 2 | 2 | Battlecry: Craft a custom Zombeast. | |||
Sethekk Veilweaver | Minion | 2 | 2 | 3 | After you cast a spell on a minion, add a Priest spell to your hand. | |||
Shadow Visions | Spell - Shadow | 2 | Discover a copy of a spell in your deck. | |||||
Shadowfiend | Minion | 2 | 2 | 3 | ||||
Shadowform | Spell - Shadow | 2 | Your Hero Power becomes 'Deal 2 damage.' | |||||
Shadowy Figure | Minion | 2 | 2 | 2 | Battlecry: Transform into a 2/2 copy of a friendly Deathrattle minion. | |||
Shallow Grave | Spell | 2 | Trigger a friendly minion's Deathrattle, then destroy it. | |||||
Sigil of Flame | Spell - Fel | 2 | At the start of your next turn, deal 3 damage to all minions. | |||||
Sinful Brand | Spell | 2 | Brand an enemy minion. Whenever it takes damage, deal 1 damage to the enemy hero. | |||||
Sleep with the Fishes | Spell | 2 | Deal 3 damage to all damaged minions. | |||||
Snake Trap | Spell | 2 | Secret: When one of your minions is attacked, summon three 1/1 Snakes. | |||||
Spotlight | Spell - Holy | 2 | Tradeable Convert a friendly Divine Shield into a 5/5 Elemental. | |||||
Steamwheedle Sniper | Minion | 2 | 2 | 3 | Your Hero Power can target minions. | |||
Stockades Prisoner | Minion | 2 | 5 | 4 | Starts Dormant. After you play 3 cards, this awakens. | |||
The Fires of Zin-Azshari | Spell - Fire | 2 | Replace your deck with minions that cost (5) or more. They cost (5). | |||||
The Lobotomizer | Weapon | 2 | 2 | 2 | Honorable Kill: Get a copy of the top card of your opponent's deck. | |||
Toxic Arrow | Spell - Nature | 2 | Deal 2 damage to a minion. If it survives, give it Poisonous. | |||||
Transfer Student | Minion | 2 | 2 | 2 | This has different effects based on which game board you're on. | |||
Transmogrifier | Minion | 2 | 2 | 3 | Whenever you draw a card, transform it into a random Legendary minion. | |||
Volcanomancy | Spell - Fire | 2 | Choose a minion. When it dies, deal 3 damage to all other minions. | |||||
Wayward Sage | Minion - Naga | 2 | 2 | 2 | Outcast: Reduce the Cost of the left and right-most cards in your hand by (1). | |||
Whirlkick Master | Minion | 2 | 1 | 2 | Whenever you play a Combo card, add a random Combo card to your hand. | |||
Witch's Brew | Spell - Nature | 2 | Restore 4 Health. Repeatable this turn. | |||||
Wretched Exile | Minion | 2 | 2 | 3 | After you play an Outcast card, add a random Outcast card to your hand. | |||
Wyrmrest Purifier | Minion | 2 | 3 | 2 | Battlecry: Transform all Neutral cards in your deck into random cards from your class. | |||
Arcane Luminary | Minion - Elemental | 3 | 4 | 3 | Cards that didn't start in your deck cost (2) less (but not less than 1). | |||
Ashen Elemental | Minion - Elemental | 3 | 2 | 4 | Battlecry: Whenever your opponent draws a card next turn, they take 2 damage. | |||
Augmented Elekk | Minion - Beast/Mech | 3 | 3 | 4 | Whenever you shuffle a card into a deck, shuffle in an extra copy. | |||
Augmented Porcupine | Minion - Beast/Mech | 3 | 2 | 4 | Deathrattle: Deal this minion's Attack damage randomly split among all enemies. | |||
Beneath the Grounds | Spell | 3 | Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian. | |||||
Bioluminescence | Spell - Nature | 3 | Give your minions Spell Damage +1. | |||||
Bladestorm | Spell | 3 | Deal 1 damage to all minions. Repeat until one dies. | |||||
Bladestorm | Spell | 3 | Deal 1 damage to all minions. Repeat until one dies. | |||||
Blood Knight | Minion | 3 | 3 | 3 | Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost. | |||
Blood Warriors | Spell | 3 | Add a copy of each damaged friendly minion to your hand. | |||||
Bloodsworn Mercenary | Minion | 3 | 3 | 3 | Battlecry: Choose a damaged friendly minion. Summon a copy of it. | |||
Blowtorch Saboteur | Minion | 3 | 3 | 4 | Battlecry: Your opponent's next Hero Power costs (3). | |||
Blubber Baron | Minion | 3 | 1 | 1 | Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1. | |||
Bouncing Blade | Spell | 3 | Deal 1 damage to a random minion. Repeat until a minion dies. | |||||
Brass Knuckles | Weapon | 3 | 2 | 3 | ||||
Ceremonial Maul | Weapon | 3 | 2 | 2 | Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost. | |||
Chaos Gazer | Minion - Demon | 3 | 4 | 3 | Battlecry: Curse a playable card in your opponent's hand. They have 1 turn to play it! | |||
Charged Hammer | Weapon | 3 | 2 | 3 | ||||
Cheaty Snobold | Minion | 3 | 3 | 4 | After an enemy is Frozen, deal 3 damage to it. | |||
Chittering Tunneler | Minion - Beast | 3 | 3 | 3 | Battlecry: Discover a spell. Deal damage to your hero equal to its Cost. | |||
Coghammer | Weapon | 3 | 2 | 3 | Battlecry: Give a random friendly minion Divine Shield and Taunt. |
Uncollectible[]
The following cards are uncollectible.
