No edit summary |
(→Bugs) |
||
Line 23: | Line 23: | ||
===Bugs=== |
===Bugs=== |
||
− | Deathlord, like [[Voidcaller]], has a bug that makes the minion put into play by its Deathrattle to not have the expected order of play - it is considered the new ''oldest'' rather than new ''newest'' minion.<ref>https://www.youtube.com/watch?v=xr_y4AqPUbY</ref> |
+ | Deathlord, like [[Voidcaller]], has a bug that makes the minion put into play by its Deathrattle to not have the expected order of play when multiple minions die simultaneously - it is considered the new ''oldest'' rather than new ''newest'' minion in such a simultaneous death.<ref>https://www.youtube.com/watch?v=xr_y4AqPUbY</ref> However, in all other circumstances (such as order of triggering of end-of-turn triggers) they have the correct, newest order of play.<ref>https://www.youtube.com/watch?v=PXYNNDmu-CA</ref> |
==Quotes== |
==Quotes== |
Revision as of 13:02, 23 May 2015
Set: | Naxxramas |
---|---|
Type: | Minion |
Class: | Neutral |
Rarity: | Rare |
Cost: | 3 |
Attack: | 2 |
Health: | 8 |
Abilities: | Deathrattle, Put into battlefield, Taunt |
Wiki tags: | Random |
"Rise from your grave!" - Kel'Thuzad
Deathlord is a rare Naxxramas minion card.
How to get
Two copies of regular Deathlord are obtained by defeating Baron Rivendare in Curse of Naxxramas's Military Quarter.
As a Wild-format card, both regular and golden versions of Deathlord can also be crafted for the following amounts:
Card | Crafting cost | Disenchanting |
---|---|---|
Deathlord | 100 | 20 |
Golden Deathlord | 800 | 100 |
Notes
Deathlord's Deathrattle causes the opponent to place a random minion from their unused deck directly onto the battlefield.[1] The card is removed from the player's deck.[1] If the opponent has no minions remaining in their deck, no minion will be summoned.[2]
Deathrattle interactions
Like every other minion in the game, Deathlord's Deathrattle is not processed until after it has been Killed and removed from play. Also note that when multiple deaths happen simultaneously, each one and all its consequences are resolved before we move to the next one. This means that if the Deathlord is played first and summons a minion that triggers on deaths, it may react to the minion that died second. In addition, if the Deathlord was killed by a spell, the spell does not resolve until after all Deaths are processed, allowing newly summoned Flamewakers and Wild Pyromancers to immediately trigger.
Examples:
- Your opponent plays a Deathlord first and you play a Bloodfen Raptor second. After damaging it to 2/3, you attack the minions together. Both die simultaneously and a Death Phase begins where their deaths are considered in order of play. First the Deathlord brings out a Scavenging Hyena, then the Bloodfen Raptor's death is considered, and the Scavenging Hyena becomes a 4/3. Note that if the Deathlord was played second, the Scavenging Hyena would come out too late and it would be unbuffed.
- You Pyroblast an enemy Deathlord. Its Deathrattle puts a Wild Pyromancer into play. The Wild Pyromancer sees the spell finishing, triggering and dealing 1 damage to all minions.
- If a Deathlord (played first) is destroyed alongside other minions and puts a Flesheating Ghoul into the field, the Flesheating Ghoul's triggered effect will activate for any later simultaneous deaths, but not the Deathlord's.[3]
Bugs
Deathlord, like Voidcaller, has a bug that makes the minion put into play by its Deathrattle to not have the expected order of play when multiple minions die simultaneously - it is considered the new oldest rather than new newest minion in such a simultaneous death.[4] However, in all other circumstances (such as order of triggering of end-of-turn triggers) they have the correct, newest order of play.[5]
Quotes
- Summon
- Death does not scare me!
- Attack
- Death!
- Death
- No! Noo!
Artist
Patch changes
- Patch 1.1.0.6024 (2014-07-22): Added.