|Set:||Saviors of Uldum|
|Tags:||Class-related, Random, Spell-related, Triggered effect|
After you cast a spell, add a random Mage minion to your hand.
Come for the magic show, stay for the sand castles.
How to get
Dune Sculptor can be obtained through Saviors of Uldum card packs, through crafting, or as an Arena reward. Regular Dune Sculptor can also be obtained through the Highest Rank Bonus chest at the end of a Ranked season.
|Golden Dune Sculptor||800||100|
Dune Sculptor provides card generation for minions when a spell is played providing you board advantage when played. You can combine it with Sorcerer's Apprentice to be able to cast more spells, possibly comboing off Ray of Frost or Magic Trick. You can also use Evocation, which will create more spells, therefore creating more minions in your hand.
In Arena, Dune Sculptor's effect is somewhat restricted as there are not many spells in the average deck, but its stats is reasonable for its cost.
Mage minions in Standard
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
Freeze any character damaged by this minion. Don't summon a water elemental at a party. It'll dampen the mood.
Spell Damage +1 "Professor, a gnome burned my homework!"
Deathrattle: Add an 'Arcane Missiles' spell to your hand. A bird in the hand is worth three missiles in the grave.
Combo: Discover a Mage spell. "What’re ya buyin’?”
|Magic Dart Frog||Common||Beast||Mage||2||1||3|
After you cast a spell, deal 1 damage to a random enemy minion. There's a powerful throat in this frog.
Whenever you cast a spell, gain +1 Attack. These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Your spells cost (1) less. Apprentices are great for bossing around. "Conjure me some mana buns! And a coffee! Make that a mana coffee!"
Deathrattle: Draw a spell. Often grieves with the Starsweeper.
Your Hero Power deals 2 extra damage. Not on good terms with warlocks.
Spellburst: Deal 4 damage randomly split among all enemy minions. Too cool for school, too hot for thought.
Battlecry: Discover a Mage minion. You can make a collect CAW!
Spell Damage +2 Battlecry: Discover a Dragon. Has an appetite for knowledge!
Battlecry: If you control a Secret, deal 6 damage. "In West Cloudidelphia, born and raised; flinging lightning for the rest of my days."
Battlecry: If you played an Elemental last turn, summon a copy of this. Always sliding down mountains because it can't stop talking with its hands.
After you play a Secret, deal 2 damage to all enemy minions. Ancient pandaren proverb: He who is without secrets lacks flak.
At the end of your turn, cast a random spell that costs (3) or less. It knows how to sit still and do tricks. Still working on rolling over, though.
After you cast a spell, add a random Mage minion to your hand. Come for the magic show, stay for the sand castles.
Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions. Currently serving two turns on charges of aggravated minion slaughter.
|Kirin Tor Mage||Rare||General||Mage||3||4||3|
Battlecry: The next Secret you play this turn costs (0). The Kirin Tor reside in the floating city of Dalaran. How do you make a Dalaran float? Two scoops of ice cream, one scoop of Dalaran.
If you control a Secret at the end of your turn, gain +2/+2. The ethereals are wrapped in cloth to give form to their non-corporeal bodies. Also because it's nice and soft.
|Kirin Tor Tricaster||Rare||General||Mage||4||3||3|
Spell Damage +3
Your spells cost (1) more. The math checks out!
|Naga Sand Witch||Rare||General||Mage||5||5||5|
Battlecry: Change the Cost of spells in your hand to (5). 5 mana footlong, anyone?
Spellburst: Summon two 1/3 Mana Wyrms. Studied basket weaving as an undergrad.
Battlecry: If you're holding a Dragon, your next spell this turn costs (0). It’s challenging to perform magic on dragonback. It’s so easy to drop the rabbit.
After you play a Secret, Discover a spell. "S-secrets? I don't have any! Whoa, look, a spell!"
Battlecry: For each spell you've cast this turn, add a random Mage spell to your hand. It'll put a good spin on your spells.
Costs (1) less for each card you've played this game that didn't start in your deck. Spell more and save more with a GIANT discount!
Battlecry: Discover a copy of a spell in your deck and cast it with random targets. A tortollan made it to the desert!
Spell Damage +1
Deathrattle: Shuffle 'Solarian Prime' into your deck. Loyal to Kael'thas Sunstrider, this blood elf mage sought arcane power in the Void. Did she find it... or did IT find her?
Your cards that summon minions summon twice as many. "What do you call two minions summoned at once? Twinions, haha! Wait... where are you going?"
After you cast three spells in a turn, summon a 5/5 Elemental. Like the Dragon Soul. If dragons had souls of ice.
Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage. Her parents own Scholomance. Of course she's going to play tricks on the students!
|Malygos, Aspect of Magic||Legendary||Dragon||Mage||5||2||8|
Battlecry: If you're holding a Dragon, Discover an upgraded Mage spell. It's official. We can say Malygeese.
|Mozaki, Master Duelist||Legendary||General||Mage||5||3||8|
After you cast a spell, gain Spell damage +1. Treats her students like her peers, which means defeating them in one-sided duels all day long.
At the end of your turn, deal 1 damage to all enemies (improved by Spell Damage). Always the favorite of Headmaster Kel'Thuzad, Ras nonetheless received a chilly reception from the other faculty.
|Reno the Relicologist||Legendary||General||Mage||6||4||6|
Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemy minions. All his life, Reno Jackson was only a gatling wand away from becoming the greatest and most terrifying mage who ever existed.
Whenever you cast a spell, put a 'Fireball' spell into your hand. Antonidas was the Grand Magus of the Kirin Tor, and Jaina's mentor. This was a big step up from being Grand Magus of Jelly Donuts.
Your first spell each turn costs (0).
Battlecry: Discover a spell. He was once the Aspect of Magic but gave it up to focus on cheap tricks.
|Showing all 38 cards|
- The sands are for sculpting!
- Effect triggering
- Pocket sand!
- Patch 220.127.116.11708 (2019-08-01): Added.