Destroy

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Destroying a minion or weapon removes it from play. Only minions currently on the battlefield and weapons that are currently equipped can be destroyed. Discarding a card removes it directly from the player's hand and from the game, but does not destroy it. The destruction of a minion is often referred to as 'killing' or 'dying'. Destroying the enemy hero will conclude the match. The exceptions to this are Lord Jaraxxus and Majordomo Executus.

Destroy effects are effects which directly destroy a minion, hero, weapon or Secret, removing it from play regardless of its stats and enchantments, and without dealing damage to it.

Destruction[edit | edit source]

Cards can be destroyed in several ways. Regardless of the method used, the results are the same.

  • Minions and heroes can be destroyed by reducing their Health to 0
  • Weapons can be destroyed by reducing their Durability to 0, or by equipping another weapon
  • Cards of any type can be destroyed using appropriate destroy effects
  • Attempting to return a minion to the controlling player's hand when the player already has 10 cards in their hand will destroy that minion[1]
  • Secrets can be destroyed through attempting to gain a second copy of a specific Secret - currently only possible using Kezan Mystic

Consequences[edit | edit source]

Notes[edit | edit source]

  • Technically, "destroying" a card refers to removing it from play while it is in the Play Zone - the battlefield for minions, or the weapon slot for weapons. Removing a card from play while it is in the hand results in the card being discarded, while removing it from play while it is in the deck results in a remove from deck effect. Note that attempting to move to a full zone will result in the card being removed from play with consequences matching its current zone.
    • Certain effects only come into play when the minion has been destroyed or killed - that is, specifically removed from the Play Zone. For example, Deathrattles will only activate when destroyed, not when discarded or removed from other zones. Likewise, cards destroyed through overdraw are not considered to have died, and therefore will not be summoned by Resurrect.[2]

Destroy effects[edit | edit source]

Notes[edit | edit source]

The majority of destroy effects affect minions, and are ideal for removing minions without triggering on-damage triggered effects such as those of Acolyte of Pain, Armorsmith and Frothing Berserker. However, any Deathrattles will still be triggered by destroy effects.

Poisonous is a specific type of destroy effect. Cards with this ability are listed below.

While heroes are not usually subject to destroy effects, when the opponent is replaced by Lord Jaraxxus, the destroy effect Sacrificial Pact can be used to directly destroy them.

All classes have a spell with a destroy effect, although the shaman's only destroy effect spell, Reincarnate, re-summons the destroyed minion with full health, arguably reducing its outright destructiveness.

Cards that destroy[edit | edit source]

