Dr. Boom (boss)

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The Boomsday Project logo.png The subject of this article is part of the
The Boomsday Project Puzzle Lab.


Dr. Boom
Dr. Boom(90133).png
Set: Boomsday Project
Type: Hero
Artist: Matt Dixon

(Blast)
Destroy Dr. Boom's big red mech suit... If you can!
(Mirror)
There's no one like Dr. Boom! Unless you copy his minions. Excatly.
(Clear)
Clear the battlefield of minions! Dr. Boom never liked them anyways.
(Survival)
Can ANYONE withstand Dr. Boom's terrible onslaught!?

See this card on Hearthpwn

For Dr. Boom's other appearances, see Dr. Boom (disambiguation).

Dr. Boom is the final boss of all labs in the Puzzle Lab.

Hero powers[edit | edit source]

Lethal Mirror Board Clear Survival
Kadoom Bot(90137).png
True Perfection(90135).png
Fusion Core(90136).png
Death Ray(90138).png

Strategy[edit | edit source]

Blast Dr. Boom[edit | edit source]

There are 4 final lethal puzzles.

No. Title Description Solution Notes
1 Of Pirates And Patrons Lethal with Grim Patrons
  1. Play Super Soldier
  2. Play Frothing Berserker
  3. Equip Fiery War Axe
  4. Play both Dread Corsairs
  5. Attack Sludge Belcher with both Dread Corsairs
  6. Attack Slime with a 3/2 Grim Patron
  7. Cast Whirlwind
  8. Cast Slam on a 3/3 Grim Patron
  9. Attack face with everything
  • The strategy here is to figure out how to maximize damage by counting the damage that can be gained using all your cards, especially Whirlwind, and from the endgame board of minions.
2 Erratic Explosive Lethal with Spud M.E.
  1. Play Wild Pyromancer
  2. Cast Power Word: Tentacles on Wild Pyromancer
  3. Cast Divine Spirit on Wild Pyromancer
  4. Cast Recharge
  5. Play Violet Teacher
  6. Cast both Defiles

Alternatively:

  1. Play Violet Teacher
  2. Cast Holy Smite on Spud M.E.
  3. Play Haunted Creeper
  4. Cast Divine Spirit on any minion
  5. Cast Recharge
  6. Cast Circle of Healing or Power Word: Tentacles on any minion
  7. Cast Defile

Alternatively:

  1. Play Wild Pyromancer
  2. Cast Power Word: Tentacles on Wild Pyromancer
  3. Cast Circle of Healing
  4. Cast Holy Smite on Spud M.E.
  5. Cast Recharge
  6. Play Haunted Creeper
  7. Cast Divine Spirit on Wild Pyromancer
  8. Cast Defile

Alternatively:

  1. Play Wild Pyromancer
  2. Cast Circle of Healing
  3. Cast Power Word: Tentacles on Wild Pyromancer
  4. Cast Divine Spirit on Wild Pyromancer
  5. Cast Holy Smite on Dr. Boom
  6. Cast Recharge
  7. Use the Hero Power Reinforce
  8. Cast both Defiles
  • Taking one damage at a time, the mechanized hot potato Spud M.E. will detonate on the enemy if it starts out with even health on the player's side.
  • There are many ways to finish this puzzle.
3 Never Go Full Northshire Lethal with Northshire Clerics by fatiguing the opponent
  1. Cast Power Word: Shield on Sylvanas
  2. Play Lab Recruiter, targeting Northshire Cleric
  3. Play Wild Pyromancer
  4. Cast Binding Heal on Sylvanas
  5. Play Fungal Enchanter
  6. Play Elven Archer, targeting Lab Recruiter.
  7. Cast Battery Pack
  8. Use the Hero Power Lesser Heal on Wild Pyromancer
  9. Play three Northshire Clerics
  10. Cast Treachery on Sylvanas
  11. Cast The Swap
  12. Cast Circle of Healing

Alternatively:

  1. Play Elven Archer, targeting Sylvanas
  2. Use the Hero Power Lesser Heal on Sylvanas
  3. Cast Treachery on Sylvanas
  4. Play Lab Recruiter, targeting Northshire Cleric
  5. Play Wild Pyromancer
  6. Cast Battery Pack
  7. Play Fungal Enchanter
  8. Cast Binding Heal on Sylvanas
  9. Play three Northshire Clerics
  10. Cast Power Word: Shield on Wild Pyromancer
  11. Cast The Swap
  12. Cast Circle of Healing

Alternatively:

  1. Cast Power Word: Shield on Sylvanas
  2. Play Lab Recruiter, targeting Northshire Cleric
  3. Play Wild Pyromancer
  4. Cast Binding Heal on Sylvanas
  5. Play Fungal Enchanter
  6. Cast Battery Pack
  7. Use the Hero Power Lesser Heal on Wild Pyromancer
  8. Play two Northshire Clerics
  9. Cast Treachery on Sylvanas
  10. Play Northshire Cleric
  11. Cast The Swap
  12. Cast Circle of Healing
  • Drawing at least 29 fatigue cards will result in at least 435 damage.
  • It is possible to have the opponent draw exactly 29 fatigue cards for exactly 435 damage.
  • There are many ways to finish this puzzle.
  • It is possible to win without RNG.
  • If depending on RNG, the RNG of Lab Recruiter matters. If Wild Pyromancer becomes the bottom-most card of the deck after Lab Recruiter shuffles in Northshire Clerics, there is no effective way to deal any damage and heal to draw the last card Wild Pyromancer, or to deal damage to the whole board (using the only damage card remaining Auchenai Soulpriest) and heal to fatigue the opponent to win the game.
4 Full Northshire Lethal with Northshire Clerics by fatiguing the opponent for even more damage
  1. Play Undercover Reporter, targeting Northshire Cleric
  2. Play Elven Archer, targeting Sylvanas
  3. Cast Power Word: Shield, targeting Elven Archer
  4. Play Northshire Cleric.
  5. Use the Hero Power Lesser Heal on Sylvanas
  6. Play Northshire Cleric
  7. Cast Battery Pack and The Swap
  8. Play Wild Pyromancer
  9. Cast Treachery, targeting Northshire Cleric
  10. Play Fungal Enchanter
  11. Cast Binding Heal on Undercover Reporter
  12. Cast Circle of Healing
  • Drawing 45 fatigue cards will result in 1035 damage.
  • There is only one way to finish this puzzle.

Mirror Dr. Boom[edit | edit source]

There are 4 final mirror puzzles.

No. Title Description Solution Notes
1 Cruel Souls Mirror using minions given Rush by Houndmaster Shaw
  1. Play Prince Taldaram, targeting Abomination
  2. Attack Abomination with Abomination
  3. Play Kidnapper, targeting an enemy Sea Giant
  4. Attack a Sea Giant with Kidnapper
  5. Attack a Sea Giant with Cruel Dinomancer

Alternatively:

  1. Play Prince Taldaram, targeting Abomination
  2. Cast Soulfire on an enemy Sea Giant
  3. Attack Abomination with your own
  4. Attack a Sea Giant with Cruel Dinomancer
  5. Attack Sea Giant with Kidnapper

Alternatively:

  1. Play Prince Taldaram, targeting Cruel Dinomancer
  2. Play Kidnapper, targeting the 3/3 Cruel Dinomancer
  3. Cast Soulfire on Abomination
  4. Attack Worgen Greaser with Kidnapper
  5. Attack a Sea Giant with Cruel Dinomancer, five times
  6. Cast Silence on Cruel Dinomancer
  7. Attack Sea Giant with Cruel Dinomancer
2 Ride the Wave Mirror with a 14-damage Healing Wave
  1. Cast Archmage's Insight
  2. Cast Recycle on an Ultrasaur
  3. Attack any enemy minion with Archbishop Benedictus
  4. Attack Hoarding Dragon with Polluted Hoarder and Radiant Elemental
  5. Cast The Coin
  6. Play Archbishop Benedictus
  7. Attack Loot Hoarder with Ice Rager
  8. Cast Healing Wave on Ultrasaur
  9. Attack Reckless Rocketeer with Auchenai Soulpriest
3 Hello Darkness Mirror with The Darkness on the board
  1. Cast Archmage's Insight and Boots of Haste
  2. Cast Toxic Arrow on Dire Mole
  3. Cast Betrayal on Dire Mole
  4. Use the Hero Power Fireblast on Dire Mole
  5. Cast Vanish
  6. Cast Gloves of Mugging
  7. Play Novice Engineer
  8. Cast Naturalize on Novice Engineer
  9. Play Faceless Manipulator, targeting The Darkness
4 The Ray of Roasting Mirror using Ray of Roasting
  1. Cast Shadow Madness on Glinda Crowskin
  2. Play Prince Taldaram, targeting Aviana
  3. Play Prince Taldaram, targeting Mal'Ganis, twice
  4. Play Kun the Forgotten King, choosing Forgotten Mana
  5. Cast Ray of Roasting

