Druid/Wild format

From Hearthstone Wiki
Jump to: navigation, search

This page lists all Druid cards available in Wild format.

For information on the Druid class, and card lists for Standard format, see Druid.

Spells[edit | edit source]

See Spell.

Name / Desc Rarity Class Cost Description
Innervate Free Druid 0
Gain 1 Mana Crystal this turn only. Some druids still have flashbacks from strangers yelling "Innervate me!!" at them.
Moonfire Free Druid 0
Deal 1 damage. "Cast Moonfire, and never stop." - How to Be a Druid, Chapter 5, Section 3
Claw Free Druid 1
Give your hero +2 Attack this turn and 2 Armor. The claw decides who will stay and who will go.
Mark of the Wild Free Druid 2
Give a minion Taunt and +2/+2. (+2 Attack/+2 Health) Not to be confused with Jim of the Wild.
Healing Touch Free Druid 3
Restore 8 Health. 8 Health, no waiting.
Savage Roar Free Druid 3
Give your characters +2 Attack this turn. What do they roar? Nobody can quite tell, but it sounds like "Elephant Macho Breeze". It's probably not that, though.
Wild Growth Free Druid 3
Gain an empty Mana Crystal. Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!
Swipe Free Druid 4
Deal 4 damage to an enemy and 1 damage to all other enemies. When a bear rears back and extends his arms, he's about to Swipe! ... or hug.
Starfire Free Druid 6
Deal 5 damage. Draw a card. Balance is important to druids. This card is perfectly balanced.
Lightning Bloom Common 0
Gain 2 Mana Crystals this turn only.
Overload: (2) Curiously, this plant never blooms in the same place twice.
Pounce Common Druid 0
Give your hero +2 Attack this turn. Comes with an overwhelming urge to jump into the nearest open box.
Adorable Infestation Common 1
Give a minion +1/+1. Summon a 1/1 Cub. Add a Cub to your hand. Some cards are strong by sheer power; others draw strength from love.
Barkskin Common Druid 1
Give a minion +3 Health. Gain 3 Armor. Make like a tree... and gain armor.
Biology Project Common Druid 1
Each player gains 2 Mana Crystals. Step 1: Grow giant evil strawberry.
Step 2: ????
Step 3: Rule Azeroth!
Crystal Power Common Druid 1
Choose One: Deal 2 damage to a minion; or Restore 5 Health. Often used as healing crystals, but also good for throwing at people.
Living Roots Common Druid 1
Choose One - Deal 2 damage; or Summon two 1/1 Saplings. 2 out of 2 saplings recommend that you summon the saplings.
Mark of the Lotus Common Druid 1
Give your minions +1/+1. The mark of the Lotus is a little flower drawn in permanent marker on the ankle.
Naturalize Common Druid 1
Destroy a minion. Your opponent draws 2 cards. Another one bites the dust.
Nature Studies Common Druid 1
Discover a spell. Your next one costs (1) less. "I have a first edition! Go ahead, count the rings."
Raven Idol Common Druid 1
Choose One - Discover a minion; or Discover a spell. Was petrified when it found out it didn't make the cut for Azerothian Idol.
Strength in Numbers Common Druid 1
Sidequest: Spend 10 Mana on minions.
Reward: Summon a minion from your deck. One minion, two minions... tree minions!
Worthy Expedition Common Druid 1
Discover a Choose One card. This isn't where I parked my mount.
Mark of Y'Shaarj Common Druid 2
Give a minion +2/+2. If it's a Beast, draw a card. Y'shaarj had three sons: Mark, Theodore, and Chris.
Power of the Wild Common Druid 2
Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. Never look a panther in the eye. Or is it 'Always look a panther in the eye'? Well, it's one of those.
Rising Winds Common Druid 2
Twinspell
Choose One - Draw a card; or Summon a 3/2 Eagle. Do not talk to me or my chick ever again.
Witchwood Apple Common Druid 2
Add three 2/2 Treants to your hand. An apple a day keeps the worgen at bay.
Wrath Common Druid 2
Choose One - Deal 3 damage to a minion; or 1 damage and draw a card. The talk around the Ratchet Inn is that this card is too good and should be a Legendary.
BEEEES!!! Common Druid 3
Choose a minion. Summon four 1/1 Bees that attack it. Right before CEEEES!!!
Blessing of the Ancients Common Druid 3
Twinspell
Give your minions +1/+1. Arguably the cutest blessing.
Bogbeam Common Druid 3
Deal 3 damage to a minion.
Costs (0) if you have at least 7 Mana Crystals. Some think the mysterious bright lights in the bog are alien invaders, others think they're just swamp gas. Turns out, it's just druids.
Feral Rage Common Druid 3
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor. Let's be honest. One option is a lot ragier than the other.
Ferocious Howl Common Druid 3
Draw a card.
Gain +1 Armor for each card in your hand. Have you ever heard the wolf cry to the blue corn moon?
Gnash Common Druid 3
Give your hero +3 Attack this turn. Gain 3 Armor. It's rude to gnash with your mouth open.
Jade Blossom Common Druid 3
Summon a Jade Golem. Gain an empty Mana Crystal. Meditating under a jade blossom is said to grant you wisdom, unless you have a pollen allergy.
Landscaping Common Druid 3
Summon two 2/2 Treants. We'll put a happy tree right here... and give him a little friend.
Mark of Nature Common Druid 3
