Add 2 random Dragons to your hand.
Not to be confused with Dragon Yodel.
How to get
|Golden Dragon Roar||400||50|
- Dragon Roar can generate Dragons of any class.
- Dragon Roar can generate two identical Dragons.
List of possible dragons:
|Name / Desc||Rarity||Subtype||Class||Cost||Atk||HP||Description|
Can't be targeted by Spells or Hero Powers. Adorable. Immune to Magic. Doesn't pee on the rug. The perfect pet!
Battlecry: Discover a Dragon. Always ready to explore new friendships! Except with Deathwing.
Deathrattle: Add two 4/4 Dragons to your hand. This is why you shouldn't shoot the messenger.
Poisonous Battlecry: Discover a Dragon. "We're letting the poisonous dude carry the bags?"
Spell Damage +2 Battlecry: Discover a Dragon. Has an appetite for knowledge!
Spellburst: Gain +1 Attack and Taunt. Has a real passion for spelling.
Can't be targeted by spells or Hero Powers. I've never heard of this fey-dragon called "Brightwing," but if I HAD, I’d say we’d be best friends.
Spell Damage +2
Overload: (2) "Oh, the weather outside is frightful… But Squallhunter's so delightful! And since we've gone down this road--overload, overload, overload!"
Battlecry: Restore 8 Health. Healing really resin-ates with him.
|Big Ol' Whelp||Common||Dragon||Any||5||5||5|
Battlecry: Draw a card. A chonker, a real absolute unit.
Battlecry: Deal damage to a minion equal to its Attack. Ripping centuries asunder helps him manage his busy schedule.
|Dragonmaw Sky Stalker||Common||Dragon||Any||6||5||6|
Deathrattle: Summon a 3/4 Dragonrider. "I will find you, sky!"
Taunt Battlecry: Discover a Dragon. Make it a double dragon!
Divine Shield. Rush.
Can't be targeted by spells or Hero Powers. Deftly dodges spells like a real wiggle wyrm.
Spellburst: Add 2 random spells from your class to your hand. Sometimes you gotta spend spells to earn spells.
Can't be targeted by spells or Hero Powers. Doesn't respond to spells, hero powers, calls, or text messages.
Deathrattle: Summon a random 7-Cost minion. "What’s in the drake?! WHAT’S IN THE DRAKE?"
Battlecry: Deal 4 damage to two random enemy minions. They can never agree on whether it's too hot or too cold.
Battlecry: Gain +1 Health for each card in your hand. Twilight drakes feed on Mystical Energy. And Tacos.
Deathrattle: If you're holding a Dragon, deal 3 damage to all enemy minions. If he asks to borrow your watch, just say no.
Battlecry: Add two 1-Cost spells from your class to your hand. Spews more spells than a sleep-talking wizard.
Battlecry: If you're holding a Dragon, deal 3 damage to all other characters. Always tail swipes left.
Battlecry: If you're holding a Dragon, destroy a random enemy minion. Clean your room, or I'm taking your favorite minion away!
Battlecry: Give your Murlocs Divine Shield. It's about what they have in common, not what makes them different.
Battlecry: If you've Invoked twice, reduce the Cost of cards in your hand by (1). Do not draw the attention of a Fate Weaver, for it will always loom over your destiny.
|Scion of Ruin||Epic||Dragon||Warrior||4||3||2|
Rush. Battlecry: If you've Invoked twice, summon 2 copies of this. Ruined! RUINED!
At the end of your turn, add a Dragon to your hand. I wish to complain about this dragon what I purchased not half an hour ago from this very boutique.
Battlecry: Add a random Legendary minion to your hand. Little faerie dragons are made of sugar and spice and maniacal vice.
|Nozdormu the Timeless||Legendary||Dragon||Paladin||4||8||8|
Battlecry: Set each player to 10 Mana Crystals. Time is mana!
|Malygos, Aspect of Magic||Legendary||Dragon||Mage||5||2||8|
Battlecry: If you're holding a Dragon, Discover an upgraded Mage spell. It's official. We can say Malygeese.
Deathrattle: Shuffle a Candle into your deck that resummons Waxadred when drawn. Waxadred the dragon fought for his king, frolicking through the fields melting everything!
Battlecry: Summon two 0/3 Eggs. Next turn they hatch into 4/4 Drakes with Rush. Not to be confused with Nithogger.
Battlecry: Change the Health of all enemy minions to 1. As an empty nester, she just misses her little ones.
|Deathwing, Mad Aspect||Legendary||Dragon||Warrior||8||12||12|
Battlecry: Attack ALL other minions. Bite that one, bite that other one, claw this one, swallow that one whole....
|Murozond the Infinite||Legendary||Dragon||Priest||8||8||8|
Battlecry: Play all cards your opponent played last turn. "Well, I'm glad YOU knew what I should be doing this turn."
|Zzeraku the Warped||Legendary||Dragon||Warlock||8||4||12|
Whenever your hero takes damage, summon a 6/6 Nether Drake. The extra Z is for "zesty."
Battlecry: Set a hero's remaining Health to 15. Alexstrasza the Life-Binder brings life and hope to everyone. Except Deathwing. And Malygos. And Nekros.
Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (1). Givin' lives and takin' names.
Spell Damage +5 Malygos hates it when mortals use magic. He gets so mad!
Battlecry: Summon two random 0-Cost minions.
(Upgrades each time a friendly minion dies!) Missed the big descent with the other dragons. But better late and nether!
Players only have 15 seconds to take their turns. Time to write some flavor text.
Battlecry: Summon 1/1 Whelps until your side of the battlefield is full. Onyxia long manipulated the Stormwind Court by disguising herself as Lady Katrana Prestor. You would have thought that the giant wings and scales would have been a giveaway.
At the end of your turn, add a Dream Card to your hand. Ysera rules the Emerald Dream. Which is some kind of green-mirror-version of the real world, or something?
Battlecry: Shuffle 7 Dream Portals into your deck. When drawn, summon a random Dragon. Releash the Dragon!
Battlecry: Destroy all other minions and discard your hand. Once a noble dragon known as Neltharion, Deathwing lost his mind and shattered Azeroth before finally being defeated. Daddy issues?
Your first spell each turn costs (0).
Battlecry: Discover a spell. He was once the Aspect of Magic but gave it up to focus on cheap tricks.
Battlecry: Restore both heroes to full Health. In another timeline, she was called Yeszari.
|Showing all 47 cards|
"If you are holding a Dragon" synergies can always be triggered if you play that card before the other. This makes some Dragons like Drakonid Operative, Duskbreaker, Crowd Roaster extremely overpowered.
Dragon Roar can also help other synergy cards in hand, even without any other Dragons.
As it is a cheap generator for Dragons, Dragon Roar is in some Dragon Warrior decks.
Some Dragons are notable in order to play around it:
- Deathwing, being possible to destroy all minions at the cost of discarding the hand.
- Dragonmaw Scorcher, Primordial Drake and Duskbreaker: AoE of 1,2 and 3 damage.
- Marsh Drake, awkward when played without combo, but matches well with Supercollider.
- Alexstrasza, a crucial card for healing or lethal.
- Sindragosa, 0/1 Frozen Champions matches well with Brawl, also great when combined with Warpath in the next turn.
- Nozdormu, counters some combo decks like Quest Mage.
In World of Warcraft, Dragon Roar is a level 100 talent for Fury warriors that causes the warrior to let loose an explosive roar, damaging nearby enemies and increasing the damage dealt by the warrior for 6 seconds.
- Patch 220.127.116.11845 (2018-11-29): Added.