Alternatively:

  1. Cast Shadow Madness on Glinda Crowskin
  2. Play Prince Taldaram, targeting Aviana
  3. Play Prince Taldaram, targeting Mal'Ganis
  4. Play Deathspeaker, targeting the 5/5 Mal'Ganis
  5. Play Kun the Forgotten King, choosing Forgotten Mana
  6. Cast Treachery on the 5/5 Mal'Ganis
  7. Attack Voidlord with Ticking Abomination
  8. Use the Hero Power Fireblast on Ticking Abomination
  9. Play Prince Taldaram, targeting Aviana
  10. Play Prince Taldaram, targeting Mal'Ganis
  11. Play Kun the Forgotten King, choosing Forgotten Mana
  12. Play Deathspeaker, targeting the 5/5 Mal'Ganis
  13. Attack Voidlord with Glinda Crowskin
  14. Play Kun the Forgotten King, choosing Forgotten Mana
  15. Cast Ray of Roasting
  • There are multiple ways to finish this puzzle.

Clear Dr. Boom[edit | edit source]

There are 4 final board clear puzzles.

No. Title Description Solution Notes
1 A Storm of Souls Clear Possessed Villagers using Gelbin's Coil
  1. Play Radiant Elemental
  2. Cast Vivid Nightmare on Gelbin's Coil
  3. Play Test Subject
  4. Cast Topsy Turvy on Test Subject
  5. Cast Topsy Turvy and two Holy Smites on the enemies
  6. Cast Shadow Word: Pain on Radiant Elemental
  7. Cast the last two Holy Smites on both Gelbin's Coils

Alternatively:

  1. Play both Radiant Elementals and Test Subject
  2. Cast Vivid Nightmare on Test Subject
  3. Cast Topsy Turvy on Test Subject 0/1
  4. Cast Vivid Nightmare on Gelbin's Coil
  5. Cast Topsy Turvy on Radiant Elemental
  6. Cast Holy Smite on Test Subject
  7. Cast Shadow Word: Pain on Radiant Elemental 2/3
  8. Cast Holy Smites in this order: enemy minion, Gelbin's Coil, Radiant Elemental, Gelbin's Coil
2 Plugging Away Clear Mekgineer Thermapluggs with Cave Hydras
  1. Play Tundra Rhino
  2. Attack the middle Mekgineer Thermaplugg with Cave Hydra, then with Novice Engineer
  3. Attack the right Mekgineer with Novice Engineer
  4. Cast Windfuries on Cave Hydras
  5. Attack Leper Gnome between the middle and the right Mekgineer, then the right Mekgineer with Cave Hydra
  6. Attack Leper Gnome to the right of Mekgineer, then Mekgineer with Cave Hydra
  7. Attack Mekgineer with Tundra Rhino
  8. Attack Leper Gnome with Novice Engineer

Alternatively:

  1. Play Tundra Rhino
  2. Attack the middle Mekgineer Thermaplugg with Cave Hydra
  3. Cast The Coin and all three Windfuries on Tundra Rhino and Cave Hydras
  4. Attack the left and the middle Leper Gnomes with different Cave Hydras
  5. Attack the middle Mekgineer with Cave Hydra
  6. Attack the left Mekgineer with Cave Hydra
  7. Attack Mekgineer with Tundra Rhino
  8. Attack Leper Gnomes with Novice Engineers

Alternatively:

  1. Play Tundra Rhino
  2. Attack the middle Mekgineer Thermaplugg with Cave Hydra
  3. Attack the right Mekgineer with two Novice Engineers
  4. Attack the middle Mekgineer with Novice Engineer
  5. Cast The Coin and all three Windfuries on Tundra Rhino and Cave Hydras
  6. Attack Leper Gnome between the middle and the right Mekgineer, then the middle Mekgineer with Cave Hydra
  7. Attack Leper Gnome to the right of Mekgineer, then Mekgineer with Cave Hydra
  8. Attack Leper Gnome, then Mekgineer with Tundra Rhino
  • There are multiple ways to complete this puzzle, not all solutions are shown here.
  • The third Windfury can be used on either Cave Hydra or Tundra Rhino, or it may not be used at all.
3 The Test Clear a board of Test Subjects and Cairne Bloodhoofs
  1. Play Radiant Elemental
  2. Cast Vivid Nightmare on Test Subject
  3. Cast Shadow Word: Pain on Test Subject 0/1
  4. Repeat steps 2 and 3 (same target)
  5. Cast Inner Fire and Vivid Nightmare on Radiant Elemental
  6. Cast Shadow Word: Pain on the Test Subjects except the buffed one at steps 2 and 4
  7. Cast Battery Pack
  8. Cast Divine Spirit and Vivid Nightmare on Test Subject
  9. Cast Shadow Word: Pain on Test Subject 0/1
  10. Play Kobold Geomancer
  11. Play Sergeant Sally
  12. Cast Divine Spirit on Sergeant Sally
  13. Cast two Vivid Nightmares on Kobold Geomancer
  14. Cast Shadow Word: Pain on Test Subject
  15. Cast Divine Spirit on Sergeant Sally
  16. Cast Confuse
  17. Cast Vivid Nightmare on Sergeant Sally
  18. Cast Spirit Lash

Alternatively:

  1. Play Radiant Elemental
  2. Cast Vivid Nightmare on Test Subject
  3. Cast Shadow Word: Pain on Test Subject 0/1
  4. Repeat steps 2 and 3 (same target)
  5. Cast Vivid Nightmare on Radiant Elemental
  6. Cast Battery Pack
  7. Cast Vivid Nightmare on Radiant Elemental
  8. Cast Shadow Word: Pain on Test Subject buffed in steps 2 and 4
  9. Cast Divine Spirit on Test Subject
  10. Cast Shadow Word: Pain on another Test Subject
  11. Cast Vivid Nightmare on Test Subject 0/4
  12. Play Kobold Geomancer
  13. Cast Shadow Word: Pain on Test Subject 0/1
  14. Cast Divine Spirit and Shadow Word: Pain on Test Subject 0/4
  15. Play Sergeant Sally
  16. Cast both Divine Spirits and Inner Fire on Sergeant Sally
  17. Cast Vivid Nightmare on Test Subject
  18. Cast Shadow Word: Pain on Test Subject 0/1
  19. Repeat steps 17 and 18
  20. Cast Shadow Word: Pain on Test Subject
  21. Cast two Vivid Nightmares on Kobold Geomancer
  22. Cast Shadow Word: Pain on Radiant Elemental
  23. Cast Vivid Nightmare on Sergeant Sally
  24. Cast Confuse
  25. Cast Spirit Lash
  • There are multiple ways to complete this puzzle.
  • It is possible to solve this puzzle without playing Kobold Geomancer.
4 Warlock's Apprentice Clear with Defile
  1. Cast Demonfire on Ultrasaur
  2. Play Moat Lurker on the far right, targeting Wild Pyromancer
  3. Play Arcane Anomaly (don't place it to the right of Moat Lurker)
  4. Cast Demonfire on Jade Golem
  5. Play Ratcatcher, targeting Fearsome Doomguard (don't place it to the right of Moat Lurker)
  6. Cast Bloodfury Potion on any minion (except Tyrantus)
  7. Play Void Terror on the far right
  8. Cast Defile
  • This was the hardest puzzle by far that most Twitch streamers struggled with.
  • One strategy is to calculate the number of unique-health minions that are required to be on the board if the health of the maximum-health minion is known. Then the number of duplicate-health minions that are allowed on the board can also be determined.
  • It can help to make a spreadsheet of the available healths each minion can have.
  • The difficulty of the puzzle is attributed to the vast number of possible permutations of card plays and card targets available, with some sequences leading very close to a solution where only one health number is missing from the board.