For Wild format listings, see Destroy/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Nightmare None Spell Any 0
Give a minion +5/+5. At the start of your next turn, destroy it. 
Sacrificial Pact Free Spell Warlock 0
Destroy a friendly Demon. Restore 5 Health to your hero. This is the reason that Demons never really become friends with Warlocks.
Corruption Free Spell Warlock 1
Choose an enemy minion. At the start of your turn, destroy it. It starts with stealing a pen from work, and before you know it, BOOM! Corrupted!
Acidic Swamp Ooze Free Minion General Any 2 3 2
Battlecry: Destroy your opponent's weapon. Oozes love Flamenco. Don't ask.
Execute Free Spell Warrior 2
Destroy a damaged enemy minion. It's okay, he deserved it.
Shadow Word: Death Free Spell Priest 2
Destroy a minion with an Attack of 5 or more. If you miss, it leaves a lightning-bolt-shaped scar on your target.
Shadow Word: Pain Free Spell Priest 2
Destroy a minion with 3 or less Attack. A step up from a spell cast by many beginning acolytes: "Shadow Word: Annoy".
Assassinate Free Spell Rogue 5
Destroy an enemy minion. If you don't want to be assassinated, move to the Barrens and change your name. Good luck!
EVIL Genius Common Minion General Warlock 2 2 2
Battlecry: Destroy a friendly minion to add 2 random Lackeys to your hand. You do not want to be on the business end of this intellect!
Pressure Plate Common Spell Hunter 2
Secret: After your opponent casts a spell, destroy a random enemy minion. The appropriate dishware for stressful situations.
Deadly Shot Common Spell Hunter 3
Destroy a random enemy minion. Our ballista operator is effective, but not picky.
EVIL Recruiter Common Minion General Warlock 3 3 3
Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon. I'm starting to think the lackeys aren't evil, just taken advantage of.
Forbidden Words Rare Spell Priest 0
Spend all your Mana. Destroy a minion with that much Attack or less. Please confirm your age before reading this flavor text.
Plague of Flames Rare Spell Warlock 1
Destroy all your minions. For each one, destroy a random enemy minion. This is fine.
Flare Rare Spell Hunter 2
All minions lose Stealth. Destroy all enemy Secrets. Draw a card. Not only does it reveal your enemies, but it's also great for parties!
Emperor Cobra Rare Minion Beast Any 3 2 3
Poisonous The Sholazar Basin is home to a lot of really horrible things. If you're going to visit, wear bug spray. And plate armor.
Felguard Rare Minion Demon Warlock 3 3 5
Taunt. Battlecry: Destroy one of your Mana Crystals. Yes, he'll fight for you. BUT HE'S NOT GOING TO LIKE IT.
Vaporize Rare Spell Mage 3
Secret: When a minion attacks your hero, destroy it. Rumor has it that Deathwing brought about the Cataclysm after losing a game to this card. We may never know the truth.
Void Terror Rare Minion Demon Warlock 3 3 3
Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. If you put this into your deck, you WILL lose the trust of your other minions.
Wretched Reclaimer Rare Minion General Priest 3 3 3
Battlecry: Destroy a friendly minion, then restore it to life with full Health. "Ok, here's the plan. We kill you, then bring you back." "Stronger?" "No, about the same."
Blade Flurry Rare Spell Rogue 4
Destroy your weapon and deal its damage to all enemy minions. "Look, it's not just about waving daggers around really fast. It's a lot more complicated than that." - Shan, Rogue Trainer
Conjurer's Calling Rare Spell Mage 4
Twinspell
Destroy a minion. Summon 2 minions of the same Cost to replace it. If only you'd let it go to voicemail...
Conjurer's Calling Rare Spell Mage 4
Destroy a minion. Summon 2 minions of the same Cost to replace it. 
Impbalming Rare Spell Warlock 4
Destroy a minion. Shuffle 3 Worthless Imps into your deck. With your complexion, Imp Balm is a great demonizer.
Shadowflame Rare Spell Warlock 4
Destroy a friendly minion and deal its Attack damage to all enemy minions. Start with a powerful minion and stir in Shadowflame and you have a good time!
SI:7 Infiltrator Rare Minion General Any 4 5 4
Battlecry: Destroy a random enemy SecretWhat will she destroy? It's a secret!
Convincing Infiltrator Rare Minion General Priest 5 2 6
Taunt
Deathrattle: Destroy a random enemy minion. It's always nice to steal a familiar face.
Plague of Wrath Rare Spell Warrior 5
Destroy all damaged minions. "Thanks, I HATE it!"
Rotnest Drake Rare Minion Dragon Hunter 5 6 5
Battlecry: If you're holding a Dragon, destroy a random enemy minion. Clean your room, or I'm taking your favorite minion away!
Stampeding Kodo Rare Minion Beast Any 5 3 5
Battlecry: Destroy a random enemy minion with 2 or less Attack. This Kodo is so big that he can stampede by himself.