Choose One - Give a minion +4 Attack; or +4 Health and TauntDruids call it the "Mark of Nature." Everyone else calls it "needing a bath."
Oaken Summons Common Druid 4
Gain 6 Armor. Recruit a minion that costs (4) or less. The Guild used oak tress until they all turned to ash.
Overgrowth Common Druid 4
Gain two empty Mana Crystals. Zangarmarsh: it's a fungal out there!
Poison Seeds Common Druid 4
Destroy all minions and summon 2/2 Treants to replace them. "Poisonseed Bagel" is the least popular bagel at McTiggin's Druidic Bagel Emporium.
Soul of the Forest Common Druid 4
Give your minions "Deathrattle: Summon a 2/2 Treant." "Reforestation" is suddenly a terrifying word.
Webweave Common Druid 5
Summon two 1/2 Poisonous Spiders. O, what a tangled web we weave, hoping spiders dodge the cleave.
Gift of the Wild Common Druid 8
Give your minions +2/+2 and TauntThe gift that keeps on living.
Earthen Scales Rare Druid 1
Give a friendly minion +1/+1, then gain Armor equal to its Attack. You can make your own Earthen Scales at home. Step 1: Roll around in the dirt. Step 2: Magic.
Jade Idol Rare Druid 1
Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck. Shuffle or no guts.
Lesser Jasper Spellstone Rare Druid 1
Deal 2 damage to a minion. (Gain 3 Armor to upgrade.) In ancient woods, elves fought the curse
The demon's shadow to disperse
But hatred raged and frail souls turned
Now horned and hooved their forests burned.
Partner Assignment Rare Druid 1
Add a random 2-Cost and 3-Cost Beast to your hand. In every group assignment, someone does all the legwork.
Savagery Rare Druid 1
Deal damage equal to your hero's Attack to a minion. It is true that some druids are savage, but others still enjoy a quiet moment and a spot of tea.
Treenforcements Rare Druid 1
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant. Treemendous value!
Breath of Dreams Rare Druid 2
Draw a card. If you're holding a Dragon, gain an empty Mana Crystal. Ysera has the worst morning breath.
Dreamway Guardians Rare Druid 2
Summon two 1/2 Dryads with LifestealThey're a nightmare to deal with.
Ironbark Rare Druid 2
Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. "The important thing, son, is to protect your spores! I have spoken!"
Fungal Fortunes Rare Druid 3
Draw 3 cards. Discard any minions drawn. Far superior to a beanstalk boondoggle.
Witching Hour Rare Druid 3
Summon a random friendly Beast that died this game. The gates to the Gilnean pet cemetary MUST remain locked at all times.
Bite Rare Druid 4
Give your hero +4 Attack this turn. Gain 4 Armor. Chew your food!
Evolving Spores Rare Druid 4
Adapt your minions. The most powerful mushrooms are commonly found in boxes marked with "?".
Germination Rare Druid 4
Summon a copy of a friendly minion. Give the copy TauntI regret asking how sporelings are made.
Mark of the Loa Rare Druid 4
Choose One -
Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors. Ah, yes. Mark. The mightiest Loa.
Predatory Instincts Rare Druid 4
Draw a Beast from your deck and double its Health. Somebody’s been eating their funnel cakes.
Aeroponics Rare Druid 5
Draw 2 cards. Costs (2) less for each Treant you control. Good seeds can go far.
Starfall Rare Druid 5
Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions. Is the sky falling? Yes. Yes it is.
Hidden Oasis Rare Druid 6
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health. Amazing that it's been hidden, given the twenty-foot treant splashing around in it.
Moonglade Portal Rare Druid 6
Restore 6 Health. Summon a random 6-Cost minion. Ain't no party like a Moonglade party ‘cause a Moonglade party got bears.
Nourish Rare Druid 6
Choose One - Gain 2 Mana Crystals; or Draw 3 cards. Druids take nourishment from many things: the power of nature, the songbird's chirp, a chocolate cake.
Recycle Rare Druid 6
Shuffle an enemy minion into your opponent's deck. Druidic recycling involves putting plastics in one bin and enemy minions in another bin.
Spreading Plague Rare Druid 6
Summon a 1/5 Scarab with Taunt. If your opponent has more minions, cast this again. In the past, plagues were spread by mice or fleas. These days they're spread by elves.
Overflow Rare Druid 7
Restore 5 Health to all characters. Draw 5 cards. It's a high five followed by a low tide.
The Forest's Aid Rare Druid 8
Twinspell
Summon five 2/2 Treants. Delicious Forest's Aid! Made from real forests.
Embiggen Epic Druid 0
Give all minions in your deck +2/+2. They cost (1) more (up to 10)Did you set it to "wumbo?"
Secure the Deck Epic Druid 1
Sidequest: Attack twice with your hero.
Reward: Add 3 'Claw' spells to your hand. "Tied it down, boss. I don't really know why you asked me to do that."
Crystalsong Portal Epic Druid 2
Discover a Druid minion. If you hand has no minions, keep all 3. Experience the draw of the wild!
Mulch Epic Druid 3
Destroy a minion.
Add a random minion to your opponent's hand. Is this a noun or a verb? We will never know.
Pilfered Power Epic Druid 3
Gain an empty Mana Crystal for each friendly minion. The Hozen don't get paid much, but at least they get to keep any excess mana.
Astral Communion Epic Druid 4
