Dormant

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Dormant
Untouchable for both players.
Though unable to act for two turns, Dormant minions tout powerful stats and effects once they escape their ephemeral bonds.[1]

Dormant is an ability that allows a minion to become Permanent until a condition is fulfilled.

The Dormant mechanic first appeared in Journey to Un'Goro with Sherazin, Corpse Flower. However, the ability was first keyworded in Ashes of Outland.

Notes[edit | edit source]

  • Dormant minions, or minions affected by Dormant keyword, do not reset nor effect enchantments when awakened.[2]
  • Minions will always start Dormant until their condition is fulfilled, no matter how they were summoned.
  • Dormant minions with no natural way to awaken, such as The Darkness and Magtheridon, cannot be randomly summoned or transformed into.
  • Copying a Dormant minion that has already awakened to the board will summon an awakened version.
  • Dormant minions which awaken by themselves over a set number of turns trigger the countdown to their awakening at the start of the controller's turn.
  • If a Dormant minion with an on-awaken effect is made Dormant again (e.g. by Maiev Shadowsong), its on-awaken effect will trigger again after the second awakening.
  • If a Dormant minion is played from hand with a stat-modifying enchantment, the minion will awaken with the same stats.

Cards with Dormant[edit | edit source]

Collectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Imprisoned Gan'arg Common Minion Demon Warrior 1 2 2 Dormant for 2 turns. When this awakens, equip a 3/2 Axe.
Imprisoned Homunculus Common Minion Demon Priest 1 2 5 Dormant for 2 turns.
Taunt
Imprisoned Sungill Rare Minion Murloc Paladin 1 2 1 Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Imprisoned Felmaw Common Minion Demon Hunter 2 5 4 Dormant for 2 turns. When this awakens, attack a random enemy.
Imprisoned Phoenix Common Minion Elemental 2 2 3 Dormant for 2 turns.
Spell Damage +2
Imprisoned Scrap Imp Rare Minion Demon Warlock 2 3 3 Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
Imprisoned Vilefiend Common Minion Demon Any 2 3 5 Dormant for 2 turns.
Rush
Imprisoned Celestial Rare Minion General Paladin 3 4 5 Dormant for 2 turns. Spellburst: Give your minions Divine Shield.
Imprisoned Observer Rare Minion Demon Mage 3 4 5 Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions.
Imprisoned Satyr Common Minion Demon Druid 3 3 3 Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Magtheridon Legendary Minion Demon Any 4 12 12 Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken.
Imprisoned Antaen Rare Minion Demon Demon Hunter 6 10 6 Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies.
Showing all 12 cards
Imprisoned Gan'arg(210849).png
Imprisoned Homunculus(210801).png
Imprisoned Sungill(210778).png
Imprisoned Felmaw(210746).png
Imprisoned Phoenix(442054).png
Imprisoned Scrap Imp(210716).png
Imprisoned Vilefiend(211224).png
Imprisoned Celestial(442039).png
Imprisoned Observer(210681).png
Imprisoned Satyr(210678).png
Magtheridon(210747).png
Imprisoned Antaen(210700).png


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
The Darkness Legendary Minion General Any 4 20 20 Starts Dormant.
Battlecry: Shuffle 3 Candles into the enemy deck. When drawn, this awakens.
Showing the only card
The Darkness(76986).png

Uncollectible[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Spirit of Lucentbark None Minion General Druid Dormant
When you restore 5 Health, awaken this minion.
Transfer Student Epic Minion General Any 2 2 2 Dormant for 2 turns. When this awakens, deal 3 damage to two random enemy minions.
Showing all 2 cards
Spirit of Lucentbark(90992).png
Transfer Student(211519).png


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Sherazin, Seed None Minion General Rogue Dormant
When you play 4 cards in a turn, revive this minion.
Showing the only card
Sherazin, Seed(55458).png

Sources of Dormant[edit | edit source]

Dormant-generating cards[edit | edit source]

This section lists cards which generate Dormant cards.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Transfer Student Epic Minion General Any 2 2 2 This has different effects based on which game board you're on.
Lucentbark Legendary Minion General Druid 8 4 8 Taunt
Deathrattle: Go Dormant. Restore 5 Health to awaken this minion.
Showing all 2 cards
Transfer Student(211502).png
Lucentbark(90566).png


Wild format

Wild icon.png  This section contains information exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Sherazin, Corpse Flower Legendary Minion General Rogue 4 5 3 Deathrattle: Go Dormant. Play 4 cards in a turn to revive this minion.
Showing the only card
Sherazin, Corpse Flower(55457).png

Related cards[edit | edit source]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Maiev Shadowsong Legendary Minion General Any 4 4 3 Battlecry: Choose a minion. It goes Dormant for 2 turns.
Showing the only card
Maiev Shadowsong(210742).png


Trivia[edit | edit source]

  • The Ashes of Outland Dormant mechanic first appeared on the Taverns of Time card Stasis Dragon. However, it was still slightly different since it used a token minion for the Dormant effect rather than enforcing a Dormant state.

Patch changes[edit | edit source]

References[edit | edit source]

  1. Ashes of Outland - Hearthstone
  2. Chadd Nervig on Twitter. (March 22, 2020). 
  3. Chadd Nervig on Twitter. (2020-03-18). 
  4. Liv Breeden on reddit. (2020-03-18). Retrieved on 2020-04-21.