Time Rip Rare Spell Priest 5
Destroy a minion. Invoke Galakrond. "It's time. R.I.P."
Siphon Soul Rare Spell Warlock 6
Destroy a minion. Restore 3 Health to your hero. You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop.
Hungry Crab Epic Minion Beast Any 1 1 2
Battlecry: Destroy a Murloc and gain +2/+2. Murloc. It's what's for dinner.
Mogu Cultist Epic Minion General Any 1 1 1
Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra. Mogu cultists have the worst team-building exercises.
Doomsayer Epic Minion General Any 2 0 7
At the start of your turn, destroy ALL minions. He's almost been right so many times. He was sure it was coming during the Cataclysm.
Patient Assassin Epic Minion General Rogue 2 1 1
Stealth
Poisonous He’s not really that patient. It just takes a while for someone to walk by that he can actually reach.
Big Game Hunter Epic Minion General Any 5 4 2
Battlecry: Destroy a minion with an Attack of 7 or more. Mere devilsaurs no longer excite him. Soon he'll be trying to catch Onyxia with only a dull Krol Blade.
Brawl Epic Spell Warrior 5
Destroy all minions except one. (chosen randomly) Do you know the first rule of Brawl Club?
Darkest Hour Epic Spell Warlock 6
Destroy all friendly minions. For each one, summon a random minion from your deck. It's always darkest just before you find the light switch.
Mossy Horror Epic Minion General Any 6 2 7
Battlecry: Destroy all other minions with 2 or less Attack. The hills have eyes. And teeth. Pretty bad breath, too.
Recruitment Contract Epic Spell Rogue 6
Destroy a minion. Add a copy of it to your hand 
Riftcleaver Epic Minion Demon Warlock 6 7 5
Battlecry: Destroy a minion. Your hero takes damage equal to its Health. Brings you face to face with your destructive impulses.
Turncoat Contract Epic Spell Rogue 6
Destroy a minion. It deals its damage to adjacent minions. 
Unidentified Contract Epic Spell Rogue 6
Destroy a minion. Gains a bonus effect in your hand. The terms of service are constantly changing.
Twisting Nether Epic Spell Warlock 8
Destroy all minions. The Twisting Nether is a formless place of magic and illusion and destroyed minions.
Plague of Death Epic Spell Priest 9
Silence and destroy all minions. Don't worry, there's a happy little funhouse right under that sand pit.
Teron Gorefiend Legendary Minion General Any 3 3 4
Battlecry: Destroy all other friendly minions.
Deathrattle: Resummon them with +1/+1. "You’re fine, friendly minions! You're fine! Don’t tell Mom!"
Magtheridon Legendary Minion Demon Any 4 12 12
Dormant. Battlecry: Summon three 1/3 enemy Warders. When they die, destroy all minions and awaken. Came from another world to invade Outland and bend it to his will… only to be overthrown by an elf from another world who invaded Outland and bent it to his will.
Harrison Jones Legendary Minion General Any 5 5 4
Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. “That belongs in the Hall of Explorers!”
Flik Skyshiv Legendary Minion General Rogue 6 4 4
Battlecry: Destroy a minion and all copies of it (wherever they are)Junior explorers scan the night sky in fear of her candle’s flame!
Keli'dan the Breaker Legendary Minion General Warlock 6 3 3
Battlecry: Destroy a minion. If drawn this turn, instead destroy all minions except this one. He calms down a lot if you just give him a turn.
The Black Knight Legendary Minion General Any 6 4 5
Battlecry: Destroy an enemy minion with TauntHe was sent by the Lich King to disrupt the Argent Tournament. We can pretty much mark that a failure.
Galakrond, Azeroth's End Legendary Hero card Priest 7
Battlecry: Destroy 4 random enemy minions. Equip a 5/2 Claw. 
Galakrond, the Apocalypse Legendary Hero card Priest 7
Battlecry: Destroy 2 random enemy minions. (Invoke twice to upgrade.) 
Galakrond, the Unspeakable Legendary Hero card Priest 7
Battlecry: Destroy 1 random enemy minion. (Invoke twice to upgrade.) Lazul called Galakrond's name, her voice echoed by whispers from the deep. Both of Galakrond's eyes opened... and then other eyes opened, as well.
Fel Lord Betrug Legendary Minion Demon Warlock 8 5 7
Whenever you draw a minion, summon a copy with Rush that dies at end of turn. Nobody else likes rush hour.
Natalie Seline Legendary Minion General Priest 8 8 1
Battlecry: Destroy a minion and gain its Health. She discovered Xal'atath, Blade of the Black Empire, a terrible weapon of shadow magic that could both swallow a soul and cut a mean julienne.
Deathwing Legendary Minion Dragon Any 10 12 12
Battlecry: Destroy all other minions and discard your hand. Once a noble dragon known as Neltharion, Deathwing lost his mind and shattered Azeroth before finally being defeated. Daddy issues?
Showing all 58 cards