Gain 10 Mana Crystals. Discard your hand. Hey! Moon! Can I have some mana crystals?
Branching Paths Epic Druid 4
Choose Twice - Draw a card; Give your minions +1 Attack; Gain 6 armor. Three paths diverged in a darkened hall, and I -
I took the one less traveled by.
And got eaten by a slime.
Juicy Psychmelon Epic Druid 4
Draw a 7, 8, 9, and 10-Cost minion from your deck. It's not juicy at all. IT'S JUST MESSING WITH YOUR HEAD.
Wispering Woods Epic Druid 4
Summon a 1/1 Wisp for each card in your hand. We didn't actually fire the guy who named Dark Wispers.
Force of Nature Epic Druid 5
Summon three 2/2 Treants. "I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome
Glowfly Swarm Epic Druid 5
Summon a 2/2 Glowfly for each spell in your hand. Glowflies are distant relations to spelling bees.
Living Mana Epic Druid 5
Transform your Mana Crystals into 2/2 Treants. Recover the mana when they die. If you truly love your mana, set it free.
Lunar Visions Epic Druid 5
Draw 2 cards. Minions drawn costs (2) less. The true mystery of lunar visions is how there is nothing to watch when there are so many channels.
Dark Wispers Epic Druid 6
Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt. Don't worry; we fired the person who named this card.
Runic Carvings Epic 6
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush
Stampeding Roar Epic Druid 6
Summon a random Beast from your hand and give it RushThe Gurubashi Arena has an extremely permissive policy on pets in the workplace.
Wisps of the Old Gods Epic Druid 7
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. They're just normal wisps, actually. The "Of the Old Gods" bit is just marketing.
Guardian Animals Epic 8
Summon two Beasts that cost (5) or less from your deck. Give them RushThe guidelines specifically state: "Students may also bring an ironbeak owl OR an alleycat OR a toad." They never said how big.
Tree of Life Epic Druid 9
Restore all characters to full Health. Healing: It grows on trees!
Survival of the Fittest Epic Druid 10
Give +4/+4 to all minions in your hand, deck, and battlefield. Sometimes the fittest is the one smart enough to not start a fight with seven 6/6 Treants.
Ultimate Infestation Epic Druid 10
Deal 5 damage. Draw 5 cards. Gain 5 Armor. Summon a 5/5 Ghoul. Ghouls in the pipe, five by five.
Floop's Glorious Gloop Legendary Druid 1
Whenever a minion dies this turn, gain 1 Mana Crystal this turn only. How much gloop could Floop's Gloop gloop if Floop's Gloop could gloop gloop?
Jungle Giants Legendary Druid 1
Quest: Summon 5 minions with 5 or more attack.
Reward: Barnabus. Forming the Golakka Crater was the end of Barnabus' disastrous career as a dancer.
Untapped Potential Legendary Druid 1
Quest: End 4 turns with any unspent Mana.
Reward: Ossirian Tear. The official term is "strategic laziness."
Showing all 91 cards
Embiggen(151375).png
Innervate(548).png
Lightning Bloom(329861).png
Moonfire(619).png
Pounce(90272).png
Adorable Infestation(329915).png
Barkskin(76997).png
Biology Project(89808).png
Claw(532).png
Crystal Power(90601).png
Earthen Scales(55548).png
Floop's Glorious Gloop(89898).png
Jade Idol(49714).png
Jungle Giants(55538).png
Lesser Jasper Spellstone(73327).png
Living Roots(22329).png
Mark of the Lotus(49642).png
Naturalize(154).png
Nature Studies(329870).png
Partner Assignment(329988).png
Raven Idol(27230).png
Savagery(148).png
Secure the Deck(151323).png
Strength in Numbers(151410).png
Treenforcements(151376).png
Untapped Potential(90698).png
Worthy Expedition(90829).png
Breath of Dreams(127269).png
Crystalsong Portal(90586).png
Dreamway Guardians(90563).png
Ironbark(210764).png
Mark of the Wild(480).png
Mark of Y'Shaarj(33151).png
Power of the Wild(165).png
Rising Winds(184660).png
Witchwood Apple(89348).png
Wrath(633).png
BEEEES!!!(90708).png
Blessing of the Ancients(90645).png
Bogbeam(210824).png
Feral Rage(35210).png
Ferocious Howl(89432).png
Fungal Fortunes(210659).png
Gnash(62955).png
Healing Touch(258).png
Jade Blossom(49703).png
Landscaping(89815).png
Mark of Nature(149).png
Mulch(22383).png
Pilfered Power(49636).png
Savage Roar(329).png
Wild Growth(282).png
Witching Hour(89380).png
Astral Communion(22334).png
Bite(266).png
Branching Paths(76870).png
Evolving Spores(55513).png
Germination(210752).png
Juicy Psychmelon(89867).png
Mark of the Loa(90244).png
Oaken Summons(76966).png
Overgrowth(210845).png
Poison Seeds(7726).png
Predatory Instincts(90207).png
Soul of the Forest(311).png
Swipe(620).png
Wispering Woods(89349).png
Aeroponics(151429).png
Force of Nature(237).png
Glowfly Swarm(210771).png
Living Mana(55491).png
Lunar Visions(49635).png
Starfall(464).png
Webweave(62900).png
Dark Wispers(12298).png
Hidden Oasis(90727).png
Moonglade Portal(42040).png
Nourish(120).png
Recycle(12279).png
Runic Carvings(329919).png
Spreading Plague(62841).png
Stampeding Roar(90221).png
Starfire(667).png
Overflow(90772).png
Wisps of the Old Gods(33172).png
Gift of the Wild(90690).png
Guardian Animals(329945).png
The Forest's Aid(90547).png
Tree of Life(12270).png
Survival of the Fittest(329905).png
Ultimate Infestation(62879).png