Survive Dr. Boom[edit | edit source]

There are 6 final survival puzzles.

No. Title Description Solution Notes
1 Mal'Ganis and Me Survive using Soul Repressor to bring out Mal'Ganis
  1. Play Crazed Alchemist, targeting Turret Sentinel
  2. Play Unlicensed Apothecary
  3. Play Soul Repressor
  4. Destroy Soul Repressor with Ratcatcher
2 Sharing is Caring Survive using Lorewalker Cho and Azalina Soulthief
  1. Play Lorewalker Cho
  2. Copy Lorewalker Cho with Zola the Gorgon
  3. Play Lorewalker Cho and Forbidden Ancient
  4. Cast Battery Pack
  5. Cast Mark of the Lotus
  6. Cast Earthen Scales on Forbidden Ancient
  7. Play Azalina Soulthief
  8. Cast Battery Pack and both Marks of the Lotus
  9. Cast both Earthen Scales on Forbidden Ancient
3 The Path to Victory Survive using Branching Paths
  1. Magnetize Zilliax to Rusty Recycler
  2. Cast Rusty Horn on Turret Sentinel
  3. Cast Earthen Scales on Rusty Recycler
  4. Attack Turret Sentinel with Djinni of Zephyrs and Rusty Recycler
  5. Cast both Branching Paths, choosing 24 Armor

Alternatively:

  1. Cast Oaken Summons
  2. Magnetize Zilliax to Steel Rager
  3. Cast Rusty Horn on Turret Sentinel
  4. Attack Turret Sentinel with Steel Rager
  5. Play Strongshell Scavenger
  6. Cast Earthen Scales on Steel Rager
  7. Cast Branching Paths, choosing 12 Armor
  • There are multiple ways to finish this puzzle.
4 Doomed! Survive using DOOM!
  1. Cast Phasing Portal on Mal'Ganis
  2. Cast Sacrificial Pacts on Worthless Imps
  3. Cast Demonic Research and DOOM!
  4. Play Witchwood Imp and Soul Repressor
  5. Play Carnivorous Cube, targeting Soul Repressor
  6. Cast Dark Pact on Voidlord
  7. Cast DOOM!
  8. Play Flame Imp, placing it on the far left or right
  9. Play Void Terror, placing it between Soul Repressors
5 Copycats! Survive using Red Mana Wyrm
  1. Play Red Mana Wyrm
  2. Play Ixlid, Fungal Lord
  3. Cast Battery Pack
  4. Play Djinni of Zephyrs
  5. Cast Savage Roar
  6. Cast Battery Pack
  7. Play Gloop Sprayer, placing it between Djinnies of Zephyrs
  8. Cast Earthen Scales on Red Mana Wyrm
6 Fungal Frugality Survive using Mistress of Mixtures and Plated Beetles
  1. Play Explosive Sheep
  2. Play Ixlid, Fungal Lord
  3. Cast Barkskin on Ixlid
  4. Use the Hero Power Shapeshift
  5. Cast Battery Pack
  6. Play Spiritsinger Umbra
  7. Play Mistress of Mixtures
  8. Play Voodoo Doll, targeting Explosive Sheep
  9. Play Plated Beetle
  • There is only one way to finish this puzzle.

Dialogue[edit | edit source]

General[edit | edit source]

Puzzle Lab screen

Dr. Boom
Wanted: Highly energetic, morally flexible researchers to engage in air-quote "Science". You in or what!?

Entering the Puzzle Lab

Dr. Boom
This is BOOM LABS! We do good work for bad ends. Why don't you tour the facility?

Emote Response

Dr. Boom
Do you know who I am!? I put the MEGA in Megalomaniac!!
I assure you my conscience is clean. It's never been used.