Cards that destroy specific targets[edit | edit source]

Destroy effects can be categorized by which types of targets they destroy.

Minions[edit | edit source]

Nightmare(334).png
Sacrificial Pact(348).png
Corruption(252).png
Hungry Crab(660).png
Mogu Cultist(90748).png
Plague of Flames(90773).png
Doomsayer(467).png
Execute(227).png
Patient Assassin(14).png
Pressure Plate(90755).png
Shadow Word- Death(547).png
Shadow Word- Pain(315).png
Deadly Shot(239).png
Emperor Cobra(625).png
EVIL Recruiter(90736).png
Vaporize(160).png
Void Terror(119).png
Wretched Reclaimer(90793).png
Conjurer's Calling(90984).png
Conjurer's Calling(90625).png
Shadowflame(673).png
Assassinate(568).png
Big Game Hunter(73).png
Brawl(297).png
Convincing Infiltrator(90630).png
Plague of Wrath(90765).png
Stampeding Kodo(389).png
Riftcleaver(90735).png
Siphon Soul(573).png
The Black Knight(396).png
Unidentified Contract(90571).png
Fel Lord Betrug(90602).png
Twisting Nether(398).png
Plague of Death(90693).png
Deathwing(474).png


Minions that self-destroy[edit | edit source]

Mogu Cultist(90748).png


Weapons[edit | edit source]

Acidic Swamp Ooze(74).png
Blade Flurry(244).png
Harrison Jones(602).png


Secrets[edit | edit source]

Flare(630).png
SI-7 Infiltrator(90688).png


Mana Crystals[edit | edit source]

Felguard(236).png


Hero[edit | edit source]


Related cards[edit | edit source]

For Wild format listings, see Destroy/Wild format

The below cards have synergy with minion death.


Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Kanrethad Prime None Minion Demon Warlock 8 7 6
Battlecry: Summon 3 friendly Demons that died this game. 
Mortal Coil Free Spell Warlock 1
Deal 1 damage to a minion. If that kills it, draw a card. If your spells look like horrifying skulls, let's be honest, you should get to draw some cards.
Improve Morale Common Spell Warrior 1
Deal 1 damage to a minion.
If it is survives, add a Lackey to your hand. "The beatings will continue until MY morale improves."
Redemption Common Spell Paladin 1
Secret: When a friendly minion dies, return it to life with 1 Health. I am not sure how you get demptioned the first time. It’s a mystery!
Scavenging Hyena Common Minion Beast Hunter 2 2 2
Whenever a friendly Beast dies, gain +2/+1. Hyenas prefer the bones of kodos or windserpents, but they'll eat pretty much anything. Even Brussels sprouts.
Slam Common Spell Warrior 2
Deal 2 damage to a minion. If it survives, draw a card. "Dun da dun, dun da dun": if you've heard an ogre sing this, it's too late.
Flesheating Ghoul Common Minion General Any 3 2 3
Whenever a minion dies, gain +1 Attack. 'Flesheating' is an unfair name. It's just that there's not really much else for him to eat.
Burrowing Scorpid Common Minion Beast Any 4 5 2
Battlecry: Deal 2 damage. If that kills the target, gain StealthIt's a game of hide and go sting.
Cult Master Common Minion General Any 4 4 2
Whenever one of your other minions dies, draw a card. She may be an evil cult master, but she still calls her parents once a week.
Feast of Souls Rare Spell Demon Hunter 2
Draw a card for each friendly minion that died this turn. Nothing fills you up like soul food!
Underbelly Ooze Rare Minion General Any 7 3 5
After this minion survives damage, summon a copy of it. It's always accepting of the less successful adventurers.
Hulking Overfiend Rare Minion Demon Demon Hunter 8 5 10
Rush. After this attacks and kills a minion, it may attack again. To hulk, perhaps, to fiend: ay, there's the rub.
Mass Resurrection Rare Spell Priest 9
Summon 3 friendly minions that died this game. One's company, two's a crowd, and three's a "mass" resurrection, apparently.
Bladestorm Epic Spell Warrior 3
Deal 1 damage to all minions. Repeat until one dies. Dear minions: Woosh, woosh, woosh, woosh, woosh.
Best regards, Bladestorm
Nine Lives Epic Spell Hunter 3
Discover a friendly Deathrattle minion that died this game. Also trigger its DeathrattleBeware the night of the living pets!
Wrathscale Naga Epic Minion General Demon Hunter 3 3 1
After a friendly minion dies, deal 3 damage to a random enemy. If throwing glaives is what you crave; summon tokens and make 'em broken.
Body Wrapper Epic Minion General Any 4 4 4
Battlecry: Discover a friendly minion that died this game. Shuffle it into your deck. She uses pickle slices for the eyes. Keeps them well-preserved.
Psychopomp Epic Minion General Priest 4 3 1
Battlecry: Summon a random friendly minion that died this game. Give it Reborn"Come with me if you want to re-live."
Bane of Doom Epic Spell Warlock 5
Deal 2 damage to a character. If that kills it, summon a random Demon. My advice to you is to avoid Doom, if possible.
Batterhead Epic Minion General Any 8 3 12
Rush. After this attacks and kills a minion, it may attack again. When it comes to problem-solving, he always uses his head.
Jumbo Imp Epic Minion Demon Warlock 10 8 8
Costs (1) less whenever a friendly Demon dies while this is in your hand. Jumbo in size! Huge in E.V.I.L.!
Teron Gorefiend Legendary Minion General Any 3 3 4
Battlecry: Destroy all other friendly minions.
Deathrattle: Resummon them with +1/+1. "You’re fine, friendly minions! You're fine! Don’t tell Mom!"
High Inquisitor Whitemane Legendary Minion General Any 7 6 8
Battlecry: Summon all friendly minions that died this turn. No one told her that champions want to sleep in.
Catrina Muerte Legendary Minion General Priest 8 6 8
At the end of your turn, summon a friendly minion that died this game. She always manages to lift your spirits.
Nethrandamus Legendary Minion Dragon Demon Hunter 9 8 8
Battlecry: Summon two random 0-Cost minions.
(Upgrades each time a friendly minion dies!) Missed the big descent with the other dragons. But better late and nether!
Showing all 25 cards
Improve Morale(90558).png
Mortal Coil(43).png
Redemption(657).png
Feast of Souls(210674).png
Scavenging Hyena(279).png
Slam(215).png
Bladestorm(210803).png
Flesheating Ghoul(610).png
Nine Lives(90583).png
Teron Gorefiend(210667).png
Wrathscale Naga(210679).png
Body Wrapper(90843).png
Burrowing Scorpid(210815).png
Cult Master(140).png
Psychopomp(90710).png
Bane of Doom(670).png
High Inquisitor Whitemane(90686).png
Underbelly Ooze(90659).png
Batterhead(90588).png
Catrina Muerte(90614).png
Hulking Overfiend(210684).png
Kanrethad Prime(211111).png
Mass Resurrection(90598).png
Nethrandamus(210772).png
Jumbo Imp(90640).png


Trivia[edit | edit source]

References[edit | edit source]

  1. Hearth Trolden (2014-07-09). Funny and Lucky Moments - Hearthstone - Ep. 53
  2. Tested by jerodast on 9-8-2015: Without ever letting a friendly minion die, allowed hand to grow to 10 cards, and then overdrew two minions. Played Resurrect; no minion was summoned.