Uncollectible[edit | edit source]

The following spells are generated by other druid spells or effects, and are uncollectible.

NB: individual Choose One effect cards are not listed here; see Choose One for a full list.

Name / Desc Rarity Class Cost Description
Excess Mana None Druid 0
Draw a card. (You can only have 10 Mana in your tray.) 
Healing Blossom None Druid 1
Restore 5 Health. 
Piercing Thorns None Druid 1
Deal 2 damage to a minion. 
Dream Portal None Druid 9
Casts When Drawn
Summon a random Dragon. 
Rising Winds Common Druid 2
Choose One - Draw a card; or Summon a 3/2 Eagle. 
Blessing of the Ancients Common Druid 3
Give your minions +1/+1. 
Greater Jasper Spellstone Rare Druid 1
Deal 6 damage to a minion. 
Jasper Spellstone Rare Druid 1
Deal 4 damage to a minion. (Gain 3 Armor to upgrade.) 
The Forest's Aid Rare Druid 8
Summon five 2/2 Treants. 
Showing all 9 cards
Excess Mana(520).png
Greater Jasper Spellstone(73345).png
Healing Blossom(90988).png
Jasper Spellstone(73344).png
Piercing Thorns(90987).png
Rising Winds(184954).png
Blessing of the Ancients(90990).png
The Forest's Aid(90986).png
Dream Portal(127282).png

Minions[edit | edit source]