Idle

Dr. Boom
Ah yeah, sure, take your time. This is a delicate operation.
Concentrate. CONCENTRATE! ...am I distracting you?
It's good to plan ahead. Me? I plan behind. Results are guaranteed.
Ohhh... did I stump ya?
Remember: Every solution has a problem.
Work the problem. If that fails, I resort to bribery.

Restart

Dr. Boom
Huh. Yeah. I guess failure IS an option.
It’s okay. Science isn’t an exact science.
No problem. It's not rocket science. OR IS IT?
Nobody's perfect. Except me. It's my worst flaw.
Science is more than blowing things up. It’s careful observation. Of things blowing up.
Science is the answer! What was the question again?
Stumped on some puzzles? Have some brain food! It’s made with real brain.
Take heart! Science is built on mistakes, that's why I'm good at it.
Your superior weapons are no match for my crude intellect! No wait – the other thing!

Mekgineer Thermaplugg (unplayable; a sound there is in game files only)

Dr. Boom
Leper gnomes! Yuheeeee, they're so small and green!

Mecha'thun (unplayable; a sound isn't recorded and is in strings only)

Dr. Boom
We painstakingly reconstructed the remains of an Old God. For some reason.

Completing the Puzzle Lab

Dr. Boom
No! My master plan is ruined! Who would've thought relying on eight unstable evil supergeniuses could've backfired!?

Lethal[edit | edit source]

Before match

Dr. Boom
Time is running out! It’s BOOOMSDAY!

Introduction

Dr. Boom
I ask you: Why only collide particles? We could collide so many things.

Puzzle 1

Dr. Boom
Trying to take me down? You've got guts! How do I extract them from you?

Puzzle 2

Dr. Boom
Boom bots... Kaboom bots... KADOOM BOTS!

Returning after Leaving

Dr. Boom
CHAOS! It's not just a theory anymore. I’ve proven it!

Completion

Dr. Boom
I didn't get my doctorate in explosions just to watch everything I've built blow to pieces!

Mirror[edit | edit source]

Before match

Dr. Boom
Welcome, friend, to the mind of BOOM! Don’t get lost. It’s twisted.

Introduction

Dr. Boom
Mirror, mirror, that I grab, who's the smartest in my lab?

Puzzle 1

Dr. Boom
You're so lucky you get to gaze upon the TRUE perfection that is I.

Puzzle 3

Dr. Boom
How can you copy me if I don't even know what I'm doing? Think about it.

Puzzle 4

Dr. Boom
The Ray of Roasting! A weapon of devastating power. Super handy at a picnic.

Returning after Leaving

Dr. Boom
I am also a master forger. And I have the paperwork to back it up!

Completion

Dr. Boom
No no NO! You're not supposed to outsmart ME! That's MY job!

Board Clear[edit | edit source]

Before match

Dr. Boom
The best part of an intricate master plan is making it up as you go along.

Introduction

Dr. Boom
You've got quite the brain on you. Could you report to the Metrics Lab for jar-sizing? No reason.

Puzzle 2

Dr. Boom
This puppy is almost as unstable as me. Almost.

Puzzle 4

Dr. Boom
The way I programmed this mech suit to walk was staggering. Yenha?

Returning after Leaving

Dr. Boom
We tried switching the labs from using pounds to using kilograms. Hoo! Mass confusion!

Completion

Dr. Boom
All part of my master plan! I think. It’s a work in progress.

Survival[edit | edit source]

Before match

Dr. Boom
The Boomsday Project is nearly complete. Soon, we’ll know what we’re building!

Introduction

Dr. Boom
You've got quite the brain on you. Could you report to the Metrics Lab for jar-sizing? No reason.

Puzzle 3

Dr. Boom
The last time I fired this baby I lost half my lab leads. Worth it.

Puzzle 5

Dr. Boom
I've turned the knob up TO ELEVEN! ....OUT OF FIVE!!!

Returning after Leaving

Dr. Boom
According to the Boom uncertainty principle, cards in your deck exist in a superposition until drawn.

Completion

Dr. Boom
All I wanted was to sew widespread chaos as a prelude to megalomaniacal global domination... WAS THAT SO WRONG!?

Gallery[edit | edit source]

Dr. Boom, full art

Patch changes[edit | edit source]