THIS IS THE OLD WIKI. There will be outdated information. See this page in the new wiki
Name | Class | Type | Rarity | Cost | Atk | HP/Dur. | Armor | Description |
---|---|---|---|---|---|---|---|---|
Conviction (Rank 2) | Spell - Holy | 1 | Give two random friendly minions +3 Attack. (Upgrades when you have 10 Mana.) | |||||
Conviction (Rank 3) | Spell - Holy | 1 | Give three random friendly minions +3 Attack. | |||||
Chain Lightning (Rank 2) | Spell - Nature | 2 | Deal 3 damage to a minion and a random adjacent one. (Upgrades when you have 10 Mana.) | |||||
Chain Lightning (Rank 3) | Spell - Nature | 2 | Deal 4 damage to a minion and a random adjacent one. | |||||
Condemn (Rank 2) | Spell - Holy | 2 | Deal 2 damage to all enemy minions. (Upgrades when you have 10 Mana.) | |||||
Condemn (Rank 3) | Spell - Holy | 2 | Deal 3 damage to all enemy minions. | |||||
Don't Feed the Animals | Spell | 2 | Corrupted Give all Beasts in your hand +2/+2. | |||||
Horrendous Growth | Minion | 2 | 3 | 3 | Corrupted Corrupt: Gain +1/+1. Can be Corrupted endlessly. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Deal 1 damage. Honorable Kill: Gain +1/+1. | |||
Transfer Student | Minion | 2 | 2 | 2 | Tradeable Battlecry: Give a friendly minion Divine Shield. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Add a random Ranked spell to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Discover a Festival of Legends card. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Discover a March of the Lich King card. | |||
Transfer Student | Minion | 2 | 4 | 4 | Corrupted | |||
Transfer Student | Minion | 2 | 2 | 2 | Divine Shield | |||
Transfer Student | Minion | 2 | 2 | 2 | Corrupt: Gain +2/+2. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Add a Dual Class card to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Add a random weapon to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Add an Uldum Plague spell to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Discover a Sunken City card. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Discover a Murder at Castle Nathria card. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Adapt. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Deal 2 damage. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Give a friendly minion +1/+2. | |||
Transfer Student | Minion | 2 | 2 | 2 | Stealth Poisonous | |||
Transfer Student | Minion | 2 | 2 | 2 | Deathrattle: Add a random Deathrattle minion to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry and Deathrattle: Add a Spare Part card to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | At the end of your turn, reduce the Cost of a random card in your hand by (2). | |||
Transfer Student | Minion | 2 | 2 | 2 | Inspire: Draw a card. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Discover a new basic Hero Power. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Spend all your Mana. Summon a random minion of that Cost. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Add a Karazhan Portal spell to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Give a random minion in your hand +2/+2. | |||
Transfer Student | Minion | 2 | 2 | 2 | Dormant for 2 turns. When this awakens, deal 3 damage to two random enemy minions. | |||
Transfer Student | Minion | 2 | 2 | 2 | Deathrattle: Add a random Lich King card to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Recruit a minion that costs (2) or less. | |||
Transfer Student | Minion | 2 | 2 | 2 | Echo Rush | |||
Transfer Student | Minion | 2 | 2 | 2 | Taunt. Battlecry: If you have 10 Mana Crystals, gain +5/+5. | |||
Transfer Student | Minion | 2 | 2 | 2 | Rush Overkill: Draw a card. | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Add a Lackey to your hand. | |||
Transfer Student | Minion | 2 | 2 | 2 | Reborn | |||
Transfer Student | Minion | 2 | 2 | 2 | Battlecry: Discover a Dragon. | |||
Felsteel Executioner | Weapon | 3 | 4 | 3 | Corrupted | |||
Cascading Disaster | Spell | 4 | Corrupted Destroy 2 random enemy minions. Corrupt: Destroy 3. | |||||
Cascading Disaster | Spell | 4 | Corrupted Destroy 3 random enemy minions. | |||||
Champion of Storms | Minion - Elemental | 4 | 3 | 5 | Forged After you cast a Nature spell, summon a 4/2 Elemental with Rush. | |||
Fatespinner | Minion - Undead | 5 | 5 | 3 | Deathrattle: Deal 3 damage to all minions and give them +2/+2. | |||
Fatespinner | Minion - Undead | 5 | 5 | 3 | Secret Deathrattle: Deal 3 damage to all minions; or Give them +2/+2. | |||
Lab Constructor | Minion - Mech | 5 | 3 | 2 | Forged, Magnetic At the end of your turn, summon a copy of this. | |||
Assassin's Contract | Spell | 6 | Destroy a minion. Summon a 1/2 Patient Assassin. | |||||
Lucrative Contract | Spell | 6 | Destroy a minion. Add 2 Coins to your hand. | |||||
Recruitment Contract | Spell | 6 | Destroy a minion. Add a copy of it to your hand. | |||||
Storm Giant | Minion | 6 | 8 | 8 | Forged, Taunt Forge: Costs (2) less. Can be Forged endlessly. | |||
Turncoat Contract | Spell | 6 | Destroy a minion. It deals its damage to adjacent minions. | |||||
Sinfueled Golem | Minion | 7 | 2 | 2 | Infused | |||
Carnival Clown | Minion | 9 | 4 | 4 | Corrupted Taunt Battlecry: Fill your board with copies of this. | |||
Insatiable Devourer | Minion | 9 | 4 | 4 | Infused Battlecry: Devour an enemy minion and its neighbors to gain their stats. |