All classes can also use other neutral minions in their decks. See Minion.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Ironbark Protector Free General Druid 8 8 8
Taunt I dare you to attack Darnassus.
Acornbearer Common General Druid 1 2 1
Deathrattle: Add two 1/1 Squirrels to your hand. You'd be nuts to mess with the squirrel squad.
Enchanted Raven Common Beast Druid 1 2 2
Once upon a midnight restive, Medivh pondered, feeling festive!
Gibberling Common General Druid 1 1 1
Spellburst: Summon a Gibberling. "As a Linguistics student I have studied the Gibberlings. I have determined they are speaking Gibberish."
Anodized Robo Cub Common Mech Druid 2 2 2
Taunt. Choose One - +1 Attack; or +1 Health. It's adorable! AND OH MY GOODNESS WHY IS IT EATING MY FACE
Druid of the Saber Common General Druid 2 2 1
Choose One - Transform into a 2/1 with Charge; or a 3/2 with StealthThat's saberTEETH, not like curved pirate blades. That's a different kind of druid. Druid of the Curved Pirate Blades.
Savage Striker Common General Druid 2 2 3
Battlecry: Deal damage to an enemy minion equal to your hero's Attack. Ruthless at tribal roasts.
Shrubadier Common General Druid 2 1 1
Battlecry: Summon a 2/2 Treant. Her shoots can kill.
Tortollan Forager Common General Druid 2 2 2
Battlecry: Add a random minion with 5 or more Attack to your hand. In the Tortollan tongue, Un’goro is known as the “Land of the Lost and Found.”
Crypt Lord Common General Druid 3 1 6
Taunt
After you summon a minion, gain +1 Health. The original fifth beetle!
Druid of the Flame Common General Druid 3 2 2
Choose One - Transform into a 5/2 minion; or a 2/5 minion. Druids who fought too long in Northrend were easily seduced by Ragnaros; a mug of hot chocolate was generally all it took.
Druid of the Scythe Common General Druid 3 2 2
Choose One - Transform into a 4/2 with Rush; or a 2/4 with TauntShe's a scythe for sore eyes.
Elder Longneck Common Beast Druid 3 5 1
Battlecry: If you're holding a minion with 5 or more Attack, AdaptAnd so the bartender says, “Why the long neck?”
Imprisoned Satyr Common Demon Druid 3 3 3
Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). "C'mon down to Illhoof's bargain bin! When the satyr's free, he'll lower your fee!"
Mounted Raptor Common Beast Druid 3 3 2
Deathrattle: Summon a random 1-Cost minion. Clever girl!
Ironwood Golem Common General Druid 4 3 6
Taunt
Can only attack if you have 3 or more Armor. Marketed as a "rust-proof iron golem."
Jade Spirit Common Elemental 4 2 3
Battlecry: Summon a Jade Golem"He's so cute! I just want to squeeze him, then use him for Jade Golem parts!" - Aya Blackpaw
Wildwalker Common General Druid 4 4 4
Battlecry: Give a friendly Beast +3 Health. She was born to be something. She is just not quite sure what yet...
Druid of the Claw Common General Druid 5 4 4
Choose One - Transform into a 4/4 with Charge; or a 4/6 with Taunt. Cat or Bear? Cat or Bear?! I just cannot CHOOSE!
Druid of the Fang Common General Druid 5 4 4
Battlecry: If you have a Beast, transform this minion into a 7/7. The Druids of the Fang live in the Wailing Caverns. They wear cool snake shirts and tell snake jokes and say "bro" a lot.
Oasis Surger Common Elemental Druid 5 3 3
Rush
Choose One - Gain +2/+2; or Summon a copy of this minion. Surge's up, dude!
Verdant Longneck Common Beast Druid 5 5 4
Battlecry: Adapt. Always sticking its neck into other people’s business.
Dark Arakkoa Common General Druid 6 5 7
Taunt.
Battlecry: Give your C'Thun +3/+3 (wherever it is)There's a whole gradient of Arakkoa! This one is on the darker side.
Emerald Explorer Common Dragon Druid 6 4 8
Taunt Battlecry: Discover a Dragon. Make it a double dragon!
Jade Behemoth Common General Druid 6 3 6
Taunt
Battlecry: Summon a Jade GolemI think we should talk about the jade elephant in the room.
Menagerie Warden Common General Druid 6 5 5
Battlecry: Choose a friendly Beast. Summon a copy of it. Please? Can I keep him? I promise to clean his cage every day.
Gloop Sprayer Common General Druid 7 4 4
Battlecry: Summon a copy of each adjacent minion. "Are you sure that's enough gloop?"
"Hold on."
Ironhide Direhorn Common Beast Druid 7 7 7
Overkill: Summon a 5/5 Ironhide Runt. "Boy! Bring me my masks and skull rams."
Spirit of the Raptor Rare General Druid 1 0 3
Stealth for 1 turn.
After your hero attacks and kills a minion, draw a card. “Loti! LOTI! Drop it. Drop it Loti! Down! Down Loti!”
Darnassus Aspirant Rare General Druid 2 2 3
Battlecry: Gain an empty Mana Crystal. Deathrattle: Lose a Mana Crystal. She loves mana crystals, she hates mana crystals. So fickle!
Dendrologist Rare General Druid 2 2 3
Battlecry: If you control a Treant, Discover a spell. He's teaching his little buddy to talk, but all it says is, "I am Gloop."
Druid of the Swarm Rare General Druid 2 1 2
Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with TauntThe Druid awoke from troubling dreams to find herself transformed into a giant spider.
Steel Beetle Rare Beast Druid 2 2 3
Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor. Steel you can trust—fashioned from the husk of an over-sized creepy-crawly.
Addled Grizzly Rare Beast Druid 3 2 2
After you summon a minion, give it +1/+1. Druids who spend too long in bear form are more susceptible to the whispers of the Old Gods. Right now they are whispering the lyrics to "La Bamba".
Celestial Dreamer Rare General Druid 3 3 3
Battlecry: If you control a minion with 5 or more Attack, gain +2/+2. If you think her job is easy, YOU try falling asleep on cue.
Greedy Sprite Rare General Druid 3 3 1
Deathrattle: Gain an empty Mana Crystal. Sparkliest of the seven deadly sprites.
Grove Tender Rare General Druid 3 2 4
Choose One - Give each player a Mana Crystal; or Each player draws a card. Likes: Hiking and the great outdoors. Dislikes: Goblin shredders and sandals. (Can’t find any that fit!).
Lifeweaver Rare General Druid 3 2 5
Whenever you restore Health, add a random Druid spell to your hand. Lifeweaving is all well and good until it's time to cut the thread.
Forest Guide Rare General Druid 4 1 6
