Curse of Weakness
|Abilities:||Echo, Increment attribute|
|Tags:||Area of effect, Triggered effect|
Give all enemy minions -2 Attack until your next turn.
Warlocks refer to this as a "balance change."
How to get[edit | edit source]
|Curse of Weakness||100||20|
|Golden Curse of Weakness||800||100|
Notes[edit | edit source]
- Curse of Weakness applies a debuff enchantment of -2 Attack to all current enemy minions on the field until the player's next turn. On the opponent's turn, enemy minions that are played or summoned will not be debuffed.
Strategy[edit | edit source]
A great card to stall off enemy attackers or reduce their attack power especially with decks that uses alot of minions such as Zoo Warlock or Murloc Paladin that tries to rush you down early in the game.
This can be used multiple times being able to effectively reduce enemies attack by 10 for their turn.
However this won't stop your opponent from casting spells that hit your hero or from weapons
Lore[edit | edit source]
Gallery[edit | edit source]
Patch changes[edit | edit source]
- Patch 126.96.36.19966 (2018-04-10): Added.