At the end of your turn, both players draw a card. "Just sign this waiver, and we'll be on our way."
Garden Gnome Rare General Druid 4 2 3
Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants. "Greetings, my little shrubs... It's whittlin' time."
Groundskeeper Rare General 4 4 5
Taunt
Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health. It’s tricky for dryads to tend the garden without trampling the flowers.
Jungle Moonkin Rare General Druid 4 4 4
Both players have Spell Damage +2The REAL angry chicken!
Keeper of the Grove Rare General Druid 4 2 2
Choose One - Deal 2 damage; or Silence a minion. These guys just show up and start Keeping your Groves without even asking.
Klaxxi Amber-Weaver Rare General Druid 4 4 5
Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. Amberweaving is a specialty course at the local trade school.
Mire Keeper Rare General Druid 4 3 3
Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal. "Hey.... Is that Mire for sale?" "No. I'm keeping it."
Savage Combatant Rare Beast Druid 4 5 4
Inspire: Give your hero +2 Attack this turn. Maybe if you whistle a tune it will soothe him. Yeah... Try that.
Shellshifter Rare General Druid 4 3 3
Choose One - Transform into a 5/3 with Stealth;
or a 3/5 with TauntMaster of the Three Shell Monte.
Strongshell Scavenger Rare General Druid 4 2 3
Battlecry: Give your Taunt minions +2/+2. It isn't "grave robbing" when there's no grave. It's just scavenging…
Bewitched Guardian Rare General Druid 5 4 1
Taunt
Battlecry: Gain +1 Health for each card in your hand. Amwitched. Beingwitched. Beenwitched.
Lotus Agents Rare General 5 5 3
Battlecry: Discover a Druid, Rogue or Shaman card. Mostly, they stand around and look cool.
Teacher's Pet Rare Beast 5 4 5
Taunt
Deathrattle: Summon a random 3-Cost Beast. Really goes the extra mile to get the Hay+.
Twilight Runner Rare Beast Druid 5 5 4
Stealth
Whenever this attacks, draw 2 cards. Every morning you find two dead cards at your doorstep.
Virmen Sensei Rare General Druid 5 4 5
Battlecry: Give a friendly Beast +2/+2. There is no carrot.
Mech-Bear-Cat Rare Mech Druid 6 7 6
Whenever this minion takes damage, add a Spare Part card to your hand. Crushes buildings with his BEAR hands.
Tending Tauren Rare General Druid 6 3 4
Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. That racial bonus to Herbalism finally paid off.
Knight of the Wild Rare General Druid 7 6 6
Whenever you summon a Beast, reduce the Cost of this card by (1). He gets a discount on the tournament entry fee because he is his own horse.
Winged Guardian Rare Beast Druid 7 6 8
Taunt, Reborn
Can't be targeted by spells or Hero Powers. Take these broken wings, be reborn, and learn to fly again.
Grizzled Guardian Rare Beast Druid 8 3 5
Taunt
Deathrattle: Recruit 2 minions that cost (4) or less. Favorite sandwich? Grizzled cheese.
Mulchmuncher Rare Mech Druid 9 8 8
Rush. Costs (1) less for each friendly Treant that died this game. The latest advancement in hippo-botany.
Volcanic Lumberer Rare General Druid 9 7 8
Taunt
Costs (1) less for each minion that died this turn. The roots, the roots, the roots is on fire!
Forbidden Ancient Epic General Druid 1 1 1
Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent. This Ancient was banned from the local tavern after tucking a 'Dr. Boom' up its sleeve.
Crystal Merchant Epic General Druid 2 1 4
If you have any unspent Mana at the end of your turn, draw a card. I won't ask about your mana curve if you don't ask where I got these.
Astral Tiger Epic General Druid 4 3 5
Deathrattle: Shuffle a copy of this minion into your deck. Astral kitty litter is surprisingly hard to find.
Anubisath Defender Epic General Druid 5 3 5
Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn. Also comes running when he hears a can opener.
Crystal Stag Epic Beast Druid 5 4 4
Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. Arrives alone, but usually leaves with a friend just like him.
Fatespinner Epic General Druid 5 5 3
Choose a Deathrattle (Secretly) - Deal 3 damage to all minions; or Give them +2/+2. Her clothing? Pure silk, of course.
Gloom Stag Epic Beast Druid 5 2 6
Taunt
Battlecry: If your deck has only odd-Cost cards, gain +2/+2. Majestic. Ethereal. Still pretty down in the dumps, though.
Treespeaker Epic General Druid 5 4 4
Battlecry: Transform your Treans into 5/5 Ancients. Honestly, his delivery is a little wooden.
Ancient of Lore Epic General Druid 7 5 5
Choose One - Draw a card; or Restore 5 Health. Go ahead, carve your initials in him.
Ancient of War Epic General Druid 7 5 5
Choose One - +5 Attack; or +5 Health and TauntYoung Night Elves love to play "Who can get the Ancient of War to Uproot?" You lose if you get crushed to death.
Dreampetal Florist Epic General Druid 7 4 4
At the end of your turn, reduce the Cost of a random minion in your hand by (7). Unlike gnomes, dreampetals grow more than 3 feet tall.
Giant Anaconda Epic Beast Druid 7 5 3
Deathrattle: Summon a minion from your hand with 5 or more Attack. Must be something it ate.
Marsh Hydra Epic Beast Druid 7 7 7
Rush
After this attacks, add a random 8-Cost minion to your hand. Three heads of marsh-mashing, bog-bashing, swamp-stomping fury!
Keeper Stalladris Legendary General Druid 2 2 3
After you cast a Choose One spell, add copies of both choices to your hand. Keeps your choices handy.
Archspore Msshi'fn Legendary General Druid 3 3 4
Taunt
Deathrattle: Shuffle 'Msshi'fn Prime' into your deck. Brave leader of the Sporeggar. Guided by the philosophy that one should not mssh with matters that are not one's msshiness.
Shan'do Wildclaw Legendary General 3 3 3
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast. She holds both an academic post and a scratching post.
Speaker Gidra Legendary General 3 1 4
Rush, Windfury
Spellburst: Gain Attack and Health equal to the spell's Cost. If a teacher lectures in a forest, does she even make a sound?
Wardruid Loti Legendary General Druid 3 1 2
Choose One - Transform into one of Loti's four dinosaur forms. “Ravasaur!”
“Pretty scary”
“…Blammodax!”
“Is that a thing?”
“SMAXODON!”
“….now you’re just making those up.”
Fandral Staghelm Legendary General Druid 4 3 5
Your Choose One cards and powers have both effects combined. Always manages to mention "Back when I was creating the World Tree…" in EVERY conversation. Sheesh! Enough already.
Flobbidinous Floop Legendary General Druid 4 3 4
While in your hand, this is a 3/4 copy of the last minion you played. Of all the scientists, he has the most knowledge (when measured in volume).
Duskfallen Aviana Legendary General Druid 5 3 7
The first card each player plays each turn costs (0). Someone called her "Tweety". She didn't take it well.
Elise the Enlightened Legendary General Druid 5 5 5
Battlecry: If your deck has no duplicates, duplicate your hand. From cartographer to combatant, Elise has taken the road less traveled—because no one else could find it on a map.
Ixlid, Fungal Lord Legendary General Druid 5 2 4
After you play a minion, summon a copy of it. We suggest crafting Ixlid; he'll grow on you. Literally.
Aya Blackpaw Legendary General 6 5 3
Battlecry and Deathrattle: Summon a Jade GolemThough young, Aya took over as the leader of Jade Lotus through her charisma and strategic acumen when her predecessor was accidentally crushed by a jade golem.
Forest Warden Omu Legendary General Druid 6 5 4
Spellburst: Refresh your Mana Crystals. She wishes all things could grow and flourish at Scholomance. If only she knew…
Gonk, the Raptor Legendary Beast Druid 7 4 9
After your hero attacks and kills a minion, it may attack again. There’s a word for Zandalari druids who refuse to pledge loyalty to Gonk: “Delicious.”
Goru the Mightree Legendary General Druid 7 5 10
Taunt
Battlecry: For the rest of the game, your Treants have +1/+1. He's untreefeated.
Malorne Legendary Beast Druid 7 9 7
Deathrattle: Shuffle this minion into your deck. When Malorne isn't mauling hordes of demons, he enjoys attending parties, though he prefers to go stag.
Lucentbark Legendary General Druid 8 4 8
Taunt
Deathrattle: Go Dormant. Restore 5 Health to awaken this minion. Always feels refreshed after a little dirt nap.
Splintergraft Legendary General Druid 8 8 8
Battlecry: Choose a friendly minion. Add a 10/10 copy to your hand that costs (10). We're going to need some bigger tweezers.
Cenarius Legendary General Druid 9 5 8
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with TauntYes, he's a demigod. No, he doesn't need to wear a shirt.
Hadronox Legendary Beast Druid 9 3 7
Deathrattle: Summon your Taunt minions that died this game. The viziers of Azjol-Nerub released Hadronox as a last-ditch effort to hold back the Lich King. They did so by VERY carefully scooping him up in a LARGE newspaper and releasing him.
Ysera, Unleashed Legendary Dragon Druid 9 4 12
Battlecry: Shuffle 7 Dream Portals into your deck. When drawn, summon a random Dragon. Releash the Dragon!
Ysiel Windsinger Legendary General Druid 9 5 5
Your spells cost (1). Reach down into your lungs. The wind that resides there is your greatest treasure. It provides the gift of song, which is free.
*But not less than (1)
Aviana Legendary General Druid 10 5 5
Your minions cost (1). Call her "Tweety". She'll find it real funny. I PROMISE.
Kun the Forgotten King Legendary General Druid 10 7 7
Choose One - Gain 10 Armor; or Refresh your Mana Crystals. Aya siphons a bit of Kun's soul to animate each golem in her Jade army. To his credit, he's being a great sport about it.
Tyrantus Legendary Beast Druid 10 12 12
Can't be targeted by Spells or Hero Powers. Millennia of evolutionary pressures turned his species into the Faerie Dragons we know today.
Showing all 97 cards
Acornbearer(90589).png
Enchanted Raven(42024).png
Forbidden Ancient(35213).png
Gibberling(329989).png
Spirit of the Raptor(90212).png
Anodized Robo Cub(12219).png
Crystal Merchant(90806).png
Darnassus Aspirant(22303).png
Dendrologist(89816).png
Druid of the Saber(22307).png
Druid of the Swarm(62905).png
Keeper Stalladris(90585).png
Savage Striker(90154).png
Shrubadier(151427).png
Steel Beetle(184987).png
Tortollan Forager(55547).png
Addled Grizzly(35235).png
Archspore Msshi'fn(210677).png
Celestial Dreamer(49748).png
Crypt Lord(62860).png
Druid of the Flame(14457).png
Druid of the Scythe(89428).png
Elder Longneck(55541).png
Greedy Sprite(76972).png
Grove Tender(12273).png
Imprisoned Satyr(210678).png
Lifeweaver(90564).png
Mounted Raptor(27253).png
Shan'do Wildclaw(329873).png
Speaker Gidra(329939).png
Wardruid Loti(90223).png
Astral Tiger(76982).png
Fandral Staghelm(35208).png
Flobbidinous Floop(89812).png
Forest Guide(89362).png
Garden Gnome(90810).png
Groundskeeper(329911).png
Ironwood Golem(76965).png
Jade Spirit(49708).png
Jungle Moonkin(27236).png
Keeper of the Grove(459).png
Klaxxi Amber-Weaver(33121).png
Mire Keeper(33162).png
Savage Combatant(22293).png
Shellshifter(55544).png
Strongshell Scavenger(62936).png
Wildwalker(22361).png
Anubisath Defender(90771).png
Bewitched Guardian(89431).png
Crystal Stag(90600).png
Druid of the Claw(587).png
Druid of the Fang(12243).png
Duskfallen Aviana(89385).png
Elise the Enlightened(90721).png
Fatespinner(61830).png
Gloom Stag(89341).png
Ixlid, Fungal Lord(76947).png
Lotus Agents(49629).png
Oasis Surger(90834).png
Teacher's Pet(329961).png
Treespeaker(90256).png
Twilight Runner(329983).png
Verdant Longneck(52583).png
Virmen Sensei(49721).png
Aya Blackpaw(49706).png
Dark Arakkoa(35189).png
Emerald Explorer(127272).png
Forest Warden Omu(329942).png
Jade Behemoth(49718).png
Mech-Bear-Cat(12226).png
Menagerie Warden(42059).png
Tending Tauren(89900).png
Ancient of Lore(34).png
Ancient of War(242).png
Dreampetal Florist(89880).png
Giant Anaconda(55546).png
Gloop Sprayer(89846).png
Gonk, the Raptor(90237).png
Goru the Mightree(151377).png
Ironhide Direhorn(90170).png
Knight of the Wild(22360).png
Malorne(12293).png
Marsh Hydra(210712).png
Winged Guardian(184656).png
Grizzled Guardian(76894).png
Ironbark Protector(238).png
Lucentbark(90566).png
Splintergraft(89405).png
Cenarius(605).png
Hadronox(61828).png
Mulchmuncher(89814).png
Volcanic Lumberer(14458).png
Ysera, Unleashed(127264).png
Ysiel Windsinger(210751).png
Aviana(22325).png
Kun the Forgotten King(49628).png
Tyrantus(55520).png

Uncollectible[edit | edit source]

The following minions are generated through other Druid spells or effects, and are uncollectible.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Spirit of Lucentbark None General Druid
Dormant
When you restore 5 Health, awaken this minion. 
Wisp None General Druid 0 1 1
 
Bee None Beast Druid 1 1 1
 
Crystal Dryad None General Druid 1 1 2
Lifesteal 
Frost Widow None Beast Druid 1 1 2
Poisonous 
Jade Golem None General 1 1 1
 
Marsuul Cub None Beast 1 1 1
 
Sapling None General Druid 1 1 1
 
Squirrel None Beast Druid 1 1 1
 
Eagle None Beast Druid 2 3 2
 
Glowfly None Beast Druid 2 2 2
 
Jade Golem None General 2 2 2
 
Mana Treant None General Druid 2 2 2
Deathrattle: Gain an empty Mana Crystal. 
Panther None Beast Druid 2 3 2
 
Raptor None Beast Druid 2 3 2
 
Slime None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant None General Druid 2 2 2
 
Treant Totem None Totem 2 2 2
 
Ancient None General Druid 5 5 5
 
Barnabus the Stomper None Beast Druid 5 8 8
Battlecry: Reduce the Cost of your minions in your deck to (0). 
Druid of the Fang None Beast Druid 5 7 7
 
Ghoul Infestor None General Druid 5 5 5
 
Ironhide Runt None Beast Druid 5 5 5
 
Vir'naal Ancient None General Druid 6 6 6
Taunt 
Fungal Bruiser None General Druid 10 9 9
Rush 
Fungal Gargantuan None General Druid 10 9 9
Rush
Taunt 
Fungal Guardian None General Druid 10 9 9
Taunt 
Msshi'fn Prime None General Druid 10 9 9
Taunt
Choose One - Summon a 9/9 Fungal Giant with Taunt; or Rush
Sabertooth Lion Common Beast Druid 2 2 1
Charge 
Sabertooth Panther Common Beast Druid 2 3 2
Stealth 
Tiger Form Common Beast Druid 2 3 2
Charge, Stealth 
Treant Common General Druid 2 2 2
Taunt 
Druid of the Flame Common Beast Druid 3 5 5
 
Druid of the Flame Common Beast Druid 3 5 2
 
Druid of the Flame Common Beast Druid 3 2 5
 
Druid of the Scythe Common Beast Druid 3 4 4
Rush
Taunt 
Druid of the Scythe Common Beast Druid 3 2 4
Taunt 
Druid of the Scythe Common Beast Druid 3 4 2
Rush 
Druid of the Claw Common Beast Druid 5 4 4
Charge 
Druid of the Claw Common Beast Druid 5 4 6
Charge, Taunt 
Druid of the Claw Common Beast Druid 5 4 6
Taunt 
Druid of the Swarm Rare Beast Druid 2 1 5
Taunt
Poisonous 
Druid of the Swarm Rare Beast Druid 2 1 5
Taunt 
Druid of the Swarm Rare Beast Druid 2 1 2
Poisonous 
Shellshifter Rare Beast Druid 4 5 5
Stealth
Taunt 
Shellshifter Rare Beast Druid 4 5 3
Stealth 
Shellshifter Rare Beast Druid 4 3 5
Taunt 
Wardruid Loti Legendary Beast Druid 3 4 6
Taunt, Rush, Poisonous, Stealth, Spell Damage +1 
Wardruid Loti Legendary Beast Druid 3 1 2
Poisonous, Stealth 
Wardruid Loti Legendary Beast Druid 3 1 6
Taunt 
Wardruid Loti Legendary Beast Druid 3 4 2
Rush 
Wardruid Loti Legendary Beast Druid 3 1 4
Spell Damage +1 
Showing all 58 cards
Spirit of Lucentbark(90992).png
Wisp(35315).png
Bee(90711).png
Crystal Dryad(91028).png
Frost Widow(63090).png
Jade Golem(49850).png
Marsuul Cub(330110).png
Sapling(22439).png
Squirrel(90991).png
Druid of the Swarm(63030).png
Druid of the Swarm(63029).png
Druid of the Swarm(63031).png
Eagle(184953).png
Glowfly(211074).png
Jade Golem(49851).png
Mana Treant(55494).png
Panther(190).png
Raptor(90246).png
Sabertooth Lion(22445).png
Sabertooth Panther(22446).png
Slime(35321).png
Tiger Form(35366).png
Treant(181).png
Treant(272).png
Treant(90985).png
Treant(151520).png
Treant(89392).png
Treant(337).png
Treant(92222).png
Treant(7766).png
Treant Totem(330108).png
Druid of the Flame(14646).png
Druid of the Flame(14645).png
Druid of the Flame(35365).png
Druid of the Scythe(89484).png
Druid of the Scythe(89429).png
Druid of the Scythe(89430).png
Wardruid Loti(90224).png
Wardruid Loti(90227).png
Wardruid Loti(90228).png
Wardruid Loti(90225).png
Wardruid Loti(90226).png
Shellshifter(55678).png
Shellshifter(55677).png
Shellshifter(55676).png
Ancient(90257).png
Barnabus the Stomper(55539).png
Druid of the Claw(45).png
Druid of the Claw(408).png
Druid of the Claw(35256).png
Druid of the Fang(12353).png
Ghoul Infestor(63035).png
Ironhide Runt(90184).png
Vir'naal Ancient(90728).png
Fungal Bruiser(211079).png
Fungal Gargantuan(211080).png
Fungal Guardian(211078).png
Msshi'fn Prime(211075).png


Weapons

See Weapon.

Name / Desc Rarity Class Cost Atk HP Description
Twig of the World Tree Legendary Druid 4 1 5
Deathrattle: Gain 10 Mana Crystals. For druids who want to branch out.
Showing the only card
Twig of the World Tree(76878).png